summaryrefslogtreecommitdiff
path: root/servers/rendering/shader_warnings.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/shader_warnings.cpp')
-rw-r--r--servers/rendering/shader_warnings.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/servers/rendering/shader_warnings.cpp b/servers/rendering/shader_warnings.cpp
index 0c1d6408c9..bffae484a8 100644
--- a/servers/rendering/shader_warnings.cpp
+++ b/servers/rendering/shader_warnings.cpp
@@ -61,6 +61,8 @@ String ShaderWarning::get_message() const {
return vformat("The varying '%s' is declared but never used.", subject);
case UNUSED_LOCAL_VARIABLE:
return vformat("The local variable '%s' is declared but never used.", subject);
+ case FORMATTING_ERROR:
+ return subject;
default:
break;
}
@@ -82,6 +84,7 @@ String ShaderWarning::get_name_from_code(Code p_code) {
"UNUSED_UNIFORM",
"UNUSED_VARYING",
"UNUSED_LOCAL_VARIABLE",
+ "FORMATTING_ERROR",
};
static_assert((sizeof(names) / sizeof(*names)) == WARNING_MAX, "Amount of warning types don't match the amount of warning names.");
@@ -110,6 +113,7 @@ static void init_code_to_flags_map() {
code_to_flags_map->insert(ShaderWarning::UNUSED_UNIFORM, ShaderWarning::UNUSED_UNIFORM_FLAG);
code_to_flags_map->insert(ShaderWarning::UNUSED_VARYING, ShaderWarning::UNUSED_VARYING_FLAG);
code_to_flags_map->insert(ShaderWarning::UNUSED_LOCAL_VARIABLE, ShaderWarning::UNUSED_LOCAL_VARIABLE_FLAG);
+ code_to_flags_map->insert(ShaderWarning::FORMATTING_ERROR, ShaderWarning::FORMATTING_ERROR_FLAG);
}
ShaderWarning::CodeFlags ShaderWarning::get_flags_from_codemap(const Map<Code, bool> &p_map) {
@@ -119,10 +123,10 @@ ShaderWarning::CodeFlags ShaderWarning::get_flags_from_codemap(const Map<Code, b
init_code_to_flags_map();
}
- for (Map<Code, bool>::Element *E = p_map.front(); E; E = E->next()) {
- if (E->get()) {
- ERR_FAIL_COND_V(!code_to_flags_map->has((int)E->key()), ShaderWarning::NONE_FLAG);
- result |= (*code_to_flags_map)[(int)E->key()];
+ for (const KeyValue<Code, bool> &E : p_map) {
+ if (E.value) {
+ ERR_FAIL_COND_V(!code_to_flags_map->has((int)E.key), ShaderWarning::NONE_FLAG);
+ result |= (*code_to_flags_map)[(int)E.key];
}
}
return (CodeFlags)result;