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Diffstat (limited to 'servers/rendering/shader_language.cpp')
-rw-r--r--servers/rendering/shader_language.cpp35
1 files changed, 26 insertions, 9 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index adbcdedacc..a03ba9a02a 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -7563,17 +7563,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
- tk = _get_token();
+ StringName shader_type_identifier;
+ _get_completable_identifier(nullptr, COMPLETION_SHADER_TYPE, shader_type_identifier);
- if (tk.type != TK_IDENTIFIER) {
+ if (shader_type_identifier == StringName()) {
_set_error("Expected identifier after 'shader_type', indicating type of shader. Valid types are: " + _get_shader_type_list(p_shader_types));
return ERR_PARSE_ERROR;
}
-
- String shader_type_identifier;
-
- shader_type_identifier = tk.text;
-
if (!p_shader_types.has(shader_type_identifier)) {
_set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types));
return ERR_PARSE_ERROR;
@@ -8346,6 +8342,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
} break;
+ case TK_SHADER_TYPE: {
+ _set_error("Shader type is already defined.");
+ return ERR_PARSE_ERROR;
+ } break;
default: {
//function or constant variable
@@ -8774,6 +8774,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
}
+ for (int i = 0; i < shader->functions.size(); i++) {
+ if (!shader->functions[i].callable && shader->functions[i].name == name) {
+ _set_error("Redefinition of '" + String(name) + "'");
+ return ERR_PARSE_ERROR;
+ }
+ }
+
ShaderNode::Function function;
function.callable = !p_functions.has(name);
@@ -9260,6 +9267,13 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
//do nothing
return OK;
} break;
+ case COMPLETION_SHADER_TYPE: {
+ for (const String &shader_type : p_info.shader_types) {
+ ScriptCodeCompletionOption option(shader_type, ScriptCodeCompletionOption::KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
+ return OK;
+ } break;
case COMPLETION_RENDER_MODE: {
for (int i = 0; i < p_info.render_modes.size(); i++) {
const ModeInfo &info = p_info.render_modes[i];
@@ -9275,7 +9289,7 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
if (!found) {
for (int j = 0; j < info.options.size(); j++) {
- ScriptCodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptCodeCompletionOption::KIND_ENUM);
+ ScriptCodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT);
r_options->push_back(option);
}
}
@@ -9283,7 +9297,7 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
const String name = String(info.name);
if (!shader->render_modes.has(name)) {
- ScriptCodeCompletionOption option(name, ScriptCodeCompletionOption::KIND_ENUM);
+ ScriptCodeCompletionOption option(name, ScriptCodeCompletionOption::KIND_PLAIN_TEXT);
r_options->push_back(option);
}
}
@@ -9369,6 +9383,9 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_
}
}
+ for (const KeyValue<StringName, ShaderNode::Constant> &E : shader->constants) {
+ matches.insert(E.key, ScriptCodeCompletionOption::KIND_CONSTANT);
+ }
for (const KeyValue<StringName, ShaderNode::Varying> &E : shader->varyings) {
matches.insert(E.key, ScriptCodeCompletionOption::KIND_VARIABLE);
}