summaryrefslogtreecommitdiff
path: root/servers/rendering
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering')
-rw-r--r--servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl4
-rw-r--r--servers/rendering/shader_language.cpp56
2 files changed, 50 insertions, 10 deletions
diff --git a/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl b/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl
index c4fbf3b19d..5920444f7a 100644
--- a/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl
+++ b/servers/rendering/renderer_rd/shaders/scene_forward_lights_inc.glsl
@@ -211,7 +211,7 @@ void light_compute(vec3 N, vec3 L, vec3 V, float A, vec3 light_color, float atte
float blinn = pow(cNdotH, shininess);
blinn *= (shininess + 2.0) * (1.0 / (8.0 * M_PI));
- specular_light += light_color * attenuation * specular_amount * blinn * albedo * unpackUnorm4x8(orms).w;
+ specular_light += light_color * attenuation * specular_amount * blinn * f0 * unpackUnorm4x8(orms).w;
#elif defined(SPECULAR_PHONG)
@@ -221,7 +221,7 @@ void light_compute(vec3 N, vec3 L, vec3 V, float A, vec3 light_color, float atte
float phong = pow(cRdotV, shininess);
phong *= (shininess + 1.0) * (1.0 / (8.0 * M_PI));
- specular_light += light_color * attenuation * specular_amount * phong * albedo * unpackUnorm4x8(orms).w;
+ specular_light += light_color * attenuation * specular_amount * phong * f0 * unpackUnorm4x8(orms).w;
#elif defined(SPECULAR_TOON)
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index baa5381554..3a7bf8e7f9 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -1424,7 +1424,7 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type
DataType nb = p_op->arguments[1]->get_datatype();
if (na == nb) {
- valid = (na > TYPE_BOOL && na < TYPE_MAT2) || (p_op->op == OP_ASSIGN_MUL && na >= TYPE_MAT2 && na <= TYPE_MAT4);
+ valid = (na > TYPE_BOOL && na <= TYPE_MAT4);
ret_type = na;
} else if (na == TYPE_IVEC2 && nb == TYPE_INT) {
valid = true;
@@ -4252,9 +4252,16 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (ident_type == IDENTIFIER_VARYING) {
TkPos prev_pos = _get_tkpos();
Token next_token = _get_token();
+
+ // An array of varyings.
+ if (next_token.type == TK_BRACKET_OPEN) {
+ _get_token(); // Pass constant.
+ _get_token(); // Pass TK_BRACKET_CLOSE.
+ next_token = _get_token();
+ }
_set_tkpos(prev_pos);
- String error;
+ String error;
if (is_token_operator_assign(next_token.type)) {
if (!_validate_varying_assign(shader->varyings[identifier], &error)) {
_set_error(error);
@@ -6616,6 +6623,7 @@ Error ShaderLanguage::_validate_datatype(DataType p_type) {
Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types) {
Token tk = _get_token();
+ TkPos prev_pos;
if (tk.type != TK_SHADER_TYPE) {
_set_error("Expected 'shader_type' at the beginning of shader. Valid types are: " + _get_shader_type_list(p_shader_types));
@@ -6637,11 +6645,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
_set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types));
return ERR_PARSE_ERROR;
}
-
+ prev_pos = _get_tkpos();
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
+ _set_tkpos(prev_pos);
_set_error("Expected ';' after 'shader_type <type>'.");
+ return ERR_PARSE_ERROR;
}
tk = _get_token();
@@ -6860,6 +6870,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
DataInterpolation interpolation = INTERPOLATION_SMOOTH;
DataType type;
StringName name;
+ int array_size = 0;
tk = _get_token();
if (is_token_interpolation(tk.type)) {
@@ -6890,12 +6901,36 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
tk = _get_token();
+
+ if (tk.type == TK_BRACKET_OPEN) {
+ if (uniform) {
+ _set_error(vformat("Uniform arrays are not yet implemented!"));
+ return ERR_PARSE_ERROR;
+ }
+ tk = _get_token();
+
+ if (tk.type == TK_INT_CONSTANT && tk.constant > 0) {
+ array_size = (int)tk.constant;
+
+ tk = _get_token();
+ if (tk.type == TK_BRACKET_CLOSE) {
+ tk = _get_token();
+ } else {
+ _set_error("Expected ']'");
+ return ERR_PARSE_ERROR;
+ }
+ } else {
+ _set_error("Expected integer constant > 0");
+ return ERR_PARSE_ERROR;
+ }
+ }
+
if (tk.type != TK_IDENTIFIER) {
_set_error("Expected identifier!");
return ERR_PARSE_ERROR;
}
- TkPos name_pos = _get_tkpos();
+ prev_pos = _get_tkpos();
name = tk.text;
if (_find_identifier(nullptr, false, FunctionInfo(), name)) {
@@ -7188,7 +7223,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
varying.type = type;
varying.precision = precision;
varying.interpolation = interpolation;
- varying.tkpos = name_pos;
+ varying.tkpos = prev_pos;
+ varying.array_size = array_size;
tk = _get_token();
if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) {
@@ -7197,6 +7233,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type == TK_BRACKET_OPEN) {
+ if (array_size > 0) {
+ _set_error("Array size is already defined!");
+ return ERR_PARSE_ERROR;
+ }
tk = _get_token();
if (tk.type == TK_INT_CONSTANT && tk.constant > 0) {
varying.array_size = (int)tk.constant;
@@ -7272,7 +7312,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else {
type = get_token_datatype(tk.type);
}
- TkPos prev_pos = _get_tkpos();
+ prev_pos = _get_tkpos();
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
@@ -7415,13 +7455,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
- TkPos pos2 = _get_tkpos();
+ prev_pos = _get_tkpos();
tk = _get_token();
if (tk.type == TK_BRACKET_CLOSE) {
array_size2 = constant.array_size;
tk = _get_token();
} else {
- _set_tkpos(pos2);
+ _set_tkpos(prev_pos);
Node *n = _parse_and_reduce_expression(nullptr, FunctionInfo());
if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) {