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Diffstat (limited to 'servers/rendering/shader_language.h')
-rw-r--r--servers/rendering/shader_language.h219
1 files changed, 95 insertions, 124 deletions
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index 9124bee633..020a5e3e6f 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -40,7 +40,6 @@
#include "core/variant.h"
class ShaderLanguage {
-
public:
enum TokenType {
TK_EMPTY,
@@ -79,6 +78,7 @@ public:
TK_TYPE_ISAMPLER3D,
TK_TYPE_USAMPLER3D,
TK_TYPE_SAMPLERCUBE,
+ TK_TYPE_SAMPLERCUBEARRAY,
TK_INTERPOLATION_FLAT,
TK_INTERPOLATION_SMOOTH,
TK_CONST,
@@ -143,6 +143,8 @@ public:
TK_SEMICOLON,
TK_PERIOD,
TK_UNIFORM,
+ TK_INSTANCE,
+ TK_GLOBAL,
TK_VARYING,
TK_ARG_IN,
TK_ARG_OUT,
@@ -162,6 +164,7 @@ public:
TK_HINT_BLACK_ALBEDO_TEXTURE,
TK_HINT_COLOR,
TK_HINT_RANGE,
+ TK_HINT_INSTANCE_INDEX,
TK_FILTER_NEAREST,
TK_FILTER_LINEAR,
TK_FILTER_NEAREST_MIPMAP,
@@ -215,7 +218,9 @@ public:
TYPE_ISAMPLER3D,
TYPE_USAMPLER3D,
TYPE_SAMPLERCUBE,
+ TYPE_SAMPLERCUBEARRAY,
TYPE_STRUCT,
+ TYPE_MAX
};
enum DataPrecision {
@@ -317,8 +322,12 @@ public:
REPEAT_DEFAULT,
};
+ enum {
+ MAX_INSTANCE_UNIFORM_INDICES = 16
+ };
+
struct Node {
- Node *next;
+ Node *next = nullptr;
enum Type {
TYPE_SHADER,
@@ -342,7 +351,6 @@ public:
virtual String get_datatype_name() const { return ""; }
Node(Type t) :
- next(NULL),
type(t) {}
virtual ~Node() {}
};
@@ -358,41 +366,35 @@ public:
Node *nodes;
struct OperatorNode : public Node {
- DataType return_cache;
- DataPrecision return_precision_cache;
- Operator op;
+ DataType return_cache = TYPE_VOID;
+ DataPrecision return_precision_cache = PRECISION_DEFAULT;
+ Operator op = OP_EQUAL;
StringName struct_name;
Vector<Node *> arguments;
virtual DataType get_datatype() const { return return_cache; }
virtual String get_datatype_name() const { return String(struct_name); }
OperatorNode() :
- Node(TYPE_OPERATOR),
- return_cache(TYPE_VOID),
- return_precision_cache(PRECISION_DEFAULT),
- op(OP_EQUAL),
- struct_name("") {}
+ Node(TYPE_OPERATOR) {}
};
struct VariableNode : public Node {
- DataType datatype_cache;
+ DataType datatype_cache = TYPE_VOID;
StringName name;
StringName struct_name;
virtual DataType get_datatype() const { return datatype_cache; }
virtual String get_datatype_name() const { return String(struct_name); }
- bool is_const;
+ bool is_const = false;
VariableNode() :
- Node(TYPE_VARIABLE),
- datatype_cache(TYPE_VOID),
- is_const(false) {}
+ Node(TYPE_VARIABLE) {}
};
struct VariableDeclarationNode : public Node {
- DataPrecision precision;
- DataType datatype;
+ DataPrecision precision = PRECISION_DEFAULT;
+ DataType datatype = TYPE_VOID;
String struct_name;
- bool is_const;
+ bool is_const = false;
struct Declaration {
StringName name;
@@ -403,47 +405,38 @@ public:
virtual DataType get_datatype() const { return datatype; }
VariableDeclarationNode() :
- Node(TYPE_VARIABLE_DECLARATION),
- precision(PRECISION_DEFAULT),
- datatype(TYPE_VOID),
- is_const(false) {}
+ Node(TYPE_VARIABLE_DECLARATION) {}
};
struct ArrayNode : public Node {
- DataType datatype_cache;
+ DataType datatype_cache = TYPE_VOID;
StringName struct_name;
StringName name;
- Node *index_expression;
- Node *call_expression;
- bool is_const;
+ Node *index_expression = nullptr;
+ Node *call_expression = nullptr;
+ bool is_const = false;
virtual DataType get_datatype() const { return datatype_cache; }
virtual String get_datatype_name() const { return String(struct_name); }
ArrayNode() :
- Node(TYPE_ARRAY),
- datatype_cache(TYPE_VOID),
- index_expression(NULL),
- call_expression(NULL),
- is_const(false) {}
+ Node(TYPE_ARRAY) {}
};
struct ArrayConstructNode : public Node {
- DataType datatype;
+ DataType datatype = TYPE_VOID;
String struct_name;
Vector<Node *> initializer;
ArrayConstructNode() :
- Node(TYPE_ARRAY_CONSTRUCT),
- datatype(TYPE_VOID) {
- }
+ Node(TYPE_ARRAY_CONSTRUCT) {}
};
struct ArrayDeclarationNode : public Node {
- DataPrecision precision;
- DataType datatype;
+ DataPrecision precision = PRECISION_DEFAULT;
+ DataType datatype = TYPE_VOID;
String struct_name;
- bool is_const;
+ bool is_const = false;
struct Declaration {
StringName name;
@@ -455,14 +448,11 @@ public:
virtual DataType get_datatype() const { return datatype; }
ArrayDeclarationNode() :
- Node(TYPE_ARRAY_DECLARATION),
- precision(PRECISION_DEFAULT),
- datatype(TYPE_VOID),
- is_const(false) {}
+ Node(TYPE_ARRAY_DECLARATION) {}
};
struct ConstantNode : public Node {
- DataType datatype;
+ DataType datatype = TYPE_VOID;
union Value {
bool boolean;
@@ -475,15 +465,14 @@ public:
virtual DataType get_datatype() const { return datatype; }
ConstantNode() :
- Node(TYPE_CONSTANT),
- datatype(TYPE_VOID) {}
+ Node(TYPE_CONSTANT) {}
};
struct FunctionNode;
struct BlockNode : public Node {
- FunctionNode *parent_function;
- BlockNode *parent_block;
+ FunctionNode *parent_function = nullptr;
+ BlockNode *parent_block = nullptr;
enum BlockType {
BLOCK_TYPE_STANDART,
@@ -493,8 +482,8 @@ public:
BLOCK_TYPE_DEFAULT,
};
- int block_type;
- SubClassTag block_tag;
+ int block_type = BLOCK_TYPE_STANDART;
+ SubClassTag block_tag = SubClassTag::TAG_GLOBAL;
struct Variable {
DataType type;
@@ -507,63 +496,48 @@ public:
Map<StringName, Variable> variables;
List<Node *> statements;
- bool single_statement;
+ bool single_statement = false;
BlockNode() :
- Node(TYPE_BLOCK),
- parent_function(NULL),
- parent_block(NULL),
- block_type(BLOCK_TYPE_STANDART),
- block_tag(SubClassTag::TAG_GLOBAL),
- single_statement(false) {}
+ Node(TYPE_BLOCK) {}
};
struct ControlFlowNode : public Node {
- FlowOperation flow_op;
+ FlowOperation flow_op = FLOW_OP_IF;
Vector<Node *> expressions;
Vector<BlockNode *> blocks;
ControlFlowNode() :
- Node(TYPE_CONTROL_FLOW),
- flow_op(FLOW_OP_IF) {}
+ Node(TYPE_CONTROL_FLOW) {}
};
struct MemberNode : public Node {
- DataType basetype;
- bool basetype_const;
+ DataType basetype = TYPE_VOID;
+ bool basetype_const = false;
StringName base_struct_name;
DataPrecision precision;
- DataType datatype;
- int array_size;
+ DataType datatype = TYPE_VOID;
+ int array_size = 0;
StringName struct_name;
StringName name;
- Node *owner;
- Node *index_expression;
- bool has_swizzling_duplicates;
+ Node *owner = nullptr;
+ Node *index_expression = nullptr;
+ bool has_swizzling_duplicates = false;
virtual DataType get_datatype() const { return datatype; }
virtual String get_datatype_name() const { return String(struct_name); }
MemberNode() :
- Node(TYPE_MEMBER),
- basetype(TYPE_VOID),
- basetype_const(false),
- datatype(TYPE_VOID),
- array_size(0),
- owner(NULL),
- index_expression(NULL),
- has_swizzling_duplicates(false) {}
+ Node(TYPE_MEMBER) {}
};
struct StructNode : public Node {
-
List<MemberNode *> members;
StructNode() :
Node(TYPE_STRUCT) {}
};
struct FunctionNode : public Node {
-
struct Argument {
ArgumentQualifier qualifier;
StringName name;
@@ -581,24 +555,20 @@ public:
};
StringName name;
- DataType return_type;
+ DataType return_type = TYPE_VOID;
StringName return_struct_name;
- DataPrecision return_precision;
+ DataPrecision return_precision = PRECISION_DEFAULT;
Vector<Argument> arguments;
- BlockNode *body;
- bool can_discard;
+ BlockNode *body = nullptr;
+ bool can_discard = false;
FunctionNode() :
- Node(TYPE_FUNCTION),
- return_type(TYPE_VOID),
- return_precision(PRECISION_DEFAULT),
- body(NULL),
- can_discard(false) {}
+ Node(TYPE_FUNCTION) {}
};
struct ShaderNode : public Node {
-
struct Constant {
+ StringName name;
DataType type;
StringName type_str;
DataPrecision precision;
@@ -618,16 +588,12 @@ public:
};
struct Varying {
- DataType type;
- DataInterpolation interpolation;
- DataPrecision precision;
- int array_size;
+ DataType type = TYPE_VOID;
+ DataInterpolation interpolation = INTERPOLATION_FLAT;
+ DataPrecision precision = PRECISION_DEFAULT;
+ int array_size = 0;
- Varying() :
- type(TYPE_VOID),
- interpolation(INTERPOLATION_FLAT),
- precision(PRECISION_DEFAULT),
- array_size(0) {}
+ Varying() {}
};
struct Uniform {
@@ -650,24 +616,25 @@ public:
HINT_MAX
};
- int order;
- int texture_order;
- DataType type;
- DataPrecision precision;
+ enum Scope {
+ SCOPE_LOCAL,
+ SCOPE_INSTANCE,
+ SCOPE_GLOBAL,
+ };
+
+ int order = 0;
+ int texture_order = 0;
+ DataType type = TYPE_VOID;
+ DataPrecision precision = PRECISION_DEFAULT;
Vector<ConstantNode::Value> default_value;
- Hint hint;
- TextureFilter filter;
- TextureRepeat repeat;
+ Scope scope = SCOPE_LOCAL;
+ Hint hint = HINT_NONE;
+ TextureFilter filter = FILTER_DEFAULT;
+ TextureRepeat repeat = REPEAT_DEFAULT;
float hint_range[3];
+ int instance_index = 0;
- Uniform() :
- order(0),
- texture_order(0),
- type(TYPE_VOID),
- precision(PRECISION_DEFAULT),
- hint(HINT_NONE),
- filter(FILTER_DEFAULT),
- repeat(REPEAT_DEFAULT) {
+ Uniform() {
hint_range[0] = 0.0f;
hint_range[1] = 1.0f;
hint_range[2] = 0.001f;
@@ -681,6 +648,7 @@ public:
Vector<StringName> render_modes;
Vector<Function> functions;
+ Vector<Constant> vconstants;
Vector<Struct> vstructs;
ShaderNode() :
@@ -733,7 +701,7 @@ public:
static bool is_token_nonvoid_datatype(TokenType p_type);
static bool is_token_operator(TokenType p_type);
- static bool convert_constant(ConstantNode *p_constant, DataType p_to_type, ConstantNode::Value *p_value = NULL);
+ static bool convert_constant(ConstantNode *p_constant, DataType p_to_type, ConstantNode::Value *p_value = nullptr);
static DataType get_scalar_type(DataType p_type);
static int get_cardinality(DataType p_type);
static bool is_scalar_type(DataType p_type);
@@ -746,12 +714,10 @@ public:
static void get_builtin_funcs(List<String> *r_keywords);
struct BuiltInInfo {
- DataType type;
- bool constant;
+ DataType type = TYPE_VOID;
+ bool constant = false;
- BuiltInInfo() :
- type(TYPE_VOID),
- constant(false) {}
+ BuiltInInfo() {}
BuiltInInfo(DataType p_type, bool p_constant = false) :
type(p_type),
@@ -764,6 +730,8 @@ public:
};
static bool has_builtin(const Map<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name);
+ typedef DataType (*GlobalVariableGetTypeFunc)(const StringName &p_name);
+
private:
struct KeyWord {
TokenType token;
@@ -772,6 +740,8 @@ private:
static const KeyWord keyword_list[];
+ GlobalVariableGetTypeFunc global_var_get_type_func;
+
bool error_set;
String error_str;
int error_line;
@@ -800,8 +770,9 @@ private:
}
void _set_error(const String &p_str) {
- if (error_set)
+ if (error_set) {
return;
+ }
error_line = tk_line;
error_set = true;
@@ -825,10 +796,10 @@ private:
IDENTIFIER_CONSTANT,
};
- bool _find_identifier(const BlockNode *p_block, bool p_allow_reassign, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = NULL, IdentifierType *r_type = NULL, bool *r_is_const = NULL, int *r_array_size = NULL, StringName *r_struct_name = NULL);
+ bool _find_identifier(const BlockNode *p_block, bool p_allow_reassign, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type = nullptr, IdentifierType *r_type = nullptr, bool *r_is_const = nullptr, int *r_array_size = nullptr, StringName *r_struct_name = nullptr);
bool _is_operator_assign(Operator p_op) const;
- bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message = NULL);
- bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = NULL);
+ bool _validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message = nullptr);
+ bool _validate_operator(OperatorNode *p_op, DataType *r_ret_type = nullptr);
struct BuiltinFuncDef {
enum { MAX_ARGS = 5 };
@@ -861,7 +832,7 @@ private:
bool _compare_datatypes_in_nodes(Node *a, Node *b) const;
bool _validate_function_call(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str);
- bool _parse_function_arguments(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg = NULL);
+ bool _parse_function_arguments(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg = nullptr);
bool _propagate_function_call_sampler_uniform_settings(StringName p_name, int p_argument, TextureFilter p_filter, TextureRepeat p_repeat);
bool _propagate_function_call_sampler_builtin_reference(StringName p_name, int p_argument, const StringName &p_builtin);
@@ -884,8 +855,8 @@ public:
void clear();
static String get_shader_type(const String &p_code);
- Error compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types);
- Error complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint);
+ Error compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func);
+ Error complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint);
String get_error_text();
int get_error_line();