diff options
Diffstat (limited to 'servers/rendering/shader_language.h')
-rw-r--r-- | servers/rendering/shader_language.h | 97 |
1 files changed, 71 insertions, 26 deletions
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index 9a76c44e55..b9c2d4b33c 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -169,7 +169,7 @@ public: TK_HINT_ROUGHNESS_B, TK_HINT_ROUGHNESS_A, TK_HINT_ROUGHNESS_GRAY, - TK_HINT_ANISO_TEXTURE, + TK_HINT_ANISOTROPY_TEXTURE, TK_HINT_ALBEDO_TEXTURE, TK_HINT_BLACK_ALBEDO_TEXTURE, TK_HINT_COLOR, @@ -179,8 +179,8 @@ public: TK_FILTER_LINEAR, TK_FILTER_NEAREST_MIPMAP, TK_FILTER_LINEAR_MIPMAP, - TK_FILTER_NEAREST_MIPMAP_ANISO, - TK_FILTER_LINEAR_MIPMAP_ANISO, + TK_FILTER_NEAREST_MIPMAP_ANISOTROPIC, + TK_FILTER_LINEAR_MIPMAP_ANISOTROPIC, TK_REPEAT_ENABLE, TK_REPEAT_DISABLE, TK_SHADER_TYPE, @@ -322,8 +322,8 @@ public: FILTER_LINEAR, FILTER_NEAREST_MIPMAP, FILTER_LINEAR_MIPMAP, - FILTER_NEAREST_MIPMAP_ANISO, - FILTER_LINEAR_MIPMAP_ANISO, + FILTER_NEAREST_MIPMAP_ANISOTROPIC, + FILTER_LINEAR_MIPMAP_ANISOTROPIC, FILTER_DEFAULT, }; @@ -576,7 +576,7 @@ public: virtual DataType get_datatype() const override { return datatype; } virtual String get_datatype_name() const override { return String(struct_name); } - virtual int get_array_size() const override { return array_size; } + virtual int get_array_size() const override { return (index_expression || call_expression) ? 0 : array_size; } virtual bool is_indexed() const override { return index_expression != nullptr || call_expression != nullptr; } MemberNode() : @@ -682,7 +682,7 @@ public: HINT_ROUGHNESS_GRAY, HINT_BLACK, HINT_WHITE, - HINT_ANISO, + HINT_ANISOTROPY, HINT_MAX }; @@ -787,7 +787,7 @@ public: static bool is_sampler_type(DataType p_type); static Variant constant_value_to_variant(const Vector<ShaderLanguage::ConstantNode::Value> &p_value, DataType p_type, int p_array_size, ShaderLanguage::ShaderNode::Uniform::Hint p_hint = ShaderLanguage::ShaderNode::Uniform::HINT_NONE); static PropertyInfo uniform_to_property_info(const ShaderNode::Uniform &p_uniform); - static uint32_t get_type_size(DataType p_type); + static uint32_t get_datatype_size(DataType p_type); static void get_keyword_list(List<String> *r_keywords); static bool is_control_flow_keyword(String p_keyword); @@ -819,6 +819,57 @@ public: DataType return_type = TYPE_VOID; }; + struct ModeInfo { + StringName name; + Vector<StringName> options; + + ModeInfo() {} + + ModeInfo(const StringName &p_name) : + name(p_name) { + } + + ModeInfo(const StringName &p_name, const StringName &p_arg1, const StringName &p_arg2) : + name(p_name) { + options.push_back(p_arg1); + options.push_back(p_arg2); + } + + ModeInfo(const StringName &p_name, const StringName &p_arg1, const StringName &p_arg2, const StringName &p_arg3) : + name(p_name) { + options.push_back(p_arg1); + options.push_back(p_arg2); + options.push_back(p_arg3); + } + + ModeInfo(const StringName &p_name, const StringName &p_arg1, const StringName &p_arg2, const StringName &p_arg3, const StringName &p_arg4) : + name(p_name) { + options.push_back(p_arg1); + options.push_back(p_arg2); + options.push_back(p_arg3); + options.push_back(p_arg4); + } + + ModeInfo(const StringName &p_name, const StringName &p_arg1, const StringName &p_arg2, const StringName &p_arg3, const StringName &p_arg4, const StringName &p_arg5) : + name(p_name) { + options.push_back(p_arg1); + options.push_back(p_arg2); + options.push_back(p_arg3); + options.push_back(p_arg4); + options.push_back(p_arg5); + } + + ModeInfo(const StringName &p_name, const StringName &p_arg1, const StringName &p_arg2, const StringName &p_arg3, const StringName &p_arg4, const StringName &p_arg5, const StringName &p_arg6) : + name(p_name) { + options.push_back(p_arg1); + options.push_back(p_arg2); + options.push_back(p_arg3); + options.push_back(p_arg4); + options.push_back(p_arg5); + options.push_back(p_arg6); + } + }; + struct FunctionInfo { Map<StringName, BuiltInInfo> built_ins; Map<StringName, StageFunctionInfo> stage_functions; @@ -868,11 +919,14 @@ private: bool check_warnings = false; uint32_t warning_flags; - void _add_line_warning(ShaderWarning::Code p_code, const StringName &p_subject = "") { - warnings.push_back(ShaderWarning(p_code, tk_line, p_subject)); + void _add_line_warning(ShaderWarning::Code p_code, const StringName &p_subject = "", const Vector<Variant> &p_extra_args = Vector<Variant>()) { + warnings.push_back(ShaderWarning(p_code, tk_line, p_subject, p_extra_args)); } - void _add_warning(ShaderWarning::Code p_code, int p_line, const StringName &p_subject = "") { - warnings.push_back(ShaderWarning(p_code, p_line, p_subject)); + void _add_global_warning(ShaderWarning::Code p_code, const StringName &p_subject = "", const Vector<Variant> &p_extra_args = Vector<Variant>()) { + warnings.push_back(ShaderWarning(p_code, -1, p_subject, p_extra_args)); + } + void _add_warning(ShaderWarning::Code p_code, int p_line, const StringName &p_subject = "", const Vector<Variant> &p_extra_args = Vector<Variant>()) { + warnings.push_back(ShaderWarning(p_code, p_line, p_subject, p_extra_args)); } void _check_warning_accums(); #endif // DEBUG_ENABLED @@ -887,14 +941,6 @@ private: VaryingFunctionNames varying_function_names; - struct VaryingUsage { - ShaderNode::Varying *var; - int line; - }; - List<VaryingUsage> unknown_varying_usages; - - bool _check_varying_usages(int *r_error_line, String *r_error_message) const; - TkPos _get_tkpos() { TkPos tkp; tkp.char_idx = char_idx; @@ -996,12 +1042,11 @@ private: bool _propagate_function_call_sampler_uniform_settings(StringName p_name, int p_argument, TextureFilter p_filter, TextureRepeat p_repeat); bool _propagate_function_call_sampler_builtin_reference(StringName p_name, int p_argument, const StringName &p_builtin); bool _validate_varying_assign(ShaderNode::Varying &p_varying, String *r_message); - bool _validate_varying_using(ShaderNode::Varying &p_varying, String *r_message); bool _check_node_constness(const Node *p_node) const; Node *_parse_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, int &r_array_size); Error _parse_global_array_size(int &r_array_size, const FunctionInfo &p_function_info); - Error _parse_local_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, ArrayDeclarationNode *p_node, ArrayDeclarationNode::Declaration *p_decl, int &r_array_size, bool &r_is_unknown_size); + Error _parse_local_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, Node *&r_size_expression, int &r_array_size, bool &r_is_unknown_size); Node *_parse_expression(BlockNode *p_block, const FunctionInfo &p_function_info); Node *_parse_array_constructor(BlockNode *p_block, const FunctionInfo &p_function_info); @@ -1013,7 +1058,7 @@ private: String _get_shader_type_list(const Set<String> &p_shader_types) const; String _get_qualifier_str(ArgumentQualifier p_qualifier) const; - Error _parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types); + Error _parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const Set<String> &p_shader_types); Error _find_last_flow_op_in_block(BlockNode *p_block, FlowOperation p_op); Error _find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op); @@ -1037,7 +1082,7 @@ public: struct ShaderCompileInfo { Map<StringName, FunctionInfo> functions; - Vector<StringName> render_modes; + Vector<ModeInfo> render_modes; VaryingFunctionNames varying_function_names = VaryingFunctionNames(); Set<String> shader_types; GlobalVariableGetTypeFunc global_variable_type_func = nullptr; |