diff options
Diffstat (limited to 'servers/rendering/shader_language.h')
-rw-r--r-- | servers/rendering/shader_language.h | 156 |
1 files changed, 96 insertions, 60 deletions
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index f39b21621d..75b713d167 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -35,9 +35,10 @@ #include "core/string/string_name.h" #include "core/string/ustring.h" #include "core/templates/list.h" -#include "core/templates/map.h" +#include "core/templates/rb_map.h" #include "core/typedefs.h" #include "core/variant/variant.h" +#include "scene/resources/shader_include.h" #ifdef DEBUG_ENABLED #include "shader_warnings.h" @@ -153,6 +154,7 @@ public: TK_SEMICOLON, TK_PERIOD, TK_UNIFORM, + TK_UNIFORM_GROUP, TK_INSTANCE, TK_GLOBAL, TK_VARYING, @@ -160,8 +162,9 @@ public: TK_ARG_OUT, TK_ARG_INOUT, TK_RENDER_MODE, - TK_HINT_WHITE_TEXTURE, - TK_HINT_BLACK_TEXTURE, + TK_HINT_DEFAULT_WHITE_TEXTURE, + TK_HINT_DEFAULT_BLACK_TEXTURE, + TK_HINT_DEFAULT_TRANSPARENT_TEXTURE, TK_HINT_NORMAL_TEXTURE, TK_HINT_ROUGHNESS_NORMAL_TEXTURE, TK_HINT_ROUGHNESS_R, @@ -170,11 +173,12 @@ public: TK_HINT_ROUGHNESS_A, TK_HINT_ROUGHNESS_GRAY, TK_HINT_ANISOTROPY_TEXTURE, - TK_HINT_ALBEDO_TEXTURE, - TK_HINT_BLACK_ALBEDO_TEXTURE, - TK_HINT_COLOR, + TK_HINT_SOURCE_COLOR, TK_HINT_RANGE, TK_HINT_INSTANCE_INDEX, + TK_HINT_SCREEN_TEXTURE, + TK_HINT_NORMAL_ROUGHNESS_TEXTURE, + TK_HINT_DEPTH_TEXTURE, TK_FILTER_NEAREST, TK_FILTER_LINEAR, TK_FILTER_NEAREST_MIPMAP, @@ -386,7 +390,7 @@ public: return node; } - Node *nodes; + Node *nodes = nullptr; struct OperatorNode : public Node { DataType return_cache = TYPE_VOID; @@ -451,8 +455,8 @@ public: int array_size = 0; bool is_local = false; - virtual DataType get_datatype() const override { return datatype_cache; } - virtual String get_datatype_name() const override { return String(struct_name); } + virtual DataType get_datatype() const override { return call_expression ? call_expression->get_datatype() : datatype_cache; } + virtual String get_datatype_name() const override { return call_expression ? call_expression->get_datatype_name() : String(struct_name); } virtual int get_array_size() const override { return (index_expression || call_expression) ? 0 : array_size; } virtual bool is_indexed() const override { return index_expression != nullptr; } @@ -503,7 +507,7 @@ public: BlockNode *parent_block = nullptr; enum BlockType { - BLOCK_TYPE_STANDART, + BLOCK_TYPE_STANDARD, BLOCK_TYPE_FOR_INIT, BLOCK_TYPE_FOR_CONDITION, BLOCK_TYPE_FOR_EXPRESSION, @@ -512,7 +516,7 @@ public: BLOCK_TYPE_DEFAULT, }; - int block_type = BLOCK_TYPE_STANDART; + int block_type = BLOCK_TYPE_STANDARD; SubClassTag block_tag = SubClassTag::TAG_GLOBAL; struct Variable { @@ -525,7 +529,7 @@ public: ConstantNode::Value value; }; - Map<StringName, Variable> variables; + HashMap<StringName, Variable> variables; List<Node *> statements; bool single_statement = false; bool use_comma_between_statements = false; @@ -558,8 +562,8 @@ public: Node *call_expression = nullptr; bool has_swizzling_duplicates = false; - virtual DataType get_datatype() const override { return datatype; } - virtual String get_datatype_name() const override { return String(struct_name); } + virtual DataType get_datatype() const override { return call_expression ? call_expression->get_datatype() : datatype; } + virtual String get_datatype_name() const override { return call_expression ? call_expression->get_datatype_name() : String(struct_name); } virtual int get_array_size() const override { return (index_expression || call_expression) ? 0 : array_size; } virtual bool is_indexed() const override { return index_expression != nullptr || call_expression != nullptr; } @@ -589,7 +593,7 @@ public: bool is_const; int array_size; - Map<StringName, Set<int>> tex_argument_connect; + HashMap<StringName, HashSet<int>> tex_argument_connect; }; StringName name; @@ -615,20 +619,20 @@ public: DataType type; StringName type_str; DataPrecision precision; - ConstantNode *initializer; + ConstantNode *initializer = nullptr; int array_size; }; struct Function { StringName name; - FunctionNode *function; - Set<StringName> uses_function; + FunctionNode *function = nullptr; + HashSet<StringName> uses_function; bool callable; }; struct Struct { StringName name; - StructNode *shader_struct; + StructNode *shader_struct = nullptr; }; struct Varying { @@ -653,10 +657,8 @@ public: struct Uniform { enum Hint { HINT_NONE, - HINT_COLOR, HINT_RANGE, - HINT_ALBEDO, - HINT_BLACK_ALBEDO, + HINT_SOURCE_COLOR, HINT_NORMAL, HINT_ROUGHNESS_NORMAL, HINT_ROUGHNESS_R, @@ -664,9 +666,13 @@ public: HINT_ROUGHNESS_B, HINT_ROUGHNESS_A, HINT_ROUGHNESS_GRAY, - HINT_BLACK, - HINT_WHITE, + HINT_DEFAULT_BLACK, + HINT_DEFAULT_WHITE, + HINT_DEFAULT_TRANSPARENT, HINT_ANISOTROPY, + HINT_SCREEN_TEXTURE, + HINT_NORMAL_ROUGHNESS_TEXTURE, + HINT_DEPTH_TEXTURE, HINT_MAX }; @@ -685,10 +691,13 @@ public: Vector<ConstantNode::Value> default_value; Scope scope = SCOPE_LOCAL; Hint hint = HINT_NONE; + bool use_color = false; TextureFilter filter = FILTER_DEFAULT; TextureRepeat repeat = REPEAT_DEFAULT; float hint_range[3]; int instance_index = 0; + String group; + String subgroup; Uniform() { hint_range[0] = 0.0f; @@ -697,10 +706,10 @@ public: } }; - Map<StringName, Constant> constants; - Map<StringName, Varying> varyings; - Map<StringName, Uniform> uniforms; - Map<StringName, Struct> structs; + HashMap<StringName, Constant> constants; + HashMap<StringName, Varying> varyings; + HashMap<StringName, Uniform> uniforms; + HashMap<StringName, Struct> structs; Vector<StringName> render_modes; Vector<Function> functions; @@ -715,7 +724,7 @@ public: bool is_op; union { Operator op; - Node *node; + Node *node = nullptr; }; }; @@ -756,9 +765,13 @@ public: static bool is_token_interpolation(TokenType p_type); static DataInterpolation get_token_interpolation(TokenType p_type); static bool is_token_precision(TokenType p_type); + static bool is_token_arg_qual(TokenType p_type); static DataPrecision get_token_precision(TokenType p_type); static String get_precision_name(DataPrecision p_type); static String get_datatype_name(DataType p_type); + static String get_uniform_hint_name(ShaderNode::Uniform::Hint p_hint); + static String get_texture_filter_name(TextureFilter p_filter); + static String get_texture_repeat_name(TextureRepeat p_repeat); static bool is_token_nonvoid_datatype(TokenType p_type); static bool is_token_operator(TokenType p_type); static bool is_token_operator_assign(TokenType p_type); @@ -856,29 +869,39 @@ public: }; struct FunctionInfo { - Map<StringName, BuiltInInfo> built_ins; - Map<StringName, StageFunctionInfo> stage_functions; + HashMap<StringName, BuiltInInfo> built_ins; + HashMap<StringName, StageFunctionInfo> stage_functions; bool can_discard = false; bool main_function = false; }; - static bool has_builtin(const Map<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name); + static bool has_builtin(const HashMap<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name); + + typedef DataType (*GlobalShaderUniformGetTypeFunc)(const StringName &p_name); - typedef DataType (*GlobalVariableGetTypeFunc)(const StringName &p_name); + struct FilePosition { + String file; + int line = 0; + }; private: struct KeyWord { TokenType token; const char *text; + uint32_t flags; + const Vector<String> excluded_shader_types; + const Vector<String> functions; }; static const KeyWord keyword_list[]; - GlobalVariableGetTypeFunc global_var_get_type_func; + GlobalShaderUniformGetTypeFunc global_shader_uniform_get_type_func = nullptr; - bool error_set; + bool error_set = false; String error_str; - int error_line; + int error_line = 0; + + Vector<FilePosition> include_positions; #ifdef DEBUG_ENABLED struct Usage { @@ -889,20 +912,20 @@ private: } }; - Map<StringName, Usage> used_constants; - Map<StringName, Usage> used_varyings; - Map<StringName, Usage> used_uniforms; - Map<StringName, Usage> used_functions; - Map<StringName, Usage> used_structs; - Map<ShaderWarning::Code, Map<StringName, Usage> *> warnings_check_map; + HashMap<StringName, Usage> used_constants; + HashMap<StringName, Usage> used_varyings; + HashMap<StringName, Usage> used_uniforms; + HashMap<StringName, Usage> used_functions; + HashMap<StringName, Usage> used_structs; + HashMap<ShaderWarning::Code, HashMap<StringName, Usage> *> warnings_check_map; - Map<StringName, Map<StringName, Usage>> used_local_vars; - Map<ShaderWarning::Code, Map<StringName, Map<StringName, Usage>> *> warnings_check_map2; + HashMap<StringName, HashMap<StringName, Usage>> used_local_vars; + HashMap<ShaderWarning::Code, HashMap<StringName, HashMap<StringName, Usage>> *> warnings_check_map2; List<ShaderWarning> warnings; bool check_warnings = false; - uint32_t warning_flags; + uint32_t warning_flags = 0; void _add_line_warning(ShaderWarning::Code p_code, const StringName &p_subject = "", const Vector<Variant> &p_extra_args = Vector<Variant>()) { warnings.push_back(ShaderWarning(p_code, tk_line, p_subject, p_extra_args)); @@ -917,12 +940,17 @@ private: #endif // DEBUG_ENABLED String code; - int char_idx; - int tk_line; + int char_idx = 0; + int tk_line = 0; + StringName shader_type_identifier; StringName current_function; bool last_const = false; StringName last_name; + bool is_shader_inc = false; + + String current_uniform_group_name; + String current_uniform_subgroup_name; VaryingFunctionNames varying_function_names; @@ -946,6 +974,7 @@ private: error_line = tk_line; error_set = true; error_str = p_str; + include_positions.write[include_positions.size() - 1].line = tk_line; } void _set_expected_error(const String &p_what) { @@ -972,8 +1001,9 @@ private: Token _make_token(TokenType p_type, const StringName &p_text = StringName()); Token _get_token(); + bool _lookup_next(Token &r_tk); - ShaderNode *shader; + ShaderNode *shader = nullptr; enum IdentifierType { IDENTIFIER_FUNCTION, @@ -1020,16 +1050,20 @@ private: }; CompletionType completion_type; - int completion_line; - BlockNode *completion_block; + int completion_line = 0; + BlockNode *completion_block = nullptr; DataType completion_base; - bool completion_base_array; + bool completion_base_array = false; SubClassTag completion_class; StringName completion_function; StringName completion_struct; - int completion_argument; + int completion_argument = 0; + +#ifdef DEBUG_ENABLED + uint32_t keyword_completion_context; +#endif // DEBUG_ENABLED - const Map<StringName, FunctionInfo> *stages = nullptr; + const HashMap<StringName, FunctionInfo> *stages = nullptr; bool _get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier); static const BuiltinFuncDef builtin_func_defs[]; @@ -1038,7 +1072,7 @@ private: static bool is_const_suffix_lut_initialized; - Error _validate_datatype(DataType p_type); + Error _validate_precision(DataType p_type, DataPrecision p_precision); bool _compare_datatypes(DataType p_datatype_a, String p_datatype_name_a, int p_array_size_a, DataType p_datatype_b, String p_datatype_name_b, int p_array_size_b); bool _compare_datatypes_in_nodes(Node *a, Node *b); @@ -1057,10 +1091,10 @@ private: Node *_parse_and_reduce_expression(BlockNode *p_block, const FunctionInfo &p_function_info); Error _parse_block(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_just_one = false, bool p_can_break = false, bool p_can_continue = false); - String _get_shader_type_list(const Set<String> &p_shader_types) const; + String _get_shader_type_list(const HashSet<String> &p_shader_types) const; String _get_qualifier_str(ArgumentQualifier p_qualifier) const; - Error _parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const Set<String> &p_shader_types); + Error _parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types); Error _find_last_flow_op_in_block(BlockNode *p_block, FlowOperation p_op); Error _find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op); @@ -1083,17 +1117,19 @@ public: static String get_shader_type(const String &p_code); struct ShaderCompileInfo { - Map<StringName, FunctionInfo> functions; + HashMap<StringName, FunctionInfo> functions; Vector<ModeInfo> render_modes; VaryingFunctionNames varying_function_names = VaryingFunctionNames(); - Set<String> shader_types; - GlobalVariableGetTypeFunc global_variable_type_func = nullptr; + HashSet<String> shader_types; + GlobalShaderUniformGetTypeFunc global_shader_uniform_type_func = nullptr; + bool is_include = false; }; Error compile(const String &p_code, const ShaderCompileInfo &p_info); - Error complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint); + Error complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptLanguage::CodeCompletionOption> *r_options, String &r_call_hint); String get_error_text(); + Vector<FilePosition> get_include_positions(); int get_error_line(); ShaderNode *get_shader(); |