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-rw-r--r--servers/rendering/shader_language.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index a81306b97d..43eaf213d7 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -3186,7 +3186,7 @@ bool ShaderLanguage::_check_node_constness(const Node *p_node) const {
switch (p_node->type) {
case Node::TYPE_OPERATOR: {
OperatorNode *op_node = (OperatorNode *)p_node;
- for (int i = (1 ? op_node->op == OP_CALL : 0); i < op_node->arguments.size(); i++) {
+ for (int i = int(op_node->op == OP_CALL); i < op_node->arguments.size(); i++) {
if (!_check_node_constness(op_node->arguments[i])) {
return false;
}