diff options
Diffstat (limited to 'servers/rendering/shader_language.h')
-rw-r--r-- | servers/rendering/shader_language.h | 53 |
1 files changed, 32 insertions, 21 deletions
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index f39b21621d..80230ed54c 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -386,7 +386,7 @@ public: return node; } - Node *nodes; + Node *nodes = nullptr; struct OperatorNode : public Node { DataType return_cache = TYPE_VOID; @@ -451,8 +451,8 @@ public: int array_size = 0; bool is_local = false; - virtual DataType get_datatype() const override { return datatype_cache; } - virtual String get_datatype_name() const override { return String(struct_name); } + virtual DataType get_datatype() const override { return call_expression ? call_expression->get_datatype() : datatype_cache; } + virtual String get_datatype_name() const override { return call_expression ? call_expression->get_datatype_name() : String(struct_name); } virtual int get_array_size() const override { return (index_expression || call_expression) ? 0 : array_size; } virtual bool is_indexed() const override { return index_expression != nullptr; } @@ -558,8 +558,8 @@ public: Node *call_expression = nullptr; bool has_swizzling_duplicates = false; - virtual DataType get_datatype() const override { return datatype; } - virtual String get_datatype_name() const override { return String(struct_name); } + virtual DataType get_datatype() const override { return call_expression ? call_expression->get_datatype() : datatype; } + virtual String get_datatype_name() const override { return call_expression ? call_expression->get_datatype_name() : String(struct_name); } virtual int get_array_size() const override { return (index_expression || call_expression) ? 0 : array_size; } virtual bool is_indexed() const override { return index_expression != nullptr || call_expression != nullptr; } @@ -615,20 +615,20 @@ public: DataType type; StringName type_str; DataPrecision precision; - ConstantNode *initializer; + ConstantNode *initializer = nullptr; int array_size; }; struct Function { StringName name; - FunctionNode *function; + FunctionNode *function = nullptr; Set<StringName> uses_function; bool callable; }; struct Struct { StringName name; - StructNode *shader_struct; + StructNode *shader_struct = nullptr; }; struct Varying { @@ -715,7 +715,7 @@ public: bool is_op; union { Operator op; - Node *node; + Node *node = nullptr; }; }; @@ -756,6 +756,7 @@ public: static bool is_token_interpolation(TokenType p_type); static DataInterpolation get_token_interpolation(TokenType p_type); static bool is_token_precision(TokenType p_type); + static bool is_token_arg_qual(TokenType p_type); static DataPrecision get_token_precision(TokenType p_type); static String get_precision_name(DataPrecision p_type); static String get_datatype_name(DataType p_type); @@ -870,15 +871,18 @@ private: struct KeyWord { TokenType token; const char *text; + uint32_t flags; + const Vector<String> excluded_shader_types; + const Vector<String> functions; }; static const KeyWord keyword_list[]; - GlobalVariableGetTypeFunc global_var_get_type_func; + GlobalVariableGetTypeFunc global_var_get_type_func = nullptr; - bool error_set; + bool error_set = false; String error_str; - int error_line; + int error_line = 0; #ifdef DEBUG_ENABLED struct Usage { @@ -902,7 +906,7 @@ private: List<ShaderWarning> warnings; bool check_warnings = false; - uint32_t warning_flags; + uint32_t warning_flags = 0; void _add_line_warning(ShaderWarning::Code p_code, const StringName &p_subject = "", const Vector<Variant> &p_extra_args = Vector<Variant>()) { warnings.push_back(ShaderWarning(p_code, tk_line, p_subject, p_extra_args)); @@ -917,9 +921,10 @@ private: #endif // DEBUG_ENABLED String code; - int char_idx; - int tk_line; + int char_idx = 0; + int tk_line = 0; + StringName shader_type_identifier; StringName current_function; bool last_const = false; StringName last_name; @@ -972,8 +977,9 @@ private: Token _make_token(TokenType p_type, const StringName &p_text = StringName()); Token _get_token(); + bool _lookup_next(Token &r_tk); - ShaderNode *shader; + ShaderNode *shader = nullptr; enum IdentifierType { IDENTIFIER_FUNCTION, @@ -1020,14 +1026,18 @@ private: }; CompletionType completion_type; - int completion_line; - BlockNode *completion_block; + int completion_line = 0; + BlockNode *completion_block = nullptr; DataType completion_base; - bool completion_base_array; + bool completion_base_array = false; SubClassTag completion_class; StringName completion_function; StringName completion_struct; - int completion_argument; + int completion_argument = 0; + +#ifdef DEBUG_ENABLED + uint32_t keyword_completion_context; +#endif // DEBUG_ENABLED const Map<StringName, FunctionInfo> *stages = nullptr; @@ -1038,6 +1048,7 @@ private: static bool is_const_suffix_lut_initialized; + Error _validate_precision(DataType p_type, DataPrecision p_precision); Error _validate_datatype(DataType p_type); bool _compare_datatypes(DataType p_datatype_a, String p_datatype_name_a, int p_array_size_a, DataType p_datatype_b, String p_datatype_name_b, int p_array_size_b); bool _compare_datatypes_in_nodes(Node *a, Node *b); @@ -1091,7 +1102,7 @@ public: }; Error compile(const String &p_code, const ShaderCompileInfo &p_info); - Error complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint); + Error complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptLanguage::CodeCompletionOption> *r_options, String &r_call_hint); String get_error_text(); int get_error_line(); |