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-rw-r--r--servers/rendering_server.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index e24b2af976..4ef562adcb 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -996,6 +996,7 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa
if (index_array_len) {
List<Variant> keys;
p_lods.get_key_list(&keys);
+ keys.sort(); // otherwise lod levels may get skipped
for (const Variant &E : keys) {
float distance = E;
ERR_CONTINUE(distance <= 0.0);
@@ -1826,6 +1827,7 @@ void RenderingServer::_bind_methods() {
BIND_BITFIELD_FLAG(ARRAY_FLAG_USE_2D_VERTICES);
BIND_BITFIELD_FLAG(ARRAY_FLAG_USE_DYNAMIC_UPDATE);
BIND_BITFIELD_FLAG(ARRAY_FLAG_USE_8_BONE_WEIGHTS);
+ BIND_BITFIELD_FLAG(ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY);
BIND_ENUM_CONSTANT(PRIMITIVE_POINTS);
BIND_ENUM_CONSTANT(PRIMITIVE_LINES);
@@ -2593,7 +2595,7 @@ void RenderingServer::_bind_methods() {
/* Primitives */
ClassDB::bind_method(D_METHOD("canvas_item_add_line", "item", "from", "to", "color", "width", "antialiased"), &RenderingServer::canvas_item_add_line, DEFVAL(-1.0), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("canvas_item_add_polyline", "item", "points", "colors", "width", "antialiased"), &RenderingServer::canvas_item_add_polyline, DEFVAL(1.0), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("canvas_item_add_polyline", "item", "points", "colors", "width", "antialiased"), &RenderingServer::canvas_item_add_polyline, DEFVAL(-1.0), DEFVAL(false));
ClassDB::bind_method(D_METHOD("canvas_item_add_rect", "item", "rect", "color"), &RenderingServer::canvas_item_add_rect);
ClassDB::bind_method(D_METHOD("canvas_item_add_circle", "item", "pos", "radius", "color"), &RenderingServer::canvas_item_add_circle);
ClassDB::bind_method(D_METHOD("canvas_item_add_texture_rect", "item", "rect", "texture", "tile", "modulate", "transpose"), &RenderingServer::canvas_item_add_texture_rect, DEFVAL(false), DEFVAL(Color(1, 1, 1)), DEFVAL(false));
@@ -2800,9 +2802,7 @@ void RenderingServer::mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry
Vector<Vector3> vertices;
Vector<Vector3> normals;
- for (uint32_t i = 0; i < p_mesh_data.faces.size(); i++) {
- const Geometry3D::MeshData::Face &f = p_mesh_data.faces[i];
-
+ for (const Geometry3D::MeshData::Face &f : p_mesh_data.faces) {
for (uint32_t j = 2; j < f.indices.size(); j++) {
vertices.push_back(p_mesh_data.vertices[f.indices[0]]);
normals.push_back(f.plane.normal);
@@ -2961,9 +2961,9 @@ void RenderingServer::init() {
GLOBAL_DEF(PropertyInfo(Variant::INT, "rendering/environment/volumetric_fog/volume_depth", PROPERTY_HINT_RANGE, "16,512,1"), 64);
GLOBAL_DEF(PropertyInfo(Variant::INT, "rendering/environment/volumetric_fog/use_filter", PROPERTY_HINT_ENUM, "No (Faster),Yes (Higher Quality)"), 1);
- GLOBAL_DEF(PropertyInfo(Variant::INT, "rendering/limits/spatial_indexer/update_iterations_per_frame", PROPERTY_HINT_RANGE, "0,1024,1"), 10);
- GLOBAL_DEF(PropertyInfo(Variant::INT, "rendering/limits/spatial_indexer/threaded_cull_minimum_instances", PROPERTY_HINT_RANGE, "32,65536,1"), 1000);
- GLOBAL_DEF(PropertyInfo(Variant::INT, "rendering/limits/forward_renderer/threaded_render_minimum_instances", PROPERTY_HINT_RANGE, "32,65536,1"), 500);
+ GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/limits/spatial_indexer/update_iterations_per_frame", PROPERTY_HINT_RANGE, "0,1024,1"), 10);
+ GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/limits/spatial_indexer/threaded_cull_minimum_instances", PROPERTY_HINT_RANGE, "32,65536,1"), 1000);
+ GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/limits/forward_renderer/threaded_render_minimum_instances", PROPERTY_HINT_RANGE, "32,65536,1"), 500);
GLOBAL_DEF(PropertyInfo(Variant::FLOAT, "rendering/limits/cluster_builder/max_clustered_elements", PROPERTY_HINT_RANGE, "32,8192,1"), 512);