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Diffstat (limited to 'servers/rendering/shader_language.cpp')
-rw-r--r-- | servers/rendering/shader_language.cpp | 7006 |
1 files changed, 7006 insertions, 0 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp new file mode 100644 index 0000000000..cf2a01c07c --- /dev/null +++ b/servers/rendering/shader_language.cpp @@ -0,0 +1,7006 @@ +/*************************************************************************/ +/* shader_language.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "shader_language.h" +#include "core/os/os.h" +#include "core/print_string.h" +#include "servers/rendering_server.h" + +static bool _is_text_char(CharType c) { + + return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; +} + +static bool _is_number(CharType c) { + + return (c >= '0' && c <= '9'); +} + +static bool _is_hex(CharType c) { + + return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'); +} + +String ShaderLanguage::get_operator_text(Operator p_op) { + + static const char *op_names[OP_MAX] = { "==", + "!=", + "<", + "<=", + ">", + ">=", + "&&", + "||", + "!", + "-", + "+", + "-", + "*", + "/", + "%", + "<<", + ">>", + "=", + "+=", + "-=", + "*=", + "/=", + "%=", + "<<=", + ">>=", + "&=", + "|=", + "^=", + "&", + "|", + "^", + "~", + "++", + "--", + "?", + ":", + "++", + "--", + "()", + "construct", + "index" }; + + return op_names[p_op]; +} + +const char *ShaderLanguage::token_names[TK_MAX] = { + "EMPTY", + "IDENTIFIER", + "TRUE", + "FALSE", + "REAL_CONSTANT", + "INT_CONSTANT", + "TYPE_VOID", + "TYPE_BOOL", + "TYPE_BVEC2", + "TYPE_BVEC3", + "TYPE_BVEC4", + "TYPE_INT", + "TYPE_IVEC2", + "TYPE_IVEC3", + "TYPE_IVEC4", + "TYPE_UINT", + "TYPE_UVEC2", + "TYPE_UVEC3", + "TYPE_UVEC4", + "TYPE_FLOAT", + "TYPE_VEC2", + "TYPE_VEC3", + "TYPE_VEC4", + "TYPE_MAT2", + "TYPE_MAT3", + "TYPE_MAT4", + "TYPE_SAMPLER2D", + "TYPE_ISAMPLER2D", + "TYPE_USAMPLER2D", + "TYPE_SAMPLER2DARRAY", + "TYPE_ISAMPLER2DARRAY", + "TYPE_USAMPLER2DARRAY", + "TYPE_SAMPLER3D", + "TYPE_ISAMPLER3D", + "TYPE_USAMPLER3D", + "TYPE_SAMPLERCUBE", + "INTERPOLATION_FLAT", + "INTERPOLATION_SMOOTH", + "CONST", + "PRECISION_LOW", + "PRECISION_MID", + "PRECISION_HIGH", + "OP_EQUAL", + "OP_NOT_EQUAL", + "OP_LESS", + "OP_LESS_EQUAL", + "OP_GREATER", + "OP_GREATER_EQUAL", + "OP_AND", + "OP_OR", + "OP_NOT", + "OP_ADD", + "OP_SUB", + "OP_MUL", + "OP_DIV", + "OP_MOD", + "OP_SHIFT_LEFT", + "OP_SHIFT_RIGHT", + "OP_ASSIGN", + "OP_ASSIGN_ADD", + "OP_ASSIGN_SUB", + "OP_ASSIGN_MUL", + "OP_ASSIGN_DIV", + "OP_ASSIGN_MOD", + "OP_ASSIGN_SHIFT_LEFT", + "OP_ASSIGN_SHIFT_RIGHT", + "OP_ASSIGN_BIT_AND", + "OP_ASSIGN_BIT_OR", + "OP_ASSIGN_BIT_XOR", + "OP_BIT_AND", + "OP_BIT_OR", + "OP_BIT_XOR", + "OP_BIT_INVERT", + "OP_INCREMENT", + "OP_DECREMENT", + "CF_IF", + "CF_ELSE", + "CF_FOR", + "CF_WHILE", + "CF_DO", + "CF_SWITCH", + "CF_CASE", + "CF_BREAK", + "CF_CONTINUE", + "CF_RETURN", + "CF_DISCARD", + "BRACKET_OPEN", + "BRACKET_CLOSE", + "CURLY_BRACKET_OPEN", + "CURLY_BRACKET_CLOSE", + "PARENTHESIS_OPEN", + "PARENTHESIS_CLOSE", + "QUESTION", + "COMMA", + "COLON", + "SEMICOLON", + "PERIOD", + "UNIFORM", + "VARYING", + "IN", + "OUT", + "INOUT", + "RENDER_MODE", + "HINT_WHITE_TEXTURE", + "HINT_BLACK_TEXTURE", + "HINT_NORMAL_TEXTURE", + "HINT_ANISO_TEXTURE", + "HINT_ALBEDO_TEXTURE", + "HINT_BLACK_ALBEDO_TEXTURE", + "HINT_COLOR", + "HINT_RANGE", + "FILTER_NEAREST", + "FILTER_LINEAR", + "FILTER_NEAREST_MIPMAP", + "FILTER_LINEAR_MIPMAP", + "FILTER_NEAREST_MIPMAP_ANISO", + "FILTER_LINEAR_MIPMAP_ANISO", + "REPEAT_ENABLE", + "REPEAT_DISABLE", + "SHADER_TYPE", + "CURSOR", + "ERROR", + "EOF", +}; + +String ShaderLanguage::get_token_text(Token p_token) { + + String name = token_names[p_token.type]; + if (p_token.type == TK_INT_CONSTANT || p_token.type == TK_REAL_CONSTANT) { + name += "(" + rtos(p_token.constant) + ")"; + } else if (p_token.type == TK_IDENTIFIER) { + name += "(" + String(p_token.text) + ")"; + } else if (p_token.type == TK_ERROR) { + name += "(" + String(p_token.text) + ")"; + } + + return name; +} + +ShaderLanguage::Token ShaderLanguage::_make_token(TokenType p_type, const StringName &p_text) { + + Token tk; + tk.type = p_type; + tk.text = p_text; + tk.line = tk_line; + if (tk.type == TK_ERROR) { + _set_error(p_text); + } + return tk; +} + +const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = { + { TK_TRUE, "true" }, + { TK_FALSE, "false" }, + { TK_TYPE_VOID, "void" }, + { TK_TYPE_BOOL, "bool" }, + { TK_TYPE_BVEC2, "bvec2" }, + { TK_TYPE_BVEC3, "bvec3" }, + { TK_TYPE_BVEC4, "bvec4" }, + { TK_TYPE_INT, "int" }, + { TK_TYPE_IVEC2, "ivec2" }, + { TK_TYPE_IVEC3, "ivec3" }, + { TK_TYPE_IVEC4, "ivec4" }, + { TK_TYPE_UINT, "uint" }, + { TK_TYPE_UVEC2, "uvec2" }, + { TK_TYPE_UVEC3, "uvec3" }, + { TK_TYPE_UVEC4, "uvec4" }, + { TK_TYPE_FLOAT, "float" }, + { TK_TYPE_VEC2, "vec2" }, + { TK_TYPE_VEC3, "vec3" }, + { TK_TYPE_VEC4, "vec4" }, + { TK_TYPE_MAT2, "mat2" }, + { TK_TYPE_MAT3, "mat3" }, + { TK_TYPE_MAT4, "mat4" }, + { TK_TYPE_SAMPLER2D, "sampler2D" }, + { TK_TYPE_ISAMPLER2D, "isampler2D" }, + { TK_TYPE_USAMPLER2D, "usampler2D" }, + { TK_TYPE_SAMPLER2DARRAY, "sampler2DArray" }, + { TK_TYPE_ISAMPLER2DARRAY, "isampler2DArray" }, + { TK_TYPE_USAMPLER2DARRAY, "usampler2DArray" }, + { TK_TYPE_SAMPLER3D, "sampler3D" }, + { TK_TYPE_ISAMPLER3D, "isampler3D" }, + { TK_TYPE_USAMPLER3D, "usampler3D" }, + { TK_TYPE_SAMPLERCUBE, "samplerCube" }, + { TK_INTERPOLATION_FLAT, "flat" }, + { TK_INTERPOLATION_SMOOTH, "smooth" }, + { TK_CONST, "const" }, + { TK_STRUCT, "struct" }, + { TK_PRECISION_LOW, "lowp" }, + { TK_PRECISION_MID, "mediump" }, + { TK_PRECISION_HIGH, "highp" }, + { TK_CF_IF, "if" }, + { TK_CF_ELSE, "else" }, + { TK_CF_FOR, "for" }, + { TK_CF_WHILE, "while" }, + { TK_CF_DO, "do" }, + { TK_CF_SWITCH, "switch" }, + { TK_CF_CASE, "case" }, + { TK_CF_DEFAULT, "default" }, + { TK_CF_BREAK, "break" }, + { TK_CF_CONTINUE, "continue" }, + { TK_CF_RETURN, "return" }, + { TK_CF_DISCARD, "discard" }, + { TK_UNIFORM, "uniform" }, + { TK_VARYING, "varying" }, + { TK_ARG_IN, "in" }, + { TK_ARG_OUT, "out" }, + { TK_ARG_INOUT, "inout" }, + { TK_RENDER_MODE, "render_mode" }, + { TK_HINT_WHITE_TEXTURE, "hint_white" }, + { TK_HINT_BLACK_TEXTURE, "hint_black" }, + { TK_HINT_NORMAL_TEXTURE, "hint_normal" }, + { TK_HINT_ROUGHNESS_NORMAL_TEXTURE, "hint_roughness_normal" }, + { TK_HINT_ROUGHNESS_R, "hint_roughness_r" }, + { TK_HINT_ROUGHNESS_G, "hint_roughness_g" }, + { TK_HINT_ROUGHNESS_B, "hint_roughness_b" }, + { TK_HINT_ROUGHNESS_A, "hint_roughness_a" }, + { TK_HINT_ROUGHNESS_GRAY, "hint_roughness_gray" }, + { TK_HINT_ANISO_TEXTURE, "hint_aniso" }, + { TK_HINT_ALBEDO_TEXTURE, "hint_albedo" }, + { TK_HINT_BLACK_ALBEDO_TEXTURE, "hint_black_albedo" }, + { TK_HINT_COLOR, "hint_color" }, + { TK_HINT_RANGE, "hint_range" }, + { TK_FILTER_NEAREST, "filter_nearest" }, + { TK_FILTER_LINEAR, "filter_linear" }, + { TK_FILTER_NEAREST_MIPMAP, "filter_nearest_mipmap" }, + { TK_FILTER_LINEAR_MIPMAP, "filter_linear_mipmap" }, + { TK_FILTER_NEAREST_MIPMAP_ANISO, "filter_nearest_mipmap_aniso" }, + { TK_FILTER_LINEAR_MIPMAP_ANISO, "filter_linear_mipmap_aniso" }, + { TK_REPEAT_ENABLE, "repeat_enable" }, + { TK_REPEAT_DISABLE, "repeat_disable" }, + { TK_SHADER_TYPE, "shader_type" }, + { TK_ERROR, NULL } +}; + +ShaderLanguage::Token ShaderLanguage::_get_token() { + +#define GETCHAR(m_idx) (((char_idx + m_idx) < code.length()) ? code[char_idx + m_idx] : CharType(0)) + + while (true) { + char_idx++; + switch (GETCHAR(-1)) { + + case 0: + return _make_token(TK_EOF); + case 0xFFFF: + return _make_token(TK_CURSOR); //for completion + case '\t': + case '\r': + case ' ': + continue; + case '\n': + tk_line++; + continue; + case '/': { + + switch (GETCHAR(0)) { + case '*': { // block comment + + char_idx++; + while (true) { + if (GETCHAR(0) == 0) { + return _make_token(TK_EOF); + } + if (GETCHAR(0) == '*' && GETCHAR(1) == '/') { + char_idx += 2; + break; + } else if (GETCHAR(0) == '\n') { + tk_line++; + } + + char_idx++; + } + + } break; + case '/': { // line comment skip + + while (true) { + if (GETCHAR(0) == '\n') { + tk_line++; + char_idx++; + break; + } + if (GETCHAR(0) == 0) { + return _make_token(TK_EOF); + } + char_idx++; + } + + } break; + case '=': { // diveq + + char_idx++; + return _make_token(TK_OP_ASSIGN_DIV); + + } break; + default: + return _make_token(TK_OP_DIV); + } + + continue; //a comment, continue to next token + } break; + case '=': { + + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_EQUAL); + } + + return _make_token(TK_OP_ASSIGN); + + } break; + case '<': { + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_LESS_EQUAL); + } else if (GETCHAR(0) == '<') { + char_idx++; + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_ASSIGN_SHIFT_LEFT); + } + + return _make_token(TK_OP_SHIFT_LEFT); + } + + return _make_token(TK_OP_LESS); + + } break; + case '>': { + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_GREATER_EQUAL); + } else if (GETCHAR(0) == '>') { + char_idx++; + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_ASSIGN_SHIFT_RIGHT); + } + + return _make_token(TK_OP_SHIFT_RIGHT); + } + + return _make_token(TK_OP_GREATER); + + } break; + case '!': { + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_NOT_EQUAL); + } + + return _make_token(TK_OP_NOT); + + } break; + //case '"' //string - no strings in shader + //case '\'' //string - no strings in shader + case '{': + return _make_token(TK_CURLY_BRACKET_OPEN); + case '}': + return _make_token(TK_CURLY_BRACKET_CLOSE); + case '[': + return _make_token(TK_BRACKET_OPEN); + case ']': + return _make_token(TK_BRACKET_CLOSE); + case '(': + return _make_token(TK_PARENTHESIS_OPEN); + case ')': + return _make_token(TK_PARENTHESIS_CLOSE); + case ',': + return _make_token(TK_COMMA); + case ';': + return _make_token(TK_SEMICOLON); + case '?': + return _make_token(TK_QUESTION); + case ':': + return _make_token(TK_COLON); + case '^': + return _make_token(TK_OP_BIT_XOR); + case '~': + return _make_token(TK_OP_BIT_INVERT); + case '&': { + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_ASSIGN_BIT_AND); + } else if (GETCHAR(0) == '&') { + char_idx++; + return _make_token(TK_OP_AND); + } + return _make_token(TK_OP_BIT_AND); + } break; + case '|': { + + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_ASSIGN_BIT_OR); + } else if (GETCHAR(0) == '|') { + char_idx++; + return _make_token(TK_OP_OR); + } + return _make_token(TK_OP_BIT_OR); + + } break; + case '*': { + + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_ASSIGN_MUL); + } + return _make_token(TK_OP_MUL); + } break; + case '+': { + + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_ASSIGN_ADD); + } else if (GETCHAR(0) == '+') { + + char_idx++; + return _make_token(TK_OP_INCREMENT); + } + + return _make_token(TK_OP_ADD); + } break; + case '-': { + + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_ASSIGN_SUB); + } else if (GETCHAR(0) == '-') { + + char_idx++; + return _make_token(TK_OP_DECREMENT); + } + + return _make_token(TK_OP_SUB); + } break; + case '%': { + + if (GETCHAR(0) == '=') { + char_idx++; + return _make_token(TK_OP_ASSIGN_MOD); + } + + return _make_token(TK_OP_MOD); + } break; + default: { + + char_idx--; //go back one, since we have no idea what this is + + if (_is_number(GETCHAR(0)) || (GETCHAR(0) == '.' && _is_number(GETCHAR(1)))) { + // parse number + bool period_found = false; + bool exponent_found = false; + bool hexa_found = false; + bool sign_found = false; + bool float_suffix_found = false; + + String str; + int i = 0; + + while (true) { + if (GETCHAR(i) == '.') { + if (period_found || exponent_found || hexa_found || float_suffix_found) + return _make_token(TK_ERROR, "Invalid numeric constant"); + period_found = true; + } else if (GETCHAR(i) == 'x') { + if (hexa_found || str.length() != 1 || str[0] != '0') + return _make_token(TK_ERROR, "Invalid numeric constant"); + hexa_found = true; + } else if (GETCHAR(i) == 'e') { + if (hexa_found || exponent_found || float_suffix_found) + return _make_token(TK_ERROR, "Invalid numeric constant"); + exponent_found = true; + } else if (GETCHAR(i) == 'f') { + if (hexa_found || exponent_found) + return _make_token(TK_ERROR, "Invalid numeric constant"); + float_suffix_found = true; + } else if (_is_number(GETCHAR(i))) { + if (float_suffix_found) + return _make_token(TK_ERROR, "Invalid numeric constant"); + } else if (hexa_found && _is_hex(GETCHAR(i))) { + + } else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) { + if (sign_found) + return _make_token(TK_ERROR, "Invalid numeric constant"); + sign_found = true; + } else + break; + + str += CharType(GETCHAR(i)); + i++; + } + + CharType last_char = str[str.length() - 1]; + + if (hexa_found) { + //integer(hex) + if (str.size() > 11 || !str.is_valid_hex_number(true)) { // > 0xFFFFFFFF + return _make_token(TK_ERROR, "Invalid (hexadecimal) numeric constant"); + } + } else if (period_found || exponent_found || float_suffix_found) { + //floats + if (period_found) { + if (float_suffix_found) { + //checks for eg "1.f" or "1.99f" notations + if (last_char != 'f') { + return _make_token(TK_ERROR, "Invalid (float) numeric constant"); + } + } else { + //checks for eg. "1." or "1.99" notations + if (last_char != '.' && !_is_number(last_char)) { + return _make_token(TK_ERROR, "Invalid (float) numeric constant"); + } + } + } else if (float_suffix_found) { + // if no period found the float suffix must be the last character, like in "2f" for "2.0" + if (last_char != 'f') { + return _make_token(TK_ERROR, "Invalid (float) numeric constant"); + } + } + + if (float_suffix_found) { + //strip the suffix + str = str.left(str.length() - 1); + //compensate reading cursor position + char_idx += 1; + } + + if (!str.is_valid_float()) { + return _make_token(TK_ERROR, "Invalid (float) numeric constant"); + } + } else { + //integers + if (!_is_number(last_char)) { + return _make_token(TK_ERROR, "Invalid (integer) numeric constant"); + } + if (!str.is_valid_integer()) { + return _make_token(TK_ERROR, "Invalid numeric constant"); + } + } + + char_idx += str.length(); + Token tk; + if (period_found || exponent_found || float_suffix_found) + tk.type = TK_REAL_CONSTANT; + else + tk.type = TK_INT_CONSTANT; + + if (hexa_found) { + tk.constant = (double)str.hex_to_int64(true); + } else { + tk.constant = str.to_double(); + } + tk.line = tk_line; + + return tk; + } + + if (GETCHAR(0) == '.') { + //parse period + char_idx++; + return _make_token(TK_PERIOD); + } + + if (_is_text_char(GETCHAR(0))) { + // parse identifier + String str; + + while (_is_text_char(GETCHAR(0))) { + + str += CharType(GETCHAR(0)); + char_idx++; + } + + //see if keyword + //should be converted to a static map + int idx = 0; + + while (keyword_list[idx].text) { + + if (str == keyword_list[idx].text) { + + return _make_token(keyword_list[idx].token); + } + idx++; + } + + str = str.replace("dus_", "_"); + + return _make_token(TK_IDENTIFIER, str); + } + + if (GETCHAR(0) > 32) + return _make_token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0)) + ": '" + String::chr(GETCHAR(0)) + "'"); + else + return _make_token(TK_ERROR, "Tokenizer: Unknown character #" + itos(GETCHAR(0))); + + } break; + } + } + ERR_PRINT("BUG"); + return Token(); + +#undef GETCHAR +} + +String ShaderLanguage::token_debug(const String &p_code) { + + clear(); + + code = p_code; + + String output; + + Token tk = _get_token(); + while (tk.type != TK_EOF && tk.type != TK_ERROR) { + + output += itos(tk_line) + ": " + get_token_text(tk) + "\n"; + tk = _get_token(); + } + + return output; +} + +bool ShaderLanguage::is_token_variable_datatype(TokenType p_type) { + return ( + p_type == TK_TYPE_VOID || + p_type == TK_TYPE_BOOL || + p_type == TK_TYPE_BVEC2 || + p_type == TK_TYPE_BVEC3 || + p_type == TK_TYPE_BVEC4 || + p_type == TK_TYPE_INT || + p_type == TK_TYPE_IVEC2 || + p_type == TK_TYPE_IVEC3 || + p_type == TK_TYPE_IVEC4 || + p_type == TK_TYPE_UINT || + p_type == TK_TYPE_UVEC2 || + p_type == TK_TYPE_UVEC3 || + p_type == TK_TYPE_UVEC4 || + p_type == TK_TYPE_FLOAT || + p_type == TK_TYPE_VEC2 || + p_type == TK_TYPE_VEC3 || + p_type == TK_TYPE_VEC4 || + p_type == TK_TYPE_MAT2 || + p_type == TK_TYPE_MAT3 || + p_type == TK_TYPE_MAT4); +} + +bool ShaderLanguage::is_token_datatype(TokenType p_type) { + + return ( + p_type == TK_TYPE_VOID || + p_type == TK_TYPE_BOOL || + p_type == TK_TYPE_BVEC2 || + p_type == TK_TYPE_BVEC3 || + p_type == TK_TYPE_BVEC4 || + p_type == TK_TYPE_INT || + p_type == TK_TYPE_IVEC2 || + p_type == TK_TYPE_IVEC3 || + p_type == TK_TYPE_IVEC4 || + p_type == TK_TYPE_UINT || + p_type == TK_TYPE_UVEC2 || + p_type == TK_TYPE_UVEC3 || + p_type == TK_TYPE_UVEC4 || + p_type == TK_TYPE_FLOAT || + p_type == TK_TYPE_VEC2 || + p_type == TK_TYPE_VEC3 || + p_type == TK_TYPE_VEC4 || + p_type == TK_TYPE_MAT2 || + p_type == TK_TYPE_MAT3 || + p_type == TK_TYPE_MAT4 || + p_type == TK_TYPE_SAMPLER2D || + p_type == TK_TYPE_ISAMPLER2D || + p_type == TK_TYPE_USAMPLER2D || + p_type == TK_TYPE_SAMPLER2DARRAY || + p_type == TK_TYPE_ISAMPLER2DARRAY || + p_type == TK_TYPE_USAMPLER2DARRAY || + p_type == TK_TYPE_SAMPLER3D || + p_type == TK_TYPE_ISAMPLER3D || + p_type == TK_TYPE_USAMPLER3D || + p_type == TK_TYPE_SAMPLERCUBE); +} + +ShaderLanguage::DataType ShaderLanguage::get_token_datatype(TokenType p_type) { + + return DataType(p_type - TK_TYPE_VOID); +} + +bool ShaderLanguage::is_token_interpolation(TokenType p_type) { + + return ( + p_type == TK_INTERPOLATION_FLAT || + p_type == TK_INTERPOLATION_SMOOTH); +} + +ShaderLanguage::DataInterpolation ShaderLanguage::get_token_interpolation(TokenType p_type) { + + if (p_type == TK_INTERPOLATION_FLAT) + return INTERPOLATION_FLAT; + else + return INTERPOLATION_SMOOTH; +} + +bool ShaderLanguage::is_token_precision(TokenType p_type) { + + return ( + p_type == TK_PRECISION_LOW || + p_type == TK_PRECISION_MID || + p_type == TK_PRECISION_HIGH); +} + +ShaderLanguage::DataPrecision ShaderLanguage::get_token_precision(TokenType p_type) { + + if (p_type == TK_PRECISION_LOW) + return PRECISION_LOWP; + else if (p_type == TK_PRECISION_HIGH) + return PRECISION_HIGHP; + else + return PRECISION_MEDIUMP; +} + +String ShaderLanguage::get_precision_name(DataPrecision p_type) { + switch (p_type) { + case PRECISION_LOWP: return "lowp"; + case PRECISION_MEDIUMP: return "mediump"; + case PRECISION_HIGHP: return "highp"; + default: + break; + } + return ""; +} + +String ShaderLanguage::get_datatype_name(DataType p_type) { + + switch (p_type) { + + case TYPE_VOID: return "void"; + case TYPE_BOOL: return "bool"; + case TYPE_BVEC2: return "bvec2"; + case TYPE_BVEC3: return "bvec3"; + case TYPE_BVEC4: return "bvec4"; + case TYPE_INT: return "int"; + case TYPE_IVEC2: return "ivec2"; + case TYPE_IVEC3: return "ivec3"; + case TYPE_IVEC4: return "ivec4"; + case TYPE_UINT: return "uint"; + case TYPE_UVEC2: return "uvec2"; + case TYPE_UVEC3: return "uvec3"; + case TYPE_UVEC4: return "uvec4"; + case TYPE_FLOAT: return "float"; + case TYPE_VEC2: return "vec2"; + case TYPE_VEC3: return "vec3"; + case TYPE_VEC4: return "vec4"; + case TYPE_MAT2: return "mat2"; + case TYPE_MAT3: return "mat3"; + case TYPE_MAT4: return "mat4"; + case TYPE_SAMPLER2D: return "sampler2D"; + case TYPE_ISAMPLER2D: return "isampler2D"; + case TYPE_USAMPLER2D: return "usampler2D"; + case TYPE_SAMPLER2DARRAY: return "sampler2DArray"; + case TYPE_ISAMPLER2DARRAY: return "isampler2DArray"; + case TYPE_USAMPLER2DARRAY: return "usampler2DArray"; + case TYPE_SAMPLER3D: return "sampler3D"; + case TYPE_ISAMPLER3D: return "isampler3D"; + case TYPE_USAMPLER3D: return "usampler3D"; + case TYPE_SAMPLERCUBE: return "samplerCube"; + case TYPE_STRUCT: return "struct"; + } + + return ""; +} + +bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) { + + return is_token_datatype(p_type) && p_type != TK_TYPE_VOID; +} + +void ShaderLanguage::clear() { + + current_function = StringName(); + + completion_type = COMPLETION_NONE; + completion_block = NULL; + completion_function = StringName(); + completion_class = SubClassTag::TAG_GLOBAL; + completion_struct = StringName(); + + error_line = 0; + tk_line = 1; + char_idx = 0; + error_set = false; + error_str = ""; + while (nodes) { + Node *n = nodes; + nodes = nodes->next; + memdelete(n); + } +} + +bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const Map<StringName, BuiltInInfo> &p_builtin_types, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name) { + + if (p_builtin_types.has(p_identifier)) { + + if (r_data_type) { + *r_data_type = p_builtin_types[p_identifier].type; + } + if (r_is_const) { + *r_is_const = p_builtin_types[p_identifier].constant; + } + if (r_type) { + *r_type = IDENTIFIER_BUILTIN_VAR; + } + + return true; + } + + FunctionNode *function = NULL; + + while (p_block) { + + if (p_block->variables.has(p_identifier)) { + if (r_data_type) { + *r_data_type = p_block->variables[p_identifier].type; + } + if (r_is_const) { + *r_is_const = p_block->variables[p_identifier].is_const; + } + if (r_array_size) { + *r_array_size = p_block->variables[p_identifier].array_size; + } + if (r_type) { + *r_type = IDENTIFIER_LOCAL_VAR; + } + if (r_struct_name) { + *r_struct_name = p_block->variables[p_identifier].struct_name; + } + + return true; + } + + if (p_block->parent_function) { + function = p_block->parent_function; + break; + } else { + if (p_allow_reassign) { + break; + } + ERR_FAIL_COND_V(!p_block->parent_block, false); + p_block = p_block->parent_block; + } + } + + if (function) { + for (int i = 0; i < function->arguments.size(); i++) { + if (function->arguments[i].name == p_identifier) { + if (r_data_type) { + *r_data_type = function->arguments[i].type; + } + if (r_type) { + *r_type = IDENTIFIER_FUNCTION_ARGUMENT; + } + if (r_struct_name) { + *r_struct_name = function->arguments[i].type_str; + } + return true; + } + } + } + + if (shader->varyings.has(p_identifier)) { + if (r_data_type) { + *r_data_type = shader->varyings[p_identifier].type; + } + if (r_array_size) { + *r_array_size = shader->varyings[p_identifier].array_size; + } + if (r_type) { + *r_type = IDENTIFIER_VARYING; + } + return true; + } + + if (shader->uniforms.has(p_identifier)) { + if (r_data_type) { + *r_data_type = shader->uniforms[p_identifier].type; + } + if (r_type) { + *r_type = IDENTIFIER_UNIFORM; + } + return true; + } + + if (shader->constants.has(p_identifier)) { + if (r_data_type) { + *r_data_type = shader->constants[p_identifier].type; + } + if (r_type) { + *r_type = IDENTIFIER_CONSTANT; + } + if (r_struct_name) { + *r_struct_name = shader->constants[p_identifier].type_str; + } + return true; + } + + for (int i = 0; i < shader->functions.size(); i++) { + + if (!shader->functions[i].callable) + continue; + + if (shader->functions[i].name == p_identifier) { + if (r_data_type) { + *r_data_type = shader->functions[i].function->return_type; + } + if (r_type) { + *r_type = IDENTIFIER_FUNCTION; + } + return true; + } + } + + return false; +} + +bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type) { + + bool valid = false; + DataType ret_type = TYPE_VOID; + + switch (p_op->op) { + case OP_EQUAL: + case OP_NOT_EQUAL: { + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + valid = na == nb; + ret_type = TYPE_BOOL; + } break; + case OP_LESS: + case OP_LESS_EQUAL: + case OP_GREATER: + case OP_GREATER_EQUAL: { + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + + valid = na == nb && (na == TYPE_UINT || na == TYPE_INT || na == TYPE_FLOAT); + ret_type = TYPE_BOOL; + + } break; + case OP_AND: + case OP_OR: { + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + + valid = na == nb && na == TYPE_BOOL; + ret_type = TYPE_BOOL; + + } break; + case OP_NOT: { + + DataType na = p_op->arguments[0]->get_datatype(); + valid = na == TYPE_BOOL; + ret_type = TYPE_BOOL; + + } break; + case OP_INCREMENT: + case OP_DECREMENT: + case OP_POST_INCREMENT: + case OP_POST_DECREMENT: + case OP_NEGATE: { + DataType na = p_op->arguments[0]->get_datatype(); + valid = na > TYPE_BOOL && na < TYPE_MAT2; + ret_type = na; + } break; + case OP_ADD: + case OP_SUB: + case OP_MUL: + case OP_DIV: { + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + + if (na > nb) { + //make things easier; + SWAP(na, nb); + } + + if (na == nb) { + valid = (na > TYPE_BOOL && na <= TYPE_MAT4); + ret_type = na; + } else if (na == TYPE_INT && nb == TYPE_IVEC2) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_INT && nb == TYPE_IVEC3) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_INT && nb == TYPE_IVEC4) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_UINT && nb == TYPE_UVEC2) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UINT && nb == TYPE_UVEC3) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UINT && nb == TYPE_UVEC4) { + valid = true; + ret_type = TYPE_UVEC4; + } else if (na == TYPE_FLOAT && nb == TYPE_VEC2) { + valid = true; + ret_type = TYPE_VEC2; + } else if (na == TYPE_FLOAT && nb == TYPE_VEC3) { + valid = true; + ret_type = TYPE_VEC3; + } else if (na == TYPE_FLOAT && nb == TYPE_VEC4) { + valid = true; + ret_type = TYPE_VEC4; + } else if (p_op->op == OP_MUL && na == TYPE_FLOAT && nb == TYPE_MAT2) { + valid = true; + ret_type = TYPE_MAT2; + } else if (p_op->op == OP_MUL && na == TYPE_FLOAT && nb == TYPE_MAT3) { + valid = true; + ret_type = TYPE_MAT3; + } else if (p_op->op == OP_MUL && na == TYPE_FLOAT && nb == TYPE_MAT4) { + valid = true; + ret_type = TYPE_MAT4; + } else if (p_op->op == OP_MUL && na == TYPE_VEC2 && nb == TYPE_MAT2) { + valid = true; + ret_type = TYPE_VEC2; + } else if (p_op->op == OP_MUL && na == TYPE_VEC3 && nb == TYPE_MAT3) { + valid = true; + ret_type = TYPE_VEC3; + } else if (p_op->op == OP_MUL && na == TYPE_VEC4 && nb == TYPE_MAT4) { + valid = true; + ret_type = TYPE_VEC4; + } + } break; + case OP_ASSIGN_MOD: + case OP_MOD: { + /* + * The operator modulus (%) operates on signed or unsigned integers or integer vectors. The operand + * types must both be signed or both be unsigned. The operands cannot be vectors of differing size. If + * one operand is a scalar and the other vector, then the scalar is applied component-wise to the vector, + * resulting in the same type as the vector. If both are vectors of the same size, the result is computed + * component-wise. + */ + + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + + if (na == TYPE_INT && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_INT; + } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) { + valid = true; + ret_type = TYPE_IVEC4; + ///// + } else if (na == TYPE_UINT && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UINT; + } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC4; + } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) { + valid = true; + ret_type = TYPE_UVEC4; + } + } break; + case OP_ASSIGN_SHIFT_LEFT: + case OP_ASSIGN_SHIFT_RIGHT: + case OP_SHIFT_LEFT: + case OP_SHIFT_RIGHT: { + + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + + if (na == TYPE_INT && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_INT; + } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_UINT && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UINT; + } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC4; + } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) { + valid = true; + ret_type = TYPE_UVEC4; + } + } break; + case OP_ASSIGN: { + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + if (na == TYPE_STRUCT || nb == TYPE_STRUCT) { + valid = p_op->arguments[0]->get_datatype_name() == p_op->arguments[1]->get_datatype_name(); + } else { + valid = na == nb; + } + ret_type = na; + } break; + case OP_ASSIGN_ADD: + case OP_ASSIGN_SUB: + case OP_ASSIGN_MUL: + case OP_ASSIGN_DIV: { + + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + + if (na == nb) { + valid = (na > TYPE_BOOL && na < TYPE_MAT2) || (p_op->op == OP_ASSIGN_MUL && na >= TYPE_MAT2 && na <= TYPE_MAT4); + ret_type = na; + } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC4; + } else if (na == TYPE_VEC2 && nb == TYPE_FLOAT) { + valid = true; + ret_type = TYPE_VEC2; + } else if (na == TYPE_VEC3 && nb == TYPE_FLOAT) { + valid = true; + ret_type = TYPE_VEC3; + } else if (na == TYPE_VEC4 && nb == TYPE_FLOAT) { + valid = true; + ret_type = TYPE_VEC4; + } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_MAT2 && nb == TYPE_VEC2) { + valid = true; + ret_type = TYPE_MAT2; + } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_MAT3 && nb == TYPE_VEC3) { + valid = true; + ret_type = TYPE_MAT3; + } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_MAT4 && nb == TYPE_VEC4) { + valid = true; + ret_type = TYPE_MAT4; + } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_VEC2 && nb == TYPE_MAT2) { + valid = true; + ret_type = TYPE_VEC2; + } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_VEC3 && nb == TYPE_MAT3) { + valid = true; + ret_type = TYPE_VEC3; + } else if (p_op->op == OP_ASSIGN_MUL && na == TYPE_VEC4 && nb == TYPE_MAT4) { + valid = true; + ret_type = TYPE_VEC4; + } + } break; + case OP_ASSIGN_BIT_AND: + case OP_ASSIGN_BIT_OR: + case OP_ASSIGN_BIT_XOR: + case OP_BIT_AND: + case OP_BIT_OR: + case OP_BIT_XOR: { + + /* + * The bitwise operators and (&), exclusive-or (^), and inclusive-or (|). The operands must be of type + * signed or unsigned integers or integer vectors. The operands cannot be vectors of differing size. If + * one operand is a scalar and the other a vector, the scalar is applied component-wise to the vector, + * resulting in the same type as the vector. The fundamental types of the operands (signed or unsigned) + * must match. + */ + + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + + if (na > nb && p_op->op >= OP_BIT_AND) { + //can swap for non assign + SWAP(na, nb); + } + + if (na == TYPE_INT && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_INT; + } else if (na == TYPE_IVEC2 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_INT) { + valid = true; + ret_type = TYPE_IVEC4; + } else if (na == TYPE_IVEC2 && nb == TYPE_IVEC2) { + valid = true; + ret_type = TYPE_IVEC2; + } else if (na == TYPE_IVEC3 && nb == TYPE_IVEC3) { + valid = true; + ret_type = TYPE_IVEC3; + } else if (na == TYPE_IVEC4 && nb == TYPE_IVEC4) { + valid = true; + ret_type = TYPE_IVEC4; + ///// + } else if (na == TYPE_UINT && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UINT; + } else if (na == TYPE_UVEC2 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UINT) { + valid = true; + ret_type = TYPE_UVEC4; + } else if (na == TYPE_UVEC2 && nb == TYPE_UVEC2) { + valid = true; + ret_type = TYPE_UVEC2; + } else if (na == TYPE_UVEC3 && nb == TYPE_UVEC3) { + valid = true; + ret_type = TYPE_UVEC3; + } else if (na == TYPE_UVEC4 && nb == TYPE_UVEC4) { + valid = true; + ret_type = TYPE_UVEC4; + } + } break; + case OP_BIT_INVERT: { //unaries + DataType na = p_op->arguments[0]->get_datatype(); + valid = na >= TYPE_INT && na < TYPE_FLOAT; + ret_type = na; + } break; + case OP_SELECT_IF: { + DataType na = p_op->arguments[0]->get_datatype(); + DataType nb = p_op->arguments[1]->get_datatype(); + DataType nc = p_op->arguments[2]->get_datatype(); + + valid = na == TYPE_BOOL && (nb == nc); + ret_type = nb; + } break; + default: { + ERR_FAIL_V(false); + } + } + + if (r_ret_type) + *r_ret_type = ret_type; + return valid; +} + +const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { + //constructors + { "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec2", TYPE_BVEC2, { TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec2", TYPE_BVEC2, { TYPE_BOOL, TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec3", TYPE_BVEC3, { TYPE_BVEC2, TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec3", TYPE_BVEC3, { TYPE_BOOL, TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BVEC2, TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_BVEC2, TYPE_BOOL, TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BOOL, TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_BOOL, TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_BVEC3, TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + + { "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec2", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec3", TYPE_VEC3, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec3", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + + { "int", TYPE_INT, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec2", TYPE_IVEC2, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec2", TYPE_IVEC2, { TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec3", TYPE_IVEC3, { TYPE_IVEC2, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec3", TYPE_IVEC3, { TYPE_INT, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_INT, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_IVEC3, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + + { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec3", TYPE_UVEC3, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + + { "mat2", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "mat3", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "mat4", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "mat2", TYPE_MAT2, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "mat3", TYPE_MAT3, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "mat4", TYPE_MAT4, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + //conversion scalars + + { "int", TYPE_INT, { TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "int", TYPE_INT, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "int", TYPE_INT, { TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "int", TYPE_INT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "float", TYPE_FLOAT, { TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "float", TYPE_FLOAT, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "float", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "uint", TYPE_UINT, { TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, true }, + { "uint", TYPE_UINT, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + + { "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID }, TAG_GLOBAL, false }, + { "bool", TYPE_BOOL, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "bool", TYPE_BOOL, { TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "bool", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + //conversion vectors + + { "ivec2", TYPE_IVEC2, { TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec2", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec2", TYPE_IVEC2, { TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec2", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + + { "vec2", TYPE_VEC2, { TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec2", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec2", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "vec2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + + { "uvec2", TYPE_UVEC2, { TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec2", TYPE_UVEC2, { TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec2", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec2", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + + { "bvec2", TYPE_BVEC2, { TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec2", TYPE_BVEC2, { TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec2", TYPE_BVEC2, { TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "bvec2", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + + { "ivec3", TYPE_IVEC3, { TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec3", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec3", TYPE_IVEC3, { TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "ivec3", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + + { "vec3", TYPE_VEC3, { TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec3", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec3", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "vec3", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + + { "uvec3", TYPE_UVEC3, { TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec3", TYPE_UVEC3, { TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec3", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec3", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + + { "bvec3", TYPE_BVEC3, { TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec3", TYPE_BVEC3, { TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec3", TYPE_BVEC3, { TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "bvec3", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + + { "ivec4", TYPE_IVEC4, { TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "ivec4", TYPE_IVEC4, { TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "ivec4", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "vec4", TYPE_VEC4, { TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "vec4", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "vec4", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "uvec4", TYPE_UVEC4, { TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "uvec4", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "bvec4", TYPE_BVEC4, { TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "bvec4", TYPE_BVEC4, { TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "bvec4", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + //conversion between matrixes + + { "mat2", TYPE_MAT2, { TYPE_MAT3, TYPE_VOID }, TAG_GLOBAL, false }, + { "mat2", TYPE_MAT2, { TYPE_MAT4, TYPE_VOID }, TAG_GLOBAL, false }, + { "mat3", TYPE_MAT3, { TYPE_MAT2, TYPE_VOID }, TAG_GLOBAL, false }, + { "mat3", TYPE_MAT3, { TYPE_MAT4, TYPE_VOID }, TAG_GLOBAL, false }, + { "mat4", TYPE_MAT4, { TYPE_MAT2, TYPE_VOID }, TAG_GLOBAL, false }, + { "mat4", TYPE_MAT4, { TYPE_MAT3, TYPE_VOID }, TAG_GLOBAL, false }, + + //builtins - trigonometry + + { "radians", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "radians", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "radians", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "radians", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "degrees", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "degrees", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "degrees", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "degrees", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "sin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "sin", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "sin", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "sin", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "cos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "cos", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "cos", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "cos", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "tan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "tan", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "tan", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "tan", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "asin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "asin", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "asin", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "asin", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "acos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "acos", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "acos", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "acos", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "atan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "atan", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "atan", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "atan", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "atan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "atan", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "atan", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "atan", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "sinh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "sinh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "sinh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "sinh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "cosh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "cosh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "cosh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "cosh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "tanh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "tanh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "tanh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "tanh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "asinh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "asinh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "asinh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "asinh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "acosh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "acosh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "acosh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "acosh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "atanh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "atanh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "atanh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "atanh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + //builtins - exponential + { "pow", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "pow", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "pow", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "exp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "exp", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "exp", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "exp", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "log", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "log", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "log", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "log", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "exp2", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "exp2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "exp2", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "exp2", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "log2", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "log2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "log2", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "log2", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "sqrt", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "sqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "sqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "sqrt", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "inversesqrt", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "inversesqrt", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "inversesqrt", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "inversesqrt", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + //builtins - common + { "abs", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "abs", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "abs", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "abs", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "abs", TYPE_INT, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "abs", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "abs", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "abs", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "sign", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "sign", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "sign", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "sign", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "sign", TYPE_INT, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "sign", TYPE_IVEC2, { TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "sign", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "sign", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "floor", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "floor", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "floor", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "floor", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "trunc", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "trunc", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "trunc", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "trunc", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "round", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "round", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "round", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "round", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "roundEven", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "roundEven", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "roundEven", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "roundEven", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "ceil", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "ceil", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "ceil", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "ceil", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "fract", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "fract", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "fract", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "fract", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "mod", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "mod", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "mod", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "mod", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "mod", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "mod", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "mod", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "modf", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "modf", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "modf", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "modf", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "min", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "min", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "min", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + + { "max", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "max", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "max", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + + { "clamp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "clamp", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + { "clamp", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "clamp", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + + { "mix", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "mix", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "mix", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "mix", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "step", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "step", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "step", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "step", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "step", TYPE_VEC2, { TYPE_FLOAT, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "step", TYPE_VEC3, { TYPE_FLOAT, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "step", TYPE_VEC4, { TYPE_FLOAT, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "smoothstep", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "smoothstep", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "smoothstep", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "smoothstep", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "smoothstep", TYPE_VEC2, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "smoothstep", TYPE_VEC3, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "smoothstep", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "isnan", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "isnan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "isnan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "isnan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "isinf", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "isinf", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "isinf", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "isinf", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "floatBitsToInt", TYPE_INT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "floatBitsToInt", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "floatBitsToInt", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "floatBitsToInt", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "floatBitsToUint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "floatBitsToUint", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "floatBitsToUint", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "floatBitsToUint", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "intBitsToFloat", TYPE_FLOAT, { TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "intBitsToFloat", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "intBitsToFloat", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "intBitsToFloat", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "uintBitsToFloat", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID }, TAG_GLOBAL, true }, + { "uintBitsToFloat", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "uintBitsToFloat", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "uintBitsToFloat", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + //builtins - geometric + { "length", TYPE_FLOAT, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "length", TYPE_FLOAT, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "length", TYPE_FLOAT, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "distance", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "distance", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "distance", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "dot", TYPE_FLOAT, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "dot", TYPE_FLOAT, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "dot", TYPE_FLOAT, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "cross", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "normalize", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "normalize", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "normalize", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + { "reflect", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "refract", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "faceforward", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "faceforward", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "faceforward", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "matrixCompMult", TYPE_MAT2, { TYPE_MAT2, TYPE_MAT2, TYPE_VOID }, TAG_GLOBAL, false }, + { "matrixCompMult", TYPE_MAT3, { TYPE_MAT3, TYPE_MAT3, TYPE_VOID }, TAG_GLOBAL, false }, + { "matrixCompMult", TYPE_MAT4, { TYPE_MAT4, TYPE_MAT4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "outerProduct", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "outerProduct", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "outerProduct", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "transpose", TYPE_MAT2, { TYPE_MAT2, TYPE_VOID }, TAG_GLOBAL, false }, + { "transpose", TYPE_MAT3, { TYPE_MAT3, TYPE_VOID }, TAG_GLOBAL, false }, + { "transpose", TYPE_MAT4, { TYPE_MAT4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "determinant", TYPE_FLOAT, { TYPE_MAT2, TYPE_VOID }, TAG_GLOBAL, false }, + { "determinant", TYPE_FLOAT, { TYPE_MAT3, TYPE_VOID }, TAG_GLOBAL, false }, + { "determinant", TYPE_FLOAT, { TYPE_MAT4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "inverse", TYPE_MAT2, { TYPE_MAT2, TYPE_VOID }, TAG_GLOBAL, false }, + { "inverse", TYPE_MAT3, { TYPE_MAT3, TYPE_VOID }, TAG_GLOBAL, false }, + { "inverse", TYPE_MAT4, { TYPE_MAT4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "lessThan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "lessThan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "lessThan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "lessThan", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "lessThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "lessThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "lessThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "lessThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "lessThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "greaterThan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "greaterThan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "greaterThan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "greaterThan", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "greaterThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "greaterThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "greaterThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "greaterThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "greaterThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "lessThanEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "lessThanEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "lessThanEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "lessThanEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "lessThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "lessThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "lessThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "lessThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "lessThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "greaterThanEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "greaterThanEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "greaterThanEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "greaterThanEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "greaterThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "greaterThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "greaterThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "greaterThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "greaterThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "equal", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "equal", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "equal", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "equal", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "equal", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "equal", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "equal", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "equal", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "equal", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "equal", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "equal", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "equal", TYPE_BVEC4, { TYPE_BVEC4, TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "notEqual", TYPE_BVEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "notEqual", TYPE_BVEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "notEqual", TYPE_BVEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "notEqual", TYPE_BVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "notEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "notEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "notEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "notEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "notEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "notEqual", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "notEqual", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "notEqual", TYPE_BVEC4, { TYPE_BVEC4, TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "any", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "any", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "any", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "all", TYPE_BOOL, { TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "all", TYPE_BOOL, { TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "all", TYPE_BOOL, { TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + { "not", TYPE_BVEC2, { TYPE_BVEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "not", TYPE_BVEC3, { TYPE_BVEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "not", TYPE_BVEC4, { TYPE_BVEC4, TYPE_VOID }, TAG_GLOBAL, false }, + + //builtins - texture + { "textureSize", TYPE_IVEC2, { TYPE_SAMPLER2D, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureSize", TYPE_IVEC2, { TYPE_ISAMPLER2D, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureSize", TYPE_IVEC2, { TYPE_USAMPLER2D, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER3D, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER3D, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER3D, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureSize", TYPE_IVEC2, { TYPE_SAMPLERCUBE, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + + { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, false }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, false }, + { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + + { "textureLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureLod", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureLod", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureLod", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, false }, + + { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, TAG_GLOBAL, true }, + + { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + + { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + + { "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "dFdx", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "dFdx", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "dFdx", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "dFdy", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "dFdy", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "dFdy", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "dFdy", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + { "fwidth", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, TAG_GLOBAL, true }, + { "fwidth", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, TAG_GLOBAL, true }, + { "fwidth", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, TAG_GLOBAL, true }, + { "fwidth", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, TAG_GLOBAL, true }, + + //sub-functions + + //array + { "length", TYPE_INT, { TYPE_VOID }, TAG_ARRAY, true }, + + { NULL, TYPE_VOID, { TYPE_VOID }, TAG_GLOBAL, false } + +}; + +const ShaderLanguage::BuiltinFuncOutArgs ShaderLanguage::builtin_func_out_args[] = { + //constructors + { "modf", 1 }, + { NULL, 0 } +}; + +bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) { + + ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, false); + + Vector<DataType> args; + Vector<StringName> args2; + + ERR_FAIL_COND_V(p_func->arguments[0]->type != Node::TYPE_VARIABLE, false); + + StringName name = static_cast<VariableNode *>(p_func->arguments[0])->name.operator String(); + + for (int i = 1; i < p_func->arguments.size(); i++) { + args.push_back(p_func->arguments[i]->get_datatype()); + args2.push_back(p_func->arguments[i]->get_datatype_name()); + } + + int argcount = args.size(); + + bool failed_builtin = false; + bool unsupported_builtin = false; + int builtin_idx = 0; + + if (argcount <= 4) { + // test builtins + int idx = 0; + + while (builtin_func_defs[idx].name) { + + if (completion_class != builtin_func_defs[idx].tag) { + idx++; + continue; + } + + if (name == builtin_func_defs[idx].name) { + + failed_builtin = true; + bool fail = false; + for (int i = 0; i < argcount; i++) { + + if (get_scalar_type(args[i]) == args[i] && p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[i + 1]), builtin_func_defs[idx].args[i])) { + //all good, but needs implicit conversion later + } else if (args[i] != builtin_func_defs[idx].args[i]) { + fail = true; + break; + } + } + + if (!fail) { + if (RenderingServer::get_singleton()->is_low_end()) { + if (builtin_func_defs[idx].high_end) { + fail = true; + unsupported_builtin = true; + builtin_idx = idx; + } + } + } + + if (!fail && argcount < 4 && builtin_func_defs[idx].args[argcount] != TYPE_VOID) + fail = true; //make sure the number of arguments matches + + if (!fail) { + + //make sure its not an out argument used in the wrong way + int outarg_idx = 0; + while (builtin_func_out_args[outarg_idx].name) { + + if (String(name) == builtin_func_out_args[outarg_idx].name) { + int arg_idx = builtin_func_out_args[outarg_idx].argument; + + if (arg_idx < argcount) { + + if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE && p_func->arguments[arg_idx + 1]->type != Node::TYPE_MEMBER && p_func->arguments[arg_idx + 1]->type != Node::TYPE_ARRAY) { + _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member."); + return false; + } + + if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) { + ArrayNode *mn = static_cast<ArrayNode *>(p_func->arguments[arg_idx + 1]); + if (mn->is_const) { + fail = true; + } + } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) { + MemberNode *mn = static_cast<MemberNode *>(p_func->arguments[arg_idx + 1]); + if (mn->basetype_const) { + fail = true; + } + } else { // TYPE_VARIABLE + VariableNode *vn = static_cast<VariableNode *>(p_func->arguments[arg_idx + 1]); + if (vn->is_const) { + fail = true; + } else { + StringName varname = vn->name; + if (shader->uniforms.has(varname)) { + fail = true; + } else { + if (p_builtin_types.has(varname)) { + BuiltInInfo info = p_builtin_types[varname]; + if (info.constant) { + fail = true; + } + } + } + } + } + if (fail) { + _set_error(vformat("Constant value cannot be passed for '%s' parameter!", "out")); + return false; + } + + StringName var_name; + if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_ARRAY) { + var_name = static_cast<const ArrayNode *>(p_func->arguments[arg_idx + 1])->name; + } else if (p_func->arguments[arg_idx + 1]->type == Node::TYPE_MEMBER) { + Node *n = static_cast<const MemberNode *>(p_func->arguments[arg_idx + 1])->owner; + while (n->type == Node::TYPE_MEMBER) { + n = static_cast<const MemberNode *>(n)->owner; + } + if (n->type != Node::TYPE_VARIABLE && n->type != Node::TYPE_ARRAY) { + _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member."); + return false; + } + if (n->type == Node::TYPE_VARIABLE) { + var_name = static_cast<const VariableNode *>(n)->name; + } else { // TYPE_ARRAY + var_name = static_cast<const ArrayNode *>(n)->name; + } + } else { // TYPE_VARIABLE + var_name = static_cast<const VariableNode *>(p_func->arguments[arg_idx + 1])->name; + } + const BlockNode *b = p_block; + bool valid = false; + while (b) { + if (b->variables.has(var_name) || p_builtin_types.has(var_name)) { + valid = true; + break; + } + if (b->parent_function) { + for (int i = 0; i < b->parent_function->arguments.size(); i++) { + if (b->parent_function->arguments[i].name == var_name) { + valid = true; + break; + } + } + } + b = b->parent_block; + } + + if (!valid) { + _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable, array or member."); + return false; + } + } + } + + outarg_idx++; + } + //implicitly convert values if possible + for (int i = 0; i < argcount; i++) { + + if (get_scalar_type(args[i]) != args[i] || args[i] == builtin_func_defs[idx].args[i] || p_func->arguments[i + 1]->type != Node::TYPE_CONSTANT) { + //can't do implicit conversion here + continue; + } + + //this is an implicit conversion + ConstantNode *constant = static_cast<ConstantNode *>(p_func->arguments[i + 1]); + ConstantNode *conversion = alloc_node<ConstantNode>(); + + conversion->datatype = builtin_func_defs[idx].args[i]; + conversion->values.resize(1); + + convert_constant(constant, builtin_func_defs[idx].args[i], conversion->values.ptrw()); + p_func->arguments.write[i + 1] = conversion; + } + + if (r_ret_type) + *r_ret_type = builtin_func_defs[idx].rettype; + + return true; + } + } + + idx++; + } + } + + if (unsupported_builtin) { + + String arglist = ""; + for (int i = 0; i < argcount; i++) { + if (i > 0) { + arglist += ", "; + } + arglist += get_datatype_name(builtin_func_defs[builtin_idx].args[i]); + } + + String err = "Built-in function \"" + String(name) + "(" + arglist + ")\" is supported only on high-end platform!"; + _set_error(err); + return false; + } + + if (failed_builtin) { + String err = "Invalid arguments for built-in function: " + String(name) + "("; + for (int i = 0; i < argcount; i++) { + if (i > 0) + err += ","; + + if (p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && p_func->arguments[i + 1]->get_datatype() == TYPE_INT && static_cast<ConstantNode *>(p_func->arguments[i + 1])->values[0].sint < 0) { + err += "-"; + } + err += get_datatype_name(args[i]); + } + err += ")"; + _set_error(err); + return false; + } + + // try existing functions.. + + StringName exclude_function; + BlockNode *block = p_block; + + while (block) { + + if (block->parent_function) { + exclude_function = block->parent_function->name; + } + block = block->parent_block; + } + + if (name == exclude_function) { + _set_error("Recursion is not allowed"); + return false; + } + + for (int i = 0; i < shader->functions.size(); i++) { + + if (name != shader->functions[i].name) + continue; + + if (!shader->functions[i].callable) { + _set_error("Function '" + String(name) + " can't be called from source code."); + return false; + } + + FunctionNode *pfunc = shader->functions[i].function; + + if (pfunc->arguments.size() != args.size()) + continue; + + bool fail = false; + + for (int j = 0; j < args.size(); j++) { + if (args[j] == TYPE_STRUCT && args2[j] != pfunc->arguments[j].type_str) { + fail = true; + break; + } + if (get_scalar_type(args[j]) == args[j] && p_func->arguments[j + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[j + 1]), pfunc->arguments[j].type)) { + //all good, but it needs implicit conversion later + } else if (args[j] != pfunc->arguments[j].type) { + fail = true; + break; + } + } + + if (!fail) { + + //implicitly convert values if possible + for (int k = 0; k < args.size(); k++) { + + if (get_scalar_type(args[k]) != args[k] || args[k] == pfunc->arguments[k].type || p_func->arguments[k + 1]->type != Node::TYPE_CONSTANT) { + //can't do implicit conversion here + continue; + } + + //this is an implicit conversion + ConstantNode *constant = static_cast<ConstantNode *>(p_func->arguments[k + 1]); + ConstantNode *conversion = alloc_node<ConstantNode>(); + + conversion->datatype = pfunc->arguments[k].type; + conversion->values.resize(1); + + convert_constant(constant, pfunc->arguments[k].type, conversion->values.ptrw()); + p_func->arguments.write[k + 1] = conversion; + } + + if (r_ret_type) { + *r_ret_type = pfunc->return_type; + if (pfunc->return_type == TYPE_STRUCT) { + *r_ret_type_str = pfunc->return_struct_name; + } + } + + return true; + } + } + + return false; +} + +bool ShaderLanguage::_compare_datatypes_in_nodes(Node *a, Node *b) const { + if (a->get_datatype() != b->get_datatype()) { + return false; + } + if (a->get_datatype() == TYPE_STRUCT || b->get_datatype() == TYPE_STRUCT) { + if (a->get_datatype_name() != b->get_datatype_name()) { + return false; + } + } + return true; +} + +bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, OperatorNode *p_func, int *r_complete_arg) { + + TkPos pos = _get_tkpos(); + Token tk = _get_token(); + + if (tk.type == TK_PARENTHESIS_CLOSE) { + return true; + } + + _set_tkpos(pos); + + while (true) { + + if (r_complete_arg) { + pos = _get_tkpos(); + tk = _get_token(); + + if (tk.type == TK_CURSOR) { + + *r_complete_arg = p_func->arguments.size() - 1; + } else { + + _set_tkpos(pos); + } + } + + Node *arg = _parse_and_reduce_expression(p_block, p_builtin_types); + + if (!arg) { + + return false; + } + + p_func->arguments.push_back(arg); + + tk = _get_token(); + + if (tk.type == TK_PARENTHESIS_CLOSE) { + + return true; + } else if (tk.type != TK_COMMA) { + // something is broken + _set_error("Expected ',' or ')' after argument"); + return false; + } + } + + return true; +} + +bool ShaderLanguage::is_token_operator(TokenType p_type) { + + return (p_type == TK_OP_EQUAL || + p_type == TK_OP_NOT_EQUAL || + p_type == TK_OP_LESS || + p_type == TK_OP_LESS_EQUAL || + p_type == TK_OP_GREATER || + p_type == TK_OP_GREATER_EQUAL || + p_type == TK_OP_AND || + p_type == TK_OP_OR || + p_type == TK_OP_NOT || + p_type == TK_OP_ADD || + p_type == TK_OP_SUB || + p_type == TK_OP_MUL || + p_type == TK_OP_DIV || + p_type == TK_OP_MOD || + p_type == TK_OP_SHIFT_LEFT || + p_type == TK_OP_SHIFT_RIGHT || + p_type == TK_OP_ASSIGN || + p_type == TK_OP_ASSIGN_ADD || + p_type == TK_OP_ASSIGN_SUB || + p_type == TK_OP_ASSIGN_MUL || + p_type == TK_OP_ASSIGN_DIV || + p_type == TK_OP_ASSIGN_MOD || + p_type == TK_OP_ASSIGN_SHIFT_LEFT || + p_type == TK_OP_ASSIGN_SHIFT_RIGHT || + p_type == TK_OP_ASSIGN_BIT_AND || + p_type == TK_OP_ASSIGN_BIT_OR || + p_type == TK_OP_ASSIGN_BIT_XOR || + p_type == TK_OP_BIT_AND || + p_type == TK_OP_BIT_OR || + p_type == TK_OP_BIT_XOR || + p_type == TK_OP_BIT_INVERT || + p_type == TK_OP_INCREMENT || + p_type == TK_OP_DECREMENT || + p_type == TK_QUESTION || + p_type == TK_COLON); +} + +bool ShaderLanguage::convert_constant(ConstantNode *p_constant, DataType p_to_type, ConstantNode::Value *p_value) { + + if (p_constant->datatype == p_to_type) { + if (p_value) { + for (int i = 0; i < p_constant->values.size(); i++) { + p_value[i] = p_constant->values[i]; + } + } + return true; + } else if (p_constant->datatype == TYPE_INT && p_to_type == TYPE_FLOAT) { + + if (p_value) { + p_value->real = p_constant->values[0].sint; + } + return true; + } else if (p_constant->datatype == TYPE_UINT && p_to_type == TYPE_FLOAT) { + + if (p_value) { + p_value->real = p_constant->values[0].uint; + } + return true; + } else if (p_constant->datatype == TYPE_INT && p_to_type == TYPE_UINT) { + if (p_constant->values[0].sint < 0) { + return false; + } + if (p_value) { + p_value->uint = p_constant->values[0].sint; + } + return true; + } else if (p_constant->datatype == TYPE_UINT && p_to_type == TYPE_INT) { + + if (p_constant->values[0].uint > 0x7FFFFFFF) { + return false; + } + if (p_value) { + p_value->sint = p_constant->values[0].uint; + } + return true; + } else + return false; +} + +bool ShaderLanguage::is_scalar_type(DataType p_type) { + + return p_type == TYPE_BOOL || p_type == TYPE_INT || p_type == TYPE_UINT || p_type == TYPE_FLOAT; +} + +bool ShaderLanguage::is_sampler_type(DataType p_type) { + + return p_type == TYPE_SAMPLER2D || + p_type == TYPE_ISAMPLER2D || + p_type == TYPE_USAMPLER2D || + p_type == TYPE_SAMPLER2DARRAY || + p_type == TYPE_ISAMPLER2DARRAY || + p_type == TYPE_USAMPLER2DARRAY || + p_type == TYPE_SAMPLER3D || + p_type == TYPE_ISAMPLER3D || + p_type == TYPE_USAMPLER3D || + p_type == TYPE_SAMPLERCUBE; +} + +Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::ConstantNode::Value> &p_value, DataType p_type, ShaderLanguage::ShaderNode::Uniform::Hint p_hint) { + if (p_value.size() > 0) { + Variant value; + switch (p_type) { + case ShaderLanguage::TYPE_BOOL: + value = Variant(p_value[0].boolean); + break; + case ShaderLanguage::TYPE_BVEC2: + case ShaderLanguage::TYPE_BVEC3: + case ShaderLanguage::TYPE_BVEC4: + case ShaderLanguage::TYPE_INT: + value = Variant(p_value[0].sint); + break; + case ShaderLanguage::TYPE_IVEC2: + value = Variant(Vector2(p_value[0].sint, p_value[1].sint)); + break; + case ShaderLanguage::TYPE_IVEC3: + value = Variant(Vector3(p_value[0].sint, p_value[1].sint, p_value[2].sint)); + break; + case ShaderLanguage::TYPE_IVEC4: + value = Variant(Plane(p_value[0].sint, p_value[1].sint, p_value[2].sint, p_value[3].sint)); + break; + case ShaderLanguage::TYPE_UINT: + value = Variant(p_value[0].uint); + break; + case ShaderLanguage::TYPE_UVEC2: + value = Variant(Vector2(p_value[0].uint, p_value[1].uint)); + break; + case ShaderLanguage::TYPE_UVEC3: + value = Variant(Vector3(p_value[0].uint, p_value[1].uint, p_value[2].uint)); + break; + case ShaderLanguage::TYPE_UVEC4: + value = Variant(Plane(p_value[0].uint, p_value[1].uint, p_value[2].uint, p_value[3].uint)); + break; + case ShaderLanguage::TYPE_FLOAT: + value = Variant(p_value[0].real); + break; + case ShaderLanguage::TYPE_VEC2: + value = Variant(Vector2(p_value[0].real, p_value[1].real)); + break; + case ShaderLanguage::TYPE_VEC3: + value = Variant(Vector3(p_value[0].real, p_value[1].real, p_value[2].real)); + break; + case ShaderLanguage::TYPE_VEC4: + if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) { + value = Variant(Color(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real)); + } else { + value = Variant(Plane(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real)); + } + break; + case ShaderLanguage::TYPE_MAT2: + value = Variant(Transform2D(p_value[0].real, p_value[2].real, p_value[1].real, p_value[3].real, 0.0, 0.0)); + break; + case ShaderLanguage::TYPE_MAT3: { + Basis p; + p[0][0] = p_value[0].real; + p[0][1] = p_value[1].real; + p[0][2] = p_value[2].real; + p[1][0] = p_value[3].real; + p[1][1] = p_value[4].real; + p[1][2] = p_value[5].real; + p[2][0] = p_value[6].real; + p[2][1] = p_value[7].real; + p[2][2] = p_value[8].real; + value = Variant(p); + break; + } + case ShaderLanguage::TYPE_MAT4: { + Basis p; + p[0][0] = p_value[0].real; + p[0][1] = p_value[1].real; + p[0][2] = p_value[2].real; + p[1][0] = p_value[4].real; + p[1][1] = p_value[5].real; + p[1][2] = p_value[6].real; + p[2][0] = p_value[8].real; + p[2][1] = p_value[9].real; + p[2][2] = p_value[10].real; + Transform t = Transform(p, Vector3(p_value[3].real, p_value[7].real, p_value[11].real)); + value = Variant(t); + break; + } + case ShaderLanguage::TYPE_ISAMPLER2DARRAY: + case ShaderLanguage::TYPE_ISAMPLER2D: + case ShaderLanguage::TYPE_ISAMPLER3D: + case ShaderLanguage::TYPE_SAMPLER2DARRAY: + case ShaderLanguage::TYPE_SAMPLER2D: + case ShaderLanguage::TYPE_SAMPLER3D: + case ShaderLanguage::TYPE_USAMPLER2DARRAY: + case ShaderLanguage::TYPE_USAMPLER2D: + case ShaderLanguage::TYPE_USAMPLER3D: + case ShaderLanguage::TYPE_SAMPLERCUBE: { + // Texture types, likely not relevant here. + break; + } + case ShaderLanguage::TYPE_STRUCT: + break; + case ShaderLanguage::TYPE_VOID: + break; + } + return value; + } + return Variant(); +} + +PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform &p_uniform) { + PropertyInfo pi; + switch (p_uniform.type) { + case ShaderLanguage::TYPE_VOID: pi.type = Variant::NIL; break; + case ShaderLanguage::TYPE_BOOL: pi.type = Variant::BOOL; break; + case ShaderLanguage::TYPE_BVEC2: + pi.type = Variant::INT; + pi.hint = PROPERTY_HINT_FLAGS; + pi.hint_string = "x,y"; + break; + case ShaderLanguage::TYPE_BVEC3: + pi.type = Variant::INT; + pi.hint = PROPERTY_HINT_FLAGS; + pi.hint_string = "x,y,z"; + break; + case ShaderLanguage::TYPE_BVEC4: + pi.type = Variant::INT; + pi.hint = PROPERTY_HINT_FLAGS; + pi.hint_string = "x,y,z,w"; + break; + case ShaderLanguage::TYPE_UINT: + case ShaderLanguage::TYPE_INT: { + pi.type = Variant::INT; + if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) { + pi.hint = PROPERTY_HINT_RANGE; + pi.hint_string = rtos(p_uniform.hint_range[0]) + "," + rtos(p_uniform.hint_range[1]) + "," + rtos(p_uniform.hint_range[2]); + } + + } break; + case ShaderLanguage::TYPE_IVEC2: + case ShaderLanguage::TYPE_IVEC3: + case ShaderLanguage::TYPE_IVEC4: + case ShaderLanguage::TYPE_UVEC2: + case ShaderLanguage::TYPE_UVEC3: + case ShaderLanguage::TYPE_UVEC4: { + + pi.type = Variant::PACKED_INT32_ARRAY; + } break; + case ShaderLanguage::TYPE_FLOAT: { + pi.type = Variant::FLOAT; + if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_RANGE) { + pi.hint = PROPERTY_HINT_RANGE; + pi.hint_string = rtos(p_uniform.hint_range[0]) + "," + rtos(p_uniform.hint_range[1]) + "," + rtos(p_uniform.hint_range[2]); + } + + } break; + case ShaderLanguage::TYPE_VEC2: pi.type = Variant::VECTOR2; break; + case ShaderLanguage::TYPE_VEC3: pi.type = Variant::VECTOR3; break; + case ShaderLanguage::TYPE_VEC4: { + if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) { + pi.type = Variant::COLOR; + } else { + pi.type = Variant::PLANE; + } + } break; + case ShaderLanguage::TYPE_MAT2: pi.type = Variant::TRANSFORM2D; break; + case ShaderLanguage::TYPE_MAT3: pi.type = Variant::BASIS; break; + case ShaderLanguage::TYPE_MAT4: pi.type = Variant::TRANSFORM; break; + case ShaderLanguage::TYPE_SAMPLER2D: + case ShaderLanguage::TYPE_ISAMPLER2D: + case ShaderLanguage::TYPE_USAMPLER2D: { + + pi.type = Variant::OBJECT; + pi.hint = PROPERTY_HINT_RESOURCE_TYPE; + pi.hint_string = "Texture2D"; + } break; + case ShaderLanguage::TYPE_SAMPLER2DARRAY: + case ShaderLanguage::TYPE_ISAMPLER2DARRAY: + case ShaderLanguage::TYPE_USAMPLER2DARRAY: { + + pi.type = Variant::OBJECT; + pi.hint = PROPERTY_HINT_RESOURCE_TYPE; + pi.hint_string = "TextureArray"; + } break; + case ShaderLanguage::TYPE_SAMPLER3D: + case ShaderLanguage::TYPE_ISAMPLER3D: + case ShaderLanguage::TYPE_USAMPLER3D: { + pi.type = Variant::OBJECT; + pi.hint = PROPERTY_HINT_RESOURCE_TYPE; + pi.hint_string = "Texture3D"; + } break; + case ShaderLanguage::TYPE_SAMPLERCUBE: { + + pi.type = Variant::OBJECT; + pi.hint = PROPERTY_HINT_RESOURCE_TYPE; + pi.hint_string = "CubeMap"; + } break; + case ShaderLanguage::TYPE_STRUCT: { + // FIXME: Implement this. + } break; + } + return pi; +} + +uint32_t ShaderLanguage::get_type_size(DataType p_type) { + switch (p_type) { + case TYPE_VOID: + return 0; + case TYPE_BOOL: + case TYPE_INT: + case TYPE_UINT: + case TYPE_FLOAT: + return 4; + case TYPE_BVEC2: + case TYPE_IVEC2: + case TYPE_UVEC2: + case TYPE_VEC2: + return 8; + case TYPE_BVEC3: + case TYPE_IVEC3: + case TYPE_UVEC3: + case TYPE_VEC3: + return 12; + case TYPE_BVEC4: + case TYPE_IVEC4: + case TYPE_UVEC4: + case TYPE_VEC4: + return 16; + case TYPE_MAT2: + return 8; + case TYPE_MAT3: + return 12; + case TYPE_MAT4: + return 16; + case TYPE_SAMPLER2D: + case TYPE_ISAMPLER2D: + case TYPE_USAMPLER2D: + case TYPE_SAMPLER2DARRAY: + case TYPE_ISAMPLER2DARRAY: + case TYPE_USAMPLER2DARRAY: + case TYPE_SAMPLER3D: + case TYPE_ISAMPLER3D: + case TYPE_USAMPLER3D: + case TYPE_SAMPLERCUBE: + return 4; //not really, but useful for indices + case TYPE_STRUCT: + // FIXME: Implement. + return 0; + } + return 0; +} + +void ShaderLanguage::get_keyword_list(List<String> *r_keywords) { + + Set<String> kws; + + int idx = 0; + + while (keyword_list[idx].text) { + + kws.insert(keyword_list[idx].text); + idx++; + } + + idx = 0; + + while (builtin_func_defs[idx].name) { + + kws.insert(builtin_func_defs[idx].name); + + idx++; + } + + for (Set<String>::Element *E = kws.front(); E; E = E->next()) { + r_keywords->push_back(E->get()); + } +} + +void ShaderLanguage::get_builtin_funcs(List<String> *r_keywords) { + + Set<String> kws; + + int idx = 0; + + while (builtin_func_defs[idx].name) { + + kws.insert(builtin_func_defs[idx].name); + + idx++; + } + + for (Set<String>::Element *E = kws.front(); E; E = E->next()) { + r_keywords->push_back(E->get()); + } +} + +ShaderLanguage::DataType ShaderLanguage::get_scalar_type(DataType p_type) { + + static const DataType scalar_types[] = { + TYPE_VOID, + TYPE_BOOL, + TYPE_BOOL, + TYPE_BOOL, + TYPE_BOOL, + TYPE_INT, + TYPE_INT, + TYPE_INT, + TYPE_INT, + TYPE_UINT, + TYPE_UINT, + TYPE_UINT, + TYPE_UINT, + TYPE_FLOAT, + TYPE_FLOAT, + TYPE_FLOAT, + TYPE_FLOAT, + TYPE_FLOAT, + TYPE_FLOAT, + TYPE_FLOAT, + TYPE_FLOAT, + TYPE_INT, + TYPE_UINT, + TYPE_FLOAT, + }; + + return scalar_types[p_type]; +} + +int ShaderLanguage::get_cardinality(DataType p_type) { + static const int cardinality_table[] = { + 0, + 1, + 2, + 3, + 4, + 1, + 2, + 3, + 4, + 1, + 2, + 3, + 4, + 1, + 2, + 3, + 4, + 4, + 9, + 16, + 1, + 1, + 1, + 1, + }; + + return cardinality_table[p_type]; +} + +bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier) { + + identifier = StringName(); + + TkPos pos = { 0, 0 }; + + Token tk = _get_token(); + + if (tk.type == TK_IDENTIFIER) { + identifier = tk.text; + pos = _get_tkpos(); + tk = _get_token(); + } + + if (tk.type == TK_CURSOR) { + + completion_type = p_type; + completion_line = tk_line; + completion_block = p_block; + + pos = _get_tkpos(); + tk = _get_token(); + + if (tk.type == TK_IDENTIFIER) { + identifier = identifier.operator String() + tk.text.operator String(); + } else { + _set_tkpos(pos); + } + return true; + } else if (identifier != StringName()) { + _set_tkpos(pos); + } + + return false; +} + +bool ShaderLanguage::_is_operator_assign(Operator p_op) const { + switch (p_op) { + case OP_ASSIGN: + case OP_ASSIGN_ADD: + case OP_ASSIGN_SUB: + case OP_ASSIGN_MUL: + case OP_ASSIGN_DIV: + case OP_ASSIGN_MOD: + case OP_ASSIGN_SHIFT_LEFT: + case OP_ASSIGN_SHIFT_RIGHT: + case OP_ASSIGN_BIT_AND: + case OP_ASSIGN_BIT_OR: + case OP_ASSIGN_BIT_XOR: + return true; + default: + return false; + } + + return false; +} + +bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltInInfo> &p_builtin_types, String *r_message) { + + if (p_node->type == Node::TYPE_OPERATOR) { + + OperatorNode *op = static_cast<OperatorNode *>(p_node); + + if (op->op == OP_INDEX) { + return _validate_assign(op->arguments[0], p_builtin_types, r_message); + + } else if (_is_operator_assign(op->op)) { + //chained assignment + return _validate_assign(op->arguments[1], p_builtin_types, r_message); + + } else if (op->op == OP_CALL) { + if (r_message) + *r_message = RTR("Assignment to function."); + return false; + } + + } else if (p_node->type == Node::TYPE_MEMBER) { + + MemberNode *member = static_cast<MemberNode *>(p_node); + + if (member->has_swizzling_duplicates) { + if (r_message) + *r_message = RTR("Swizzling assignment contains duplicates."); + return false; + } + + return _validate_assign(member->owner, p_builtin_types, r_message); + + } else if (p_node->type == Node::TYPE_VARIABLE) { + + VariableNode *var = static_cast<VariableNode *>(p_node); + + if (shader->uniforms.has(var->name)) { + if (r_message) + *r_message = RTR("Assignment to uniform."); + return false; + } + + if (shader->varyings.has(var->name) && current_function != String("vertex")) { + if (r_message) + *r_message = RTR("Varyings can only be assigned in vertex function."); + return false; + } + + if (shader->constants.has(var->name) || var->is_const) { + if (r_message) + *r_message = RTR("Constants cannot be modified."); + return false; + } + + if (!(p_builtin_types.has(var->name) && p_builtin_types[var->name].constant)) { + return true; + } + } else if (p_node->type == Node::TYPE_ARRAY) { + + ArrayNode *arr = static_cast<ArrayNode *>(p_node); + + if (arr->is_const) { + if (r_message) + *r_message = RTR("Constants cannot be modified."); + return false; + } + + if (shader->varyings.has(arr->name) && current_function != String("vertex")) { + if (r_message) + *r_message = RTR("Varyings can only be assigned in vertex function."); + return false; + } + + return true; + } + + if (r_message) + *r_message = "Assignment to constant expression."; + return false; +} + +bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringName p_name, int p_argument, TextureFilter p_filter, TextureRepeat p_repeat) { + for (int i = 0; shader->functions.size(); i++) { + if (shader->functions[i].name == p_name) { + + ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false); + FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument]; + if (arg->tex_builtin_check) { + _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."); + return false; + } else if (arg->tex_argument_check) { + //was checked, verify that filter and repeat are the same + if (arg->tex_argument_filter == p_filter && arg->tex_argument_repeat == p_repeat) { + return true; + } else { + + _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using textures that differ in either filter or repeat setting."); + return false; + } + } else { + + arg->tex_argument_check = true; + arg->tex_argument_filter = p_filter; + arg->tex_argument_repeat = p_repeat; + for (Map<StringName, Set<int>>::Element *E = arg->tex_argument_connect.front(); E; E = E->next()) { + for (Set<int>::Element *F = E->get().front(); F; F = F->next()) { + if (!_propagate_function_call_sampler_uniform_settings(E->key(), F->get(), p_filter, p_repeat)) { + return false; + } + } + } + return true; + } + } + } + ERR_FAIL_V(false); //bug? function not found +} +bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringName p_name, int p_argument, const StringName &p_builtin) { + for (int i = 0; shader->functions.size(); i++) { + if (shader->functions[i].name == p_name) { + + ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false); + FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument]; + if (arg->tex_argument_check) { + _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."); + return false; + } else if (arg->tex_builtin_check) { + //was checked, verify that the built-in is the same + if (arg->tex_builtin == p_builtin) { + return true; + } else { + _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using different built-ins. Only calling with the same built-in is supported."); + return false; + } + } else { + + arg->tex_builtin_check = true; + arg->tex_builtin = p_builtin; + + for (Map<StringName, Set<int>>::Element *E = arg->tex_argument_connect.front(); E; E = E->next()) { + for (Set<int>::Element *F = E->get().front(); F; F = F->next()) { + if (!_propagate_function_call_sampler_builtin_reference(E->key(), F->get(), p_builtin)) { + return false; + } + } + } + return true; + } + } + } + ERR_FAIL_V(false); //bug? function not found +} + +ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) { + + Vector<Expression> expression; + + //Vector<TokenType> operators; + + while (true) { + + Node *expr = NULL; + TkPos prepos = _get_tkpos(); + Token tk = _get_token(); + TkPos pos = _get_tkpos(); + + bool is_const = false; + + if (tk.type == TK_PARENTHESIS_OPEN) { + //handle subexpression + + expr = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!expr) + return NULL; + + tk = _get_token(); + + if (tk.type != TK_PARENTHESIS_CLOSE) { + + _set_error("Expected ')' in expression"); + return NULL; + } + + } else if (tk.type == TK_REAL_CONSTANT) { + + ConstantNode *constant = alloc_node<ConstantNode>(); + ConstantNode::Value v; + v.real = tk.constant; + constant->values.push_back(v); + constant->datatype = TYPE_FLOAT; + expr = constant; + + } else if (tk.type == TK_INT_CONSTANT) { + + ConstantNode *constant = alloc_node<ConstantNode>(); + ConstantNode::Value v; + v.sint = tk.constant; + constant->values.push_back(v); + constant->datatype = TYPE_INT; + expr = constant; + + } else if (tk.type == TK_TRUE) { + + //handle true constant + ConstantNode *constant = alloc_node<ConstantNode>(); + ConstantNode::Value v; + v.boolean = true; + constant->values.push_back(v); + constant->datatype = TYPE_BOOL; + expr = constant; + + } else if (tk.type == TK_FALSE) { + + //handle false constant + ConstantNode *constant = alloc_node<ConstantNode>(); + ConstantNode::Value v; + v.boolean = false; + constant->values.push_back(v); + constant->datatype = TYPE_BOOL; + expr = constant; + + } else if (tk.type == TK_TYPE_VOID) { + + //make sure void is not used in expression + _set_error("Void value not allowed in Expression"); + return NULL; + } else if (is_token_nonvoid_datatype(tk.type)) { + //basic type constructor + + OperatorNode *func = alloc_node<OperatorNode>(); + func->op = OP_CONSTRUCT; + + if (is_token_precision(tk.type)) { + + func->return_precision_cache = get_token_precision(tk.type); + tk = _get_token(); + } + + VariableNode *funcname = alloc_node<VariableNode>(); + funcname->name = get_datatype_name(get_token_datatype(tk.type)); + func->arguments.push_back(funcname); + + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_OPEN) { + _set_error("Expected '(' after type name"); + return NULL; + } + + int carg = -1; + + bool ok = _parse_function_arguments(p_block, p_builtin_types, func, &carg); + + if (carg >= 0) { + completion_type = COMPLETION_CALL_ARGUMENTS; + completion_line = tk_line; + completion_block = p_block; + completion_function = funcname->name; + completion_argument = carg; + } + + if (!ok) + return NULL; + + if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) { + _set_error("No matching constructor found for: '" + String(funcname->name) + "'"); + return NULL; + } + + expr = _reduce_expression(p_block, func); + + } else if (tk.type == TK_IDENTIFIER) { + + _set_tkpos(prepos); + + StringName identifier; + + StructNode *pstruct = NULL; + bool struct_init = false; + + _get_completable_identifier(p_block, COMPLETION_IDENTIFIER, identifier); + + if (shader->structs.has(identifier)) { + pstruct = shader->structs[identifier].shader_struct; + struct_init = true; + } + + tk = _get_token(); + if (tk.type == TK_PARENTHESIS_OPEN) { + + if (struct_init) { //a struct constructor + + const StringName &name = identifier; + + OperatorNode *func = alloc_node<OperatorNode>(); + func->op = OP_STRUCT; + func->struct_name = name; + func->return_cache = TYPE_STRUCT; + VariableNode *funcname = alloc_node<VariableNode>(); + funcname->name = name; + func->arguments.push_back(funcname); + + for (int i = 0; i < pstruct->members.size(); i++) { + Node *nexpr; + + if (pstruct->members[i]->array_size != 0) { + + DataType type = pstruct->members[i]->get_datatype(); + String struct_name = pstruct->members[i]->struct_name; + int array_size = pstruct->members[i]->array_size; + + DataType type2; + String struct_name2 = ""; + int array_size2 = 0; + + bool auto_size = false; + + tk = _get_token(); + + if (tk.type == TK_CURLY_BRACKET_OPEN) { + auto_size = true; + } else { + + if (shader->structs.has(tk.text)) { + type2 = TYPE_STRUCT; + struct_name2 = tk.text; + } else { + if (!is_token_variable_datatype(tk.type)) { + _set_error("Invalid data type for array"); + return NULL; + } + type2 = get_token_datatype(tk.type); + } + + tk = _get_token(); + if (tk.type == TK_BRACKET_OPEN) { + TkPos pos2 = _get_tkpos(); + tk = _get_token(); + if (tk.type == TK_BRACKET_CLOSE) { + array_size2 = array_size; + tk = _get_token(); + } else { + _set_tkpos(pos2); + + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { + _set_error("Expected single integer constant > 0"); + return NULL; + } + + ConstantNode *cnode = (ConstantNode *)n; + if (cnode->values.size() == 1) { + array_size2 = cnode->values[0].sint; + if (array_size2 <= 0) { + _set_error("Expected single integer constant > 0"); + return NULL; + } + } else { + _set_error("Expected single integer constant > 0"); + return NULL; + } + + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return NULL; + } else { + tk = _get_token(); + } + } + } else { + _set_error("Expected '['"); + return NULL; + } + + if (type != type2 || struct_name != struct_name2 || array_size != array_size2) { + String error_str = "Cannot convert from '"; + if (type2 == TYPE_STRUCT) { + error_str += struct_name2; + } else { + error_str += get_datatype_name(type2); + } + error_str += "["; + error_str += itos(array_size2); + error_str += "]'"; + error_str += " to '"; + if (type == TYPE_STRUCT) { + error_str += struct_name; + } else { + error_str += get_datatype_name(type); + } + error_str += "["; + error_str += itos(array_size); + error_str += "]'"; + _set_error(error_str); + return NULL; + } + } + + ArrayConstructNode *an = alloc_node<ArrayConstructNode>(); + an->datatype = type; + an->struct_name = struct_name; + + if (tk.type == TK_PARENTHESIS_OPEN || auto_size) { // initialization + while (true) { + + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!n) { + return NULL; + } + + if (type != n->get_datatype() || struct_name != n->get_datatype_name()) { + _set_error("Invalid assignment of '" + (n->get_datatype() == TYPE_STRUCT ? n->get_datatype_name() : get_datatype_name(n->get_datatype())) + "' to '" + (type == TYPE_STRUCT ? struct_name : get_datatype_name(type)) + "'"); + return NULL; + } + + tk = _get_token(); + if (tk.type == TK_COMMA) { + an->initializer.push_back(n); + continue; + } else if (!auto_size && tk.type == TK_PARENTHESIS_CLOSE) { + an->initializer.push_back(n); + break; + } else if (auto_size && tk.type == TK_CURLY_BRACKET_CLOSE) { + an->initializer.push_back(n); + break; + } else { + if (auto_size) + _set_error("Expected '}' or ','"); + else + _set_error("Expected ')' or ','"); + return NULL; + } + } + if (an->initializer.size() != array_size) { + _set_error("Array size mismatch"); + return NULL; + } + } else { + _set_error("Expected array initialization!"); + return NULL; + } + + nexpr = an; + } else { + nexpr = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!nexpr) { + return NULL; + } + Node *node = pstruct->members[i]; + if (!_compare_datatypes_in_nodes(pstruct->members[i], nexpr)) { + String type_name = nexpr->get_datatype() == TYPE_STRUCT ? nexpr->get_datatype_name() : get_datatype_name(nexpr->get_datatype()); + String type_name2 = node->get_datatype() == TYPE_STRUCT ? node->get_datatype_name() : get_datatype_name(node->get_datatype()); + _set_error("Invalid assignment of '" + type_name + "' to '" + type_name2 + "'"); + return NULL; + } + } + + if (i + 1 < pstruct->members.size()) { + tk = _get_token(); + if (tk.type != TK_COMMA) { + _set_error("Expected ','"); + return NULL; + } + } + func->arguments.push_back(nexpr); + } + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')'"); + return NULL; + } + + expr = func; + + } else { //a function + + const StringName &name = identifier; + + OperatorNode *func = alloc_node<OperatorNode>(); + func->op = OP_CALL; + VariableNode *funcname = alloc_node<VariableNode>(); + funcname->name = name; + func->arguments.push_back(funcname); + + int carg = -1; + + bool ok = _parse_function_arguments(p_block, p_builtin_types, func, &carg); + + // Check if block has a variable with the same name as function to prevent shader crash. + ShaderLanguage::BlockNode *bnode = p_block; + while (bnode) { + if (bnode->variables.has(name)) { + _set_error("Expected function name"); + return NULL; + } + bnode = bnode->parent_block; + } + + //test if function was parsed first + int function_index = -1; + for (int i = 0; i < shader->functions.size(); i++) { + if (shader->functions[i].name == name) { + //add to current function as dependency + for (int j = 0; j < shader->functions.size(); j++) { + if (shader->functions[j].name == current_function) { + shader->functions.write[j].uses_function.insert(name); + break; + } + } + + //see if texture arguments must connect + function_index = i; + break; + } + } + + if (carg >= 0) { + completion_type = COMPLETION_CALL_ARGUMENTS; + completion_line = tk_line; + completion_block = p_block; + completion_function = funcname->name; + completion_argument = carg; + } + + if (!ok) + return NULL; + + if (!_validate_function_call(p_block, p_builtin_types, func, &func->return_cache, &func->struct_name)) { + _set_error("No matching function found for: '" + String(funcname->name) + "'"); + return NULL; + } + completion_class = TAG_GLOBAL; // reset sub-class + if (function_index >= 0) { + //connect texture arguments, so we can cache in the + //argument what type of filter and repeat to use + + FunctionNode *call_function = shader->functions[function_index].function; + if (call_function) { + + //get current base function + FunctionNode *base_function = NULL; + { + BlockNode *b = p_block; + + while (b) { + + if (b->parent_function) { + base_function = b->parent_function; + break; + } else { + b = b->parent_block; + } + } + } + + ERR_FAIL_COND_V(!base_function, NULL); //bug, wtf + + for (int i = 0; i < call_function->arguments.size(); i++) { + int argidx = i + 1; + if (argidx < func->arguments.size()) { + if (call_function->arguments[i].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_OUT || call_function->arguments[i].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT) { + bool error = false; + Node *n = func->arguments[argidx]; + if (n->type == Node::TYPE_CONSTANT || n->type == Node::TYPE_OPERATOR) { + error = true; + } else if (n->type == Node::TYPE_ARRAY) { + ArrayNode *an = static_cast<ArrayNode *>(n); + if (an->call_expression != NULL) { + error = true; + } + } else if (n->type == Node::TYPE_VARIABLE) { + VariableNode *vn = static_cast<VariableNode *>(n); + if (vn->is_const) { + error = true; + } else { + StringName varname = vn->name; + if (shader->uniforms.has(varname)) { + error = true; + } else { + if (p_builtin_types.has(varname)) { + BuiltInInfo info = p_builtin_types[varname]; + if (info.constant) { + error = true; + } + } + } + } + } else if (n->type == Node::TYPE_MEMBER) { + MemberNode *mn = static_cast<MemberNode *>(n); + if (mn->basetype_const) { + error = true; + } + } + if (error) { + _set_error(vformat("Constant value cannot be passed for '%s' parameter!", _get_qualifier_str(call_function->arguments[i].qualifier))); + return NULL; + } + } + if (is_sampler_type(call_function->arguments[i].type)) { + //let's see where our argument comes from + Node *n = func->arguments[argidx]; + ERR_CONTINUE(n->type != Node::TYPE_VARIABLE); //bug? this should always be a variable + VariableNode *vn = static_cast<VariableNode *>(n); + StringName varname = vn->name; + if (shader->uniforms.has(varname)) { + //being sampler, this either comes from a uniform + ShaderNode::Uniform *u = &shader->uniforms[varname]; + ERR_CONTINUE(u->type != call_function->arguments[i].type); //this should have been validated previously + //propagate + if (!_propagate_function_call_sampler_uniform_settings(name, i, u->filter, u->repeat)) { + return NULL; + } + } else if (p_builtin_types.has(varname)) { + //a built-in + if (!_propagate_function_call_sampler_builtin_reference(name, i, varname)) { + return NULL; + } + } else { + //or this comes from an argument, but nothing else can be a sampler + bool found = false; + for (int j = 0; j < base_function->arguments.size(); j++) { + if (base_function->arguments[j].name == varname) { + if (!base_function->arguments[j].tex_argument_connect.has(call_function->name)) { + base_function->arguments.write[j].tex_argument_connect[call_function->name] = Set<int>(); + } + base_function->arguments.write[j].tex_argument_connect[call_function->name].insert(i); + found = true; + break; + } + } + ERR_CONTINUE(!found); + } + } + } else { + break; + } + } + } + } + expr = func; + } + } else { + //an identifier + + _set_tkpos(pos); + + DataType data_type; + IdentifierType ident_type; + int array_size = 0; + StringName struct_name; + + if (p_block && p_block->block_tag != SubClassTag::TAG_GLOBAL) { + int idx = 0; + bool found = false; + + while (builtin_func_defs[idx].name) { + if (builtin_func_defs[idx].tag == p_block->block_tag && builtin_func_defs[idx].name == identifier) { + found = true; + break; + } + idx++; + } + if (!found) { + _set_error("Unknown identifier in expression: " + String(identifier)); + return NULL; + } + } else { + + if (!_find_identifier(p_block, false, p_builtin_types, identifier, &data_type, &ident_type, &is_const, &array_size, &struct_name)) { + _set_error("Unknown identifier in expression: " + String(identifier)); + return NULL; + } + + if (ident_type == IDENTIFIER_FUNCTION) { + _set_error("Can't use function as identifier: " + String(identifier)); + return NULL; + } + } + + Node *index_expression = NULL; + Node *call_expression = NULL; + + if (array_size > 0) { + tk = _get_token(); + + if (tk.type != TK_BRACKET_OPEN && tk.type != TK_PERIOD) { + _set_error("Expected '[' or '.'"); + return NULL; + } + + if (tk.type == TK_PERIOD) { + completion_class = TAG_ARRAY; + p_block->block_tag = SubClassTag::TAG_ARRAY; + call_expression = _parse_and_reduce_expression(p_block, p_builtin_types); + p_block->block_tag = SubClassTag::TAG_GLOBAL; + if (!call_expression) + return NULL; + data_type = call_expression->get_datatype(); + } else { // indexing + + index_expression = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!index_expression) + return NULL; + + if (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT) { + _set_error("Only integer expressions are allowed for indexing"); + return NULL; + } + + if (index_expression->type == Node::TYPE_CONSTANT) { + ConstantNode *cnode = (ConstantNode *)index_expression; + if (cnode) { + if (!cnode->values.empty()) { + int value = cnode->values[0].sint; + if (value < 0 || value >= array_size) { + _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1)); + return NULL; + } + } + } + } + + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return NULL; + } + } + + ArrayNode *arrname = alloc_node<ArrayNode>(); + arrname->name = identifier; + arrname->datatype_cache = data_type; + arrname->struct_name = struct_name; + arrname->index_expression = index_expression; + arrname->call_expression = call_expression; + arrname->is_const = is_const; + expr = arrname; + + } else { + + VariableNode *varname = alloc_node<VariableNode>(); + varname->name = identifier; + varname->datatype_cache = data_type; + varname->is_const = is_const; + varname->struct_name = struct_name; + expr = varname; + } + } + } else if (tk.type == TK_OP_ADD) { + continue; //this one does nothing + } else if (tk.type == TK_OP_SUB || tk.type == TK_OP_NOT || tk.type == TK_OP_BIT_INVERT || tk.type == TK_OP_INCREMENT || tk.type == TK_OP_DECREMENT) { + + Expression e; + e.is_op = true; + + switch (tk.type) { + case TK_OP_SUB: e.op = OP_NEGATE; break; + case TK_OP_NOT: e.op = OP_NOT; break; + case TK_OP_BIT_INVERT: e.op = OP_BIT_INVERT; break; + case TK_OP_INCREMENT: e.op = OP_INCREMENT; break; + case TK_OP_DECREMENT: e.op = OP_DECREMENT; break; + default: ERR_FAIL_V(NULL); + } + + expression.push_back(e); + continue; + } else { + _set_error("Expected expression, found: " + get_token_text(tk)); + return NULL; + //nothing + } + + ERR_FAIL_COND_V(!expr, NULL); + + /* OK now see what's NEXT to the operator.. */ + /* OK now see what's NEXT to the operator.. */ + /* OK now see what's NEXT to the operator.. */ + + while (true) { + TkPos pos2 = _get_tkpos(); + tk = _get_token(); + + if (tk.type == TK_CURSOR) { + //do nothing + } else if (tk.type == TK_IDENTIFIER) { + + } else if (tk.type == TK_PERIOD) { + + DataType dt = expr->get_datatype(); + String st = expr->get_datatype_name(); + + StringName identifier; + if (_get_completable_identifier(p_block, dt == TYPE_STRUCT ? COMPLETION_STRUCT : COMPLETION_INDEX, identifier)) { + if (dt == TYPE_STRUCT) { + completion_struct = st; + } else { + completion_base = dt; + } + } + + if (identifier == StringName()) { + _set_error("Expected identifier as member"); + return NULL; + } + String ident = identifier; + + bool ok = true; + bool repeated = false; + DataType member_type = TYPE_VOID; + StringName member_struct_name = ""; + int array_size = 0; + + Set<char> position_symbols; + Set<char> color_symbols; + Set<char> texture_symbols; + + bool mix_error = false; + + switch (dt) { + case TYPE_STRUCT: { + ok = false; + String member_name = String(ident.ptr()); + if (shader->structs.has(st)) { + StructNode *n = shader->structs[st].shader_struct; + for (List<MemberNode *>::Element *E = n->members.front(); E; E = E->next()) { + if (String(E->get()->name) == member_name) { + member_type = E->get()->datatype; + array_size = E->get()->array_size; + if (member_type == TYPE_STRUCT) { + member_struct_name = E->get()->struct_name; + } + ok = true; + break; + } + } + } + + } break; + case TYPE_BVEC2: + case TYPE_IVEC2: + case TYPE_UVEC2: + case TYPE_VEC2: { + + int l = ident.length(); + if (l == 1) { + member_type = DataType(dt - 1); + } else if (l == 2) { + member_type = dt; + } else if (l == 3) { + member_type = DataType(dt + 1); + } else if (l == 4) { + member_type = DataType(dt + 2); + } else { + ok = false; + break; + } + + const CharType *c = ident.ptr(); + for (int i = 0; i < l; i++) { + + switch (c[i]) { + case 'r': + case 'g': + if (position_symbols.size() > 0 || texture_symbols.size() > 0) { + mix_error = true; + break; + } + if (!color_symbols.has(c[i])) { + color_symbols.insert(c[i]); + } else { + repeated = true; + } + break; + case 'x': + case 'y': + if (color_symbols.size() > 0 || texture_symbols.size() > 0) { + mix_error = true; + break; + } + if (!position_symbols.has(c[i])) { + position_symbols.insert(c[i]); + } else { + repeated = true; + } + break; + case 's': + case 't': + if (color_symbols.size() > 0 || position_symbols.size() > 0) { + mix_error = true; + break; + } + if (!texture_symbols.has(c[i])) { + texture_symbols.insert(c[i]); + } else { + repeated = true; + } + break; + default: + ok = false; + break; + } + } + + } break; + case TYPE_BVEC3: + case TYPE_IVEC3: + case TYPE_UVEC3: + case TYPE_VEC3: { + + int l = ident.length(); + if (l == 1) { + member_type = DataType(dt - 2); + } else if (l == 2) { + member_type = DataType(dt - 1); + } else if (l == 3) { + member_type = dt; + } else if (l == 4) { + member_type = DataType(dt + 1); + } else { + ok = false; + break; + } + + const CharType *c = ident.ptr(); + for (int i = 0; i < l; i++) { + + switch (c[i]) { + case 'r': + case 'g': + case 'b': + if (position_symbols.size() > 0 || texture_symbols.size() > 0) { + mix_error = true; + break; + } + if (!color_symbols.has(c[i])) { + color_symbols.insert(c[i]); + } else { + repeated = true; + } + break; + case 'x': + case 'y': + case 'z': + if (color_symbols.size() > 0 || texture_symbols.size() > 0) { + mix_error = true; + break; + } + if (!position_symbols.has(c[i])) { + position_symbols.insert(c[i]); + } else { + repeated = true; + } + break; + case 's': + case 't': + case 'p': + if (color_symbols.size() > 0 || position_symbols.size() > 0) { + mix_error = true; + break; + } + if (!texture_symbols.has(c[i])) { + texture_symbols.insert(c[i]); + } else { + repeated = true; + } + break; + default: + ok = false; + break; + } + } + + } break; + case TYPE_BVEC4: + case TYPE_IVEC4: + case TYPE_UVEC4: + case TYPE_VEC4: { + + int l = ident.length(); + if (l == 1) { + member_type = DataType(dt - 3); + } else if (l == 2) { + member_type = DataType(dt - 2); + } else if (l == 3) { + member_type = DataType(dt - 1); + } else if (l == 4) { + member_type = dt; + } else { + ok = false; + break; + } + + const CharType *c = ident.ptr(); + for (int i = 0; i < l; i++) { + + switch (c[i]) { + case 'r': + case 'g': + case 'b': + case 'a': + if (position_symbols.size() > 0 || texture_symbols.size() > 0) { + mix_error = true; + break; + } + if (!color_symbols.has(c[i])) { + color_symbols.insert(c[i]); + } else { + repeated = true; + } + break; + case 'x': + case 'y': + case 'z': + case 'w': + if (color_symbols.size() > 0 || texture_symbols.size() > 0) { + mix_error = true; + break; + } + if (!position_symbols.has(c[i])) { + position_symbols.insert(c[i]); + } else { + repeated = true; + } + break; + case 's': + case 't': + case 'p': + case 'q': + if (color_symbols.size() > 0 || position_symbols.size() > 0) { + mix_error = true; + break; + } + if (!texture_symbols.has(c[i])) { + texture_symbols.insert(c[i]); + } else { + repeated = true; + } + break; + default: + ok = false; + break; + } + } + + } break; + + default: { + ok = false; + } + } + + if (mix_error) { + _set_error("Cannot combine symbols from different sets in expression ." + ident); + return NULL; + } + + if (!ok) { + _set_error("Invalid member for " + (dt == TYPE_STRUCT ? st : get_datatype_name(dt)) + " expression: ." + ident); + return NULL; + } + + MemberNode *mn = alloc_node<MemberNode>(); + mn->basetype = dt; + mn->basetype_const = is_const; + mn->datatype = member_type; + mn->base_struct_name = st; + mn->struct_name = member_struct_name; + mn->array_size = array_size; + mn->name = ident; + mn->owner = expr; + mn->has_swizzling_duplicates = repeated; + + if (array_size > 0) { + + tk = _get_token(); + if (tk.type == TK_PERIOD) { + _set_error("Nested array length() is not yet implemented"); + return NULL; + } else if (tk.type == TK_BRACKET_OPEN) { + + Node *index_expression = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!index_expression) + return NULL; + + if (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT) { + _set_error("Only integer expressions are allowed for indexing"); + return NULL; + } + + if (index_expression->type == Node::TYPE_CONSTANT) { + ConstantNode *cnode = (ConstantNode *)index_expression; + if (cnode) { + if (!cnode->values.empty()) { + int value = cnode->values[0].sint; + if (value < 0 || value >= array_size) { + _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1)); + return NULL; + } + } + } + } + + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return NULL; + } + mn->index_expression = index_expression; + + } else { + _set_error("Expected '[' or '.'"); + return NULL; + } + } + + expr = mn; + + //todo + //member (period) has priority over any operator + //creates a subindexing expression in place + + /*} else if (tk.type==TK_BRACKET_OPEN) { + //todo + //subindexing has priority over any operator + //creates a subindexing expression in place + + */ + } else if (tk.type == TK_BRACKET_OPEN) { + + Node *index = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!index) + return NULL; + + if (index->get_datatype() != TYPE_INT && index->get_datatype() != TYPE_UINT) { + _set_error("Only integer datatypes are allowed for indexing"); + return NULL; + } + + DataType member_type = TYPE_VOID; + + switch (expr->get_datatype()) { + case TYPE_BVEC2: + case TYPE_VEC2: + case TYPE_IVEC2: + case TYPE_UVEC2: + case TYPE_MAT2: + if (index->type == Node::TYPE_CONSTANT) { + uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; + if (index_constant >= 2) { + _set_error("Index out of range (0-1)"); + return NULL; + } + } + + switch (expr->get_datatype()) { + case TYPE_BVEC2: member_type = TYPE_BOOL; break; + case TYPE_VEC2: member_type = TYPE_FLOAT; break; + case TYPE_IVEC2: member_type = TYPE_INT; break; + case TYPE_UVEC2: member_type = TYPE_UINT; break; + case TYPE_MAT2: member_type = TYPE_VEC2; break; + default: break; + } + + break; + case TYPE_BVEC3: + case TYPE_VEC3: + case TYPE_IVEC3: + case TYPE_UVEC3: + case TYPE_MAT3: + if (index->type == Node::TYPE_CONSTANT) { + uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; + if (index_constant >= 3) { + _set_error("Index out of range (0-2)"); + return NULL; + } + } + + switch (expr->get_datatype()) { + case TYPE_BVEC3: member_type = TYPE_BOOL; break; + case TYPE_VEC3: member_type = TYPE_FLOAT; break; + case TYPE_IVEC3: member_type = TYPE_INT; break; + case TYPE_UVEC3: member_type = TYPE_UINT; break; + case TYPE_MAT3: member_type = TYPE_VEC3; break; + default: break; + } + break; + case TYPE_BVEC4: + case TYPE_VEC4: + case TYPE_IVEC4: + case TYPE_UVEC4: + case TYPE_MAT4: + if (index->type == Node::TYPE_CONSTANT) { + uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint; + if (index_constant >= 4) { + _set_error("Index out of range (0-3)"); + return NULL; + } + } + + switch (expr->get_datatype()) { + case TYPE_BVEC4: member_type = TYPE_BOOL; break; + case TYPE_VEC4: member_type = TYPE_FLOAT; break; + case TYPE_IVEC4: member_type = TYPE_INT; break; + case TYPE_UVEC4: member_type = TYPE_UINT; break; + case TYPE_MAT4: member_type = TYPE_VEC4; break; + default: break; + } + break; + default: { + _set_error("Object of type '" + (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype())) + "' can't be indexed"); + return NULL; + } + } + + OperatorNode *op = alloc_node<OperatorNode>(); + op->op = OP_INDEX; + op->return_cache = member_type; + op->arguments.push_back(expr); + op->arguments.push_back(index); + expr = op; + + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']' after indexing expression"); + return NULL; + } + + } else if (tk.type == TK_OP_INCREMENT || tk.type == TK_OP_DECREMENT) { + + OperatorNode *op = alloc_node<OperatorNode>(); + op->op = tk.type == TK_OP_DECREMENT ? OP_POST_DECREMENT : OP_POST_INCREMENT; + op->arguments.push_back(expr); + + if (!_validate_operator(op, &op->return_cache)) { + _set_error("Invalid base type for increment/decrement operator"); + return NULL; + } + + if (!_validate_assign(expr, p_builtin_types)) { + _set_error("Invalid use of increment/decrement operator in constant expression."); + return NULL; + } + expr = op; + } else { + + _set_tkpos(pos2); + break; + } + } + + Expression e; + e.is_op = false; + e.node = expr; + expression.push_back(e); + + pos = _get_tkpos(); + tk = _get_token(); + + if (is_token_operator(tk.type)) { + + Expression o; + o.is_op = true; + + switch (tk.type) { + + case TK_OP_EQUAL: o.op = OP_EQUAL; break; + case TK_OP_NOT_EQUAL: o.op = OP_NOT_EQUAL; break; + case TK_OP_LESS: o.op = OP_LESS; break; + case TK_OP_LESS_EQUAL: o.op = OP_LESS_EQUAL; break; + case TK_OP_GREATER: o.op = OP_GREATER; break; + case TK_OP_GREATER_EQUAL: o.op = OP_GREATER_EQUAL; break; + case TK_OP_AND: o.op = OP_AND; break; + case TK_OP_OR: o.op = OP_OR; break; + case TK_OP_ADD: o.op = OP_ADD; break; + case TK_OP_SUB: o.op = OP_SUB; break; + case TK_OP_MUL: o.op = OP_MUL; break; + case TK_OP_DIV: o.op = OP_DIV; break; + case TK_OP_MOD: o.op = OP_MOD; break; + case TK_OP_SHIFT_LEFT: o.op = OP_SHIFT_LEFT; break; + case TK_OP_SHIFT_RIGHT: o.op = OP_SHIFT_RIGHT; break; + case TK_OP_ASSIGN: o.op = OP_ASSIGN; break; + case TK_OP_ASSIGN_ADD: o.op = OP_ASSIGN_ADD; break; + case TK_OP_ASSIGN_SUB: o.op = OP_ASSIGN_SUB; break; + case TK_OP_ASSIGN_MUL: o.op = OP_ASSIGN_MUL; break; + case TK_OP_ASSIGN_DIV: o.op = OP_ASSIGN_DIV; break; + case TK_OP_ASSIGN_MOD: o.op = OP_ASSIGN_MOD; break; + case TK_OP_ASSIGN_SHIFT_LEFT: o.op = OP_ASSIGN_SHIFT_LEFT; break; + case TK_OP_ASSIGN_SHIFT_RIGHT: o.op = OP_ASSIGN_SHIFT_RIGHT; break; + case TK_OP_ASSIGN_BIT_AND: o.op = OP_ASSIGN_BIT_AND; break; + case TK_OP_ASSIGN_BIT_OR: o.op = OP_ASSIGN_BIT_OR; break; + case TK_OP_ASSIGN_BIT_XOR: o.op = OP_ASSIGN_BIT_XOR; break; + case TK_OP_BIT_AND: o.op = OP_BIT_AND; break; + case TK_OP_BIT_OR: o.op = OP_BIT_OR; break; + case TK_OP_BIT_XOR: o.op = OP_BIT_XOR; break; + case TK_QUESTION: o.op = OP_SELECT_IF; break; + case TK_COLON: o.op = OP_SELECT_ELSE; break; + default: { + _set_error("Invalid token for operator: " + get_token_text(tk)); + return NULL; + } + } + + expression.push_back(o); + + } else { + _set_tkpos(pos); //something else, so rollback and end + break; + } + } + + /* Reduce the set set of expressions and place them in an operator tree, respecting precedence */ + + while (expression.size() > 1) { + + int next_op = -1; + int min_priority = 0xFFFFF; + bool is_unary = false; + bool is_ternary = false; + + for (int i = 0; i < expression.size(); i++) { + + if (!expression[i].is_op) { + + continue; + } + + bool unary = false; + bool ternary = false; + + int priority; + switch (expression[i].op) { + case OP_EQUAL: priority = 8; break; + case OP_NOT_EQUAL: priority = 8; break; + case OP_LESS: priority = 7; break; + case OP_LESS_EQUAL: priority = 7; break; + case OP_GREATER: priority = 7; break; + case OP_GREATER_EQUAL: priority = 7; break; + case OP_AND: priority = 12; break; + case OP_OR: priority = 14; break; + case OP_NOT: + priority = 3; + unary = true; + break; + case OP_NEGATE: + priority = 3; + unary = true; + break; + case OP_ADD: priority = 5; break; + case OP_SUB: priority = 5; break; + case OP_MUL: priority = 4; break; + case OP_DIV: priority = 4; break; + case OP_MOD: priority = 4; break; + case OP_SHIFT_LEFT: priority = 6; break; + case OP_SHIFT_RIGHT: priority = 6; break; + case OP_ASSIGN: priority = 16; break; + case OP_ASSIGN_ADD: priority = 16; break; + case OP_ASSIGN_SUB: priority = 16; break; + case OP_ASSIGN_MUL: priority = 16; break; + case OP_ASSIGN_DIV: priority = 16; break; + case OP_ASSIGN_MOD: priority = 16; break; + case OP_ASSIGN_SHIFT_LEFT: priority = 16; break; + case OP_ASSIGN_SHIFT_RIGHT: priority = 16; break; + case OP_ASSIGN_BIT_AND: priority = 16; break; + case OP_ASSIGN_BIT_OR: priority = 16; break; + case OP_ASSIGN_BIT_XOR: priority = 16; break; + case OP_BIT_AND: priority = 9; break; + case OP_BIT_OR: priority = 11; break; + case OP_BIT_XOR: priority = 10; break; + case OP_BIT_INVERT: + priority = 3; + unary = true; + break; + case OP_INCREMENT: + priority = 3; + unary = true; + break; + case OP_DECREMENT: + priority = 3; + unary = true; + break; + case OP_SELECT_IF: + priority = 15; + ternary = true; + break; + case OP_SELECT_ELSE: + priority = 15; + ternary = true; + break; + + default: + ERR_FAIL_V(NULL); //unexpected operator + } + + if (priority < min_priority) { + // < is used for left to right (default) + // <= is used for right to left + next_op = i; + min_priority = priority; + is_unary = unary; + is_ternary = ternary; + } + } + + ERR_FAIL_COND_V(next_op == -1, NULL); + + // OK! create operator.. + // OK! create operator.. + if (is_unary) { + + int expr_pos = next_op; + while (expression[expr_pos].is_op) { + + expr_pos++; + if (expr_pos == expression.size()) { + //can happen.. + _set_error("Unexpected end of expression..."); + return NULL; + } + } + + //consecutively do unary operators + for (int i = expr_pos - 1; i >= next_op; i--) { + + OperatorNode *op = alloc_node<OperatorNode>(); + op->op = expression[i].op; + if ((op->op == OP_INCREMENT || op->op == OP_DECREMENT) && !_validate_assign(expression[i + 1].node, p_builtin_types)) { + + _set_error("Can't use increment/decrement operator in constant expression."); + return NULL; + } + op->arguments.push_back(expression[i + 1].node); + + expression.write[i].is_op = false; + expression.write[i].node = op; + + if (!_validate_operator(op, &op->return_cache)) { + + String at; + for (int j = 0; j < op->arguments.size(); j++) { + if (j > 0) + at += " and "; + at += get_datatype_name(op->arguments[j]->get_datatype()); + } + _set_error("Invalid arguments to unary operator '" + get_operator_text(op->op) + "' :" + at); + return NULL; + } + expression.remove(i + 1); + } + + } else if (is_ternary) { + + if (next_op < 1 || next_op >= (expression.size() - 1)) { + _set_error("Parser bug..."); + ERR_FAIL_V(NULL); + } + + if (next_op + 2 >= expression.size() || !expression[next_op + 2].is_op || expression[next_op + 2].op != OP_SELECT_ELSE) { + _set_error("Missing matching ':' for select operator"); + return NULL; + } + + OperatorNode *op = alloc_node<OperatorNode>(); + op->op = expression[next_op].op; + op->arguments.push_back(expression[next_op - 1].node); + op->arguments.push_back(expression[next_op + 1].node); + op->arguments.push_back(expression[next_op + 3].node); + + expression.write[next_op - 1].is_op = false; + expression.write[next_op - 1].node = op; + if (!_validate_operator(op, &op->return_cache)) { + + String at; + for (int i = 0; i < op->arguments.size(); i++) { + if (i > 0) + at += " and "; + at += get_datatype_name(op->arguments[i]->get_datatype()); + } + _set_error("Invalid argument to ternary ?: operator: " + at); + return NULL; + } + + for (int i = 0; i < 4; i++) { + expression.remove(next_op); + } + + } else { + + if (next_op < 1 || next_op >= (expression.size() - 1)) { + _set_error("Parser bug..."); + ERR_FAIL_V(NULL); + } + + OperatorNode *op = alloc_node<OperatorNode>(); + op->op = expression[next_op].op; + + if (expression[next_op - 1].is_op) { + + _set_error("Parser bug..."); + ERR_FAIL_V(NULL); + } + + if (_is_operator_assign(op->op)) { + + String assign_message; + if (!_validate_assign(expression[next_op - 1].node, p_builtin_types, &assign_message)) { + + _set_error(assign_message); + return NULL; + } + } + + if (expression[next_op + 1].is_op) { + // this is not invalid and can really appear + // but it becomes invalid anyway because no binary op + // can be followed by a unary op in a valid combination, + // due to how precedence works, unaries will always disappear first + + _set_error("Parser bug..."); + } + + op->arguments.push_back(expression[next_op - 1].node); //expression goes as left + op->arguments.push_back(expression[next_op + 1].node); //next expression goes as right + expression.write[next_op - 1].node = op; + + //replace all 3 nodes by this operator and make it an expression + + if (!_validate_operator(op, &op->return_cache)) { + + String at; + for (int i = 0; i < op->arguments.size(); i++) { + if (i > 0) + at += " and "; + if (op->arguments[i]->get_datatype() == TYPE_STRUCT) { + at += op->arguments[i]->get_datatype_name(); + } else { + at += get_datatype_name(op->arguments[i]->get_datatype()); + } + } + _set_error("Invalid arguments to operator '" + get_operator_text(op->op) + "' :" + at); + return NULL; + } + + expression.remove(next_op); + expression.remove(next_op); + } + } + + return expression[0].node; +} + +ShaderLanguage::Node *ShaderLanguage::_reduce_expression(BlockNode *p_block, ShaderLanguage::Node *p_node) { + + if (p_node->type != Node::TYPE_OPERATOR) + return p_node; + + //for now only reduce simple constructors + OperatorNode *op = static_cast<OperatorNode *>(p_node); + + if (op->op == OP_CONSTRUCT) { + + ERR_FAIL_COND_V(op->arguments[0]->type != Node::TYPE_VARIABLE, p_node); + + DataType type = op->get_datatype(); + DataType base = get_scalar_type(type); + int cardinality = get_cardinality(type); + + Vector<ConstantNode::Value> values; + + for (int i = 1; i < op->arguments.size(); i++) { + + op->arguments.write[i] = _reduce_expression(p_block, op->arguments[i]); + if (op->arguments[i]->type == Node::TYPE_CONSTANT) { + ConstantNode *cn = static_cast<ConstantNode *>(op->arguments[i]); + + if (get_scalar_type(cn->datatype) == base) { + for (int j = 0; j < cn->values.size(); j++) { + values.push_back(cn->values[j]); + } + } else if (get_scalar_type(cn->datatype) == cn->datatype) { + + ConstantNode::Value v; + if (!convert_constant(cn, base, &v)) { + return p_node; + } + values.push_back(v); + } else { + return p_node; + } + + } else { + return p_node; + } + } + + if (values.size() == 1) { + if (type >= TYPE_MAT2 && type <= TYPE_MAT4) { + ConstantNode::Value value = values[0]; + ConstantNode::Value zero; + zero.real = 0.0f; + int size = 2 + (type - TYPE_MAT2); + + values.clear(); + for (int i = 0; i < size; i++) { + for (int j = 0; j < size; j++) { + values.push_back(i == j ? value : zero); + } + } + } else { + ConstantNode::Value value = values[0]; + for (int i = 1; i < cardinality; i++) { + values.push_back(value); + } + } + } else if (values.size() != cardinality) { + ERR_PRINT("Failed to reduce expression, values and cardinality mismatch."); + return p_node; + } + + ConstantNode *cn = alloc_node<ConstantNode>(); + cn->datatype = op->get_datatype(); + cn->values = values; + return cn; + } else if (op->op == OP_NEGATE) { + + op->arguments.write[0] = _reduce_expression(p_block, op->arguments[0]); + if (op->arguments[0]->type == Node::TYPE_CONSTANT) { + + ConstantNode *cn = static_cast<ConstantNode *>(op->arguments[0]); + + DataType base = get_scalar_type(cn->datatype); + + Vector<ConstantNode::Value> values; + + for (int i = 0; i < cn->values.size(); i++) { + + ConstantNode::Value nv; + switch (base) { + case TYPE_BOOL: { + nv.boolean = !cn->values[i].boolean; + } break; + case TYPE_INT: { + nv.sint = -cn->values[i].sint; + } break; + case TYPE_UINT: { + // Intentionally wrap the unsigned int value, because GLSL does. + nv.uint = 0 - cn->values[i].uint; + } break; + case TYPE_FLOAT: { + nv.real = -cn->values[i].real; + } break; + default: { + } + } + + values.push_back(nv); + } + + cn->values = values; + return cn; + } + } + + return p_node; +} + +ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types) { + + ShaderLanguage::Node *expr = _parse_expression(p_block, p_builtin_types); + if (!expr) //errored + return NULL; + + expr = _reduce_expression(p_block, expr); + + return expr; +} + +Error ShaderLanguage::_parse_block(BlockNode *p_block, const Map<StringName, BuiltInInfo> &p_builtin_types, bool p_just_one, bool p_can_break, bool p_can_continue) { + + while (true) { + + TkPos pos = _get_tkpos(); + + Token tk = _get_token(); + + if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_SWITCH) { + if (tk.type != TK_CF_CASE && tk.type != TK_CF_DEFAULT && tk.type != TK_CURLY_BRACKET_CLOSE) { + _set_error("Switch may contains only case and default blocks"); + return ERR_PARSE_ERROR; + } + } + + bool is_struct = shader->structs.has(tk.text); + + if (tk.type == TK_CURLY_BRACKET_CLOSE) { //end of block + if (p_just_one) { + _set_error("Unexpected '}'"); + return ERR_PARSE_ERROR; + } + + return OK; + + } else if (tk.type == TK_CONST || is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type) || is_struct) { + String struct_name = ""; + if (is_struct) { + struct_name = tk.text; + } + + bool is_const = false; + + if (tk.type == TK_CONST) { + is_const = true; + tk = _get_token(); + + if (!is_struct) { + is_struct = shader->structs.has(tk.text); // check again. + struct_name = tk.text; + } + } + + DataPrecision precision = PRECISION_DEFAULT; + if (is_token_precision(tk.type)) { + precision = get_token_precision(tk.type); + tk = _get_token(); + + if (!is_struct) { + is_struct = shader->structs.has(tk.text); // check again. + } + if (is_struct && precision != PRECISION_DEFAULT) { + _set_error("Precision modifier cannot be used on structs."); + return ERR_PARSE_ERROR; + } + if (!is_token_nonvoid_datatype(tk.type)) { + _set_error("Expected datatype after precision"); + return ERR_PARSE_ERROR; + } + } + + if (!is_struct) { + if (!is_token_variable_datatype(tk.type)) { + _set_error("Invalid data type for variable (samplers not allowed)"); + return ERR_PARSE_ERROR; + } + } + + DataType type = is_struct ? TYPE_STRUCT : get_token_datatype(tk.type); + + if (_validate_datatype(type) != OK) { + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + Node *vardecl = NULL; + + while (true) { + + if (tk.type != TK_IDENTIFIER) { + _set_error("Expected identifier after type"); + return ERR_PARSE_ERROR; + } + + StringName name = tk.text; + ShaderLanguage::IdentifierType itype; + if (_find_identifier(p_block, true, p_builtin_types, name, (ShaderLanguage::DataType *)0, &itype)) { + if (itype != IDENTIFIER_FUNCTION) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + } + + BlockNode::Variable var; + var.type = type; + var.precision = precision; + var.line = tk_line; + var.array_size = 0; + var.is_const = is_const; + var.struct_name = struct_name; + + tk = _get_token(); + + if (tk.type == TK_BRACKET_OPEN) { + bool unknown_size = false; + + if (RenderingServer::get_singleton()->is_low_end() && is_const) { + _set_error("Local const arrays are supported only on high-end platform!"); + return ERR_PARSE_ERROR; + } + + ArrayDeclarationNode *node = alloc_node<ArrayDeclarationNode>(); + if (is_struct) { + node->struct_name = struct_name; + node->datatype = TYPE_STRUCT; + } else { + node->datatype = type; + } + node->precision = precision; + node->is_const = is_const; + vardecl = (Node *)node; + + ArrayDeclarationNode::Declaration decl; + decl.name = name; + decl.size = 0U; + + tk = _get_token(); + + if (tk.type == TK_BRACKET_CLOSE) { + unknown_size = true; + } else { + + if (tk.type != TK_INT_CONSTANT || ((int)tk.constant) <= 0) { + _set_error("Expected integer constant > 0 or ']'"); + return ERR_PARSE_ERROR; + } + + decl.size = ((uint32_t)tk.constant); + tk = _get_token(); + + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return ERR_PARSE_ERROR; + } + var.array_size = decl.size; + } + + bool full_def = false; + + tk = _get_token(); + if (tk.type == TK_OP_ASSIGN) { + + if (RenderingServer::get_singleton()->is_low_end()) { + _set_error("Array initialization is supported only on high-end platform!"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + if (tk.type != TK_CURLY_BRACKET_OPEN) { + + if (unknown_size) { + _set_error("Expected '{'"); + return ERR_PARSE_ERROR; + } + + full_def = true; + + DataPrecision precision2 = PRECISION_DEFAULT; + if (is_token_precision(tk.type)) { + precision2 = get_token_precision(tk.type); + tk = _get_token(); + if (shader->structs.has(tk.text)) { + _set_error("Precision modifier cannot be used on structs."); + return ERR_PARSE_ERROR; + } + if (!is_token_nonvoid_datatype(tk.type)) { + _set_error("Expected datatype after precision"); + return ERR_PARSE_ERROR; + } + } + + DataType type2; + String struct_name2 = ""; + + if (shader->structs.has(tk.text)) { + type2 = TYPE_STRUCT; + struct_name2 = tk.text; + } else { + if (!is_token_variable_datatype(tk.type)) { + _set_error("Invalid data type for array"); + return ERR_PARSE_ERROR; + } + type2 = get_token_datatype(tk.type); + } + + int array_size2 = 0; + + tk = _get_token(); + if (tk.type == TK_BRACKET_OPEN) { + TkPos pos2 = _get_tkpos(); + tk = _get_token(); + if (tk.type == TK_BRACKET_CLOSE) { + array_size2 = var.array_size; + tk = _get_token(); + } else { + _set_tkpos(pos2); + + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) { + _set_error("Expected single integer constant > 0"); + return ERR_PARSE_ERROR; + } + + ConstantNode *cnode = (ConstantNode *)n; + if (cnode->values.size() == 1) { + array_size2 = cnode->values[0].sint; + if (array_size2 <= 0) { + _set_error("Expected single integer constant > 0"); + return ERR_PARSE_ERROR; + } + } else { + _set_error("Expected single integer constant > 0"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']'"); + return ERR_PARSE_ERROR; + } else { + tk = _get_token(); + } + } + } else { + _set_error("Expected '['"); + return ERR_PARSE_ERROR; + } + + if (precision != precision2 || type != type2 || struct_name != struct_name2 || var.array_size != array_size2) { + String error_str = "Cannot convert from '"; + if (precision2 != PRECISION_DEFAULT) { + error_str += get_precision_name(precision2); + error_str += " "; + } + if (type2 == TYPE_STRUCT) { + error_str += struct_name2; + } else { + error_str += get_datatype_name(type2); + } + error_str += "["; + error_str += itos(array_size2); + error_str += "]'"; + error_str += " to '"; + if (precision != PRECISION_DEFAULT) { + error_str += get_precision_name(precision); + error_str += " "; + } + if (type == TYPE_STRUCT) { + error_str += struct_name; + } else { + error_str += get_datatype_name(type); + } + error_str += "["; + error_str += itos(var.array_size); + error_str += "]'"; + _set_error(error_str); + return ERR_PARSE_ERROR; + } + } + + bool curly = tk.type == TK_CURLY_BRACKET_OPEN; + + if (unknown_size) { + if (!curly) { + _set_error("Expected '{'"); + return ERR_PARSE_ERROR; + } + } else { + if (full_def) { + if (curly) { + _set_error("Expected '('"); + return ERR_PARSE_ERROR; + } + } + } + + if (tk.type == TK_PARENTHESIS_OPEN || curly) { // initialization + while (true) { + + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!n) { + return ERR_PARSE_ERROR; + } + + if (node->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) { + _set_error("Expected constant expression"); + return ERR_PARSE_ERROR; + } + + if (var.type != n->get_datatype() || struct_name != n->get_datatype_name()) { + _set_error("Invalid assignment of '" + (n->get_datatype() == TYPE_STRUCT ? n->get_datatype_name() : get_datatype_name(n->get_datatype())) + "' to '" + (var.type == TYPE_STRUCT ? struct_name : get_datatype_name(var.type)) + "'"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type == TK_COMMA) { + decl.initializer.push_back(n); + continue; + } else if (!curly && tk.type == TK_PARENTHESIS_CLOSE) { + decl.initializer.push_back(n); + break; + } else if (curly && tk.type == TK_CURLY_BRACKET_CLOSE) { + decl.initializer.push_back(n); + break; + } else { + if (curly) + _set_error("Expected '}' or ','"); + else + _set_error("Expected ')' or ','"); + return ERR_PARSE_ERROR; + } + } + if (unknown_size) { + decl.size = decl.initializer.size(); + var.array_size = decl.initializer.size(); + } else if (decl.initializer.size() != var.array_size) { + _set_error("Array size mismatch"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); + } + } else { + if (unknown_size) { + _set_error("Expected array initialization"); + return ERR_PARSE_ERROR; + } + if (is_const) { + _set_error("Expected initialization of constant"); + return ERR_PARSE_ERROR; + } + } + + node->declarations.push_back(decl); + } else if (tk.type == TK_OP_ASSIGN) { + + VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>(); + if (is_struct) { + node->struct_name = struct_name; + node->datatype = TYPE_STRUCT; + } else { + node->datatype = type; + } + node->precision = precision; + node->is_const = is_const; + vardecl = (Node *)node; + + VariableDeclarationNode::Declaration decl; + decl.name = name; + decl.initializer = NULL; + + //variable created with assignment! must parse an expression + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!n) + return ERR_PARSE_ERROR; + if (node->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) { + _set_error("Expected constant expression after '='"); + return ERR_PARSE_ERROR; + } + decl.initializer = n; + + if (var.type == TYPE_STRUCT ? (var.struct_name != n->get_datatype_name()) : (var.type != n->get_datatype())) { + _set_error("Invalid assignment of '" + (n->get_datatype() == TYPE_STRUCT ? n->get_datatype_name() : get_datatype_name(n->get_datatype())) + "' to '" + (var.type == TYPE_STRUCT ? String(var.struct_name) : get_datatype_name(var.type)) + "'"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); + node->declarations.push_back(decl); + } else { + if (is_const) { + _set_error("Expected initialization of constant"); + return ERR_PARSE_ERROR; + } + + VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>(); + if (is_struct) { + node->struct_name = struct_name; + node->datatype = TYPE_STRUCT; + } else { + node->datatype = type; + } + node->precision = precision; + vardecl = (Node *)node; + + VariableDeclarationNode::Declaration decl; + decl.name = name; + decl.initializer = NULL; + node->declarations.push_back(decl); + } + + p_block->statements.push_back(vardecl); + + p_block->variables[name] = var; + + if (tk.type == TK_COMMA) { + tk = _get_token(); + //another variable + } else if (tk.type == TK_SEMICOLON) { + break; + } else { + _set_error("Expected ',' or ';' after variable"); + return ERR_PARSE_ERROR; + } + } + } else if (tk.type == TK_CURLY_BRACKET_OPEN) { + //a sub block, just because.. + BlockNode *block = alloc_node<BlockNode>(); + block->parent_block = p_block; + if (_parse_block(block, p_builtin_types, false, p_can_break, p_can_continue) != OK) { + return ERR_PARSE_ERROR; + } + p_block->statements.push_back(block); + } else if (tk.type == TK_CF_IF) { + //if () {} + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_OPEN) { + _set_error("Expected '(' after if"); + return ERR_PARSE_ERROR; + } + + ControlFlowNode *cf = alloc_node<ControlFlowNode>(); + cf->flow_op = FLOW_OP_IF; + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!n) + return ERR_PARSE_ERROR; + + if (n->get_datatype() != TYPE_BOOL) { + _set_error("Expected boolean expression"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')' after expression"); + return ERR_PARSE_ERROR; + } + + BlockNode *block = alloc_node<BlockNode>(); + block->parent_block = p_block; + cf->expressions.push_back(n); + cf->blocks.push_back(block); + p_block->statements.push_back(cf); + + Error err = _parse_block(block, p_builtin_types, true, p_can_break, p_can_continue); + if (err) + return err; + + pos = _get_tkpos(); + tk = _get_token(); + if (tk.type == TK_CF_ELSE) { + + block = alloc_node<BlockNode>(); + block->parent_block = p_block; + cf->blocks.push_back(block); + err = _parse_block(block, p_builtin_types, true, p_can_break, p_can_continue); + + } else { + _set_tkpos(pos); //rollback + } + } else if (tk.type == TK_CF_SWITCH) { + + if (RenderingServer::get_singleton()->is_low_end()) { + _set_error("\"switch\" operator is supported only on high-end platform!"); + return ERR_PARSE_ERROR; + } + + // switch() {} + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_OPEN) { + _set_error("Expected '(' after switch"); + return ERR_PARSE_ERROR; + } + ControlFlowNode *cf = alloc_node<ControlFlowNode>(); + cf->flow_op = FLOW_OP_SWITCH; + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!n) + return ERR_PARSE_ERROR; + if (n->get_datatype() != TYPE_INT) { + _set_error("Expected integer expression"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')' after expression"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); + if (tk.type != TK_CURLY_BRACKET_OPEN) { + _set_error("Expected '{' after switch statement"); + return ERR_PARSE_ERROR; + } + BlockNode *switch_block = alloc_node<BlockNode>(); + switch_block->block_type = BlockNode::BLOCK_TYPE_SWITCH; + switch_block->parent_block = p_block; + cf->expressions.push_back(n); + cf->blocks.push_back(switch_block); + p_block->statements.push_back(cf); + + int prev_type = TK_CF_CASE; + while (true) { // Go-through multiple cases. + + if (_parse_block(switch_block, p_builtin_types, true, true, false) != OK) { + return ERR_PARSE_ERROR; + } + pos = _get_tkpos(); + tk = _get_token(); + if (tk.type == TK_CF_CASE || tk.type == TK_CF_DEFAULT) { + if (prev_type == TK_CF_DEFAULT) { + if (tk.type == TK_CF_CASE) { + _set_error("Cases must be defined before default case."); + return ERR_PARSE_ERROR; + } else if (prev_type == TK_CF_DEFAULT) { + _set_error("Default case must be defined only once."); + return ERR_PARSE_ERROR; + } + } + prev_type = tk.type; + _set_tkpos(pos); + continue; + } else { + Set<int> constants; + for (int i = 0; i < switch_block->statements.size(); i++) { // Checks for duplicates. + ControlFlowNode *flow = (ControlFlowNode *)switch_block->statements[i]; + if (flow) { + if (flow->flow_op == FLOW_OP_CASE) { + ConstantNode *n2 = static_cast<ConstantNode *>(flow->expressions[0]); + if (!n2) { + return ERR_PARSE_ERROR; + } + if (n2->values.empty()) { + return ERR_PARSE_ERROR; + } + if (constants.has(n2->values[0].sint)) { + _set_error("Duplicated case label: '" + itos(n2->values[0].sint) + "'"); + return ERR_PARSE_ERROR; + } + constants.insert(n2->values[0].sint); + } else if (flow->flow_op == FLOW_OP_DEFAULT) { + continue; + } else { + return ERR_PARSE_ERROR; + } + } else { + return ERR_PARSE_ERROR; + } + } + break; + } + } + + } else if (tk.type == TK_CF_CASE) { + // case x : break; | return; + + if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_CASE) { + _set_tkpos(pos); + return OK; + } + + if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) { + _set_error("case must be placed within switch block"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + int sign = 1; + + if (tk.type == TK_OP_SUB) { + sign = -1; + tk = _get_token(); + } + + if (tk.type != TK_INT_CONSTANT) { + _set_error("Expected integer constant"); + return ERR_PARSE_ERROR; + } + + int constant = (int)tk.constant * sign; + + tk = _get_token(); + + if (tk.type != TK_COLON) { + _set_error("Expected ':'"); + return ERR_PARSE_ERROR; + } + + ControlFlowNode *cf = alloc_node<ControlFlowNode>(); + cf->flow_op = FLOW_OP_CASE; + + ConstantNode *n = alloc_node<ConstantNode>(); + ConstantNode::Value v; + v.sint = constant; + n->values.push_back(v); + n->datatype = TYPE_INT; + + BlockNode *case_block = alloc_node<BlockNode>(); + case_block->block_type = BlockNode::BLOCK_TYPE_CASE; + case_block->parent_block = p_block; + cf->expressions.push_back(n); + cf->blocks.push_back(case_block); + p_block->statements.push_back(cf); + + Error err = _parse_block(case_block, p_builtin_types, false, true, false); + if (err) + return err; + + return OK; + + } else if (tk.type == TK_CF_DEFAULT) { + + if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_CASE) { + _set_tkpos(pos); + return OK; + } + + if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) { + _set_error("default must be placed within switch block"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + if (tk.type != TK_COLON) { + _set_error("Expected ':'"); + return ERR_PARSE_ERROR; + } + + ControlFlowNode *cf = alloc_node<ControlFlowNode>(); + cf->flow_op = FLOW_OP_DEFAULT; + + BlockNode *default_block = alloc_node<BlockNode>(); + default_block->block_type = BlockNode::BLOCK_TYPE_DEFAULT; + default_block->parent_block = p_block; + cf->blocks.push_back(default_block); + p_block->statements.push_back(cf); + + Error err = _parse_block(default_block, p_builtin_types, false, true, false); + if (err) + return err; + + return OK; + + } else if (tk.type == TK_CF_DO || tk.type == TK_CF_WHILE) { + // do {} while() + // while() {} + bool is_do = tk.type == TK_CF_DO; + + BlockNode *do_block = NULL; + if (is_do) { + + do_block = alloc_node<BlockNode>(); + do_block->parent_block = p_block; + + Error err = _parse_block(do_block, p_builtin_types, true, true, true); + if (err) + return err; + + tk = _get_token(); + if (tk.type != TK_CF_WHILE) { + _set_error("Expected while after do"); + return ERR_PARSE_ERROR; + } + } + tk = _get_token(); + + if (tk.type != TK_PARENTHESIS_OPEN) { + _set_error("Expected '(' after while"); + return ERR_PARSE_ERROR; + } + + ControlFlowNode *cf = alloc_node<ControlFlowNode>(); + if (is_do) { + cf->flow_op = FLOW_OP_DO; + } else { + cf->flow_op = FLOW_OP_WHILE; + } + Node *n = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!n) + return ERR_PARSE_ERROR; + + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')' after expression"); + return ERR_PARSE_ERROR; + } + if (!is_do) { + BlockNode *block = alloc_node<BlockNode>(); + block->parent_block = p_block; + cf->expressions.push_back(n); + cf->blocks.push_back(block); + p_block->statements.push_back(cf); + + Error err = _parse_block(block, p_builtin_types, true, true, true); + if (err) + return err; + } else { + + cf->expressions.push_back(n); + cf->blocks.push_back(do_block); + p_block->statements.push_back(cf); + + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';'"); + return ERR_PARSE_ERROR; + } + } + } else if (tk.type == TK_CF_FOR) { + // for() {} + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_OPEN) { + _set_error("Expected '(' after for"); + return ERR_PARSE_ERROR; + } + + ControlFlowNode *cf = alloc_node<ControlFlowNode>(); + cf->flow_op = FLOW_OP_FOR; + + BlockNode *init_block = alloc_node<BlockNode>(); + init_block->parent_block = p_block; + init_block->single_statement = true; + cf->blocks.push_back(init_block); + if (_parse_block(init_block, p_builtin_types, true, false, false) != OK) { + return ERR_PARSE_ERROR; + } + + Node *n = _parse_and_reduce_expression(init_block, p_builtin_types); + if (!n) + return ERR_PARSE_ERROR; + + if (n->get_datatype() != TYPE_BOOL) { + _set_error("Middle expression is expected to be boolean."); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';' after middle expression"); + return ERR_PARSE_ERROR; + } + + cf->expressions.push_back(n); + + n = _parse_and_reduce_expression(init_block, p_builtin_types); + if (!n) + return ERR_PARSE_ERROR; + + cf->expressions.push_back(n); + + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')' after third expression"); + return ERR_PARSE_ERROR; + } + + BlockNode *block = alloc_node<BlockNode>(); + block->parent_block = init_block; + cf->blocks.push_back(block); + p_block->statements.push_back(cf); + + Error err = _parse_block(block, p_builtin_types, true, true, true); + if (err) + return err; + + } else if (tk.type == TK_CF_RETURN) { + + //check return type + BlockNode *b = p_block; + while (b && !b->parent_function) { + b = b->parent_block; + } + + if (!b) { + _set_error("Bug"); + return ERR_BUG; + } + + ControlFlowNode *flow = alloc_node<ControlFlowNode>(); + flow->flow_op = FLOW_OP_RETURN; + + pos = _get_tkpos(); + tk = _get_token(); + if (tk.type == TK_SEMICOLON) { + //all is good + if (b->parent_function->return_type != TYPE_VOID) { + _set_error("Expected return with expression of type '" + get_datatype_name(b->parent_function->return_type) + "'"); + return ERR_PARSE_ERROR; + } + } else { + _set_tkpos(pos); //rollback, wants expression + Node *expr = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!expr) + return ERR_PARSE_ERROR; + + if (b->parent_function->return_type != expr->get_datatype()) { + _set_error("Expected return expression of type '" + get_datatype_name(b->parent_function->return_type) + "'"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';' after return expression"); + return ERR_PARSE_ERROR; + } + + flow->expressions.push_back(expr); + } + + p_block->statements.push_back(flow); + + BlockNode *block = p_block; + while (block) { + if (block->block_type == BlockNode::BLOCK_TYPE_CASE || block->block_type == BlockNode::BLOCK_TYPE_DEFAULT) { + return OK; + } + block = block->parent_block; + } + } else if (tk.type == TK_CF_DISCARD) { + + //check return type + BlockNode *b = p_block; + while (b && !b->parent_function) { + b = b->parent_block; + } + if (!b) { + _set_error("Bug"); + return ERR_BUG; + } + + if (!b->parent_function->can_discard) { + _set_error("Use of 'discard' is not allowed here."); + return ERR_PARSE_ERROR; + } + + ControlFlowNode *flow = alloc_node<ControlFlowNode>(); + flow->flow_op = FLOW_OP_DISCARD; + + pos = _get_tkpos(); + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + //all is good + _set_error("Expected ';' after discard"); + } + + p_block->statements.push_back(flow); + } else if (tk.type == TK_CF_BREAK) { + + if (!p_can_break) { + //all is good + _set_error("Breaking is not allowed here"); + } + + ControlFlowNode *flow = alloc_node<ControlFlowNode>(); + flow->flow_op = FLOW_OP_BREAK; + + pos = _get_tkpos(); + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + //all is good + _set_error("Expected ';' after break"); + } + + p_block->statements.push_back(flow); + + BlockNode *block = p_block; + while (block) { + if (block->block_type == BlockNode::BLOCK_TYPE_CASE || block->block_type == BlockNode::BLOCK_TYPE_DEFAULT) { + return OK; + } + block = block->parent_block; + } + + } else if (tk.type == TK_CF_CONTINUE) { + + if (!p_can_continue) { + //all is good + _set_error("Continuing is not allowed here"); + } + + ControlFlowNode *flow = alloc_node<ControlFlowNode>(); + flow->flow_op = FLOW_OP_CONTINUE; + + pos = _get_tkpos(); + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + //all is good + _set_error("Expected ';' after continue"); + } + + p_block->statements.push_back(flow); + + } else { + + //nothing else, so expression + _set_tkpos(pos); //rollback + Node *expr = _parse_and_reduce_expression(p_block, p_builtin_types); + if (!expr) + return ERR_PARSE_ERROR; + p_block->statements.push_back(expr); + tk = _get_token(); + + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';' after statement"); + return ERR_PARSE_ERROR; + } + } + + if (p_just_one) + break; + } + + return OK; +} + +String ShaderLanguage::_get_shader_type_list(const Set<String> &p_shader_types) const { + + // Return a list of shader types as an human-readable string + String valid_types; + for (const Set<String>::Element *E = p_shader_types.front(); E; E = E->next()) { + if (valid_types != String()) { + valid_types += ", "; + } + + valid_types += "'" + E->get() + "'"; + } + + return valid_types; +} + +String ShaderLanguage::_get_qualifier_str(ArgumentQualifier p_qualifier) const { + switch (p_qualifier) { + case ArgumentQualifier::ARGUMENT_QUALIFIER_IN: + return "in"; + case ArgumentQualifier::ARGUMENT_QUALIFIER_OUT: + return "out"; + case ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT: + return "inout"; + } + return ""; +} + +Error ShaderLanguage::_validate_datatype(DataType p_type) { + if (RenderingServer::get_singleton()->is_low_end()) { + bool invalid_type = false; + + switch (p_type) { + case TYPE_UINT: + case TYPE_UVEC2: + case TYPE_UVEC3: + case TYPE_UVEC4: + case TYPE_ISAMPLER2D: + case TYPE_USAMPLER2D: + case TYPE_ISAMPLER3D: + case TYPE_USAMPLER3D: + case TYPE_USAMPLER2DARRAY: + case TYPE_ISAMPLER2DARRAY: + invalid_type = true; + break; + default: + break; + } + + if (invalid_type) { + _set_error(vformat("\"%s\" type is supported only on high-end platform!", get_datatype_name(p_type))); + return ERR_UNAVAILABLE; + } + } + return OK; +} + +Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types) { + + Token tk = _get_token(); + + if (tk.type != TK_SHADER_TYPE) { + _set_error("Expected 'shader_type' at the beginning of shader. Valid types are: " + _get_shader_type_list(p_shader_types)); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + if (tk.type != TK_IDENTIFIER) { + _set_error("Expected identifier after 'shader_type', indicating type of shader. Valid types are: " + _get_shader_type_list(p_shader_types)); + return ERR_PARSE_ERROR; + } + + String shader_type_identifier; + + shader_type_identifier = tk.text; + + if (!p_shader_types.has(shader_type_identifier)) { + _set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types)); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';' after 'shader_type <type>'."); + } + + tk = _get_token(); + + int texture_uniforms = 0; + int uniforms = 0; + + while (tk.type != TK_EOF) { + + switch (tk.type) { + case TK_RENDER_MODE: { + + while (true) { + + StringName mode; + _get_completable_identifier(NULL, COMPLETION_RENDER_MODE, mode); + + if (mode == StringName()) { + _set_error("Expected identifier for render mode"); + return ERR_PARSE_ERROR; + } + + if (p_render_modes.find(mode) == -1) { + _set_error("Invalid render mode: '" + String(mode) + "'"); + return ERR_PARSE_ERROR; + } + + if (shader->render_modes.find(mode) != -1) { + _set_error("Duplicate render mode: '" + String(mode) + "'"); + return ERR_PARSE_ERROR; + } + + shader->render_modes.push_back(mode); + + tk = _get_token(); + if (tk.type == TK_COMMA) { + //all good, do nothing + } else if (tk.type == TK_SEMICOLON) { + break; //done + } else { + _set_error("Unexpected token: " + get_token_text(tk)); + return ERR_PARSE_ERROR; + } + } + } break; + case TK_STRUCT: { + ShaderNode::Struct st; + DataType type; + + tk = _get_token(); + if (tk.type == TK_IDENTIFIER) { + st.name = tk.text; + tk = _get_token(); + if (tk.type != TK_CURLY_BRACKET_OPEN) { + _set_error("Expected '{'"); + return ERR_PARSE_ERROR; + } + } else { + _set_error("Expected struct identifier!"); + return ERR_PARSE_ERROR; + } + + StructNode *st_node = alloc_node<StructNode>(); + st.shader_struct = st_node; + + int member_count = 0; + Set<String> member_names; + while (true) { // variables list + tk = _get_token(); + if (tk.type == TK_CURLY_BRACKET_CLOSE) { + break; + } + StringName struct_name = ""; + bool struct_dt = false; + bool use_precision = false; + DataPrecision precision = DataPrecision::PRECISION_DEFAULT; + + if (tk.type == TK_STRUCT) { + _set_error("nested structs are not allowed!"); + return ERR_PARSE_ERROR; + } + + if (is_token_precision(tk.type)) { + precision = get_token_precision(tk.type); + use_precision = true; + tk = _get_token(); + } + + if (shader->structs.has(tk.text)) { + struct_name = tk.text; + struct_dt = true; + if (use_precision) { + _set_error("Precision modifier cannot be used on structs."); + return ERR_PARSE_ERROR; + } + } + + if (!is_token_datatype(tk.type) && !struct_dt) { + _set_error("Expected datatype."); + return ERR_PARSE_ERROR; + } else { + type = struct_dt ? TYPE_STRUCT : get_token_datatype(tk.type); + + if (is_sampler_type(type)) { + _set_error("sampler datatype not allowed here"); + return ERR_PARSE_ERROR; + } else if (type == TYPE_VOID) { + _set_error("void datatype not allowed here"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type != TK_IDENTIFIER) { + _set_error("Expected identifier!"); + return ERR_PARSE_ERROR; + } + + MemberNode *member = alloc_node<MemberNode>(); + member->precision = precision; + member->datatype = type; + member->struct_name = struct_name; + member->name = tk.text; + + if (member_names.has(member->name)) { + _set_error("Redefinition of '" + String(member->name) + "'"); + return ERR_PARSE_ERROR; + } + member_names.insert(member->name); + + tk = _get_token(); + if (tk.type == TK_BRACKET_OPEN) { + tk = _get_token(); + if (tk.type == TK_INT_CONSTANT && tk.constant > 0) { + member->array_size = (int)tk.constant; + + tk = _get_token(); + if (tk.type == TK_BRACKET_CLOSE) { + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';'"); + return ERR_PARSE_ERROR; + } + } else { + _set_error("Expected ']'"); + return ERR_PARSE_ERROR; + } + } else { + _set_error("Expected single integer constant > 0"); + return ERR_PARSE_ERROR; + } + } + st_node->members.push_back(member); + + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ']' or ';'"); + return ERR_PARSE_ERROR; + } + member_count++; + } + } + if (member_count == 0) { + _set_error("Empty structs are not allowed!"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';'"); + return ERR_PARSE_ERROR; + } + shader->structs[st.name] = st; + shader->vstructs.push_back(st); // struct's order is important! + + } break; + case TK_UNIFORM: + case TK_VARYING: { + + bool uniform = tk.type == TK_UNIFORM; + DataPrecision precision = PRECISION_DEFAULT; + DataInterpolation interpolation = INTERPOLATION_SMOOTH; + DataType type; + StringName name; + + tk = _get_token(); + if (is_token_interpolation(tk.type)) { + interpolation = get_token_interpolation(tk.type); + tk = _get_token(); + } + + if (is_token_precision(tk.type)) { + precision = get_token_precision(tk.type); + tk = _get_token(); + } + + if (!is_token_datatype(tk.type)) { + _set_error("Expected datatype. "); + return ERR_PARSE_ERROR; + } + + type = get_token_datatype(tk.type); + + if (type == TYPE_VOID) { + _set_error("void datatype not allowed here"); + return ERR_PARSE_ERROR; + } + + if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) { + _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 or array of these types allowed."); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type != TK_IDENTIFIER) { + _set_error("Expected identifier!"); + return ERR_PARSE_ERROR; + } + + name = tk.text; + + if (_find_identifier(NULL, false, Map<StringName, BuiltInInfo>(), name)) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + + if (has_builtin(p_functions, name)) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + + if (uniform) { + + ShaderNode::Uniform uniform2; + + if (is_sampler_type(type)) { + uniform2.texture_order = texture_uniforms++; + uniform2.order = -1; + if (_validate_datatype(type) != OK) { + return ERR_PARSE_ERROR; + } + } else { + uniform2.texture_order = -1; + uniform2.order = uniforms++; + } + uniform2.type = type; + uniform2.precision = precision; + + //todo parse default value + + tk = _get_token(); + + if (tk.type == TK_COLON) { + //hint + do { + tk = _get_token(); + if (tk.type == TK_HINT_WHITE_TEXTURE) { + uniform2.hint = ShaderNode::Uniform::HINT_WHITE; + } else if (tk.type == TK_HINT_BLACK_TEXTURE) { + uniform2.hint = ShaderNode::Uniform::HINT_BLACK; + } else if (tk.type == TK_HINT_NORMAL_TEXTURE) { + uniform2.hint = ShaderNode::Uniform::HINT_NORMAL; + } else if (tk.type == TK_HINT_ROUGHNESS_NORMAL_TEXTURE) { + uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_NORMAL; + } else if (tk.type == TK_HINT_ROUGHNESS_R) { + uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_R; + } else if (tk.type == TK_HINT_ROUGHNESS_G) { + uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_G; + } else if (tk.type == TK_HINT_ROUGHNESS_B) { + uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_B; + } else if (tk.type == TK_HINT_ROUGHNESS_A) { + uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_A; + } else if (tk.type == TK_HINT_ROUGHNESS_GRAY) { + uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_GRAY; + } else if (tk.type == TK_HINT_ANISO_TEXTURE) { + uniform2.hint = ShaderNode::Uniform::HINT_ANISO; + } else if (tk.type == TK_HINT_ALBEDO_TEXTURE) { + uniform2.hint = ShaderNode::Uniform::HINT_ALBEDO; + } else if (tk.type == TK_HINT_BLACK_ALBEDO_TEXTURE) { + uniform2.hint = ShaderNode::Uniform::HINT_BLACK_ALBEDO; + } else if (tk.type == TK_HINT_COLOR) { + if (type != TYPE_VEC4) { + _set_error("Color hint is for vec4 only"); + return ERR_PARSE_ERROR; + } + uniform2.hint = ShaderNode::Uniform::HINT_COLOR; + } else if (tk.type == TK_HINT_RANGE) { + + uniform2.hint = ShaderNode::Uniform::HINT_RANGE; + if (type != TYPE_FLOAT && type != TYPE_INT) { + _set_error("Range hint is for float and int only"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_OPEN) { + _set_error("Expected '(' after hint_range"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + float sign = 1.0; + + if (tk.type == TK_OP_SUB) { + sign = -1.0; + tk = _get_token(); + } + + if (tk.type != TK_REAL_CONSTANT && tk.type != TK_INT_CONSTANT) { + _set_error("Expected integer constant"); + return ERR_PARSE_ERROR; + } + + uniform2.hint_range[0] = tk.constant; + uniform2.hint_range[0] *= sign; + + tk = _get_token(); + + if (tk.type != TK_COMMA) { + _set_error("Expected ',' after integer constant"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + sign = 1.0; + + if (tk.type == TK_OP_SUB) { + sign = -1.0; + tk = _get_token(); + } + + if (tk.type != TK_REAL_CONSTANT && tk.type != TK_INT_CONSTANT) { + _set_error("Expected integer constant after ','"); + return ERR_PARSE_ERROR; + } + + uniform2.hint_range[1] = tk.constant; + uniform2.hint_range[1] *= sign; + + tk = _get_token(); + + if (tk.type == TK_COMMA) { + tk = _get_token(); + + if (tk.type != TK_REAL_CONSTANT && tk.type != TK_INT_CONSTANT) { + _set_error("Expected integer constant after ','"); + return ERR_PARSE_ERROR; + } + + uniform2.hint_range[2] = tk.constant; + tk = _get_token(); + } else { + if (type == TYPE_INT) { + uniform2.hint_range[2] = 1; + } else { + uniform2.hint_range[2] = 0.001; + } + } + + if (tk.type != TK_PARENTHESIS_CLOSE) { + _set_error("Expected ','"); + return ERR_PARSE_ERROR; + } + } else if (tk.type == TK_FILTER_LINEAR) { + uniform2.filter = FILTER_LINEAR; + } else if (tk.type == TK_FILTER_NEAREST) { + uniform2.filter = FILTER_NEAREST; + } else if (tk.type == TK_FILTER_NEAREST_MIPMAP) { + uniform2.filter = FILTER_NEAREST_MIPMAP; + } else if (tk.type == TK_FILTER_LINEAR_MIPMAP) { + uniform2.filter = FILTER_LINEAR_MIPMAP; + } else if (tk.type == TK_FILTER_NEAREST_MIPMAP_ANISO) { + uniform2.filter = FILTER_NEAREST_MIPMAP_ANISO; + } else if (tk.type == TK_FILTER_LINEAR_MIPMAP_ANISO) { + uniform2.filter = FILTER_LINEAR_MIPMAP_ANISO; + } else if (tk.type == TK_REPEAT_DISABLE) { + uniform2.repeat = REPEAT_DISABLE; + } else if (tk.type == TK_REPEAT_ENABLE) { + uniform2.repeat = REPEAT_ENABLE; + } else { + _set_error("Expected valid type hint after ':'."); + } + + if (uniform2.hint != ShaderNode::Uniform::HINT_RANGE && uniform2.hint != ShaderNode::Uniform::HINT_NONE && uniform2.hint != ShaderNode::Uniform::HINT_COLOR && type <= TYPE_MAT4) { + _set_error("This hint is only for sampler types"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + } while (tk.type == TK_COMMA); + } + + if (tk.type == TK_OP_ASSIGN) { + + Node *expr = _parse_and_reduce_expression(NULL, Map<StringName, BuiltInInfo>()); + if (!expr) + return ERR_PARSE_ERROR; + if (expr->type != Node::TYPE_CONSTANT) { + _set_error("Expected constant expression after '='"); + return ERR_PARSE_ERROR; + } + + ConstantNode *cn = static_cast<ConstantNode *>(expr); + + uniform2.default_value.resize(cn->values.size()); + + if (!convert_constant(cn, uniform2.type, uniform2.default_value.ptrw())) { + _set_error("Can't convert constant to " + get_datatype_name(uniform2.type)); + return ERR_PARSE_ERROR; + } + tk = _get_token(); + } + + shader->uniforms[name] = uniform2; + + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';'"); + return ERR_PARSE_ERROR; + } + } else { + + ShaderNode::Varying varying; + varying.type = type; + varying.precision = precision; + varying.interpolation = interpolation; + + tk = _get_token(); + if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) { + _set_error("Expected ';' or '['"); + return ERR_PARSE_ERROR; + } + + if (tk.type == TK_BRACKET_OPEN) { + tk = _get_token(); + if (tk.type == TK_INT_CONSTANT && tk.constant > 0) { + varying.array_size = (int)tk.constant; + + tk = _get_token(); + if (tk.type == TK_BRACKET_CLOSE) { + tk = _get_token(); + if (tk.type != TK_SEMICOLON) { + _set_error("Expected ';'"); + return ERR_PARSE_ERROR; + } + } else { + _set_error("Expected ']'"); + return ERR_PARSE_ERROR; + } + } else { + _set_error("Expected single integer constant > 0"); + return ERR_PARSE_ERROR; + } + } + + shader->varyings[name] = varying; + } + + } break; + default: { + //function or constant variable + + bool is_constant = false; + bool is_struct = false; + StringName struct_name; + DataPrecision precision = PRECISION_DEFAULT; + DataType type; + StringName name; + + if (tk.type == TK_CONST) { + is_constant = true; + tk = _get_token(); + } + + if (is_token_precision(tk.type)) { + precision = get_token_precision(tk.type); + tk = _get_token(); + } + + if (shader->structs.has(tk.text)) { + if (precision != PRECISION_DEFAULT) { + _set_error("Precision modifier cannot be used on structs."); + return ERR_PARSE_ERROR; + } + is_struct = true; + struct_name = tk.text; + } else { + + if (!is_token_datatype(tk.type)) { + _set_error("Expected constant, function, uniform or varying"); + return ERR_PARSE_ERROR; + } + + if (!is_token_variable_datatype(tk.type)) { + _set_error("Invalid data type for constants or function return (samplers not allowed)"); + return ERR_PARSE_ERROR; + } + } + + if (is_struct) { + type = TYPE_STRUCT; + } else { + type = get_token_datatype(tk.type); + } + TkPos prev_pos = _get_tkpos(); + tk = _get_token(); + if (tk.type == TK_BRACKET_OPEN) { + _set_error("Cannot use arrays as return types"); + return ERR_PARSE_ERROR; + } + _set_tkpos(prev_pos); + + _get_completable_identifier(NULL, COMPLETION_MAIN_FUNCTION, name); + + if (name == StringName()) { + _set_error("Expected function name after datatype"); + return ERR_PARSE_ERROR; + } + + if (_find_identifier(NULL, false, Map<StringName, BuiltInInfo>(), name)) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + + if (has_builtin(p_functions, name)) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + if (tk.type != TK_PARENTHESIS_OPEN) { + if (type == TYPE_VOID) { + _set_error("Expected '(' after function identifier"); + return ERR_PARSE_ERROR; + } + + //variable + + while (true) { + ShaderNode::Constant constant; + constant.type = is_struct ? TYPE_STRUCT : type; + constant.type_str = struct_name; + constant.precision = precision; + constant.initializer = NULL; + + if (tk.type == TK_OP_ASSIGN) { + + if (!is_constant) { + _set_error("Expected 'const' keyword before constant definition"); + return ERR_PARSE_ERROR; + } + + //variable created with assignment! must parse an expression + Node *expr = _parse_and_reduce_expression(NULL, Map<StringName, BuiltInInfo>()); + if (!expr) + return ERR_PARSE_ERROR; + if (expr->type == Node::TYPE_OPERATOR && ((OperatorNode *)expr)->op == OP_CALL) { + _set_error("Expected constant expression after '='"); + return ERR_PARSE_ERROR; + } + + constant.initializer = static_cast<ConstantNode *>(expr); + + if (is_struct) { + if (expr->get_datatype_name() != struct_name) { + _set_error("Invalid assignment of '" + (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype())) + "' to '" + struct_name + "'"); + return ERR_PARSE_ERROR; + } + } else if (type != expr->get_datatype()) { + _set_error("Invalid assignment of '" + get_datatype_name(expr->get_datatype()) + "' to '" + get_datatype_name(type) + "'"); + return ERR_PARSE_ERROR; + } + tk = _get_token(); + } else { + _set_error("Expected initialization of constant"); + return ERR_PARSE_ERROR; + } + + shader->constants[name] = constant; + if (tk.type == TK_COMMA) { + tk = _get_token(); + if (tk.type != TK_IDENTIFIER) { + _set_error("Expected identifier after type"); + return ERR_PARSE_ERROR; + } + + name = tk.text; + if (_find_identifier(NULL, false, Map<StringName, BuiltInInfo>(), name)) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + + if (has_builtin(p_functions, name)) { + _set_error("Redefinition of '" + String(name) + "'"); + return ERR_PARSE_ERROR; + } + + tk = _get_token(); + + } else if (tk.type == TK_SEMICOLON) { + break; + } else { + _set_error("Expected ',' or ';' after constant"); + return ERR_PARSE_ERROR; + } + } + + break; + } + + Map<StringName, BuiltInInfo> builtin_types; + if (p_functions.has(name)) { + builtin_types = p_functions[name].built_ins; + } + + if (p_functions.has("global")) { // Adds global variables: 'TIME' + for (Map<StringName, BuiltInInfo>::Element *E = p_functions["global"].built_ins.front(); E; E = E->next()) { + builtin_types.insert(E->key(), E->value()); + } + } + + ShaderNode::Function function; + + function.callable = !p_functions.has(name); + function.name = name; + + FunctionNode *func_node = alloc_node<FunctionNode>(); + + function.function = func_node; + + shader->functions.push_back(function); + + func_node->name = name; + func_node->return_type = type; + func_node->return_struct_name = struct_name; + func_node->return_precision = precision; + + if (p_functions.has(name)) { + func_node->can_discard = p_functions[name].can_discard; + } + + func_node->body = alloc_node<BlockNode>(); + func_node->body->parent_function = func_node; + + tk = _get_token(); + + while (true) { + if (tk.type == TK_PARENTHESIS_CLOSE) { + break; + } + + ArgumentQualifier qualifier = ARGUMENT_QUALIFIER_IN; + + if (tk.type == TK_ARG_IN) { + qualifier = ARGUMENT_QUALIFIER_IN; + tk = _get_token(); + } else if (tk.type == TK_ARG_OUT) { + qualifier = ARGUMENT_QUALIFIER_OUT; + tk = _get_token(); + } else if (tk.type == TK_ARG_INOUT) { + qualifier = ARGUMENT_QUALIFIER_INOUT; + tk = _get_token(); + } + + DataType ptype; + StringName pname; + StringName param_struct_name; + DataPrecision pprecision = PRECISION_DEFAULT; + bool use_precision = false; + + if (is_token_precision(tk.type)) { + pprecision = get_token_precision(tk.type); + tk = _get_token(); + use_precision = true; + } + + is_struct = false; + + if (shader->structs.has(tk.text)) { + is_struct = true; + param_struct_name = tk.text; + if (use_precision) { + _set_error("Precision modifier cannot be used on structs."); + return ERR_PARSE_ERROR; + } + } + + if (!is_struct && !is_token_datatype(tk.type)) { + _set_error("Expected a valid datatype for argument"); + return ERR_PARSE_ERROR; + } + + if (qualifier == ARGUMENT_QUALIFIER_OUT || qualifier == ARGUMENT_QUALIFIER_INOUT) { + if (is_sampler_type(get_token_datatype(tk.type))) { + _set_error("Opaque types cannot be output parameters."); + return ERR_PARSE_ERROR; + } + } + + if (is_struct) { + ptype = TYPE_STRUCT; + } else { + ptype = get_token_datatype(tk.type); + if (_validate_datatype(ptype) != OK) { + return ERR_PARSE_ERROR; + } + if (ptype == TYPE_VOID) { + _set_error("void not allowed in argument"); + return ERR_PARSE_ERROR; + } + } + + tk = _get_token(); + + if (tk.type == TK_BRACKET_OPEN) { + _set_error("Arrays as parameters are not implemented yet"); + return ERR_PARSE_ERROR; + } + if (tk.type != TK_IDENTIFIER) { + _set_error("Expected identifier for argument name"); + return ERR_PARSE_ERROR; + } + + pname = tk.text; + + ShaderLanguage::IdentifierType itype; + if (_find_identifier(func_node->body, false, builtin_types, pname, (ShaderLanguage::DataType *)0, &itype)) { + if (itype != IDENTIFIER_FUNCTION) { + _set_error("Redefinition of '" + String(pname) + "'"); + return ERR_PARSE_ERROR; + } + } + + if (has_builtin(p_functions, pname)) { + _set_error("Redefinition of '" + String(pname) + "'"); + return ERR_PARSE_ERROR; + } + + FunctionNode::Argument arg; + arg.type = ptype; + arg.name = pname; + arg.type_str = param_struct_name; + arg.precision = pprecision; + arg.qualifier = qualifier; + arg.tex_argument_check = false; + arg.tex_builtin_check = false; + arg.tex_argument_filter = FILTER_DEFAULT; + arg.tex_argument_repeat = REPEAT_DEFAULT; + + func_node->arguments.push_back(arg); + + tk = _get_token(); + if (tk.type == TK_BRACKET_OPEN) { + _set_error("Arrays as parameters are not implemented yet"); + return ERR_PARSE_ERROR; + } + + if (tk.type == TK_COMMA) { + tk = _get_token(); + //do none and go on + } else if (tk.type != TK_PARENTHESIS_CLOSE) { + _set_error("Expected ',' or ')' after identifier"); + return ERR_PARSE_ERROR; + } + } + + if (p_functions.has(name)) { + //if one of the core functions, make sure they are of the correct form + if (func_node->arguments.size() > 0) { + _set_error("Function '" + String(name) + "' expects no arguments."); + return ERR_PARSE_ERROR; + } + if (func_node->return_type != TYPE_VOID) { + _set_error("Function '" + String(name) + "' must be of void return type."); + return ERR_PARSE_ERROR; + } + } + + //all good let's parse inside the function! + tk = _get_token(); + if (tk.type != TK_CURLY_BRACKET_OPEN) { + _set_error("Expected '{' to begin function"); + return ERR_PARSE_ERROR; + } + + current_function = name; + + Error err = _parse_block(func_node->body, builtin_types); + if (err) + return err; + + if (func_node->return_type != DataType::TYPE_VOID) { + + BlockNode *block = func_node->body; + if (_find_last_flow_op_in_block(block, FlowOperation::FLOW_OP_RETURN) != OK) { + _set_error("Expected at least one return statement in a non-void function."); + return ERR_PARSE_ERROR; + } + } + current_function = StringName(); + } + } + + tk = _get_token(); + } + + return OK; +} + +bool ShaderLanguage::has_builtin(const Map<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name) { + + if (p_functions.has("vertex")) { + if (p_functions["vertex"].built_ins.has(p_name)) { + return true; + } + } + if (p_functions.has("fragment")) { + if (p_functions["fragment"].built_ins.has(p_name)) { + return true; + } + } + if (p_functions.has("light")) { + if (p_functions["light"].built_ins.has(p_name)) { + return true; + } + } + return false; +} + +Error ShaderLanguage::_find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOperation p_op) { + + bool found = false; + + for (int i = p_flow->blocks.size() - 1; i >= 0; i--) { + if (p_flow->blocks[i]->type == Node::TYPE_BLOCK) { + BlockNode *last_block = (BlockNode *)p_flow->blocks[i]; + if (_find_last_flow_op_in_block(last_block, p_op) == OK) { + found = true; + break; + } + } + } + if (found) { + return OK; + } + return FAILED; +} + +Error ShaderLanguage::_find_last_flow_op_in_block(BlockNode *p_block, FlowOperation p_op) { + + bool found = false; + + for (int i = p_block->statements.size() - 1; i >= 0; i--) { + + if (p_block->statements[i]->type == Node::TYPE_CONTROL_FLOW) { + ControlFlowNode *flow = (ControlFlowNode *)p_block->statements[i]; + if (flow->flow_op == p_op) { + found = true; + break; + } else { + if (_find_last_flow_op_in_op(flow, p_op) == OK) { + found = true; + break; + } + } + } else if (p_block->statements[i]->type == Node::TYPE_BLOCK) { + BlockNode *block = (BlockNode *)p_block->statements[i]; + if (_find_last_flow_op_in_block(block, p_op) == OK) { + found = true; + break; + } + } + } + + if (found) { + return OK; + } + return FAILED; +} + +// skips over whitespace and /* */ and // comments +static int _get_first_ident_pos(const String &p_code) { + + int idx = 0; + +#define GETCHAR(m_idx) (((idx + m_idx) < p_code.length()) ? p_code[idx + m_idx] : CharType(0)) + + while (true) { + if (GETCHAR(0) == '/' && GETCHAR(1) == '/') { + idx += 2; + while (true) { + if (GETCHAR(0) == 0) return 0; + if (GETCHAR(0) == '\n') { + idx++; + break; // loop + } + idx++; + } + } else if (GETCHAR(0) == '/' && GETCHAR(1) == '*') { + idx += 2; + while (true) { + if (GETCHAR(0) == 0) return 0; + if (GETCHAR(0) == '*' && GETCHAR(1) == '/') { + idx += 2; + break; // loop + } + idx++; + } + } else { + switch (GETCHAR(0)) { + case ' ': + case '\t': + case '\r': + case '\n': { + idx++; + } break; // switch + default: + return idx; + } + } + } + +#undef GETCHAR +} + +String ShaderLanguage::get_shader_type(const String &p_code) { + + bool reading_type = false; + + String cur_identifier; + + for (int i = _get_first_ident_pos(p_code); i < p_code.length(); i++) { + + if (p_code[i] == ';') { + break; + + } else if (p_code[i] <= 32) { + if (cur_identifier != String()) { + if (!reading_type) { + if (cur_identifier != "shader_type") { + return String(); + } + + reading_type = true; + cur_identifier = String(); + } else { + return cur_identifier; + } + } + } else { + cur_identifier += String::chr(p_code[i]); + } + } + + if (reading_type) + return cur_identifier; + + return String(); +} + +Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types) { + + clear(); + + code = p_code; + + nodes = NULL; + + shader = alloc_node<ShaderNode>(); + Error err = _parse_shader(p_functions, p_render_modes, p_shader_types); + + if (err != OK) { + return err; + } + return OK; +} + +Error ShaderLanguage::complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint) { + + clear(); + + code = p_code; + + nodes = NULL; + + shader = alloc_node<ShaderNode>(); + _parse_shader(p_functions, p_render_modes, p_shader_types); + + switch (completion_type) { + + case COMPLETION_NONE: { + //do nothing + return OK; + } break; + case COMPLETION_RENDER_MODE: { + for (int i = 0; i < p_render_modes.size(); i++) { + ScriptCodeCompletionOption option(p_render_modes[i], ScriptCodeCompletionOption::KIND_ENUM); + r_options->push_back(option); + } + + return OK; + } break; + case COMPLETION_STRUCT: { + + if (shader->structs.has(completion_struct)) { + StructNode *node = shader->structs[completion_struct].shader_struct; + for (int i = 0; i < node->members.size(); i++) { + ScriptCodeCompletionOption option(node->members[i]->name, ScriptCodeCompletionOption::KIND_MEMBER); + r_options->push_back(option); + } + } + + return OK; + } break; + case COMPLETION_MAIN_FUNCTION: { + + for (const Map<StringName, FunctionInfo>::Element *E = p_functions.front(); E; E = E->next()) { + ScriptCodeCompletionOption option(E->key(), ScriptCodeCompletionOption::KIND_FUNCTION); + r_options->push_back(option); + } + + return OK; + } break; + case COMPLETION_IDENTIFIER: + case COMPLETION_FUNCTION_CALL: { + + bool comp_ident = completion_type == COMPLETION_IDENTIFIER; + Map<String, ScriptCodeCompletionOption::Kind> matches; + StringName skip_function; + BlockNode *block = completion_block; + + if (completion_class == TAG_GLOBAL) { + while (block) { + if (comp_ident) { + for (const Map<StringName, BlockNode::Variable>::Element *E = block->variables.front(); E; E = E->next()) { + + if (E->get().line < completion_line) { + matches.insert(E->key(), ScriptCodeCompletionOption::KIND_VARIABLE); + } + } + } + + if (block->parent_function) { + if (comp_ident) { + for (int i = 0; i < block->parent_function->arguments.size(); i++) { + matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_VARIABLE); + } + } + skip_function = block->parent_function->name; + } + block = block->parent_block; + } + + if (comp_ident) { + if (p_functions.has("global")) { + for (Map<StringName, BuiltInInfo>::Element *E = p_functions["global"].built_ins.front(); E; E = E->next()) { + ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER; + if (E->get().constant) { + kind = ScriptCodeCompletionOption::KIND_CONSTANT; + } + matches.insert(E->key(), kind); + } + } + + if (skip_function != StringName() && p_functions.has(skip_function)) { + for (Map<StringName, BuiltInInfo>::Element *E = p_functions[skip_function].built_ins.front(); E; E = E->next()) { + ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER; + if (E->get().constant) { + kind = ScriptCodeCompletionOption::KIND_CONSTANT; + } + matches.insert(E->key(), kind); + } + } + + for (const Map<StringName, ShaderNode::Varying>::Element *E = shader->varyings.front(); E; E = E->next()) { + matches.insert(E->key(), ScriptCodeCompletionOption::KIND_VARIABLE); + } + for (const Map<StringName, ShaderNode::Uniform>::Element *E = shader->uniforms.front(); E; E = E->next()) { + matches.insert(E->key(), ScriptCodeCompletionOption::KIND_MEMBER); + } + } + + for (int i = 0; i < shader->functions.size(); i++) { + if (!shader->functions[i].callable || shader->functions[i].name == skip_function) + continue; + matches.insert(String(shader->functions[i].name), ScriptCodeCompletionOption::KIND_FUNCTION); + } + + int idx = 0; + bool low_end = RenderingServer::get_singleton()->is_low_end(); + + while (builtin_func_defs[idx].name) { + if (low_end && builtin_func_defs[idx].high_end) { + idx++; + continue; + } + matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION); + idx++; + } + + } else { // sub-class + int idx = 0; + bool low_end = RenderingServer::get_singleton()->is_low_end(); + + while (builtin_func_defs[idx].name) { + if (low_end && builtin_func_defs[idx].high_end) { + idx++; + continue; + } + if (builtin_func_defs[idx].tag == completion_class) { + matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION); + } + idx++; + } + } + + for (Map<String, ScriptCodeCompletionOption::Kind>::Element *E = matches.front(); E; E = E->next()) { + ScriptCodeCompletionOption option(E->key(), E->value()); + if (E->value() == ScriptCodeCompletionOption::KIND_FUNCTION) { + option.insert_text += "("; + } + r_options->push_back(option); + } + + return OK; + } break; + case COMPLETION_CALL_ARGUMENTS: { + + for (int i = 0; i < shader->functions.size(); i++) { + if (!shader->functions[i].callable) + continue; + if (shader->functions[i].name == completion_function) { + + String calltip; + + calltip += get_datatype_name(shader->functions[i].function->return_type); + calltip += " "; + calltip += shader->functions[i].name; + calltip += "("; + + for (int j = 0; j < shader->functions[i].function->arguments.size(); j++) { + + if (j > 0) + calltip += ", "; + else + calltip += " "; + + if (j == completion_argument) { + calltip += CharType(0xFFFF); + } + + if (shader->functions[i].function->arguments[j].qualifier != ArgumentQualifier::ARGUMENT_QUALIFIER_IN) { + if (shader->functions[i].function->arguments[j].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_OUT) { + calltip += "out "; + } else { // ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT + calltip += "inout "; + } + } + + calltip += get_datatype_name(shader->functions[i].function->arguments[j].type); + calltip += " "; + calltip += shader->functions[i].function->arguments[j].name; + + if (j == completion_argument) { + calltip += CharType(0xFFFF); + } + } + + if (shader->functions[i].function->arguments.size()) + calltip += " "; + calltip += ")"; + + r_call_hint = calltip; + return OK; + } + } + + int idx = 0; + + String calltip; + bool low_end = RenderingServer::get_singleton()->is_low_end(); + + while (builtin_func_defs[idx].name) { + + if (low_end && builtin_func_defs[idx].high_end) { + idx++; + continue; + } + + int idx2 = 0; + int out_arg = -1; + while (builtin_func_out_args[idx2].name != nullptr) { + if (builtin_func_out_args[idx2].name == builtin_func_defs[idx].name) { + out_arg = builtin_func_out_args[idx2].argument; + break; + } + idx2++; + } + + if (completion_function == builtin_func_defs[idx].name) { + + if (builtin_func_defs[idx].tag != completion_class) { + idx++; + continue; + } + + if (calltip.length()) + calltip += "\n"; + + calltip += get_datatype_name(builtin_func_defs[idx].rettype); + calltip += " "; + calltip += builtin_func_defs[idx].name; + calltip += "("; + + bool found_arg = false; + for (int i = 0; i < 4; i++) { + + if (builtin_func_defs[idx].args[i] == TYPE_VOID) + break; + + if (i > 0) + calltip += ", "; + else + calltip += " "; + + if (i == completion_argument) { + calltip += CharType(0xFFFF); + } + + if (out_arg >= 0 && i == out_arg) { + calltip += "out "; + } + + calltip += get_datatype_name(builtin_func_defs[idx].args[i]); + + if (i == completion_argument) { + calltip += CharType(0xFFFF); + } + + found_arg = true; + } + + if (found_arg) + calltip += " "; + calltip += ")"; + } + idx++; + } + + r_call_hint = calltip; + + return OK; + + } break; + case COMPLETION_INDEX: { + + const char colv[4] = { 'r', 'g', 'b', 'a' }; + const char coordv[4] = { 'x', 'y', 'z', 'w' }; + const char coordt[4] = { 's', 't', 'p', 'q' }; + + int limit = 0; + + switch (completion_base) { + case TYPE_BVEC2: + case TYPE_IVEC2: + case TYPE_UVEC2: + case TYPE_VEC2: { + limit = 2; + + } break; + case TYPE_BVEC3: + case TYPE_IVEC3: + case TYPE_UVEC3: + case TYPE_VEC3: { + + limit = 3; + + } break; + case TYPE_BVEC4: + case TYPE_IVEC4: + case TYPE_UVEC4: + case TYPE_VEC4: { + + limit = 4; + + } break; + case TYPE_MAT2: limit = 2; break; + case TYPE_MAT3: limit = 3; break; + case TYPE_MAT4: limit = 4; break; + default: { + } + } + + for (int i = 0; i < limit; i++) { + r_options->push_back(ScriptCodeCompletionOption(String::chr(colv[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT)); + r_options->push_back(ScriptCodeCompletionOption(String::chr(coordv[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT)); + r_options->push_back(ScriptCodeCompletionOption(String::chr(coordt[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT)); + } + + } break; + } + + return ERR_PARSE_ERROR; +} + +String ShaderLanguage::get_error_text() { + + return error_str; +} + +int ShaderLanguage::get_error_line() { + + return error_line; +} + +ShaderLanguage::ShaderNode *ShaderLanguage::get_shader() { + + return shader; +} + +ShaderLanguage::ShaderLanguage() { + + nodes = NULL; + completion_class = TAG_GLOBAL; +} + +ShaderLanguage::~ShaderLanguage() { + + clear(); +} |