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-rw-r--r--servers/rendering_server.cpp14
1 files changed, 4 insertions, 10 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index cbcfc8fe49..b9df0ec8ac 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2863,18 +2863,12 @@ void RenderingServer::init() {
GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048);
- GLOBAL_DEF_RST_BASIC("rendering/vulkan/rendering/back_end", 0);
- GLOBAL_DEF_RST_BASIC("rendering/vulkan/rendering/back_end.mobile", 1);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/vulkan/rendering/back_end",
- PropertyInfo(Variant::INT,
- "rendering/vulkan/rendering/back_end",
- PROPERTY_HINT_ENUM, "Forward Clustered (Supports Desktop Only),Forward Mobile (Supports Desktop and Mobile)"));
// Already defined in RenderingDeviceVulkan::initialize which runs before this code.
// We re-define them here just for doctool's sake. Make sure to keep default values in sync.
- GLOBAL_DEF("rendering/vulkan/staging_buffer/block_size_kb", 256);
- GLOBAL_DEF("rendering/vulkan/staging_buffer/max_size_mb", 128);
- GLOBAL_DEF("rendering/vulkan/staging_buffer/texture_upload_region_size_px", 64);
- GLOBAL_DEF("rendering/vulkan/descriptor_pools/max_descriptors_per_pool", 64);
+ GLOBAL_DEF("rendering/rendering_device/staging_buffer/block_size_kb", 256);
+ GLOBAL_DEF("rendering/rendering_device/staging_buffer/max_size_mb", 128);
+ GLOBAL_DEF("rendering/rendering_device/staging_buffer/texture_upload_region_size_px", 64);
+ GLOBAL_DEF("rendering/rendering_device/descriptor_pools/max_descriptors_per_pool", 64);
GLOBAL_DEF("rendering/shader_compiler/shader_cache/enabled", true);
GLOBAL_DEF("rendering/shader_compiler/shader_cache/compress", true);