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-rw-r--r--servers/rendering/storage/light_storage.h5
-rw-r--r--servers/rendering/storage/mesh_storage.h1
-rw-r--r--servers/rendering/storage/texture_storage.h3
3 files changed, 6 insertions, 3 deletions
diff --git a/servers/rendering/storage/light_storage.h b/servers/rendering/storage/light_storage.h
index 413f06bc5b..5bd4297179 100644
--- a/servers/rendering/storage/light_storage.h
+++ b/servers/rendering/storage/light_storage.h
@@ -84,6 +84,7 @@ public:
virtual RS::LightBakeMode light_get_bake_mode(RID p_light) = 0;
virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) = 0;
virtual uint64_t light_get_version(RID p_light) const = 0;
+ virtual uint32_t light_get_cull_mask(RID p_light) const = 0;
/* LIGHT INSTANCE API */
@@ -110,7 +111,7 @@ public:
virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) = 0;
virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) = 0;
virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) = 0;
- virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) = 0;
+ virtual void reflection_probe_set_size(RID p_probe, const Vector3 &p_size) = 0;
virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) = 0;
virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) = 0;
virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) = 0;
@@ -121,7 +122,7 @@ public:
virtual AABB reflection_probe_get_aabb(RID p_probe) const = 0;
virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const = 0;
virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const = 0;
- virtual Vector3 reflection_probe_get_extents(RID p_probe) const = 0;
+ virtual Vector3 reflection_probe_get_size(RID p_probe) const = 0;
virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const = 0;
virtual float reflection_probe_get_origin_max_distance(RID p_probe) const = 0;
virtual bool reflection_probe_renders_shadows(RID p_probe) const = 0;
diff --git a/servers/rendering/storage/mesh_storage.h b/servers/rendering/storage/mesh_storage.h
index 704c2e015c..76e46a696a 100644
--- a/servers/rendering/storage/mesh_storage.h
+++ b/servers/rendering/storage/mesh_storage.h
@@ -83,6 +83,7 @@ public:
virtual void mesh_instance_set_skeleton(RID p_mesh_instance, RID p_skeleton) = 0;
virtual void mesh_instance_set_blend_shape_weight(RID p_mesh_instance, int p_shape, float p_weight) = 0;
virtual void mesh_instance_check_for_update(RID p_mesh_instance) = 0;
+ virtual void mesh_instance_set_canvas_item_transform(RID p_mesh_instance, const Transform2D &p_transform) = 0;
virtual void update_mesh_instances() = 0;
/* MULTIMESH API */
diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h
index 4c4a84d04e..227d44aa27 100644
--- a/servers/rendering/storage/texture_storage.h
+++ b/servers/rendering/storage/texture_storage.h
@@ -107,7 +107,7 @@ public:
virtual void decal_initialize(RID p_rid) = 0;
virtual void decal_free(RID p_rid) = 0;
- virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) = 0;
+ virtual void decal_set_size(RID p_decal, const Vector3 &p_size) = 0;
virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) = 0;
virtual void decal_set_emission_energy(RID p_decal, float p_energy) = 0;
virtual void decal_set_albedo_mix(RID p_decal, float p_mix) = 0;
@@ -118,6 +118,7 @@ public:
virtual void decal_set_normal_fade(RID p_decal, float p_fade) = 0;
virtual AABB decal_get_aabb(RID p_decal) const = 0;
+ virtual uint32_t decal_get_cull_mask(RID p_decal) const = 0;
virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) = 0;
virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) = 0;