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-rw-r--r--servers/rendering/shader_language.cpp4486
1 files changed, 2727 insertions, 1759 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 53f2d96f52..cab92e6e20 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,24 +29,15 @@
/*************************************************************************/
#include "shader_language.h"
+
#include "core/os/os.h"
#include "core/string/print_string.h"
+#include "core/templates/local_vector.h"
#include "servers/rendering_server.h"
+#include "shader_types.h"
#define HAS_WARNING(flag) (warning_flags & flag)
-static bool _is_text_char(char32_t c) {
- return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
-}
-
-static bool _is_number(char32_t c) {
- return (c >= '0' && c <= '9');
-}
-
-static bool _is_hex(char32_t c) {
- return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
-}
-
String ShaderLanguage::get_operator_text(Operator p_op) {
static const char *op_names[OP_MAX] = { "==",
"!=",
@@ -88,7 +79,8 @@ String ShaderLanguage::get_operator_text(Operator p_op) {
"--",
"()",
"construct",
- "index" };
+ "index",
+ "empty" };
return op_names[p_op];
}
@@ -200,21 +192,23 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
"OUT",
"INOUT",
"RENDER_MODE",
- "HINT_WHITE_TEXTURE",
- "HINT_BLACK_TEXTURE",
+ "SOURCE_COLOR",
+ "HINT_DEFAULT_WHITE_TEXTURE",
+ "HINT_DEFAULT_BLACK_TEXTURE",
+ "HINT_DEFAULT_TRANSPARENT_TEXTURE",
"HINT_NORMAL_TEXTURE",
- "HINT_ANISO_TEXTURE",
- "HINT_ALBEDO_TEXTURE",
- "HINT_BLACK_ALBEDO_TEXTURE",
- "HINT_COLOR",
+ "HINT_ANISOTROPY_TEXTURE",
"HINT_RANGE",
"HINT_INSTANCE_INDEX",
+ "HINT_SCREEN_TEXTURE",
+ "HINT_NORMAL_ROUGHNESS_TEXTURE",
+ "HINT_DEPTH_TEXTURE",
"FILTER_NEAREST",
"FILTER_LINEAR",
"FILTER_NEAREST_MIPMAP",
"FILTER_LINEAR_MIPMAP",
- "FILTER_NEAREST_MIPMAP_ANISO",
- "FILTER_LINEAR_MIPMAP_ANISO",
+ "FILTER_NEAREST_MIPMAP_ANISOTROPIC",
+ "FILTER_LINEAR_MIPMAP_ANISOTROPIC",
"REPEAT_ENABLE",
"REPEAT_DISABLE",
"SHADER_TYPE",
@@ -225,7 +219,7 @@ const char *ShaderLanguage::token_names[TK_MAX] = {
String ShaderLanguage::get_token_text(Token p_token) {
String name = token_names[p_token.type];
- if (p_token.type == TK_INT_CONSTANT || p_token.type == TK_FLOAT_CONSTANT) {
+ if (p_token.is_integer_constant() || p_token.type == TK_FLOAT_CONSTANT) {
name += "(" + rtos(p_token.constant) + ")";
} else if (p_token.type == TK_IDENTIFIER) {
name += "(" + String(p_token.text) + ")";
@@ -247,92 +241,145 @@ ShaderLanguage::Token ShaderLanguage::_make_token(TokenType p_type, const String
return tk;
}
+enum ContextFlag : uint32_t {
+ CF_UNSPECIFIED = 0U,
+ CF_BLOCK = 1U, // "void test() { <x> }"
+ CF_FUNC_DECL_PARAM_SPEC = 2U, // "void test(<x> int param) {}"
+ CF_FUNC_DECL_PARAM_TYPE = 4U, // "void test(<x> param) {}"
+ CF_IF_DECL = 8U, // "if(<x>) {}"
+ CF_BOOLEAN = 16U, // "bool t = <x>;"
+ CF_GLOBAL_SPACE = 32U, // "struct", "const", "void" etc.
+ CF_DATATYPE = 64U, // "<x> value;"
+ CF_UNIFORM_TYPE = 128U, // "uniform <x> myUniform;"
+ CF_VARYING_TYPE = 256U, // "varying <x> myVarying;"
+ CF_PRECISION_MODIFIER = 512U, // "<x> vec4 a = vec4(0.0, 1.0, 2.0, 3.0);"
+ CF_INTERPOLATION_QUALIFIER = 1024U, // "varying <x> vec3 myColor;"
+ CF_UNIFORM_KEYWORD = 2048U, // "uniform"
+ CF_CONST_KEYWORD = 4096U, // "const"
+ CF_UNIFORM_QUALIFIER = 8192U, // "<x> uniform float t;"
+};
+
+const uint32_t KCF_DATATYPE = CF_BLOCK | CF_GLOBAL_SPACE | CF_DATATYPE | CF_FUNC_DECL_PARAM_TYPE | CF_UNIFORM_TYPE;
+const uint32_t KCF_SAMPLER_DATATYPE = CF_FUNC_DECL_PARAM_TYPE | CF_UNIFORM_TYPE;
+
const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = {
- { TK_TRUE, "true" },
- { TK_FALSE, "false" },
- { TK_TYPE_VOID, "void" },
- { TK_TYPE_BOOL, "bool" },
- { TK_TYPE_BVEC2, "bvec2" },
- { TK_TYPE_BVEC3, "bvec3" },
- { TK_TYPE_BVEC4, "bvec4" },
- { TK_TYPE_INT, "int" },
- { TK_TYPE_IVEC2, "ivec2" },
- { TK_TYPE_IVEC3, "ivec3" },
- { TK_TYPE_IVEC4, "ivec4" },
- { TK_TYPE_UINT, "uint" },
- { TK_TYPE_UVEC2, "uvec2" },
- { TK_TYPE_UVEC3, "uvec3" },
- { TK_TYPE_UVEC4, "uvec4" },
- { TK_TYPE_FLOAT, "float" },
- { TK_TYPE_VEC2, "vec2" },
- { TK_TYPE_VEC3, "vec3" },
- { TK_TYPE_VEC4, "vec4" },
- { TK_TYPE_MAT2, "mat2" },
- { TK_TYPE_MAT3, "mat3" },
- { TK_TYPE_MAT4, "mat4" },
- { TK_TYPE_SAMPLER2D, "sampler2D" },
- { TK_TYPE_ISAMPLER2D, "isampler2D" },
- { TK_TYPE_USAMPLER2D, "usampler2D" },
- { TK_TYPE_SAMPLER2DARRAY, "sampler2DArray" },
- { TK_TYPE_ISAMPLER2DARRAY, "isampler2DArray" },
- { TK_TYPE_USAMPLER2DARRAY, "usampler2DArray" },
- { TK_TYPE_SAMPLER3D, "sampler3D" },
- { TK_TYPE_ISAMPLER3D, "isampler3D" },
- { TK_TYPE_USAMPLER3D, "usampler3D" },
- { TK_TYPE_SAMPLERCUBE, "samplerCube" },
- { TK_TYPE_SAMPLERCUBEARRAY, "samplerCubeArray" },
- { TK_INTERPOLATION_FLAT, "flat" },
- { TK_INTERPOLATION_SMOOTH, "smooth" },
- { TK_CONST, "const" },
- { TK_STRUCT, "struct" },
- { TK_PRECISION_LOW, "lowp" },
- { TK_PRECISION_MID, "mediump" },
- { TK_PRECISION_HIGH, "highp" },
- { TK_CF_IF, "if" },
- { TK_CF_ELSE, "else" },
- { TK_CF_FOR, "for" },
- { TK_CF_WHILE, "while" },
- { TK_CF_DO, "do" },
- { TK_CF_SWITCH, "switch" },
- { TK_CF_CASE, "case" },
- { TK_CF_DEFAULT, "default" },
- { TK_CF_BREAK, "break" },
- { TK_CF_CONTINUE, "continue" },
- { TK_CF_RETURN, "return" },
- { TK_CF_DISCARD, "discard" },
- { TK_UNIFORM, "uniform" },
- { TK_INSTANCE, "instance" },
- { TK_GLOBAL, "global" },
- { TK_VARYING, "varying" },
- { TK_ARG_IN, "in" },
- { TK_ARG_OUT, "out" },
- { TK_ARG_INOUT, "inout" },
- { TK_RENDER_MODE, "render_mode" },
- { TK_HINT_WHITE_TEXTURE, "hint_white" },
- { TK_HINT_BLACK_TEXTURE, "hint_black" },
- { TK_HINT_NORMAL_TEXTURE, "hint_normal" },
- { TK_HINT_ROUGHNESS_NORMAL_TEXTURE, "hint_roughness_normal" },
- { TK_HINT_ROUGHNESS_R, "hint_roughness_r" },
- { TK_HINT_ROUGHNESS_G, "hint_roughness_g" },
- { TK_HINT_ROUGHNESS_B, "hint_roughness_b" },
- { TK_HINT_ROUGHNESS_A, "hint_roughness_a" },
- { TK_HINT_ROUGHNESS_GRAY, "hint_roughness_gray" },
- { TK_HINT_ANISO_TEXTURE, "hint_aniso" },
- { TK_HINT_ALBEDO_TEXTURE, "hint_albedo" },
- { TK_HINT_BLACK_ALBEDO_TEXTURE, "hint_black_albedo" },
- { TK_HINT_COLOR, "hint_color" },
- { TK_HINT_RANGE, "hint_range" },
- { TK_HINT_INSTANCE_INDEX, "instance_index" },
- { TK_FILTER_NEAREST, "filter_nearest" },
- { TK_FILTER_LINEAR, "filter_linear" },
- { TK_FILTER_NEAREST_MIPMAP, "filter_nearest_mipmap" },
- { TK_FILTER_LINEAR_MIPMAP, "filter_linear_mipmap" },
- { TK_FILTER_NEAREST_MIPMAP_ANISO, "filter_nearest_mipmap_aniso" },
- { TK_FILTER_LINEAR_MIPMAP_ANISO, "filter_linear_mipmap_aniso" },
- { TK_REPEAT_ENABLE, "repeat_enable" },
- { TK_REPEAT_DISABLE, "repeat_disable" },
- { TK_SHADER_TYPE, "shader_type" },
- { TK_ERROR, nullptr }
+ { TK_TRUE, "true", CF_BLOCK | CF_IF_DECL | CF_BOOLEAN, {}, {} },
+ { TK_FALSE, "false", CF_BLOCK | CF_IF_DECL | CF_BOOLEAN, {}, {} },
+
+ // data types
+
+ { TK_TYPE_VOID, "void", CF_GLOBAL_SPACE, {}, {} },
+ { TK_TYPE_BOOL, "bool", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_BVEC2, "bvec2", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_BVEC3, "bvec3", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_BVEC4, "bvec4", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_INT, "int", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_IVEC2, "ivec2", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_IVEC3, "ivec3", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_IVEC4, "ivec4", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_UINT, "uint", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_UVEC2, "uvec2", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_UVEC3, "uvec3", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_UVEC4, "uvec4", KCF_DATATYPE, {}, {} },
+ { TK_TYPE_FLOAT, "float", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} },
+ { TK_TYPE_VEC2, "vec2", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} },
+ { TK_TYPE_VEC3, "vec3", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} },
+ { TK_TYPE_VEC4, "vec4", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} },
+ { TK_TYPE_MAT2, "mat2", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} },
+ { TK_TYPE_MAT3, "mat3", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} },
+ { TK_TYPE_MAT4, "mat4", KCF_DATATYPE | CF_VARYING_TYPE, {}, {} },
+ { TK_TYPE_SAMPLER2D, "sampler2D", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_ISAMPLER2D, "isampler2D", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_USAMPLER2D, "usampler2D", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_SAMPLER2DARRAY, "sampler2DArray", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_ISAMPLER2DARRAY, "isampler2DArray", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_USAMPLER2DARRAY, "usampler2DArray", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_SAMPLER3D, "sampler3D", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_ISAMPLER3D, "isampler3D", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_USAMPLER3D, "usampler3D", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_SAMPLERCUBE, "samplerCube", KCF_SAMPLER_DATATYPE, {}, {} },
+ { TK_TYPE_SAMPLERCUBEARRAY, "samplerCubeArray", KCF_SAMPLER_DATATYPE, {}, {} },
+
+ // interpolation qualifiers
+
+ { TK_INTERPOLATION_FLAT, "flat", CF_INTERPOLATION_QUALIFIER, {}, {} },
+ { TK_INTERPOLATION_SMOOTH, "smooth", CF_INTERPOLATION_QUALIFIER, {}, {} },
+
+ // precision modifiers
+
+ { TK_PRECISION_LOW, "lowp", CF_BLOCK | CF_PRECISION_MODIFIER, {}, {} },
+ { TK_PRECISION_MID, "mediump", CF_BLOCK | CF_PRECISION_MODIFIER, {}, {} },
+ { TK_PRECISION_HIGH, "highp", CF_BLOCK | CF_PRECISION_MODIFIER, {}, {} },
+
+ // global space keywords
+
+ { TK_UNIFORM, "uniform", CF_GLOBAL_SPACE | CF_UNIFORM_KEYWORD, {}, {} },
+ { TK_UNIFORM_GROUP, "group_uniforms", CF_GLOBAL_SPACE, {}, {} },
+ { TK_VARYING, "varying", CF_GLOBAL_SPACE, { "particles", "sky", "fog" }, {} },
+ { TK_CONST, "const", CF_BLOCK | CF_GLOBAL_SPACE | CF_CONST_KEYWORD, {}, {} },
+ { TK_STRUCT, "struct", CF_GLOBAL_SPACE, {}, {} },
+ { TK_SHADER_TYPE, "shader_type", CF_GLOBAL_SPACE, {}, {} },
+ { TK_RENDER_MODE, "render_mode", CF_GLOBAL_SPACE, {}, {} },
+
+ // uniform qualifiers
+
+ { TK_INSTANCE, "instance", CF_GLOBAL_SPACE | CF_UNIFORM_QUALIFIER, {}, {} },
+ { TK_GLOBAL, "global", CF_GLOBAL_SPACE | CF_UNIFORM_QUALIFIER, {}, {} },
+
+ // block keywords
+
+ { TK_CF_IF, "if", CF_BLOCK, {}, {} },
+ { TK_CF_ELSE, "else", CF_BLOCK, {}, {} },
+ { TK_CF_FOR, "for", CF_BLOCK, {}, {} },
+ { TK_CF_WHILE, "while", CF_BLOCK, {}, {} },
+ { TK_CF_DO, "do", CF_BLOCK, {}, {} },
+ { TK_CF_SWITCH, "switch", CF_BLOCK, {}, {} },
+ { TK_CF_CASE, "case", CF_BLOCK, {}, {} },
+ { TK_CF_DEFAULT, "default", CF_BLOCK, {}, {} },
+ { TK_CF_BREAK, "break", CF_BLOCK, {}, {} },
+ { TK_CF_CONTINUE, "continue", CF_BLOCK, {}, {} },
+ { TK_CF_RETURN, "return", CF_BLOCK, {}, {} },
+ { TK_CF_DISCARD, "discard", CF_BLOCK, { "particles", "sky", "fog" }, { "fragment" } },
+
+ // function specifier keywords
+
+ { TK_ARG_IN, "in", CF_FUNC_DECL_PARAM_SPEC, {}, {} },
+ { TK_ARG_OUT, "out", CF_FUNC_DECL_PARAM_SPEC, {}, {} },
+ { TK_ARG_INOUT, "inout", CF_FUNC_DECL_PARAM_SPEC, {}, {} },
+
+ // hints
+
+ { TK_HINT_SOURCE_COLOR, "source_color", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_RANGE, "hint_range", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_INSTANCE_INDEX, "instance_index", CF_UNSPECIFIED, {}, {} },
+
+ // sampler hints
+
+ { TK_HINT_NORMAL_TEXTURE, "hint_normal", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_DEFAULT_WHITE_TEXTURE, "hint_default_white", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_DEFAULT_BLACK_TEXTURE, "hint_default_black", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_DEFAULT_TRANSPARENT_TEXTURE, "hint_default_transparent", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_ANISOTROPY_TEXTURE, "hint_anisotropy", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_ROUGHNESS_R, "hint_roughness_r", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_ROUGHNESS_G, "hint_roughness_g", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_ROUGHNESS_B, "hint_roughness_b", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_ROUGHNESS_A, "hint_roughness_a", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_ROUGHNESS_NORMAL_TEXTURE, "hint_roughness_normal", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_ROUGHNESS_GRAY, "hint_roughness_gray", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_SCREEN_TEXTURE, "hint_screen_texture", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_NORMAL_ROUGHNESS_TEXTURE, "hint_normal_roughness_texture", CF_UNSPECIFIED, {}, {} },
+ { TK_HINT_DEPTH_TEXTURE, "hint_depth_texture", CF_UNSPECIFIED, {}, {} },
+
+ { TK_FILTER_NEAREST, "filter_nearest", CF_UNSPECIFIED, {}, {} },
+ { TK_FILTER_LINEAR, "filter_linear", CF_UNSPECIFIED, {}, {} },
+ { TK_FILTER_NEAREST_MIPMAP, "filter_nearest_mipmap", CF_UNSPECIFIED, {}, {} },
+ { TK_FILTER_LINEAR_MIPMAP, "filter_linear_mipmap", CF_UNSPECIFIED, {}, {} },
+ { TK_FILTER_NEAREST_MIPMAP_ANISOTROPIC, "filter_nearest_mipmap_anisotropic", CF_UNSPECIFIED, {}, {} },
+ { TK_FILTER_LINEAR_MIPMAP_ANISOTROPIC, "filter_linear_mipmap_anisotropic", CF_UNSPECIFIED, {}, {} },
+ { TK_REPEAT_ENABLE, "repeat_enable", CF_UNSPECIFIED, {}, {} },
+ { TK_REPEAT_DISABLE, "repeat_disable", CF_UNSPECIFIED, {}, {} },
+
+ { TK_ERROR, nullptr, CF_UNSPECIFIED, {}, {} }
};
ShaderLanguage::Token ShaderLanguage::_get_token() {
@@ -474,6 +521,10 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
case ':':
return _make_token(TK_COLON);
case '^':
+ if (GETCHAR(0) == '=') {
+ char_idx++;
+ return _make_token(TK_OP_ASSIGN_BIT_XOR);
+ }
return _make_token(TK_OP_BIT_XOR);
case '~':
return _make_token(TK_OP_BIT_INVERT);
@@ -535,68 +586,153 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_OP_MOD);
} break;
+ case '@': {
+ if (GETCHAR(0) == '@' && GETCHAR(1) == '>') {
+ char_idx += 2;
+
+ LocalVector<char32_t> incp;
+ while (GETCHAR(0) != '\n') {
+ incp.push_back(GETCHAR(0));
+ char_idx++;
+ }
+ incp.push_back(0); // Zero end it.
+ String include_path(incp.ptr());
+ include_positions.write[include_positions.size() - 1].line = tk_line;
+ FilePosition fp;
+ fp.file = include_path;
+ fp.line = 0;
+ tk_line = 0;
+ include_positions.push_back(fp);
+
+ } else if (GETCHAR(0) == '@' && GETCHAR(1) == '<') {
+ if (include_positions.size() == 1) {
+ return _make_token(TK_ERROR, "Invalid include exit hint @@< without matching enter hint.");
+ }
+ char_idx += 2;
+
+ include_positions.resize(include_positions.size() - 1); // Pop back.
+ tk_line = include_positions[include_positions.size() - 1].line; // Restore line.
+
+ } else {
+ return _make_token(TK_ERROR, "Invalid include enter/exit hint token (@@> and @@<)");
+ }
+ } break;
default: {
char_idx--; //go back one, since we have no idea what this is
- if (_is_number(GETCHAR(0)) || (GETCHAR(0) == '.' && _is_number(GETCHAR(1)))) {
+ if (is_digit(GETCHAR(0)) || (GETCHAR(0) == '.' && is_digit(GETCHAR(1)))) {
// parse number
+ bool hexa_found = false;
bool period_found = false;
bool exponent_found = false;
- bool hexa_found = false;
- bool sign_found = false;
bool float_suffix_found = false;
+ bool uint_suffix_found = false;
+ bool end_suffix_found = false;
+
+ enum {
+ CASE_ALL,
+ CASE_HEXA_PERIOD,
+ CASE_EXPONENT,
+ CASE_SIGN_AFTER_EXPONENT,
+ CASE_NONE,
+ CASE_MAX,
+ } lut_case = CASE_ALL;
+
+ static bool suffix_lut[CASE_MAX][127];
+
+ if (!is_const_suffix_lut_initialized) {
+ is_const_suffix_lut_initialized = true;
+
+ for (int i = 0; i < 127; i++) {
+ char t = char(i);
+
+ suffix_lut[CASE_ALL][i] = t == '.' || t == 'x' || t == 'e' || t == 'f' || t == 'u' || t == '-' || t == '+';
+ suffix_lut[CASE_HEXA_PERIOD][i] = t == 'e' || t == 'f';
+ suffix_lut[CASE_EXPONENT][i] = t == 'f' || t == '-' || t == '+';
+ suffix_lut[CASE_SIGN_AFTER_EXPONENT][i] = t == 'f';
+ suffix_lut[CASE_NONE][i] = false;
+ }
+ }
String str;
int i = 0;
+ bool digit_after_exp = false;
while (true) {
- if (GETCHAR(i) == '.') {
- if (period_found || exponent_found || hexa_found || float_suffix_found) {
- return _make_token(TK_ERROR, "Invalid numeric constant");
+ const char32_t symbol = String::char_lowercase(GETCHAR(i));
+ bool error = false;
+
+ if (is_digit(symbol)) {
+ if (exponent_found) {
+ digit_after_exp = true;
}
- period_found = true;
- } else if (GETCHAR(i) == 'x') {
- if (hexa_found || str.length() != 1 || str[0] != '0') {
- return _make_token(TK_ERROR, "Invalid numeric constant");
+ if (end_suffix_found) {
+ error = true;
}
- hexa_found = true;
- } else if (GETCHAR(i) == 'e' && !hexa_found) {
- if (exponent_found || float_suffix_found) {
- return _make_token(TK_ERROR, "Invalid numeric constant");
+ } else {
+ if (symbol < 0x7F && suffix_lut[lut_case][symbol]) {
+ if (symbol == 'x') {
+ hexa_found = true;
+ lut_case = CASE_HEXA_PERIOD;
+ } else if (symbol == '.') {
+ period_found = true;
+ lut_case = CASE_HEXA_PERIOD;
+ } else if (symbol == 'e' && !hexa_found) {
+ exponent_found = true;
+ lut_case = CASE_EXPONENT;
+ } else if (symbol == 'f' && !hexa_found) {
+ if (!period_found && !exponent_found) {
+ error = true;
+ }
+ float_suffix_found = true;
+ end_suffix_found = true;
+ lut_case = CASE_NONE;
+ } else if (symbol == 'u') {
+ uint_suffix_found = true;
+ end_suffix_found = true;
+ lut_case = CASE_NONE;
+ } else if (symbol == '-' || symbol == '+') {
+ if (exponent_found) {
+ lut_case = CASE_SIGN_AFTER_EXPONENT;
+ } else {
+ break;
+ }
+ }
+ } else if (!hexa_found || !is_hex_digit(symbol)) {
+ if (is_ascii_identifier_char(symbol)) {
+ error = true;
+ } else {
+ break;
+ }
}
- exponent_found = true;
- } else if (GETCHAR(i) == 'f' && !hexa_found) {
- if (exponent_found) {
- return _make_token(TK_ERROR, "Invalid numeric constant");
+ }
+
+ if (error) {
+ if (hexa_found) {
+ return _make_token(TK_ERROR, "Invalid (hexadecimal) numeric constant");
}
- float_suffix_found = true;
- } else if (_is_number(GETCHAR(i))) {
- if (float_suffix_found) {
- return _make_token(TK_ERROR, "Invalid numeric constant");
+ if (period_found || exponent_found || float_suffix_found) {
+ return _make_token(TK_ERROR, "Invalid (float) numeric constant");
}
- } else if (hexa_found && _is_hex(GETCHAR(i))) {
- } else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) {
- if (sign_found) {
- return _make_token(TK_ERROR, "Invalid numeric constant");
+ if (uint_suffix_found) {
+ return _make_token(TK_ERROR, "Invalid (unsigned integer) numeric constant");
}
- sign_found = true;
- } else {
- break;
+ return _make_token(TK_ERROR, "Invalid (integer) numeric constant");
}
-
- str += char32_t(GETCHAR(i));
+ str += symbol;
i++;
}
char32_t last_char = str[str.length() - 1];
- if (hexa_found) {
- //integer(hex)
+ if (hexa_found) { // Integer (hex).
if (str.size() > 11 || !str.is_valid_hex_number(true)) { // > 0xFFFFFFFF
return _make_token(TK_ERROR, "Invalid (hexadecimal) numeric constant");
}
- } else if (period_found || exponent_found || float_suffix_found) {
- //floats
+ } else if (period_found || exponent_found || float_suffix_found) { // Float
+ if (exponent_found && (!digit_after_exp || (!is_digit(last_char) && last_char != 'f'))) { // Checks for eg: "2E", "2E-", "2E+" and 0ef, 0e+f, 0.0ef, 0.0e-f (exponent without digit after it).
+ return _make_token(TK_ERROR, "Invalid (float) numeric constant");
+ }
if (period_found) {
if (float_suffix_found) {
//checks for eg "1.f" or "1.99f" notations
@@ -605,7 +741,7 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
}
} else {
//checks for eg. "1." or "1.99" notations
- if (last_char != '.' && !_is_number(last_char)) {
+ if (last_char != '.' && !is_digit(last_char)) {
return _make_token(TK_ERROR, "Invalid (float) numeric constant");
}
}
@@ -617,22 +753,28 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
}
if (float_suffix_found) {
- //strip the suffix
+ // Strip the suffix.
str = str.left(str.length() - 1);
- //compensate reading cursor position
+ // Compensate reading cursor position.
char_idx += 1;
}
if (!str.is_valid_float()) {
return _make_token(TK_ERROR, "Invalid (float) numeric constant");
}
- } else {
- //integers
- if (!_is_number(last_char)) {
- return _make_token(TK_ERROR, "Invalid (integer) numeric constant");
+ } else { // Integer
+ if (uint_suffix_found) {
+ // Strip the suffix.
+ str = str.left(str.length() - 1);
+ // Compensate reading cursor position.
+ char_idx += 1;
}
if (!str.is_valid_int()) {
- return _make_token(TK_ERROR, "Invalid numeric constant");
+ if (uint_suffix_found) {
+ return _make_token(TK_ERROR, "Invalid (unsigned integer) numeric constant");
+ } else {
+ return _make_token(TK_ERROR, "Invalid (integer) numeric constant");
+ }
}
}
@@ -640,6 +782,8 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
Token tk;
if (period_found || exponent_found || float_suffix_found) {
tk.type = TK_FLOAT_CONSTANT;
+ } else if (uint_suffix_found) {
+ tk.type = TK_UINT_CONSTANT;
} else {
tk.type = TK_INT_CONSTANT;
}
@@ -660,11 +804,11 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
return _make_token(TK_PERIOD);
}
- if (_is_text_char(GETCHAR(0))) {
+ if (is_ascii_identifier_char(GETCHAR(0))) {
// parse identifier
String str;
- while (_is_text_char(GETCHAR(0))) {
+ while (is_ascii_identifier_char(GETCHAR(0))) {
str += char32_t(GETCHAR(0));
char_idx++;
}
@@ -700,6 +844,19 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
#undef GETCHAR
}
+bool ShaderLanguage::_lookup_next(Token &r_tk) {
+ TkPos pre_pos = _get_tkpos();
+ int line = pre_pos.tk_line;
+ _get_token();
+ Token tk = _get_token();
+ _set_tkpos(pre_pos);
+ if (tk.line == line) {
+ r_tk = tk;
+ return true;
+ }
+ return false;
+}
+
String ShaderLanguage::token_debug(const String &p_code) {
clear();
@@ -800,6 +957,13 @@ bool ShaderLanguage::is_token_precision(TokenType p_type) {
p_type == TK_PRECISION_HIGH);
}
+bool ShaderLanguage::is_token_arg_qual(TokenType p_type) {
+ return (
+ p_type == TK_ARG_IN ||
+ p_type == TK_ARG_OUT ||
+ p_type == TK_ARG_INOUT);
+}
+
ShaderLanguage::DataPrecision ShaderLanguage::get_token_precision(TokenType p_type) {
if (p_type == TK_PRECISION_LOW) {
return PRECISION_LOWP;
@@ -897,6 +1061,105 @@ String ShaderLanguage::get_datatype_name(DataType p_type) {
return "";
}
+String ShaderLanguage::get_uniform_hint_name(ShaderNode::Uniform::Hint p_hint) {
+ String result;
+ switch (p_hint) {
+ case ShaderNode::Uniform::HINT_RANGE: {
+ result = "hint_range";
+ } break;
+ case ShaderNode::Uniform::HINT_SOURCE_COLOR: {
+ result = "hint_color";
+ } break;
+ case ShaderNode::Uniform::HINT_NORMAL: {
+ result = "hint_normal";
+ } break;
+ case ShaderNode::Uniform::HINT_ROUGHNESS_NORMAL: {
+ result = "hint_roughness_normal";
+ } break;
+ case ShaderNode::Uniform::HINT_ROUGHNESS_R: {
+ result = "hint_roughness_r";
+ } break;
+ case ShaderNode::Uniform::HINT_ROUGHNESS_G: {
+ result = "hint_roughness_g";
+ } break;
+ case ShaderNode::Uniform::HINT_ROUGHNESS_B: {
+ result = "hint_roughness_b";
+ } break;
+ case ShaderNode::Uniform::HINT_ROUGHNESS_A: {
+ result = "hint_roughness_a";
+ } break;
+ case ShaderNode::Uniform::HINT_ROUGHNESS_GRAY: {
+ result = "hint_roughness_gray";
+ } break;
+ case ShaderNode::Uniform::HINT_DEFAULT_BLACK: {
+ result = "hint_default_black";
+ } break;
+ case ShaderNode::Uniform::HINT_DEFAULT_WHITE: {
+ result = "hint_default_white";
+ } break;
+ case ShaderNode::Uniform::HINT_DEFAULT_TRANSPARENT: {
+ result = "hint_default_transparent";
+ } break;
+ case ShaderNode::Uniform::HINT_ANISOTROPY: {
+ result = "hint_anisotropy";
+ } break;
+ case ShaderNode::Uniform::HINT_SCREEN_TEXTURE: {
+ result = "hint_screen_texture";
+ } break;
+ case ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE: {
+ result = "hint_normal_roughness_texture";
+ } break;
+ case ShaderNode::Uniform::HINT_DEPTH_TEXTURE: {
+ result = "hint_depth_texture";
+ } break;
+ default:
+ break;
+ }
+ return result;
+}
+
+String ShaderLanguage::get_texture_filter_name(TextureFilter p_filter) {
+ String result;
+ switch (p_filter) {
+ case FILTER_NEAREST: {
+ result = "filter_nearest";
+ } break;
+ case FILTER_LINEAR: {
+ result = "filter_linear";
+ } break;
+ case FILTER_NEAREST_MIPMAP: {
+ result = "filter_nearest_mipmap";
+ } break;
+ case FILTER_LINEAR_MIPMAP: {
+ result = "filter_linear_mipmap";
+ } break;
+ case FILTER_NEAREST_MIPMAP_ANISOTROPIC: {
+ result = "filter_nearest_mipmap_anisotropic";
+ } break;
+ case FILTER_LINEAR_MIPMAP_ANISOTROPIC: {
+ result = "filter_linear_mipmap_anisotropic";
+ } break;
+ default: {
+ } break;
+ }
+ return result;
+}
+
+String ShaderLanguage::get_texture_repeat_name(TextureRepeat p_repeat) {
+ String result;
+ switch (p_repeat) {
+ case REPEAT_DISABLE: {
+ result = "repeat_disable";
+ } break;
+ case REPEAT_ENABLE: {
+ result = "repeat_enable";
+ } break;
+ default: {
+ } break;
+ }
+ return result;
+}
+
bool ShaderLanguage::is_token_nonvoid_datatype(TokenType p_type) {
return is_token_datatype(p_type) && p_type != TK_TYPE_VOID;
}
@@ -905,16 +1168,22 @@ void ShaderLanguage::clear() {
current_function = StringName();
last_name = StringName();
last_type = IDENTIFIER_MAX;
+ current_uniform_group_name = "";
+ current_uniform_subgroup_name = "";
completion_type = COMPLETION_NONE;
completion_block = nullptr;
completion_function = StringName();
- completion_class = SubClassTag::TAG_GLOBAL;
+ completion_class = TAG_GLOBAL;
completion_struct = StringName();
+ completion_base = TYPE_VOID;
+ completion_base_array = false;
- unknown_varying_usages.clear();
+ include_positions.clear();
+ include_positions.push_back(FilePosition());
#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_GLOBAL_SPACE;
used_constants.clear();
used_varyings.clear();
used_uniforms.clear();
@@ -974,17 +1243,36 @@ void ShaderLanguage::_parse_used_identifier(const StringName &p_identifier, Iden
#endif // DEBUG_ENABLED
bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_reassign, const FunctionInfo &p_function_info, const StringName &p_identifier, DataType *r_data_type, IdentifierType *r_type, bool *r_is_const, int *r_array_size, StringName *r_struct_name, ConstantNode::Value *r_constant_value) {
- if (p_function_info.built_ins.has(p_identifier)) {
- if (r_data_type) {
- *r_data_type = p_function_info.built_ins[p_identifier].type;
- }
- if (r_is_const) {
- *r_is_const = p_function_info.built_ins[p_identifier].constant;
+ if (is_shader_inc) {
+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
+ for (const KeyValue<StringName, FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) {
+ if ((current_function == E.key || E.key == "global") && E.value.built_ins.has(p_identifier)) {
+ if (r_data_type) {
+ *r_data_type = E.value.built_ins[p_identifier].type;
+ }
+ if (r_is_const) {
+ *r_is_const = E.value.built_ins[p_identifier].constant;
+ }
+ if (r_type) {
+ *r_type = IDENTIFIER_BUILTIN_VAR;
+ }
+ return true;
+ }
+ }
}
- if (r_type) {
- *r_type = IDENTIFIER_BUILTIN_VAR;
+ } else {
+ if (p_function_info.built_ins.has(p_identifier)) {
+ if (r_data_type) {
+ *r_data_type = p_function_info.built_ins[p_identifier].type;
+ }
+ if (r_is_const) {
+ *r_is_const = p_function_info.built_ins[p_identifier].constant;
+ }
+ if (r_type) {
+ *r_type = IDENTIFIER_BUILTIN_VAR;
+ }
+ return true;
}
- return true;
}
if (p_function_info.stage_functions.has(p_identifier)) {
@@ -1649,21 +1937,21 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "ivec4", TYPE_IVEC4, { TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec3", TYPE_UVEC3, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec3", TYPE_UVEC3, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "mat2", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "mat3", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
@@ -1677,22 +1965,22 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "int", TYPE_INT, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "int", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "int", TYPE_INT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "int", TYPE_INT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "int", TYPE_INT, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "float", TYPE_FLOAT, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "float", TYPE_FLOAT, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "float", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "float", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "float", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "uint", TYPE_UINT, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uint", TYPE_UINT, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "uint", TYPE_UINT, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uint", TYPE_UINT, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bool", TYPE_BOOL, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bool", TYPE_BOOL, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "bool", TYPE_BOOL, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "bool", TYPE_BOOL, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bool", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
// Conversion vectors.
@@ -1704,57 +1992,57 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "vec2", TYPE_VEC2, { TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "vec2", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "vec2", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "vec2", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "vec2", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "uvec2", TYPE_UVEC2, { TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec2", TYPE_UVEC2, { TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec2", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec2", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "uvec2", TYPE_UVEC2, { TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec2", TYPE_UVEC2, { TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec2", TYPE_UVEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec2", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bvec2", TYPE_BVEC2, { TYPE_BVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bvec2", TYPE_BVEC2, { TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "bvec2", TYPE_BVEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "bvec2", TYPE_BVEC2, { TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bvec2", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "ivec3", TYPE_IVEC3, { TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "ivec3", TYPE_IVEC3, { TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "ivec3", TYPE_IVEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "ivec3", TYPE_IVEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "ivec3", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "vec3", TYPE_VEC3, { TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "vec3", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "vec3", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "vec3", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "vec3", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "uvec3", TYPE_UVEC3, { TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec3", TYPE_UVEC3, { TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec3", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec3", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "uvec3", TYPE_UVEC3, { TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec3", TYPE_UVEC3, { TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec3", TYPE_UVEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec3", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bvec3", TYPE_BVEC3, { TYPE_BVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bvec3", TYPE_BVEC3, { TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "bvec3", TYPE_BVEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "bvec3", TYPE_BVEC3, { TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bvec3", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "ivec4", TYPE_IVEC4, { TYPE_BVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "ivec4", TYPE_IVEC4, { TYPE_IVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "ivec4", TYPE_IVEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "ivec4", TYPE_IVEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "ivec4", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "vec4", TYPE_VEC4, { TYPE_BVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "vec4", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "vec4", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "vec4", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "vec4", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "uvec4", TYPE_UVEC4, { TYPE_BVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_IVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
- { "uvec4", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "uvec4", TYPE_UVEC4, { TYPE_BVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_IVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
+ { "uvec4", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bvec4", TYPE_BVEC4, { TYPE_BVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bvec4", TYPE_BVEC4, { TYPE_IVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
- { "bvec4", TYPE_BVEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, true },
+ { "bvec4", TYPE_BVEC4, { TYPE_UVEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
{ "bvec4", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
// Conversion between matrixes.
@@ -1998,10 +2286,10 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
// modf
- { "modf", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, true },
- { "modf", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, true },
- { "modf", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, true },
- { "modf", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, true },
+ { "modf", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, false },
+ { "modf", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, false },
+ { "modf", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, false },
+ { "modf", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "x", "i" }, TAG_GLOBAL, false },
// min
@@ -2021,13 +2309,13 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
- { "min", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
+ { "min", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
// max
@@ -2047,13 +2335,13 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
- { "max", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
+ { "max", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
// clamp
@@ -2073,13 +2361,13 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "clamp", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_INT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false },
{ "clamp", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_INT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false },
- { "clamp", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true },
- { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true },
- { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true },
- { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true },
- { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true },
- { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true },
- { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, true },
+ { "clamp", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false },
+ { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false },
+ { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false },
+ { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false },
+ { "clamp", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false },
+ { "clamp", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false },
+ { "clamp", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "x", "minVal", "maxVal" }, TAG_GLOBAL, false },
// mix
@@ -2130,31 +2418,31 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
// floatBitsToInt
- { "floatBitsToInt", TYPE_INT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "floatBitsToInt", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "floatBitsToInt", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "floatBitsToInt", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
+ { "floatBitsToInt", TYPE_INT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "floatBitsToInt", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "floatBitsToInt", TYPE_IVEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "floatBitsToInt", TYPE_IVEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
// floatBitsToUint
- { "floatBitsToUint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "floatBitsToUint", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "floatBitsToUint", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "floatBitsToUint", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
+ { "floatBitsToUint", TYPE_UINT, { TYPE_FLOAT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "floatBitsToUint", TYPE_UVEC2, { TYPE_VEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "floatBitsToUint", TYPE_UVEC3, { TYPE_VEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "floatBitsToUint", TYPE_UVEC4, { TYPE_VEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
// intBitsToFloat
- { "intBitsToFloat", TYPE_FLOAT, { TYPE_INT, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "intBitsToFloat", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "intBitsToFloat", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "intBitsToFloat", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
+ { "intBitsToFloat", TYPE_FLOAT, { TYPE_INT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "intBitsToFloat", TYPE_VEC2, { TYPE_IVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "intBitsToFloat", TYPE_VEC3, { TYPE_IVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "intBitsToFloat", TYPE_VEC4, { TYPE_IVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
// uintBitsToFloat
- { "uintBitsToFloat", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "uintBitsToFloat", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "uintBitsToFloat", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
- { "uintBitsToFloat", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, true },
+ { "uintBitsToFloat", TYPE_FLOAT, { TYPE_UINT, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "uintBitsToFloat", TYPE_VEC2, { TYPE_UVEC2, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "uintBitsToFloat", TYPE_VEC3, { TYPE_UVEC3, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
+ { "uintBitsToFloat", TYPE_VEC4, { TYPE_UVEC4, TYPE_VOID }, { "x" }, TAG_GLOBAL, false },
// Built-ins - geometric functions.
// length
@@ -2191,11 +2479,15 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
// reflect
+ { "reflect", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "I", "N" }, TAG_GLOBAL, false },
{ "reflect", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "I", "N" }, TAG_GLOBAL, false },
+ { "reflect", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "I", "N" }, TAG_GLOBAL, false },
// refract
+ { "refract", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "I", "N", "eta" }, TAG_GLOBAL, false },
{ "refract", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "I", "N", "eta" }, TAG_GLOBAL, false },
+ { "refract", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "I", "N", "eta" }, TAG_GLOBAL, false },
// faceforward
@@ -2243,9 +2535,9 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "lessThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "lessThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
- { "lessThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "lessThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "lessThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
+ { "lessThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "lessThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "lessThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
// greaterThan
@@ -2257,9 +2549,9 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "greaterThan", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "greaterThan", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
- { "greaterThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "greaterThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "greaterThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
+ { "greaterThan", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "greaterThan", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "greaterThan", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
// lessThanEqual
@@ -2271,9 +2563,9 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "lessThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "lessThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
- { "lessThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "lessThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "lessThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
+ { "lessThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "lessThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "lessThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
// greaterThanEqual
@@ -2285,9 +2577,9 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "greaterThanEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "greaterThanEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
- { "greaterThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "greaterThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "greaterThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
+ { "greaterThanEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "greaterThanEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "greaterThanEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
// equal
@@ -2299,9 +2591,9 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "equal", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "equal", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
- { "equal", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "equal", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "equal", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
+ { "equal", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "equal", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "equal", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "equal", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "equal", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
@@ -2317,9 +2609,9 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "notEqual", TYPE_BVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "notEqual", TYPE_BVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
- { "notEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "notEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
- { "notEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, true },
+ { "notEqual", TYPE_BVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "notEqual", TYPE_BVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
+ { "notEqual", TYPE_BVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "notEqual", TYPE_BVEC2, { TYPE_BVEC2, TYPE_BVEC2, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
{ "notEqual", TYPE_BVEC3, { TYPE_BVEC3, TYPE_BVEC3, TYPE_VOID }, { "a", "b" }, TAG_GLOBAL, false },
@@ -2346,38 +2638,38 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
// Built-ins: texture functions.
// textureSize
- { "textureSize", TYPE_IVEC2, { TYPE_SAMPLER2D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC2, { TYPE_ISAMPLER2D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC2, { TYPE_USAMPLER2D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER3D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER3D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER3D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC2, { TYPE_SAMPLERCUBE, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
- { "textureSize", TYPE_IVEC2, { TYPE_SAMPLERCUBEARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, true },
+ { "textureSize", TYPE_IVEC2, { TYPE_SAMPLER2D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC2, { TYPE_ISAMPLER2D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC2, { TYPE_USAMPLER2D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER2DARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER3D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER3D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER3D, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC2, { TYPE_SAMPLERCUBE, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
+ { "textureSize", TYPE_IVEC2, { TYPE_SAMPLERCUBEARRAY, TYPE_INT, TYPE_VOID }, { "sampler", "lod" }, TAG_GLOBAL, false },
// texture
{ "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
{ "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
- { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
{ "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
{ "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
- { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
{ "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
{ "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
- { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
{ "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
{ "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
{ "texture", TYPE_VEC4, { TYPE_SAMPLERCUBEARRAY, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
@@ -2385,119 +2677,157 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
// textureProj
- { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, true },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "bias" }, TAG_GLOBAL, false },
// textureLod
{ "textureLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
- { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
+ { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
{ "textureLod", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
- { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
+ { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
{ "textureLod", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
- { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
+ { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
{ "textureLod", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
{ "textureLod", TYPE_VEC4, { TYPE_SAMPLERCUBEARRAY, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
// texelFetch
- { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
+ { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
// textureProjLod
- { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
- { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, true },
+ { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureProjLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
+ { "textureProjLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID }, { "sampler", "coords", "lod" }, TAG_GLOBAL, false },
// textureGrad
- { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
- { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBEARRAY, TYPE_VEC4, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, true },
+ { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBEARRAY, TYPE_VEC4, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+
+ // textureProjGrad
+
+ { "textureProjGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureProjGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureProjGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureProjGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC4, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureProjGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureProjGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureProjGrad", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureProjGrad", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
+ { "textureProjGrad", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords", "dPdx", "dPdy" }, TAG_GLOBAL, false },
// textureGather
- { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, true },
- { "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, true },
+ { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID }, { "sampler", "coords" }, TAG_GLOBAL, false },
+ { "textureGather", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_INT, TYPE_VOID }, { "sampler", "coords", "comp" }, TAG_GLOBAL, false },
+
+ // textureQueryLod
+
+ { "textureQueryLod", TYPE_VEC2, { TYPE_SAMPLER2D, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+ { "textureQueryLod", TYPE_VEC2, { TYPE_ISAMPLER2D, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+ { "textureQueryLod", TYPE_VEC2, { TYPE_USAMPLER2D, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+ { "textureQueryLod", TYPE_VEC2, { TYPE_SAMPLER2DARRAY, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+ { "textureQueryLod", TYPE_VEC2, { TYPE_ISAMPLER2DARRAY, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+ { "textureQueryLod", TYPE_VEC2, { TYPE_USAMPLER2DARRAY, TYPE_VEC2 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+ { "textureQueryLod", TYPE_VEC2, { TYPE_SAMPLER3D, TYPE_VEC3 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+ { "textureQueryLod", TYPE_VEC2, { TYPE_ISAMPLER3D, TYPE_VEC3 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+ { "textureQueryLod", TYPE_VEC2, { TYPE_USAMPLER3D, TYPE_VEC3 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+ { "textureQueryLod", TYPE_VEC2, { TYPE_SAMPLERCUBE, TYPE_VEC3 }, { "sampler", "coords" }, TAG_GLOBAL, true },
+
+ // textureQueryLevels
+
+ { "textureQueryLevels", TYPE_INT, { TYPE_SAMPLER2D }, { "sampler" }, TAG_GLOBAL, true },
+ { "textureQueryLevels", TYPE_INT, { TYPE_ISAMPLER2D }, { "sampler" }, TAG_GLOBAL, true },
+ { "textureQueryLevels", TYPE_INT, { TYPE_USAMPLER2D }, { "sampler" }, TAG_GLOBAL, true },
+ { "textureQueryLevels", TYPE_INT, { TYPE_SAMPLER2DARRAY }, { "sampler" }, TAG_GLOBAL, true },
+ { "textureQueryLevels", TYPE_INT, { TYPE_ISAMPLER2DARRAY }, { "sampler" }, TAG_GLOBAL, true },
+ { "textureQueryLevels", TYPE_INT, { TYPE_USAMPLER2DARRAY }, { "sampler" }, TAG_GLOBAL, true },
+ { "textureQueryLevels", TYPE_INT, { TYPE_SAMPLER3D }, { "sampler" }, TAG_GLOBAL, true },
+ { "textureQueryLevels", TYPE_INT, { TYPE_ISAMPLER3D }, { "sampler" }, TAG_GLOBAL, true },
+ { "textureQueryLevels", TYPE_INT, { TYPE_USAMPLER3D }, { "sampler" }, TAG_GLOBAL, true },
+ { "textureQueryLevels", TYPE_INT, { TYPE_SAMPLERCUBE }, { "sampler" }, TAG_GLOBAL, true },
// dFdx
- { "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
- { "dFdx", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
- { "dFdx", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
- { "dFdx", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
+ { "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
+ { "dFdx", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
+ { "dFdx", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
+ { "dFdx", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
// dFdy
- { "dFdy", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
- { "dFdy", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
- { "dFdy", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
- { "dFdy", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
+ { "dFdy", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
+ { "dFdy", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
+ { "dFdy", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
+ { "dFdy", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
// fwidth
- { "fwidth", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
- { "fwidth", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
- { "fwidth", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
- { "fwidth", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "p" }, TAG_GLOBAL, true },
+ { "fwidth", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
+ { "fwidth", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
+ { "fwidth", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
+ { "fwidth", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID }, { "p" }, TAG_GLOBAL, false },
// Sub-functions.
// array
- { "length", TYPE_INT, { TYPE_VOID }, { "" }, TAG_ARRAY, true },
+ { "length", TYPE_INT, { TYPE_VOID }, { "" }, TAG_ARRAY, false },
// Modern functions.
// fma
@@ -2509,17 +2839,17 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
// Packing/Unpacking functions.
- { "packHalf2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
- { "packUnorm2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
- { "packSnorm2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
- { "packUnorm4x8", TYPE_UINT, { TYPE_VEC4, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
- { "packSnorm4x8", TYPE_UINT, { TYPE_VEC4, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
+ { "packHalf2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
+ { "packUnorm2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
+ { "packSnorm2x16", TYPE_UINT, { TYPE_VEC2, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
+ { "packUnorm4x8", TYPE_UINT, { TYPE_VEC4, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
+ { "packSnorm4x8", TYPE_UINT, { TYPE_VEC4, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
- { "unpackHalf2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
- { "unpackUnorm2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
- { "unpackSnorm2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
- { "unpackUnorm4x8", TYPE_VEC4, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
- { "unpackSnorm4x8", TYPE_VEC4, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, true },
+ { "unpackHalf2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
+ { "unpackUnorm2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
+ { "unpackSnorm2x16", TYPE_VEC2, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
+ { "unpackUnorm4x8", TYPE_VEC4, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
+ { "unpackSnorm4x8", TYPE_VEC4, { TYPE_UINT, TYPE_VOID }, { "v" }, TAG_GLOBAL, false },
// bitfieldExtract
@@ -2654,6 +2984,8 @@ const ShaderLanguage::BuiltinFuncConstArgs ShaderLanguage::builtin_func_const_ar
{ nullptr, 0, 0, 0 }
};
+bool ShaderLanguage::is_const_suffix_lut_initialized = false;
+
bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionInfo &p_function_info, OperatorNode *p_func, DataType *r_ret_type, StringName *r_ret_type_str) {
ERR_FAIL_COND_V(p_func->op != OP_CALL && p_func->op != OP_CONSTRUCT, false);
@@ -2677,13 +3009,13 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
//stage based function
const StageFunctionInfo &sf = p_function_info.stage_functions[name];
if (argcount != sf.arguments.size()) {
- _set_error(vformat("Invalid number of arguments when calling stage function '%s', which expects %d arguments.", String(name), sf.arguments.size()));
+ _set_error(vformat(RTR("Invalid number of arguments when calling stage function '%s', which expects %d arguments."), String(name), sf.arguments.size()));
return false;
}
//validate arguments
for (int i = 0; i < argcount; i++) {
if (args[i] != sf.arguments[i].type) {
- _set_error(vformat("Invalid argument type when calling stage function '%s', type expected is '%s'.", String(name), String(get_datatype_name(sf.arguments[i].type))));
+ _set_error(vformat(RTR("Invalid argument type when calling stage function '%s', type expected is '%s'."), String(name), get_datatype_name(sf.arguments[i].type)));
return false;
}
}
@@ -2759,7 +3091,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
bool error = false;
if (p_func->arguments[arg]->type == Node::TYPE_VARIABLE) {
- const VariableNode *vn = (VariableNode *)p_func->arguments[arg];
+ const VariableNode *vn = static_cast<VariableNode *>(p_func->arguments[arg]);
bool is_const = false;
ConstantNode::Value value;
@@ -2771,7 +3103,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
} else {
if (p_func->arguments[arg]->type == Node::TYPE_CONSTANT) {
- ConstantNode *cn = (ConstantNode *)p_func->arguments[arg];
+ const ConstantNode *cn = static_cast<ConstantNode *>(p_func->arguments[arg]);
if (cn->get_datatype() == TYPE_INT && cn->values.size() == 1) {
int value = cn->values[0].sint;
@@ -2787,7 +3119,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
}
if (error) {
- _set_error(vformat("Expected integer constant within %s..%s range.", min, max));
+ _set_error(vformat(RTR("Expected integer constant within [%d..%d] range."), min, max));
return false;
}
}
@@ -2806,7 +3138,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (arg_idx < argcount) {
if (p_func->arguments[arg_idx + 1]->type != Node::TYPE_VARIABLE && p_func->arguments[arg_idx + 1]->type != Node::TYPE_MEMBER && p_func->arguments[arg_idx + 1]->type != Node::TYPE_ARRAY) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
+ _set_error(vformat(RTR("Argument %d of function '%s' is not a variable, array, or member."), arg_idx + 1, String(name)));
return false;
}
@@ -2830,7 +3162,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
fail = true;
} else {
if (shader->varyings.has(varname)) {
- _set_error(vformat("Varyings cannot be passed for '%s' parameter!", "out"));
+ _set_error(vformat(RTR("Varyings cannot be passed for the '%s' parameter."), "out"));
return false;
}
if (p_function_info.built_ins.has(varname)) {
@@ -2843,7 +3175,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
}
if (fail) {
- _set_error(vformat("Constant value cannot be passed for '%s' parameter!", "out"));
+ _set_error(vformat(RTR("A constant value cannot be passed for the '%s' parameter."), "out"));
return false;
}
@@ -2856,7 +3188,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
n = static_cast<const MemberNode *>(n)->owner;
}
if (n->type != Node::TYPE_VARIABLE && n->type != Node::TYPE_ARRAY) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' is not a variable, array or member.");
+ _set_error(vformat(RTR("Argument %d of function '%s' is not a variable, array, or member."), arg_idx + 1, String(name)));
return false;
}
if (n->type == Node::TYPE_VARIABLE) {
@@ -2886,7 +3218,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (!valid) {
- _set_error("Argument " + itos(arg_idx + 1) + " of function '" + String(name) + "' can only take a local variable, array or member.");
+ _set_error(vformat(RTR("Argument %d of function '%s' can only take a local variable, array, or member."), arg_idx + 1, String(name)));
return false;
}
}
@@ -2933,16 +3265,15 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
arglist += get_datatype_name(builtin_func_defs[builtin_idx].args[i]);
}
- String err = "Built-in function \"" + String(name) + "(" + arglist + ")\" is supported only on high-end platform!";
- _set_error(err);
+ _set_error(vformat(RTR("Built-in function \"%s(%s)\" is only supported on high-end platforms."), String(name), arglist));
return false;
}
if (failed_builtin) {
- String err = "Invalid arguments for built-in function: " + String(name) + "(";
+ String arg_list;
for (int i = 0; i < argcount; i++) {
if (i > 0) {
- err += ",";
+ arg_list += ",";
}
String arg_name;
@@ -2956,10 +3287,9 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
arg_name += itos(args3[i]);
arg_name += "]";
}
- err += arg_name;
+ arg_list += arg_name;
}
- err += ")";
- _set_error(err);
+ _set_error(vformat(RTR("Invalid arguments for the built-in function: \"%s(%s)\"."), String(name), arg_list));
return false;
}
@@ -2976,7 +3306,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (name == exclude_function) {
- _set_error("Recursion is not allowed");
+ _set_error(RTR("Recursion is not allowed."));
return false;
}
@@ -2989,12 +3319,12 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (!shader->functions[i].callable) {
- _set_error("Function '" + String(name) + " can't be called from source code.");
+ _set_error(vformat(RTR("Function '%s' can't be called from source code."), String(name)));
return false;
}
FunctionNode *pfunc = shader->functions[i].function;
- if (arg_list == "") {
+ if (arg_list.is_empty()) {
for (int j = 0; j < pfunc->arguments.size(); j++) {
if (j > 0) {
arg_list += ", ";
@@ -3048,7 +3378,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
arg_name += "]";
}
- _set_error(vformat("Invalid argument for \"%s(%s)\" function: argument %s should be %s but is %s.", String(name), arg_list, j + 1, func_arg_name, arg_name));
+ _set_error(vformat(RTR("Invalid argument for \"%s(%s)\" function: argument %d should be %s but is %s."), String(name), arg_list, j + 1, func_arg_name, arg_name));
fail = true;
break;
}
@@ -3085,9 +3415,9 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI
}
if (last_arg_count > args.size()) {
- _set_error(vformat("Too few arguments for \"%s(%s)\" call. Expected at least %s but received %s.", String(name), arg_list, last_arg_count, args.size()));
+ _set_error(vformat(RTR("Too few arguments for \"%s(%s)\" call. Expected at least %d but received %d."), String(name), arg_list, last_arg_count, args.size()));
} else if (last_arg_count < args.size()) {
- _set_error(vformat("Too many arguments for \"%s(%s)\" call. Expected at most %s but received %s.", String(name), arg_list, last_arg_count, args.size()));
+ _set_error(vformat(RTR("Too many arguments for \"%s(%s)\" call. Expected at most %d but received %d."), String(name), arg_list, last_arg_count, args.size()));
}
return false;
@@ -3125,7 +3455,7 @@ bool ShaderLanguage::_compare_datatypes(DataType p_datatype_a, String p_datatype
type_name2 += "]";
}
- _set_error("Invalid assignment of '" + type_name2 + "' to '" + type_name + "'");
+ _set_error(vformat(RTR("Invalid assignment of '%s' to '%s'."), type_name2, type_name));
}
return result;
}
@@ -3170,7 +3500,7 @@ bool ShaderLanguage::_parse_function_arguments(BlockNode *p_block, const Functio
return true;
} else if (tk.type != TK_COMMA) {
// something is broken
- _set_error("Expected ',' or ')' after argument");
+ _set_error(RTR("Expected ',' or ')' after argument."));
return false;
}
}
@@ -3230,6 +3560,10 @@ bool ShaderLanguage::is_token_operator_assign(TokenType p_type) {
p_type == TK_OP_ASSIGN_BIT_XOR);
}
+bool ShaderLanguage::is_token_hint(TokenType p_type) {
+ return int(p_type) > int(TK_RENDER_MODE) && int(p_type) < int(TK_SHADER_TYPE);
+}
+
bool ShaderLanguage::convert_constant(ConstantNode *p_constant, DataType p_to_type, ConstantNode::Value *p_value) {
if (p_constant->datatype == p_to_type) {
if (p_value) {
@@ -3295,17 +3629,7 @@ bool ShaderLanguage::is_float_type(DataType p_type) {
}
}
bool ShaderLanguage::is_sampler_type(DataType p_type) {
- return p_type == TYPE_SAMPLER2D ||
- p_type == TYPE_ISAMPLER2D ||
- p_type == TYPE_USAMPLER2D ||
- p_type == TYPE_SAMPLER2DARRAY ||
- p_type == TYPE_ISAMPLER2DARRAY ||
- p_type == TYPE_USAMPLER2DARRAY ||
- p_type == TYPE_SAMPLER3D ||
- p_type == TYPE_ISAMPLER3D ||
- p_type == TYPE_USAMPLER3D ||
- p_type == TYPE_SAMPLERCUBE ||
- p_type == TYPE_SAMPLERCUBEARRAY;
+ return p_type > TYPE_MAT4 && p_type < TYPE_STRUCT;
}
Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::ConstantNode::Value> &p_value, DataType p_type, int p_array_size, ShaderLanguage::ShaderNode::Uniform::Hint p_hint) {
@@ -3411,7 +3735,7 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
}
value = Variant(array);
} else {
- value = Variant(Plane(p_value[0].sint, p_value[1].sint, p_value[2].sint, p_value[3].sint));
+ value = Variant(Quaternion(p_value[0].sint, p_value[1].sint, p_value[2].sint, p_value[3].sint));
}
break;
case ShaderLanguage::TYPE_UINT:
@@ -3461,7 +3785,7 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
}
value = Variant(array);
} else {
- value = Variant(Plane(p_value[0].uint, p_value[1].uint, p_value[2].uint, p_value[3].uint));
+ value = Variant(Quaternion(p_value[0].uint, p_value[1].uint, p_value[2].uint, p_value[3].uint));
}
break;
case ShaderLanguage::TYPE_FLOAT:
@@ -3492,20 +3816,32 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
if (array_size > 0) {
array_size *= 3;
- PackedVector3Array array = PackedVector3Array();
- for (int i = 0; i < array_size; i += 3) {
- array.push_back(Vector3(p_value[i].real, p_value[i + 1].real, p_value[i + 2].real));
+ if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR) {
+ PackedColorArray array = PackedColorArray();
+ for (int i = 0; i < array_size; i += 3) {
+ array.push_back(Color(p_value[i].real, p_value[i + 1].real, p_value[i + 2].real));
+ }
+ value = Variant(array);
+ } else {
+ PackedVector3Array array = PackedVector3Array();
+ for (int i = 0; i < array_size; i += 3) {
+ array.push_back(Vector3(p_value[i].real, p_value[i + 1].real, p_value[i + 2].real));
+ }
+ value = Variant(array);
}
- value = Variant(array);
} else {
- value = Variant(Vector3(p_value[0].real, p_value[1].real, p_value[2].real));
+ if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR) {
+ value = Variant(Color(p_value[0].real, p_value[1].real, p_value[2].real));
+ } else {
+ value = Variant(Vector3(p_value[0].real, p_value[1].real, p_value[2].real));
+ }
}
break;
case ShaderLanguage::TYPE_VEC4:
if (array_size > 0) {
array_size *= 4;
- if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR) {
PackedColorArray array = PackedColorArray();
for (int i = 0; i < array_size; i += 4) {
array.push_back(Color(p_value[i].real, p_value[i + 1].real, p_value[i + 2].real, p_value[i + 3].real));
@@ -3522,10 +3858,10 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
value = Variant(array);
}
} else {
- if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ if (p_hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR) {
value = Variant(Color(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real));
} else {
- value = Variant(Plane(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real));
+ value = Variant(Quaternion(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real));
}
}
break;
@@ -3583,18 +3919,11 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
}
value = Variant(array);
} else {
- Basis p;
- p[0][0] = p_value[0].real;
- p[0][1] = p_value[1].real;
- p[0][2] = p_value[2].real;
- p[1][0] = p_value[4].real;
- p[1][1] = p_value[5].real;
- p[1][2] = p_value[6].real;
- p[2][0] = p_value[8].real;
- p[2][1] = p_value[9].real;
- p[2][2] = p_value[10].real;
- Transform3D t = Transform3D(p, Vector3(p_value[3].real, p_value[7].real, p_value[11].real));
- value = Variant(t);
+ Projection p = Projection(Vector4(p_value[0].real, p_value[1].real, p_value[2].real, p_value[3].real),
+ Vector4(p_value[4].real, p_value[5].real, p_value[6].real, p_value[7].real),
+ Vector4(p_value[8].real, p_value[9].real, p_value[10].real, p_value[11].real),
+ Vector4(p_value[12].real, p_value[13].real, p_value[14].real, p_value[15].real));
+ value = Variant(p);
}
break;
}
@@ -3676,13 +4005,29 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
}
}
} break;
- case ShaderLanguage::TYPE_IVEC2:
- case ShaderLanguage::TYPE_IVEC3:
- case ShaderLanguage::TYPE_IVEC4:
case ShaderLanguage::TYPE_UVEC2:
+ case ShaderLanguage::TYPE_IVEC2: {
+ if (p_uniform.array_size > 0) {
+ pi.type = Variant::PACKED_INT32_ARRAY;
+ } else {
+ pi.type = Variant::VECTOR2I;
+ }
+ } break;
case ShaderLanguage::TYPE_UVEC3:
- case ShaderLanguage::TYPE_UVEC4: {
- pi.type = Variant::PACKED_INT32_ARRAY;
+ case ShaderLanguage::TYPE_IVEC3: {
+ if (p_uniform.array_size > 0) {
+ pi.type = Variant::PACKED_INT32_ARRAY;
+ } else {
+ pi.type = Variant::VECTOR3I;
+ }
+ } break;
+ case ShaderLanguage::TYPE_UVEC4:
+ case ShaderLanguage::TYPE_IVEC4: {
+ if (p_uniform.array_size > 0) {
+ pi.type = Variant::PACKED_INT32_ARRAY;
+ } else {
+ pi.type = Variant::VECTOR4I;
+ }
} break;
case ShaderLanguage::TYPE_FLOAT: {
if (p_uniform.array_size > 0) {
@@ -3704,23 +4049,33 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
break;
case ShaderLanguage::TYPE_VEC3:
if (p_uniform.array_size > 0) {
- pi.type = Variant::PACKED_VECTOR3_ARRAY;
+ if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR) {
+ pi.hint = PROPERTY_HINT_COLOR_NO_ALPHA;
+ pi.type = Variant::PACKED_COLOR_ARRAY;
+ } else {
+ pi.type = Variant::PACKED_VECTOR3_ARRAY;
+ }
} else {
- pi.type = Variant::VECTOR3;
+ if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR) {
+ pi.hint = PROPERTY_HINT_COLOR_NO_ALPHA;
+ pi.type = Variant::COLOR;
+ } else {
+ pi.type = Variant::VECTOR3;
+ }
}
break;
case ShaderLanguage::TYPE_VEC4: {
if (p_uniform.array_size > 0) {
- if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR) {
pi.type = Variant::PACKED_COLOR_ARRAY;
} else {
pi.type = Variant::PACKED_FLOAT32_ARRAY;
}
} else {
- if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_COLOR) {
+ if (p_uniform.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SOURCE_COLOR) {
pi.type = Variant::COLOR;
} else {
- pi.type = Variant::PLANE;
+ pi.type = Variant::VECTOR4;
}
}
} break;
@@ -3742,7 +4097,7 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
if (p_uniform.array_size > 0) {
pi.type = Variant::PACKED_FLOAT32_ARRAY;
} else {
- pi.type = Variant::TRANSFORM3D;
+ pi.type = Variant::PROJECTION;
}
break;
case ShaderLanguage::TYPE_SAMPLER2D:
@@ -3797,59 +4152,81 @@ PropertyInfo ShaderLanguage::uniform_to_property_info(const ShaderNode::Uniform
return pi;
}
-uint32_t ShaderLanguage::get_type_size(DataType p_type) {
+uint32_t ShaderLanguage::get_datatype_size(ShaderLanguage::DataType p_type) {
switch (p_type) {
case TYPE_VOID:
return 0;
case TYPE_BOOL:
- case TYPE_INT:
- case TYPE_UINT:
- case TYPE_FLOAT:
return 4;
case TYPE_BVEC2:
- case TYPE_IVEC2:
- case TYPE_UVEC2:
- case TYPE_VEC2:
return 8;
case TYPE_BVEC3:
- case TYPE_IVEC3:
- case TYPE_UVEC3:
- case TYPE_VEC3:
return 12;
case TYPE_BVEC4:
+ return 16;
+ case TYPE_INT:
+ return 4;
+ case TYPE_IVEC2:
+ return 8;
+ case TYPE_IVEC3:
+ return 12;
case TYPE_IVEC4:
+ return 16;
+ case TYPE_UINT:
+ return 4;
+ case TYPE_UVEC2:
+ return 8;
+ case TYPE_UVEC3:
+ return 12;
case TYPE_UVEC4:
+ return 16;
+ case TYPE_FLOAT:
+ return 4;
+ case TYPE_VEC2:
+ return 8;
+ case TYPE_VEC3:
+ return 12;
case TYPE_VEC4:
return 16;
case TYPE_MAT2:
- return 8;
+ return 32; // 4 * 4 + 4 * 4
case TYPE_MAT3:
- return 12;
+ return 48; // 4 * 4 + 4 * 4 + 4 * 4
case TYPE_MAT4:
- return 16;
+ return 64;
case TYPE_SAMPLER2D:
+ return 16;
case TYPE_ISAMPLER2D:
+ return 16;
case TYPE_USAMPLER2D:
+ return 16;
case TYPE_SAMPLER2DARRAY:
+ return 16;
case TYPE_ISAMPLER2DARRAY:
+ return 16;
case TYPE_USAMPLER2DARRAY:
+ return 16;
case TYPE_SAMPLER3D:
+ return 16;
case TYPE_ISAMPLER3D:
+ return 16;
case TYPE_USAMPLER3D:
+ return 16;
case TYPE_SAMPLERCUBE:
+ return 16;
case TYPE_SAMPLERCUBEARRAY:
- return 4; //not really, but useful for indices
+ return 16;
case TYPE_STRUCT:
- // FIXME: Implement.
- return 0;
- case ShaderLanguage::TYPE_MAX:
return 0;
+ case TYPE_MAX: {
+ ERR_FAIL_V(0);
+ };
}
- return 0;
+ ERR_FAIL_V(0);
}
void ShaderLanguage::get_keyword_list(List<String> *r_keywords) {
- Set<String> kws;
+ HashSet<String> kws;
int idx = 0;
@@ -3866,27 +4243,27 @@ void ShaderLanguage::get_keyword_list(List<String> *r_keywords) {
idx++;
}
- for (Set<String>::Element *E = kws.front(); E; E = E->next()) {
- r_keywords->push_back(E->get());
+ for (const String &E : kws) {
+ r_keywords->push_back(E);
}
}
bool ShaderLanguage::is_control_flow_keyword(String p_keyword) {
return p_keyword == "break" ||
- p_keyword == "case" ||
- p_keyword == "continue" ||
- p_keyword == "default" ||
- p_keyword == "do" ||
- p_keyword == "else" ||
- p_keyword == "for" ||
- p_keyword == "if" ||
- p_keyword == "return" ||
- p_keyword == "switch" ||
- p_keyword == "while";
+ p_keyword == "case" ||
+ p_keyword == "continue" ||
+ p_keyword == "default" ||
+ p_keyword == "do" ||
+ p_keyword == "else" ||
+ p_keyword == "for" ||
+ p_keyword == "if" ||
+ p_keyword == "return" ||
+ p_keyword == "switch" ||
+ p_keyword == "while";
}
void ShaderLanguage::get_builtin_funcs(List<String> *r_keywords) {
- Set<String> kws;
+ HashSet<String> kws;
int idx = 0;
@@ -3896,8 +4273,8 @@ void ShaderLanguage::get_builtin_funcs(List<String> *r_keywords) {
idx++;
}
- for (Set<String>::Element *E = kws.front(); E; E = E->next()) {
- r_keywords->push_back(E->get());
+ for (const String &E : kws) {
+ r_keywords->push_back(E);
}
}
@@ -4051,47 +4428,10 @@ bool ShaderLanguage::_validate_varying_assign(ShaderNode::Varying &p_varying, St
return true;
}
-bool ShaderLanguage::_validate_varying_using(ShaderNode::Varying &p_varying, String *r_message) {
- switch (p_varying.stage) {
- case ShaderNode::Varying::STAGE_UNKNOWN:
- VaryingUsage usage;
- usage.var = &p_varying;
- usage.line = tk_line;
- unknown_varying_usages.push_back(usage);
- break;
- case ShaderNode::Varying::STAGE_VERTEX:
- if (current_function == varying_function_names.fragment || current_function == varying_function_names.light) {
- p_varying.stage = ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT;
- }
- break;
- case ShaderNode::Varying::STAGE_FRAGMENT:
- if (current_function == varying_function_names.light) {
- p_varying.stage = ShaderNode::Varying::STAGE_FRAGMENT_TO_LIGHT;
- }
- break;
- default:
- break;
- }
- return true;
-}
-
-bool ShaderLanguage::_check_varying_usages(int *r_error_line, String *r_error_message) const {
- for (const List<ShaderLanguage::VaryingUsage>::Element *E = unknown_varying_usages.front(); E; E = E->next()) {
- ShaderNode::Varying::Stage stage = E->get().var->stage;
- if (stage != ShaderNode::Varying::STAGE_UNKNOWN && stage != ShaderNode::Varying::STAGE_VERTEX && stage != ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT) {
- *r_error_line = E->get().line;
- *r_error_message = RTR("Fragment-stage varying could not been accessed in custom function!");
- return false;
- }
- }
-
- return true;
-}
-
bool ShaderLanguage::_check_node_constness(const Node *p_node) const {
switch (p_node->type) {
case Node::TYPE_OPERATOR: {
- OperatorNode *op_node = (OperatorNode *)p_node;
+ const OperatorNode *op_node = static_cast<const OperatorNode *>(p_node);
for (int i = int(op_node->op == OP_CALL); i < op_node->arguments.size(); i++) {
if (!_check_node_constness(op_node->arguments[i])) {
return false;
@@ -4101,13 +4441,13 @@ bool ShaderLanguage::_check_node_constness(const Node *p_node) const {
case Node::TYPE_CONSTANT:
break;
case Node::TYPE_VARIABLE: {
- VariableNode *varn = (VariableNode *)p_node;
+ const VariableNode *varn = static_cast<const VariableNode *>(p_node);
if (!varn->is_const) {
return false;
}
} break;
case Node::TYPE_ARRAY: {
- ArrayNode *arrn = (ArrayNode *)p_node;
+ const ArrayNode *arrn = static_cast<const ArrayNode *>(p_node);
if (!arrn->is_const) {
return false;
}
@@ -4193,23 +4533,23 @@ bool ShaderLanguage::_propagate_function_call_sampler_uniform_settings(StringNam
ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false);
FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument];
if (arg->tex_builtin_check) {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other).");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."), p_argument, String(p_name)));
return false;
} else if (arg->tex_argument_check) {
//was checked, verify that filter and repeat are the same
if (arg->tex_argument_filter == p_filter && arg->tex_argument_repeat == p_repeat) {
return true;
} else {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using textures that differ in either filter or repeat setting.");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using textures that differ in either filter or repeat setting."), p_argument, String(p_name)));
return false;
}
} else {
arg->tex_argument_check = true;
arg->tex_argument_filter = p_filter;
arg->tex_argument_repeat = p_repeat;
- for (KeyValue<StringName, Set<int>> &E : arg->tex_argument_connect) {
- for (Set<int>::Element *F = E.value.front(); F; F = F->next()) {
- if (!_propagate_function_call_sampler_uniform_settings(E.key, F->get(), p_filter, p_repeat)) {
+ for (KeyValue<StringName, HashSet<int>> &E : arg->tex_argument_connect) {
+ for (const int &F : E.value) {
+ if (!_propagate_function_call_sampler_uniform_settings(E.key, F, p_filter, p_repeat)) {
return false;
}
}
@@ -4227,23 +4567,23 @@ bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringNa
ERR_FAIL_INDEX_V(p_argument, shader->functions[i].function->arguments.size(), false);
FunctionNode::Argument *arg = &shader->functions[i].function->arguments.write[p_argument];
if (arg->tex_argument_check) {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other).");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using both built-ins and uniform textures, this is not supported (use either one or the other)."), p_argument, String(p_name)));
return false;
} else if (arg->tex_builtin_check) {
//was checked, verify that the built-in is the same
if (arg->tex_builtin == p_builtin) {
return true;
} else {
- _set_error("Sampler argument #" + itos(p_argument) + " of function '" + String(p_name) + "' called more than once using different built-ins. Only calling with the same built-in is supported.");
+ _set_error(vformat(RTR("Sampler argument %d of function '%s' called more than once using different built-ins. Only calling with the same built-in is supported."), p_argument, String(p_name)));
return false;
}
} else {
arg->tex_builtin_check = true;
arg->tex_builtin = p_builtin;
- for (KeyValue<StringName, Set<int>> &E : arg->tex_argument_connect) {
- for (Set<int>::Element *F = E.value.front(); F; F = F->next()) {
- if (!_propagate_function_call_sampler_builtin_reference(E.key, F->get(), p_builtin)) {
+ for (KeyValue<StringName, HashSet<int>> &E : arg->tex_argument_connect) {
+ for (const int &F : E.value) {
+ if (!_propagate_function_call_sampler_builtin_reference(E.key, F, p_builtin)) {
return false;
}
}
@@ -4255,113 +4595,87 @@ bool ShaderLanguage::_propagate_function_call_sampler_builtin_reference(StringNa
ERR_FAIL_V(false); //bug? function not found
}
-ShaderLanguage::Node *ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, int &r_array_size) {
- int array_size = 0;
-
- Node *n = _parse_and_reduce_expression(p_block, p_function_info);
- if (n) {
- if (n->type == Node::TYPE_VARIABLE) {
- VariableNode *vn = static_cast<VariableNode *>(n);
- if (vn) {
- ConstantNode::Value v;
- DataType data_type;
- bool is_const = false;
-
- _find_identifier(p_block, false, p_function_info, vn->name, &data_type, nullptr, &is_const, nullptr, nullptr, &v);
-
- if (is_const) {
- if (data_type == TYPE_INT) {
- int32_t value = v.sint;
- if (value > 0) {
- array_size = value;
- }
- } else if (data_type == TYPE_UINT) {
- uint32_t value = v.uint;
- if (value > 0U) {
- array_size = value;
- }
- }
- }
- }
- } else if (n->type == Node::TYPE_OPERATOR) {
- _set_error("Array size expressions are not yet implemented.");
- return nullptr;
- }
- }
-
- r_array_size = array_size;
- return n;
-}
-
-Error ShaderLanguage::_parse_global_array_size(int &r_array_size) {
- if (r_array_size > 0) {
- _set_error("Array size is already defined!");
- return ERR_PARSE_ERROR;
+Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_forbid_unknown_size, Node **r_size_expression, int *r_array_size, bool *r_unknown_size) {
+ bool error = false;
+ if (r_array_size != nullptr && *r_array_size > 0) {
+ error = true;
}
- TkPos pos = _get_tkpos();
- Token tk = _get_token();
-
- int array_size = 0;
-
- if (tk.type != TK_INT_CONSTANT || ((int)tk.constant) <= 0) {
- _set_tkpos(pos);
- Node *n = _parse_array_size(nullptr, FunctionInfo(), array_size);
- if (!n) {
- return ERR_PARSE_ERROR;
- }
- } else if (((int)tk.constant) > 0) {
- array_size = (uint32_t)tk.constant;
- }
-
- if (array_size <= 0) {
- _set_error("Expected single integer constant > 0");
- return ERR_PARSE_ERROR;
+ if (r_unknown_size != nullptr && *r_unknown_size) {
+ error = true;
}
-
- tk = _get_token();
- if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ if (error) {
+ _set_error(vformat(RTR("Array size is already defined.")));
return ERR_PARSE_ERROR;
}
- r_array_size = array_size;
- return OK;
-}
-
-Error ShaderLanguage::_parse_local_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, ArrayDeclarationNode *p_node, ArrayDeclarationNode::Declaration *p_decl, int &r_array_size, bool &r_is_unknown_size) {
TkPos pos = _get_tkpos();
Token tk = _get_token();
if (tk.type == TK_BRACKET_CLOSE) {
- r_is_unknown_size = true;
+ if (p_forbid_unknown_size) {
+ _set_error(vformat(RTR("Unknown array size is forbidden in that context.")));
+ return ERR_PARSE_ERROR;
+ }
+ if (r_unknown_size != nullptr) {
+ *r_unknown_size = true;
+ }
} else {
- if (tk.type != TK_INT_CONSTANT || ((int)tk.constant) <= 0) {
+ int array_size = 0;
+
+ if (!tk.is_integer_constant() || ((int)tk.constant) <= 0) {
_set_tkpos(pos);
- int array_size = 0;
- Node *n = _parse_array_size(p_block, p_function_info, array_size);
- if (!n) {
- return ERR_PARSE_ERROR;
+ Node *n = _parse_and_reduce_expression(p_block, p_function_info);
+ if (n) {
+ if (n->type == Node::TYPE_VARIABLE) {
+ VariableNode *vn = static_cast<VariableNode *>(n);
+ if (vn) {
+ ConstantNode::Value v;
+ DataType data_type;
+ bool is_const = false;
+
+ _find_identifier(p_block, false, p_function_info, vn->name, &data_type, nullptr, &is_const, nullptr, nullptr, &v);
+
+ if (is_const) {
+ if (data_type == TYPE_INT) {
+ int32_t value = v.sint;
+ if (value > 0) {
+ array_size = value;
+ }
+ } else if (data_type == TYPE_UINT) {
+ uint32_t value = v.uint;
+ if (value > 0U) {
+ array_size = value;
+ }
+ }
+ }
+ }
+ } else if (n->type == Node::TYPE_OPERATOR) {
+ _set_error(vformat(RTR("Array size expressions are not supported.")));
+ return ERR_PARSE_ERROR;
+ }
+ if (r_size_expression != nullptr) {
+ *r_size_expression = n;
+ }
}
- p_decl->size = array_size;
- p_node->size_expression = n;
} else if (((int)tk.constant) > 0) {
- p_decl->size = (uint32_t)tk.constant;
+ array_size = (uint32_t)tk.constant;
}
- if (p_decl->size <= 0) {
- _set_error("Expected single integer constant > 0");
+ if (array_size <= 0) {
+ _set_error(RTR("Expected a positive integer constant."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ _set_expected_error("]");
return ERR_PARSE_ERROR;
}
- r_array_size = p_decl->size;
+ if (r_array_size != nullptr) {
+ *r_array_size = array_size;
+ }
}
-
return OK;
}
@@ -4381,49 +4695,20 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
struct_name = tk.text;
} else {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return nullptr;
}
type = get_token_datatype(tk.type);
}
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
- TkPos pos = _get_tkpos();
- tk = _get_token();
- if (tk.type == TK_BRACKET_CLOSE) {
- undefined_size = true;
- tk = _get_token();
- } else {
- _set_tkpos(pos);
-
- Node *n = _parse_and_reduce_expression(p_block, p_function_info);
- if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) {
- _set_error("Expected single integer constant > 0");
- return nullptr;
- }
-
- ConstantNode *cnode = (ConstantNode *)n;
- if (cnode->values.size() == 1) {
- array_size = cnode->values[0].sint;
- if (array_size <= 0) {
- _set_error("Expected single integer constant > 0");
- return nullptr;
- }
- } else {
- _set_error("Expected single integer constant > 0");
- return nullptr;
- }
-
- tk = _get_token();
- if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
- return nullptr;
- } else {
- tk = _get_token();
- }
+ Error error = _parse_array_size(p_block, p_function_info, false, nullptr, &array_size, &undefined_size);
+ if (error != OK) {
+ return nullptr;
}
+ tk = _get_token();
} else {
- _set_error("Expected '['");
+ _set_expected_error("[");
return nullptr;
}
}
@@ -4461,20 +4746,20 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
break;
} else {
if (auto_size) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return nullptr;
}
idx++;
}
if (!auto_size && !undefined_size && an->initializer.size() != array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return nullptr;
}
} else {
- _set_error("Expected array initialization!");
+ _set_error(RTR("Expected array initialization."));
return nullptr;
}
@@ -4504,7 +4789,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return nullptr;
}
@@ -4517,65 +4802,42 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
}
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
- TkPos pos = _get_tkpos();
- tk = _get_token();
- if (tk.type == TK_BRACKET_CLOSE) {
+ bool is_unknown_size = false;
+ Error error = _parse_array_size(p_block, p_function_info, false, nullptr, &array_size, &is_unknown_size);
+ if (error != OK) {
+ return nullptr;
+ }
+ if (is_unknown_size) {
array_size = p_array_size;
- tk = _get_token();
- } else {
- _set_tkpos(pos);
-
- Node *n = _parse_and_reduce_expression(p_block, p_function_info);
- if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) {
- _set_error("Expected single integer constant > 0");
- return nullptr;
- }
-
- ConstantNode *cnode = (ConstantNode *)n;
- if (cnode->values.size() == 1) {
- array_size = cnode->values[0].sint;
- if (array_size <= 0) {
- _set_error("Expected single integer constant > 0");
- return nullptr;
- }
- } else {
- _set_error("Expected single integer constant > 0");
- return nullptr;
- }
-
- tk = _get_token();
- if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
- return nullptr;
- } else {
- tk = _get_token();
- }
}
+ tk = _get_token();
} else {
- _set_error("Expected '['");
+ _set_expected_error("[");
return nullptr;
}
if (type != p_type || struct_name != p_struct_name || array_size != p_array_size) {
- String error_str = "Cannot convert from '";
+ String from;
if (type == TYPE_STRUCT) {
- error_str += struct_name;
+ from += struct_name;
} else {
- error_str += get_datatype_name(type);
+ from += get_datatype_name(type);
}
- error_str += "[";
- error_str += itos(array_size);
- error_str += "]'";
- error_str += " to '";
+ from += "[";
+ from += itos(array_size);
+ from += "]'";
+
+ String to;
if (type == TYPE_STRUCT) {
- error_str += p_struct_name;
+ to += p_struct_name;
} else {
- error_str += get_datatype_name(p_type);
+ to += get_datatype_name(p_type);
}
- error_str += "[";
- error_str += itos(p_array_size);
- error_str += "]'";
- _set_error(error_str);
+ to += "[";
+ to += itos(p_array_size);
+ to += "]'";
+
+ _set_error(vformat(RTR("Cannot convert from '%s' to '%s'."), from, to));
return nullptr;
}
}
@@ -4606,19 +4868,19 @@ ShaderLanguage::Node *ShaderLanguage::_parse_array_constructor(BlockNode *p_bloc
break;
} else {
if (auto_size) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return nullptr;
}
}
if (an->initializer.size() != p_array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return nullptr;
}
} else {
- _set_error("Expected array initialization!");
+ _set_error(RTR("Expected array initialization."));
return nullptr;
}
@@ -4649,7 +4911,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' in expression");
+ _set_error(RTR("Expected ')' in expression."));
return nullptr;
}
@@ -4669,6 +4931,14 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
constant->datatype = TYPE_INT;
expr = constant;
+ } else if (tk.type == TK_UINT_CONSTANT) {
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ ConstantNode::Value v;
+ v.uint = tk.constant;
+ constant->values.push_back(v);
+ constant->datatype = TYPE_UINT;
+ expr = constant;
+
} else if (tk.type == TK_TRUE) {
//handle true constant
ConstantNode *constant = alloc_node<ConstantNode>();
@@ -4689,7 +4959,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
} else if (tk.type == TK_TYPE_VOID) {
//make sure void is not used in expression
- _set_error("Void value not allowed in Expression");
+ _set_error(RTR("Void value not allowed in expression."));
return nullptr;
} else if (is_token_nonvoid_datatype(tk.type) || tk.type == TK_CURLY_BRACKET_OPEN) {
if (tk.type == TK_CURLY_BRACKET_OPEN) {
@@ -4699,16 +4969,18 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expr = _parse_array_constructor(p_block, p_function_info);
} else {
DataType datatype;
- DataPrecision precision;
- bool precision_defined = false;
+ DataPrecision precision = PRECISION_DEFAULT;
if (is_token_precision(tk.type)) {
precision = get_token_precision(tk.type);
- precision_defined = true;
tk = _get_token();
}
datatype = get_token_datatype(tk.type);
+ if (precision != PRECISION_DEFAULT && _validate_precision(datatype, precision) != OK) {
+ return nullptr;
+ }
+
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
@@ -4718,7 +4990,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expr = _parse_array_constructor(p_block, p_function_info);
} else {
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after type name");
+ _set_error(RTR("Expected '(' after the type name."));
return nullptr;
}
//basic type constructor
@@ -4726,7 +4998,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
OperatorNode *func = alloc_node<OperatorNode>();
func->op = OP_CONSTRUCT;
- if (precision_defined) {
+ if (precision != PRECISION_DEFAULT) {
func->return_precision_cache = precision;
}
@@ -4751,7 +5023,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) {
- _set_error("No matching constructor found for: '" + String(funcname->name) + "'");
+ _set_error(vformat(RTR("No matching constructor found for: '%s'."), String(funcname->name)));
return nullptr;
}
@@ -4770,11 +5042,6 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (shader->structs.has(identifier)) {
pstruct = shader->structs[identifier].shader_struct;
-#ifdef DEBUG_ENABLED
- if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_STRUCT_FLAG) && used_structs.has(identifier)) {
- used_structs[identifier].used = true;
- }
-#endif // DEBUG_ENABLED
struct_init = true;
}
@@ -4813,7 +5080,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (i + 1 < pstruct->members.size()) {
tk = _get_token();
if (tk.type != TK_COMMA) {
- _set_error("Expected ','");
+ _set_expected_error(",");
return nullptr;
}
}
@@ -4821,7 +5088,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')'");
+ _set_expected_error(")");
return nullptr;
}
@@ -4845,7 +5112,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
ShaderLanguage::BlockNode *bnode = p_block;
while (bnode) {
if (bnode->variables.has(name)) {
- _set_error("Expected function name");
+ _set_error(RTR("Expected a function name."));
return nullptr;
}
bnode = bnode->parent_block;
@@ -4882,7 +5149,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (!_validate_function_call(p_block, p_function_info, func, &func->return_cache, &func->struct_name)) {
- _set_error("No matching function found for: '" + String(funcname->name) + "'");
+ _set_error(vformat(RTR("No matching function found for: '%s'."), String(funcname->name)));
return nullptr;
}
completion_class = TAG_GLOBAL; // reset sub-class
@@ -4916,53 +5183,104 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
for (int i = 0; i < call_function->arguments.size(); i++) {
int argidx = i + 1;
if (argidx < func->arguments.size()) {
- if (call_function->arguments[i].is_const || call_function->arguments[i].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_OUT || call_function->arguments[i].qualifier == ArgumentQualifier::ARGUMENT_QUALIFIER_INOUT) {
- bool error = false;
- Node *n = func->arguments[argidx];
- if (n->type == Node::TYPE_CONSTANT || n->type == Node::TYPE_OPERATOR) {
- error = true;
+ bool error = false;
+ Node *n = func->arguments[argidx];
+ ArgumentQualifier arg_qual = call_function->arguments[i].qualifier;
+ bool is_out_arg = arg_qual != ArgumentQualifier::ARGUMENT_QUALIFIER_IN;
+
+ if (n->type == Node::TYPE_VARIABLE || n->type == Node::TYPE_ARRAY) {
+ StringName varname;
+
+ if (n->type == Node::TYPE_VARIABLE) {
+ VariableNode *vn = static_cast<VariableNode *>(n);
+ varname = vn->name;
+ } else { // TYPE_ARRAY
+ ArrayNode *an = static_cast<ArrayNode *>(n);
+ varname = an->name;
+ }
+
+ if (shader->varyings.has(varname)) {
+ switch (shader->varyings[varname].stage) {
+ case ShaderNode::Varying::STAGE_UNKNOWN: {
+ _set_error(vformat(RTR("Varying '%s' must be assigned in the vertex or fragment function first."), varname));
+ return nullptr;
+ }
+ case ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT:
+ [[fallthrough]];
+ case ShaderNode::Varying::STAGE_VERTEX:
+ if (is_out_arg && current_function != varying_function_names.vertex) { // inout/out
+ error = true;
+ }
+ break;
+ case ShaderNode::Varying::STAGE_FRAGMENT_TO_LIGHT:
+ [[fallthrough]];
+ case ShaderNode::Varying::STAGE_FRAGMENT:
+ if (!is_out_arg) {
+ if (current_function != varying_function_names.fragment && current_function != varying_function_names.light) {
+ error = true;
+ }
+ } else if (current_function != varying_function_names.fragment) { // inout/out
+ error = true;
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (error) {
+ _set_error(vformat(RTR("Varying '%s' cannot be passed for the '%s' parameter in that context."), varname, _get_qualifier_str(arg_qual)));
+ return nullptr;
+ }
+ }
+ }
+
+ bool is_const_arg = call_function->arguments[i].is_const;
+
+ if (is_const_arg || is_out_arg) {
+ StringName varname;
+
+ if (n->type == Node::TYPE_CONSTANT || n->type == Node::TYPE_OPERATOR || n->type == Node::TYPE_ARRAY_CONSTRUCT) {
+ if (!is_const_arg) {
+ error = true;
+ }
} else if (n->type == Node::TYPE_ARRAY) {
ArrayNode *an = static_cast<ArrayNode *>(n);
- if (an->call_expression != nullptr || an->is_const) {
+ if (!is_const_arg && (an->call_expression != nullptr || an->is_const)) {
error = true;
}
+ varname = an->name;
} else if (n->type == Node::TYPE_VARIABLE) {
VariableNode *vn = static_cast<VariableNode *>(n);
- if (vn->is_const) {
+ if (vn->is_const && !is_const_arg) {
error = true;
- } else {
- StringName varname = vn->name;
- if (shader->constants.has(varname)) {
- error = true;
- } else if (shader->uniforms.has(varname)) {
- error = true;
- } else {
- if (shader->varyings.has(varname)) {
- _set_error(vformat("Varyings cannot be passed for '%s' parameter!", _get_qualifier_str(call_function->arguments[i].qualifier)));
- return nullptr;
- }
- if (p_function_info.built_ins.has(varname)) {
- BuiltInInfo info = p_function_info.built_ins[varname];
- if (info.constant) {
- error = true;
- }
- }
- }
}
+ varname = vn->name;
} else if (n->type == Node::TYPE_MEMBER) {
MemberNode *mn = static_cast<MemberNode *>(n);
- if (mn->basetype_const) {
+ if (mn->basetype_const && is_out_arg) {
+ error = true;
+ }
+ }
+ if (!error && varname != StringName()) {
+ if (shader->constants.has(varname)) {
+ error = true;
+ } else if (shader->uniforms.has(varname)) {
error = true;
+ } else if (p_function_info.built_ins.has(varname)) {
+ BuiltInInfo info = p_function_info.built_ins[varname];
+ if (info.constant) {
+ error = true;
+ }
}
}
+
if (error) {
- _set_error(vformat("Constant value cannot be passed for '%s' parameter!", _get_qualifier_str(call_function->arguments[i].qualifier)));
+ _set_error(vformat(RTR("A constant value cannot be passed for '%s' parameter."), _get_qualifier_str(arg_qual)));
return nullptr;
}
}
if (is_sampler_type(call_function->arguments[i].type)) {
//let's see where our argument comes from
- Node *n = func->arguments[argidx];
ERR_CONTINUE(n->type != Node::TYPE_VARIABLE); //bug? this should always be a variable
VariableNode *vn = static_cast<VariableNode *>(n);
StringName varname = vn->name;
@@ -4985,7 +5303,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
for (int j = 0; j < base_function->arguments.size(); j++) {
if (base_function->arguments[j].name == varname) {
if (!base_function->arguments[j].tex_argument_connect.has(call_function->name)) {
- base_function->arguments.write[j].tex_argument_connect[call_function->name] = Set<int>();
+ base_function->arguments.write[j].tex_argument_connect[call_function->name] = HashSet<int>();
}
base_function->arguments.write[j].tex_argument_connect[call_function->name].insert(i);
found = true;
@@ -5039,12 +5357,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
idx++;
}
if (!found) {
- _set_error("Unknown identifier in expression: " + String(identifier));
+ _set_error(vformat(RTR("Unknown identifier in expression: '%s'."), String(identifier)));
return nullptr;
}
} else {
if (!_find_identifier(p_block, false, p_function_info, identifier, &data_type, &ident_type, &is_const, &array_size, &struct_name)) {
- _set_error("Unknown identifier in expression: " + String(identifier));
+ _set_error(vformat(RTR("Unknown identifier in expression: '%s'."), String(identifier)));
return nullptr;
}
if (ident_type == IDENTIFIER_VARYING) {
@@ -5066,15 +5384,27 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
return nullptr;
}
} else {
- if (!_validate_varying_using(shader->varyings[identifier], &error)) {
- _set_error(error);
- return nullptr;
+ ShaderNode::Varying &var = shader->varyings[identifier];
+
+ switch (var.stage) {
+ case ShaderNode::Varying::STAGE_VERTEX:
+ if (current_function == varying_function_names.fragment || current_function == varying_function_names.light) {
+ var.stage = ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT;
+ }
+ break;
+ case ShaderNode::Varying::STAGE_FRAGMENT:
+ if (current_function == varying_function_names.light) {
+ var.stage = ShaderNode::Varying::STAGE_FRAGMENT_TO_LIGHT;
+ }
+ break;
+ default:
+ break;
}
}
}
if (ident_type == IDENTIFIER_FUNCTION) {
- _set_error("Can't use function as identifier: " + String(identifier));
+ _set_error(vformat(RTR("Can't use function as identifier: '%s'."), String(identifier)));
return nullptr;
}
if (is_const) {
@@ -5096,7 +5426,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (tk.type == TK_OP_ASSIGN) {
if (is_const) {
- _set_error("Constants cannot be modified.");
+ _set_error(RTR("Constants cannot be modified."));
return nullptr;
}
assign_expression = _parse_array_constructor(p_block, p_function_info, data_type, struct_name, array_size);
@@ -5105,13 +5435,16 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
} else if (tk.type == TK_PERIOD) {
completion_class = TAG_ARRAY;
- p_block->block_tag = SubClassTag::TAG_ARRAY;
+ if (p_block != nullptr) {
+ p_block->block_tag = SubClassTag::TAG_ARRAY;
+ }
call_expression = _parse_and_reduce_expression(p_block, p_function_info);
- p_block->block_tag = SubClassTag::TAG_GLOBAL;
+ if (p_block != nullptr) {
+ p_block->block_tag = SubClassTag::TAG_GLOBAL;
+ }
if (!call_expression) {
return nullptr;
}
- data_type = call_expression->get_datatype();
} else if (tk.type == TK_BRACKET_OPEN) { // indexing
index_expression = _parse_and_reduce_expression(p_block, p_function_info);
if (!index_expression) {
@@ -5119,17 +5452,17 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (index_expression->get_array_size() != 0 || (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT)) {
- _set_error("Only integer expressions are allowed for indexing.");
+ _set_error(RTR("Only integer expressions are allowed for indexing."));
return nullptr;
}
if (index_expression->type == Node::TYPE_CONSTANT) {
- ConstantNode *cnode = (ConstantNode *)index_expression;
+ ConstantNode *cnode = static_cast<ConstantNode *>(index_expression);
if (cnode) {
if (!cnode->values.is_empty()) {
int value = cnode->values[0].sint;
if (value < 0 || value >= array_size) {
- _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1));
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), value, 0, array_size - 1));
return nullptr;
}
}
@@ -5138,7 +5471,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ _set_expected_error("]");
return nullptr;
}
} else {
@@ -5168,9 +5501,15 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
#ifdef DEBUG_ENABLED
if (check_warnings) {
StringName func_name;
+ BlockNode *b = p_block;
- if (p_block && p_block->parent_function) {
- func_name = p_block->parent_function->name;
+ while (b) {
+ if (b->parent_function) {
+ func_name = b->parent_function->name;
+ break;
+ } else {
+ b = b->parent_block;
+ }
}
_parse_used_identifier(identifier, ident_type, func_name);
@@ -5206,9 +5545,34 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expression.push_back(e);
continue;
} else {
- _set_error("Expected expression, found: " + get_token_text(tk));
- return nullptr;
- //nothing
+ bool valid = false;
+ if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_FOR_EXPRESSION && tk.type == TK_PARENTHESIS_CLOSE) {
+ valid = true;
+ _set_tkpos(prepos);
+
+ OperatorNode *func = alloc_node<OperatorNode>();
+ func->op = OP_EMPTY;
+ expr = func;
+ }
+ if (!valid) {
+ if (tk.type != TK_SEMICOLON) {
+ _set_error(vformat(RTR("Expected expression, found: '%s'."), get_token_text(tk)));
+ return nullptr;
+ } else {
+#ifdef DEBUG_ENABLED
+ if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_FOR_INIT && p_block->block_type != BlockNode::BLOCK_TYPE_FOR_CONDITION)) {
+ if (check_warnings && HAS_WARNING(ShaderWarning::FORMATTING_ERROR_FLAG)) {
+ _add_line_warning(ShaderWarning::FORMATTING_ERROR, RTR("Empty statement. Remove ';' to fix this warning."));
+ }
+ }
+#endif // DEBUG_ENABLED
+ _set_tkpos(prepos);
+
+ OperatorNode *func = alloc_node<OperatorNode>();
+ func->op = OP_EMPTY;
+ expr = func;
+ }
+ }
}
ERR_FAIL_COND_V(!expr, nullptr);
@@ -5221,16 +5585,24 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (tk.type == TK_CURSOR) {
//do nothing
- } else if (tk.type == TK_IDENTIFIER) {
} else if (tk.type == TK_PERIOD) {
+#ifdef DEBUG_ENABLED
+ uint32_t prev_keyword_completion_context = keyword_completion_context;
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif
+
DataType dt = expr->get_datatype();
String st = expr->get_datatype_name();
if (!expr->is_indexed() && expr->get_array_size() > 0) {
completion_class = TAG_ARRAY;
- p_block->block_tag = SubClassTag::TAG_ARRAY;
+ if (p_block != nullptr) {
+ p_block->block_tag = SubClassTag::TAG_ARRAY;
+ }
Node *call_expression = _parse_and_reduce_expression(p_block, p_function_info);
- p_block->block_tag = SubClassTag::TAG_GLOBAL;
+ if (p_block != nullptr) {
+ p_block->block_tag = SubClassTag::TAG_GLOBAL;
+ }
if (!call_expression) {
return nullptr;
}
@@ -5248,7 +5620,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (identifier == StringName()) {
- _set_error("Expected identifier as member");
+ _set_error(RTR("Expected an identifier as a member."));
return nullptr;
}
String ident = identifier;
@@ -5259,9 +5631,9 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
StringName member_struct_name = "";
int array_size = 0;
- Set<char> position_symbols;
- Set<char> color_symbols;
- Set<char> texture_symbols;
+ RBSet<char> position_symbols;
+ RBSet<char> color_symbols;
+ RBSet<char> texture_symbols;
bool mix_error = false;
@@ -5493,12 +5865,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (mix_error) {
- _set_error("Cannot combine symbols from different sets in expression ." + ident);
+ _set_error(vformat(RTR("Cannot combine symbols from different sets in expression '.%s'."), ident));
return nullptr;
}
if (!ok) {
- _set_error("Invalid member for " + (dt == TYPE_STRUCT ? st : get_datatype_name(dt)) + " expression: ." + ident);
+ _set_error(vformat(RTR("Invalid member for '%s' expression: '.%s'."), (dt == TYPE_STRUCT ? st : get_datatype_name(dt)), ident));
return nullptr;
}
@@ -5518,7 +5890,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type == TK_OP_ASSIGN) {
if (last_type == IDENTIFIER_CONSTANT) {
- _set_error("Constants cannot be modified.");
+ _set_error(RTR("Constants cannot be modified."));
return nullptr;
}
Node *assign_expression = _parse_array_constructor(p_block, p_function_info, member_type, member_struct_name, array_size);
@@ -5528,14 +5900,16 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
mn->assign_expression = assign_expression;
} else if (tk.type == TK_PERIOD) {
completion_class = TAG_ARRAY;
- p_block->block_tag = SubClassTag::TAG_ARRAY;
- Node *call_expression = _parse_and_reduce_expression(p_block, p_function_info);
- p_block->block_tag = SubClassTag::TAG_GLOBAL;
- if (!call_expression) {
+ if (p_block != nullptr) {
+ p_block->block_tag = SubClassTag::TAG_ARRAY;
+ }
+ mn->call_expression = _parse_and_reduce_expression(p_block, p_function_info);
+ if (p_block != nullptr) {
+ p_block->block_tag = SubClassTag::TAG_GLOBAL;
+ }
+ if (!mn->call_expression) {
return nullptr;
}
- mn->datatype = call_expression->get_datatype();
- mn->call_expression = call_expression;
} else if (tk.type == TK_BRACKET_OPEN) {
Node *index_expression = _parse_and_reduce_expression(p_block, p_function_info);
if (!index_expression) {
@@ -5543,17 +5917,17 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (index_expression->get_array_size() != 0 || (index_expression->get_datatype() != TYPE_INT && index_expression->get_datatype() != TYPE_UINT)) {
- _set_error("Only integer expressions are allowed for indexing.");
+ _set_error(RTR("Only integer expressions are allowed for indexing."));
return nullptr;
}
if (index_expression->type == Node::TYPE_CONSTANT) {
- ConstantNode *cnode = (ConstantNode *)index_expression;
+ ConstantNode *cnode = static_cast<ConstantNode *>(index_expression);
if (cnode) {
if (!cnode->values.is_empty()) {
int value = cnode->values[0].sint;
if (value < 0 || value >= array_size) {
- _set_error(vformat("Index [%s] out of range [%s..%s]", value, 0, array_size - 1));
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), value, 0, array_size - 1));
return nullptr;
}
}
@@ -5562,7 +5936,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
+ _set_expected_error("]");
return nullptr;
}
mn->index_expression = index_expression;
@@ -5572,6 +5946,10 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
expr = mn;
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = prev_keyword_completion_context;
+#endif
+
//todo
//member (period) has priority over any operator
//creates a subindexing expression in place
@@ -5589,7 +5967,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
if (index->get_array_size() != 0 || (index->get_datatype() != TYPE_INT && index->get_datatype() != TYPE_UINT)) {
- _set_error("Only integer expressions are allowed for indexing.");
+ _set_error(RTR("Only integer expressions are allowed for indexing."));
return nullptr;
}
@@ -5600,7 +5978,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= (uint32_t)expr->get_array_size()) {
- _set_error(vformat("Index [%s] out of range [%s..%s]", index_constant, 0, expr->get_array_size() - 1));
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, expr->get_array_size() - 1));
return nullptr;
}
}
@@ -5618,7 +5996,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= 2) {
- _set_error("Index out of range (0-1)");
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, 1));
return nullptr;
}
}
@@ -5652,7 +6030,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= 3) {
- _set_error("Index out of range (0-2)");
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, 2));
return nullptr;
}
}
@@ -5685,7 +6063,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (index->type == Node::TYPE_CONSTANT) {
uint32_t index_constant = static_cast<ConstantNode *>(index)->values[0].uint;
if (index_constant >= 4) {
- _set_error("Index out of range (0-3)");
+ _set_error(vformat(RTR("Index [%d] out of range [%d..%d]."), index_constant, 0, 3));
return nullptr;
}
}
@@ -5711,7 +6089,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
break;
default: {
- _set_error("Object of type '" + (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype())) + "' can't be indexed");
+ _set_error(vformat(RTR("An object of type '%s' can't be indexed."), (expr->get_datatype() == TYPE_STRUCT ? expr->get_datatype_name() : get_datatype_name(expr->get_datatype()))));
return nullptr;
}
}
@@ -5726,7 +6104,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']' after indexing expression");
+ _set_expected_error("]");
return nullptr;
}
@@ -5736,12 +6114,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
op->arguments.push_back(expr);
if (!_validate_operator(op, &op->return_cache, &op->return_array_size)) {
- _set_error("Invalid base type for increment/decrement operator");
+ _set_error(RTR("Invalid base type for increment/decrement operator."));
return nullptr;
}
if (!_validate_assign(expr, p_function_info)) {
- _set_error("Invalid use of increment/decrement operator in constant expression.");
+ _set_error(RTR("Invalid use of increment/decrement operator in a constant expression."));
return nullptr;
}
expr = op;
@@ -5858,7 +6236,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
o.op = OP_SELECT_ELSE;
break;
default: {
- _set_error("Invalid token for operator: " + get_token_text(tk));
+ _set_error(vformat(RTR("Invalid token for the operator: '%s'."), get_token_text(tk)));
return nullptr;
}
}
@@ -6010,7 +6388,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
ERR_FAIL_V(nullptr); //unexpected operator
}
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
if (check_warnings && HAS_WARNING(ShaderWarning::FLOAT_COMPARISON_FLAG) && (op == OP_EQUAL || op == OP_NOT_EQUAL) &&
(!expression[i - 1].is_op && !expression[i + 1].is_op) &&
(expression[i - 1].node->get_datatype() == TYPE_FLOAT && expression[i + 1].node->get_datatype() == TYPE_FLOAT)) {
@@ -6037,7 +6415,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
expr_pos++;
if (expr_pos == expression.size()) {
//can happen..
- _set_error("Unexpected end of expression...");
+ _set_error(RTR("Unexpected end of expression."));
return nullptr;
}
}
@@ -6047,7 +6425,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
OperatorNode *op = alloc_node<OperatorNode>();
op->op = expression[i].op;
if ((op->op == OP_INCREMENT || op->op == OP_DECREMENT) && !_validate_assign(expression[i + 1].node, p_function_info)) {
- _set_error("Can't use increment/decrement operator in constant expression.");
+ _set_error(RTR("Can't use increment/decrement operator in a constant expression."));
return nullptr;
}
op->arguments.push_back(expression[i + 1].node);
@@ -6059,7 +6437,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String at;
for (int j = 0; j < op->arguments.size(); j++) {
if (j > 0) {
- at += " and ";
+ at += ", ";
}
at += get_datatype_name(op->arguments[j]->get_datatype());
if (!op->arguments[j]->is_indexed() && op->arguments[j]->get_array_size() > 0) {
@@ -6068,20 +6446,20 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
at += "]";
}
}
- _set_error("Invalid arguments to unary operator '" + get_operator_text(op->op) + "' :" + at);
+ _set_error(vformat(RTR("Invalid arguments to unary operator '%s': %s."), get_operator_text(op->op), at));
return nullptr;
}
- expression.remove(i + 1);
+ expression.remove_at(i + 1);
}
} else if (is_ternary) {
if (next_op < 1 || next_op >= (expression.size() - 1)) {
- _set_error("Parser bug...");
+ _set_parsing_error();
ERR_FAIL_V(nullptr);
}
if (next_op + 2 >= expression.size() || !expression[next_op + 2].is_op || expression[next_op + 2].op != OP_SELECT_ELSE) {
- _set_error("Missing matching ':' for select operator");
+ _set_error(RTR("Missing matching ':' for select operator."));
return nullptr;
}
@@ -6097,7 +6475,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String at;
for (int i = 0; i < op->arguments.size(); i++) {
if (i > 0) {
- at += " and ";
+ at += ", ";
}
at += get_datatype_name(op->arguments[i]->get_datatype());
if (!op->arguments[i]->is_indexed() && op->arguments[i]->get_array_size() > 0) {
@@ -6106,17 +6484,17 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
at += "]";
}
}
- _set_error("Invalid argument to ternary ?: operator: " + at);
+ _set_error(vformat(RTR("Invalid argument to ternary operator: '%s'."), at));
return nullptr;
}
for (int i = 0; i < 4; i++) {
- expression.remove(next_op);
+ expression.remove_at(next_op);
}
} else {
if (next_op < 1 || next_op >= (expression.size() - 1)) {
- _set_error("Parser bug...");
+ _set_parsing_error();
ERR_FAIL_V(nullptr);
}
@@ -6124,7 +6502,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
op->op = expression[next_op].op;
if (expression[next_op - 1].is_op) {
- _set_error("Parser bug...");
+ _set_parsing_error();
ERR_FAIL_V(nullptr);
}
@@ -6142,7 +6520,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
// can be followed by a unary op in a valid combination,
// due to how precedence works, unaries will always disappear first
- _set_error("Parser bug...");
+ _set_parsing_error();
}
op->arguments.push_back(expression[next_op - 1].node); //expression goes as left
@@ -6155,7 +6533,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
String at;
for (int i = 0; i < op->arguments.size(); i++) {
if (i > 0) {
- at += " and ";
+ at += ", ";
}
if (op->arguments[i]->get_datatype() == TYPE_STRUCT) {
at += op->arguments[i]->get_datatype_name();
@@ -6168,12 +6546,12 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
at += "]";
}
}
- _set_error("Invalid arguments to operator '" + get_operator_text(op->op) + "' :" + at);
+ _set_error(vformat(RTR("Invalid arguments to operator '%s': '%s'."), get_operator_text(op->op), at));
return nullptr;
}
- expression.remove(next_op);
- expression.remove(next_op);
+ expression.remove_at(next_op);
+ expression.remove_at(next_op);
}
}
@@ -6303,31 +6681,52 @@ ShaderLanguage::Node *ShaderLanguage::_parse_and_reduce_expression(BlockNode *p_
Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_just_one, bool p_can_break, bool p_can_continue) {
while (true) {
TkPos pos = _get_tkpos();
-
Token tk = _get_token();
+#ifdef DEBUG_ENABLED
+ Token next;
+#endif // DEBUG_ENABLED
if (p_block && p_block->block_type == BlockNode::BLOCK_TYPE_SWITCH) {
if (tk.type != TK_CF_CASE && tk.type != TK_CF_DEFAULT && tk.type != TK_CURLY_BRACKET_CLOSE) {
- _set_error("Switch may contains only case and default blocks");
+ _set_error(vformat(RTR("A switch may only contain '%s' and '%s' blocks."), "case", "default"));
return ERR_PARSE_ERROR;
}
}
bool is_struct = shader->structs.has(tk.text);
+ bool is_var_init = false;
+ bool is_condition = false;
if (tk.type == TK_CURLY_BRACKET_CLOSE) { //end of block
if (p_just_one) {
- _set_error("Unexpected '}'");
+ _set_expected_error("}");
return ERR_PARSE_ERROR;
}
return OK;
} else if (tk.type == TK_CONST || is_token_precision(tk.type) || is_token_nonvoid_datatype(tk.type) || is_struct) {
+ is_var_init = true;
+
String struct_name = "";
if (is_struct) {
struct_name = tk.text;
+#ifdef DEBUG_ENABLED
+ if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_STRUCT_FLAG) && used_structs.has(struct_name)) {
+ used_structs[struct_name].used = true;
+ }
+#endif // DEBUG_ENABLED
+ }
+#ifdef DEBUG_ENABLED
+ uint32_t precision_flag = CF_PRECISION_MODIFIER;
+
+ keyword_completion_context = CF_DATATYPE;
+ if (!is_token_precision(tk.type)) {
+ if (!is_struct) {
+ keyword_completion_context |= precision_flag;
+ }
}
+#endif // DEBUG_ENABLED
bool is_const = false;
@@ -6349,92 +6748,119 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (!is_struct) {
is_struct = shader->structs.has(tk.text); // check again.
}
- if (is_struct && precision != PRECISION_DEFAULT) {
- _set_error("Precision modifier cannot be used on structs.");
- return ERR_PARSE_ERROR;
+
+#ifdef DEBUG_ENABLED
+ if (keyword_completion_context & precision_flag) {
+ keyword_completion_context ^= precision_flag;
+ }
+#endif // DEBUG_ENABLED
+ }
+
+#ifdef DEBUG_ENABLED
+ if (is_const && _lookup_next(next)) {
+ if (is_token_precision(next.type)) {
+ keyword_completion_context = CF_UNSPECIFIED;
}
+ if (is_token_datatype(next.type)) {
+ keyword_completion_context ^= CF_DATATYPE;
+ }
+ }
+#endif // DEBUG_ENABLED
+
+ if (precision != PRECISION_DEFAULT) {
if (!is_token_nonvoid_datatype(tk.type)) {
- _set_error("Expected datatype after precision");
+ _set_error(RTR("Expected variable type after precision modifier."));
return ERR_PARSE_ERROR;
}
}
if (!is_struct) {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for variable (samplers not allowed)");
+ _set_error(RTR("Invalid variable type (samplers are not allowed)."));
return ERR_PARSE_ERROR;
}
}
DataType type = is_struct ? TYPE_STRUCT : get_token_datatype(tk.type);
- if (_validate_datatype(type) != OK) {
+ if (precision != PRECISION_DEFAULT && _validate_precision(type, precision) != OK) {
return ERR_PARSE_ERROR;
}
- tk = _get_token();
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
- Node *vardecl = nullptr;
+ int array_size = 0;
+ bool fixed_array_size = false;
+ bool first = true;
- while (true) {
- bool unknown_size = false;
- int array_size = 0;
+ VariableDeclarationNode *vdnode = alloc_node<VariableDeclarationNode>();
+ vdnode->precision = precision;
+ if (is_struct) {
+ vdnode->struct_name = struct_name;
+ vdnode->datatype = TYPE_STRUCT;
+ } else {
+ vdnode->datatype = type;
+ };
+ vdnode->is_const = is_const;
- ArrayDeclarationNode *anode = nullptr;
- ArrayDeclarationNode::Declaration adecl;
+ do {
+ bool unknown_size = false;
+ VariableDeclarationNode::Declaration decl;
- if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
- _set_error("Expected identifier or '[' after type.");
- return ERR_PARSE_ERROR;
- }
+ tk = _get_token();
- if (tk.type == TK_BRACKET_OPEN) {
- anode = alloc_node<ArrayDeclarationNode>();
+ if (first) {
+ first = false;
- if (is_struct) {
- anode->struct_name = struct_name;
- anode->datatype = TYPE_STRUCT;
- } else {
- anode->datatype = type;
+ if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
+ _set_error(RTR("Expected an identifier or '[' after type."));
+ return ERR_PARSE_ERROR;
}
- anode->precision = precision;
- anode->is_const = is_const;
- vardecl = (Node *)anode;
-
- adecl.size = 0U;
- adecl.single_expression = false;
+ if (tk.type == TK_BRACKET_OPEN) {
+ Error error = _parse_array_size(p_block, p_function_info, false, &decl.size_expression, &array_size, &unknown_size);
+ if (error != OK) {
+ return error;
+ }
+ decl.size = array_size;
- Error error = _parse_local_array_size(p_block, p_function_info, anode, &adecl, array_size, unknown_size);
- if (error != OK) {
- return error;
+ fixed_array_size = true;
+ tk = _get_token();
}
- tk = _get_token();
+ }
- if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier!");
- return ERR_PARSE_ERROR;
- }
+ if (tk.type != TK_IDENTIFIER) {
+ _set_error(RTR("Expected an identifier."));
+ return ERR_PARSE_ERROR;
}
StringName name = tk.text;
ShaderLanguage::IdentifierType itype;
if (_find_identifier(p_block, true, p_function_info, name, (ShaderLanguage::DataType *)nullptr, &itype)) {
if (itype != IDENTIFIER_FUNCTION) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
}
-
- adecl.name = name;
+ decl.name = name;
#ifdef DEBUG_ENABLED
- if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_LOCAL_VARIABLE_FLAG)) {
- if (p_block && p_block->parent_function) {
- StringName func_name = p_block->parent_function->name;
+ if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_LOCAL_VARIABLE_FLAG) && p_block) {
+ FunctionNode *parent_function = nullptr;
+ {
+ BlockNode *block = p_block;
+ while (block && !block->parent_function) {
+ block = block->parent_block;
+ }
+ parent_function = block->parent_function;
+ }
+ if (parent_function) {
+ StringName func_name = parent_function->name;
if (!used_local_vars.has(func_name)) {
- used_local_vars.insert(func_name, Map<StringName, Usage>());
+ used_local_vars.insert(func_name, HashMap<StringName, Usage>());
}
used_local_vars[func_name].insert(name, Usage(tk_line));
@@ -6453,46 +6879,25 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
- if (var.array_size > 0 || unknown_size) {
- _set_error("Array size is already defined!");
- return ERR_PARSE_ERROR;
- }
-
- if (RenderingServer::get_singleton()->is_low_end() && is_const) {
- _set_error("Local const arrays are supported only on high-end platform!");
- return ERR_PARSE_ERROR;
- }
-
- anode = alloc_node<ArrayDeclarationNode>();
- if (is_struct) {
- anode->struct_name = struct_name;
- anode->datatype = TYPE_STRUCT;
- } else {
- anode->datatype = type;
- }
- anode->precision = precision;
- anode->is_const = is_const;
- vardecl = (Node *)anode;
-
- adecl.size = 0U;
- adecl.single_expression = false;
-
- Error error = _parse_local_array_size(p_block, p_function_info, anode, &adecl, var.array_size, unknown_size);
+ Error error = _parse_array_size(p_block, p_function_info, false, &decl.size_expression, &var.array_size, &unknown_size);
if (error != OK) {
return error;
}
+
+ decl.size = var.array_size;
+ array_size = var.array_size;
+
tk = _get_token();
}
-
+#ifdef DEBUG_ENABLED
+ if (var.type == DataType::TYPE_BOOL) {
+ keyword_completion_context = CF_BOOLEAN;
+ }
+#endif // DEBUG_ENABLED
if (var.array_size > 0 || unknown_size) {
bool full_def = false;
if (tk.type == TK_OP_ASSIGN) {
- if (RenderingServer::get_singleton()->is_low_end()) {
- _set_error("Array initialization is supported only on high-end platform!");
- return ERR_PARSE_ERROR;
- }
-
TkPos prev_pos = _get_tkpos();
tk = _get_token();
@@ -6501,11 +6906,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
- _set_error("Expected correct array initializer!");
+ _set_error(RTR("Expected array initializer."));
return ERR_PARSE_ERROR;
} else {
if (unknown_size) {
- adecl.size = n->get_array_size();
+ decl.size = n->get_array_size();
var.array_size = n->get_array_size();
}
@@ -6513,15 +6918,15 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
- adecl.single_expression = true;
- adecl.initializer.push_back(n);
+ decl.single_expression = true;
+ decl.initializer.push_back(n);
}
tk = _get_token();
} else {
if (tk.type != TK_CURLY_BRACKET_OPEN) {
if (unknown_size) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
@@ -6531,12 +6936,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (is_token_precision(tk.type)) {
precision2 = get_token_precision(tk.type);
tk = _get_token();
- if (shader->structs.has(tk.text)) {
- _set_error("Precision modifier cannot be used on structs.");
- return ERR_PARSE_ERROR;
- }
if (!is_token_nonvoid_datatype(tk.type)) {
- _set_error("Expected datatype after precision");
+ _set_error(RTR("Expected data type after precision modifier."));
return ERR_PARSE_ERROR;
}
}
@@ -6549,83 +6950,64 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
struct_name2 = tk.text;
} else {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return ERR_PARSE_ERROR;
}
type2 = get_token_datatype(tk.type);
}
+ if (precision2 != PRECISION_DEFAULT && _validate_precision(type2, precision2) != OK) {
+ return ERR_PARSE_ERROR;
+ }
+
int array_size2 = 0;
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
- TkPos pos2 = _get_tkpos();
- tk = _get_token();
- if (tk.type == TK_BRACKET_CLOSE) {
+ bool is_unknown_size = false;
+ Error error = _parse_array_size(p_block, p_function_info, false, nullptr, &array_size2, &is_unknown_size);
+ if (error != OK) {
+ return error;
+ }
+ if (is_unknown_size) {
array_size2 = var.array_size;
- tk = _get_token();
- } else {
- _set_tkpos(pos2);
-
- Node *n = _parse_and_reduce_expression(p_block, p_function_info);
- if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) {
- _set_error("Expected single integer constant > 0");
- return ERR_PARSE_ERROR;
- }
-
- ConstantNode *cnode = (ConstantNode *)n;
- if (cnode->values.size() == 1) {
- array_size2 = cnode->values[0].sint;
- if (array_size2 <= 0) {
- _set_error("Expected single integer constant > 0");
- return ERR_PARSE_ERROR;
- }
- } else {
- _set_error("Expected single integer constant > 0");
- return ERR_PARSE_ERROR;
- }
-
- tk = _get_token();
- if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
- return ERR_PARSE_ERROR;
- } else {
- tk = _get_token();
- }
}
+ tk = _get_token();
} else {
- _set_error("Expected '['");
+ _set_expected_error("[");
return ERR_PARSE_ERROR;
}
if (precision != precision2 || type != type2 || struct_name != struct_name2 || var.array_size != array_size2) {
- String error_str = "Cannot convert from '";
+ String from;
if (precision2 != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision2);
- error_str += " ";
+ from += get_precision_name(precision2);
+ from += " ";
}
if (type2 == TYPE_STRUCT) {
- error_str += struct_name2;
+ from += struct_name2;
} else {
- error_str += get_datatype_name(type2);
+ from += get_datatype_name(type2);
}
- error_str += "[";
- error_str += itos(array_size2);
- error_str += "]'";
- error_str += " to '";
+ from += "[";
+ from += itos(array_size2);
+ from += "]'";
+
+ String to;
if (precision != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision);
- error_str += " ";
+ to += get_precision_name(precision);
+ to += " ";
}
if (type == TYPE_STRUCT) {
- error_str += struct_name;
+ to += struct_name;
} else {
- error_str += get_datatype_name(type);
+ to += get_datatype_name(type);
}
- error_str += "[";
- error_str += itos(var.array_size);
- error_str += "]'";
- _set_error(error_str);
+ to += "[";
+ to += itos(var.array_size);
+ to += "]'";
+
+ _set_error(vformat(RTR("Cannot convert from '%s' to '%s'."), from, to));
return ERR_PARSE_ERROR;
}
}
@@ -6634,13 +7016,13 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (unknown_size) {
if (!curly) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
} else {
if (full_def) {
if (curly) {
- _set_error("Expected '('");
+ _set_expected_error("(");
return ERR_PARSE_ERROR;
}
}
@@ -6653,8 +7035,8 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
- if (anode->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
- _set_error("Expected constant expression");
+ if (is_const && n->type == Node::TYPE_OPERATOR && static_cast<OperatorNode *>(n)->op == OP_CALL) {
+ _set_error(RTR("Expected a constant expression."));
return ERR_PARSE_ERROR;
}
@@ -6664,28 +7046,28 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type == TK_COMMA) {
- adecl.initializer.push_back(n);
+ decl.initializer.push_back(n);
continue;
} else if (!curly && tk.type == TK_PARENTHESIS_CLOSE) {
- adecl.initializer.push_back(n);
+ decl.initializer.push_back(n);
break;
} else if (curly && tk.type == TK_CURLY_BRACKET_CLOSE) {
- adecl.initializer.push_back(n);
+ decl.initializer.push_back(n);
break;
} else {
if (curly) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return ERR_PARSE_ERROR;
}
}
if (unknown_size) {
- adecl.size = adecl.initializer.size();
- var.array_size = adecl.initializer.size();
- } else if (adecl.initializer.size() != var.array_size) {
- _set_error("Array size mismatch");
+ decl.size = decl.initializer.size();
+ var.array_size = decl.initializer.size();
+ } else if (decl.initializer.size() != var.array_size) {
+ _set_error(RTR("Array size mismatch."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
@@ -6693,47 +7075,31 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
} else {
if (unknown_size) {
- _set_error("Expected array initialization");
+ _set_error(RTR("Expected array initialization."));
return ERR_PARSE_ERROR;
}
- if (anode->is_const) {
- _set_error("Expected initialization of constant");
+ if (is_const) {
+ _set_error(RTR("Expected initialization of constant."));
return ERR_PARSE_ERROR;
}
}
- anode->declarations.push_back(adecl);
+ array_size = var.array_size;
} else if (tk.type == TK_OP_ASSIGN) {
- VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>();
- if (is_struct) {
- node->struct_name = struct_name;
- node->datatype = TYPE_STRUCT;
- } else {
- node->datatype = type;
- }
- node->precision = precision;
- node->is_const = is_const;
- vardecl = (Node *)node;
-
- VariableDeclarationNode::Declaration decl;
- decl.name = name;
- decl.initializer = nullptr;
-
//variable created with assignment! must parse an expression
Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
- if (node->is_const && n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
- OperatorNode *op = ((OperatorNode *)n);
+ if (is_const && n->type == Node::TYPE_OPERATOR && static_cast<OperatorNode *>(n)->op == OP_CALL) {
+ OperatorNode *op = static_cast<OperatorNode *>(n);
for (int i = 1; i < op->arguments.size(); i++) {
if (!_check_node_constness(op->arguments[i])) {
- _set_error("Expected constant expression for argument '" + itos(i - 1) + "' of function call after '='");
+ _set_error(vformat(RTR("Expected constant expression for argument %d of function call after '='."), i - 1));
return ERR_PARSE_ERROR;
}
}
}
- decl.initializer = n;
if (n->type == Node::TYPE_CONSTANT) {
ConstantNode *const_node = static_cast<ConstantNode *>(n);
@@ -6745,47 +7111,34 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (!_compare_datatypes(var.type, var.struct_name, var.array_size, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) {
return ERR_PARSE_ERROR;
}
+
+ decl.initializer.push_back(n);
tk = _get_token();
- node->declarations.push_back(decl);
} else {
if (is_const) {
- _set_error("Expected initialization of constant");
+ _set_error(RTR("Expected initialization of constant."));
return ERR_PARSE_ERROR;
}
+ }
- VariableDeclarationNode *node = alloc_node<VariableDeclarationNode>();
- if (is_struct) {
- node->struct_name = struct_name;
- node->datatype = TYPE_STRUCT;
- } else {
- node->datatype = type;
- }
- node->precision = precision;
- vardecl = (Node *)node;
+ vdnode->declarations.push_back(decl);
+ p_block->variables[name] = var;
- VariableDeclarationNode::Declaration decl;
- decl.name = name;
- decl.initializer = nullptr;
- node->declarations.push_back(decl);
+ if (!fixed_array_size) {
+ array_size = 0;
}
- p_block->statements.push_back(vardecl);
-
- p_block->variables[name] = var;
- if (tk.type == TK_COMMA) {
- if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR) {
- _set_error("Multiple declarations in 'for' loop are not implemented yet.");
- return ERR_PARSE_ERROR;
- }
- tk = _get_token();
- //another variable
- } else if (tk.type == TK_SEMICOLON) {
+ if (tk.type == TK_SEMICOLON) {
break;
- } else {
- _set_error("Expected ',' or ';' after variable");
+ } else if (tk.type != TK_COMMA) {
+ _set_expected_error(",", ";");
return ERR_PARSE_ERROR;
}
- }
+ } while (tk.type == TK_COMMA); //another variable
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_BLOCK;
+#endif // DEBUG_ENABLED
+ p_block->statements.push_back(static_cast<Node *>(vdnode));
} else if (tk.type == TK_CURLY_BRACKET_OPEN) {
//a sub block, just because..
BlockNode *block = alloc_node<BlockNode>();
@@ -6798,25 +7151,31 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
//if () {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after if");
+ _set_expected_after_error("(", "if");
return ERR_PARSE_ERROR;
}
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
cf->flow_op = FLOW_OP_IF;
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_IF_DECL;
+#endif // DEBUG_ENABLED
Node *n = _parse_and_reduce_expression(p_block, p_function_info);
if (!n) {
return ERR_PARSE_ERROR;
}
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_BLOCK;
+#endif // DEBUG_ENABLED
if (n->get_datatype() != TYPE_BOOL) {
- _set_error("Expected boolean expression");
+ _set_error(RTR("Expected a boolean expression."));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after expression");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
@@ -6838,20 +7197,17 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
block->parent_block = p_block;
cf->blocks.push_back(block);
err = _parse_block(block, p_function_info, true, p_can_break, p_can_continue);
-
+ if (err) {
+ return err;
+ }
} else {
_set_tkpos(pos); //rollback
}
} else if (tk.type == TK_CF_SWITCH) {
- if (RenderingServer::get_singleton()->is_low_end()) {
- _set_error("\"switch\" operator is supported only on high-end platform!");
- return ERR_PARSE_ERROR;
- }
-
// switch() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after switch");
+ _set_expected_after_error("(", "switch");
return ERR_PARSE_ERROR;
}
ControlFlowNode *cf = alloc_node<ControlFlowNode>();
@@ -6860,18 +7216,21 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (!n) {
return ERR_PARSE_ERROR;
}
- if (n->get_datatype() != TYPE_INT) {
- _set_error("Expected integer expression");
- return ERR_PARSE_ERROR;
+ {
+ const ShaderLanguage::DataType switch_type = n->get_datatype();
+ if (switch_type != TYPE_INT && switch_type != TYPE_UINT) {
+ _set_error(RTR("Expected an integer expression."));
+ return ERR_PARSE_ERROR;
+ }
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after expression");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
- _set_error("Expected '{' after switch statement");
+ _set_expected_after_error("{", "switch");
return ERR_PARSE_ERROR;
}
BlockNode *switch_block = alloc_node<BlockNode>();
@@ -6892,10 +7251,10 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (tk.type == TK_CF_CASE || tk.type == TK_CF_DEFAULT) {
if (prev_type == TK_CF_DEFAULT) {
if (tk.type == TK_CF_CASE) {
- _set_error("Cases must be defined before default case.");
+ _set_error(RTR("Cases must be defined before default case."));
return ERR_PARSE_ERROR;
} else if (prev_type == TK_CF_DEFAULT) {
- _set_error("Default case must be defined only once.");
+ _set_error(RTR("Default case must be defined only once."));
return ERR_PARSE_ERROR;
}
}
@@ -6903,9 +7262,9 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
_set_tkpos(pos);
continue;
} else {
- Set<int> constants;
+ HashSet<int> constants;
for (int i = 0; i < switch_block->statements.size(); i++) { // Checks for duplicates.
- ControlFlowNode *flow = (ControlFlowNode *)switch_block->statements[i];
+ ControlFlowNode *flow = static_cast<ControlFlowNode *>(switch_block->statements[i]);
if (flow) {
if (flow->flow_op == FLOW_OP_CASE) {
if (flow->expressions[0]->type == Node::TYPE_CONSTANT) {
@@ -6914,7 +7273,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return ERR_PARSE_ERROR;
}
if (constants.has(cn->values[0].sint)) {
- _set_error("Duplicated case label: '" + itos(cn->values[0].sint) + "'");
+ _set_error(vformat(RTR("Duplicated case label: %d."), cn->values[0].sint));
return ERR_PARSE_ERROR;
}
constants.insert(cn->values[0].sint);
@@ -6926,7 +7285,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
ConstantNode::Value v;
_find_identifier(p_block, false, p_function_info, vn->name, nullptr, nullptr, nullptr, nullptr, nullptr, &v);
if (constants.has(v.sint)) {
- _set_error("Duplicated case label: '" + itos(v.sint) + "'");
+ _set_error(vformat(RTR("Duplicated case label: %d."), v.sint));
return ERR_PARSE_ERROR;
}
constants.insert(v.sint);
@@ -6953,7 +7312,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) {
- _set_error("case must be placed within switch block");
+ _set_error(vformat(RTR("'%s' must be placed within a '%s' block."), "case", "switch"));
return ERR_PARSE_ERROR;
}
@@ -6968,7 +7327,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
Node *n = nullptr;
- if (tk.type != TK_INT_CONSTANT) {
+ if (!tk.is_integer_constant()) {
bool correct_constant_expression = false;
DataType data_type;
@@ -6982,7 +7341,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
}
if (!correct_constant_expression) {
- _set_error("Expected integer constant");
+ _set_error(RTR("Expected an integer constant."));
return ERR_PARSE_ERROR;
}
@@ -6991,18 +7350,22 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
n = vn;
} else {
ConstantNode::Value v;
- v.sint = (int)tk.constant * sign;
+ if (tk.type == TK_UINT_CONSTANT) {
+ v.uint = (uint32_t)tk.constant;
+ } else {
+ v.sint = (int)tk.constant * sign;
+ }
ConstantNode *cn = alloc_node<ConstantNode>();
cn->values.push_back(v);
- cn->datatype = TYPE_INT;
+ cn->datatype = (tk.type == TK_UINT_CONSTANT ? TYPE_UINT : TYPE_INT);
n = cn;
}
tk = _get_token();
if (tk.type != TK_COLON) {
- _set_error("Expected ':'");
+ _set_expected_error(":");
return ERR_PARSE_ERROR;
}
@@ -7030,14 +7393,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
}
if (!p_block || (p_block->block_type != BlockNode::BLOCK_TYPE_SWITCH)) {
- _set_error("default must be placed within switch block");
+ _set_error(vformat(RTR("'%s' must be placed within a '%s' block."), "default", "switch"));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_COLON) {
- _set_error("Expected ':'");
+ _set_expected_error(":");
return ERR_PARSE_ERROR;
}
@@ -7074,14 +7437,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_CF_WHILE) {
- _set_error("Expected while after do");
+ _set_expected_after_error("while", "do");
return ERR_PARSE_ERROR;
}
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after while");
+ _set_expected_after_error("(", "while");
return ERR_PARSE_ERROR;
}
@@ -7098,7 +7461,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after expression");
+ _set_expected_error(")");
return ERR_PARSE_ERROR;
}
if (!is_do) {
@@ -7119,7 +7482,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ _set_expected_error(";");
return ERR_PARSE_ERROR;
}
}
@@ -7127,7 +7490,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
// for() {}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after for");
+ _set_expected_after_error("(", "for");
return ERR_PARSE_ERROR;
}
@@ -7135,43 +7498,42 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
cf->flow_op = FLOW_OP_FOR;
BlockNode *init_block = alloc_node<BlockNode>();
- init_block->block_type = BlockNode::BLOCK_TYPE_FOR;
+ init_block->block_type = BlockNode::BLOCK_TYPE_FOR_INIT;
init_block->parent_block = p_block;
init_block->single_statement = true;
cf->blocks.push_back(init_block);
- if (_parse_block(init_block, p_function_info, true, false, false) != OK) {
- return ERR_PARSE_ERROR;
- }
-
- Node *n = _parse_and_reduce_expression(init_block, p_function_info);
- if (!n) {
- return ERR_PARSE_ERROR;
- }
- if (n->get_datatype() != TYPE_BOOL) {
- _set_error("Middle expression is expected to be boolean.");
- return ERR_PARSE_ERROR;
- }
-
- tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after middle expression");
- return ERR_PARSE_ERROR;
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_DATATYPE;
+#endif // DEBUG_ENABLED
+ Error err = _parse_block(init_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
- cf->expressions.push_back(n);
-
- n = _parse_and_reduce_expression(init_block, p_function_info);
- if (!n) {
- return ERR_PARSE_ERROR;
+ BlockNode *condition_block = alloc_node<BlockNode>();
+ condition_block->block_type = BlockNode::BLOCK_TYPE_FOR_CONDITION;
+ condition_block->parent_block = init_block;
+ condition_block->single_statement = true;
+ condition_block->use_comma_between_statements = true;
+ cf->blocks.push_back(condition_block);
+ err = _parse_block(condition_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
- cf->expressions.push_back(n);
-
- tk = _get_token();
- if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')' after third expression");
- return ERR_PARSE_ERROR;
+ BlockNode *expression_block = alloc_node<BlockNode>();
+ expression_block->block_type = BlockNode::BLOCK_TYPE_FOR_EXPRESSION;
+ expression_block->parent_block = init_block;
+ expression_block->single_statement = true;
+ expression_block->use_comma_between_statements = true;
+ cf->blocks.push_back(expression_block);
+ err = _parse_block(expression_block, p_function_info, true, false, false);
+ if (err != OK) {
+ return err;
}
BlockNode *block = alloc_node<BlockNode>();
@@ -7179,8 +7541,11 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
cf->blocks.push_back(block);
p_block->statements.push_back(cf);
- Error err = _parse_block(block, p_function_info, true, true, true);
- if (err) {
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_BLOCK;
+#endif // DEBUG_ENABLED
+ err = _parse_block(block, p_function_info, true, true, true);
+ if (err != OK) {
return err;
}
@@ -7188,20 +7553,20 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
//check return type
BlockNode *b = p_block;
- if (b && b->parent_function && p_function_info.main_function) {
- _set_error(vformat("Using 'return' in '%s' processor function results in undefined behavior!", b->parent_function->name));
- return ERR_PARSE_ERROR;
- }
-
while (b && !b->parent_function) {
b = b->parent_block;
}
if (!b) {
- _set_error("Bug");
+ _set_parsing_error();
return ERR_BUG;
}
+ if (b && b->parent_function && p_function_info.main_function) {
+ _set_error(vformat(RTR("Using '%s' in the '%s' processor function is incorrect."), "return", b->parent_function->name));
+ return ERR_PARSE_ERROR;
+ }
+
String return_struct_name = String(b->parent_function->return_struct_name);
String array_size_string;
@@ -7217,28 +7582,40 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (tk.type == TK_SEMICOLON) {
//all is good
if (b->parent_function->return_type != TYPE_VOID) {
- _set_error("Expected return with an expression of type '" + (return_struct_name != "" ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'");
+ _set_error(vformat(RTR("Expected '%s' with an expression of type '%s'."), "return", (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string));
return ERR_PARSE_ERROR;
}
} else {
_set_tkpos(pos); //rollback, wants expression
+#ifdef DEBUG_ENABLED
+ if (b->parent_function->return_type == DataType::TYPE_BOOL) {
+ keyword_completion_context = CF_BOOLEAN;
+ }
+#endif // DEBUG_ENABLED
+
Node *expr = _parse_and_reduce_expression(p_block, p_function_info);
if (!expr) {
return ERR_PARSE_ERROR;
}
if (b->parent_function->return_type != expr->get_datatype() || b->parent_function->return_array_size != expr->get_array_size() || return_struct_name != expr->get_datatype_name()) {
- _set_error("Expected return with an expression of type '" + (return_struct_name != "" ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string + "'");
+ _set_error(vformat(RTR("Expected return with an expression of type '%s'."), (!return_struct_name.is_empty() ? return_struct_name : get_datatype_name(b->parent_function->return_type)) + array_size_string));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after return expression");
+ _set_expected_after_error(";", "return");
return ERR_PARSE_ERROR;
}
+#ifdef DEBUG_ENABLED
+ if (b->parent_function->return_type == DataType::TYPE_BOOL) {
+ keyword_completion_context = CF_BLOCK;
+ }
+#endif // DEBUG_ENABLED
+
flow->expressions.push_back(expr);
}
@@ -7258,12 +7635,12 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
b = b->parent_block;
}
if (!b) {
- _set_error("Bug");
+ _set_parsing_error();
return ERR_BUG;
}
if (!b->parent_function->can_discard) {
- _set_error("Use of 'discard' is not allowed here.");
+ _set_error(vformat(RTR("Use of '%s' is not allowed here."), "discard"));
return ERR_PARSE_ERROR;
}
@@ -7273,14 +7650,14 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
pos = _get_tkpos();
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after discard");
+ _set_expected_after_error(";", "discard");
return ERR_PARSE_ERROR;
}
p_block->statements.push_back(flow);
} else if (tk.type == TK_CF_BREAK) {
if (!p_can_break) {
- _set_error("'break' is not allowed outside of a loop or 'switch' statement");
+ _set_error(vformat(RTR("'%s' is not allowed outside of a loop or '%s' statement."), "break", "switch"));
return ERR_PARSE_ERROR;
}
@@ -7290,7 +7667,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
pos = _get_tkpos();
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after break");
+ _set_expected_after_error(";", "break");
return ERR_PARSE_ERROR;
}
@@ -7306,7 +7683,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
} else if (tk.type == TK_CF_CONTINUE) {
if (!p_can_continue) {
- _set_error("'continue' is not allowed outside of a loop");
+ _set_error(vformat(RTR("'%s' is not allowed outside of a loop."), "continue"));
return ERR_PARSE_ERROR;
}
@@ -7317,7 +7694,7 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
//all is good
- _set_error("Expected ';' after continue");
+ _set_expected_after_error(";", "continue");
return ERR_PARSE_ERROR;
}
@@ -7330,11 +7707,52 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
if (!expr) {
return ERR_PARSE_ERROR;
}
+ is_condition = expr->type == Node::TYPE_OPERATOR && expr->get_datatype() == TYPE_BOOL;
+
+ if (expr->type == Node::TYPE_OPERATOR) {
+ OperatorNode *op = static_cast<OperatorNode *>(expr);
+ if (op->op == OP_EMPTY) {
+ is_var_init = true;
+ is_condition = true;
+ }
+ }
+
p_block->statements.push_back(expr);
tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';' after statement");
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_CONDITION) {
+ if (tk.type == TK_COMMA) {
+ if (!is_condition) {
+ _set_error(RTR("The middle expression is expected to be a boolean operator."));
+ return ERR_PARSE_ERROR;
+ }
+ continue;
+ }
+ if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(",", ";");
+ return ERR_PARSE_ERROR;
+ }
+ } else if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_EXPRESSION) {
+ if (tk.type == TK_COMMA) {
+ continue;
+ }
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
+ _set_expected_error(",", ")");
+ return ERR_PARSE_ERROR;
+ }
+ } else if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(";");
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ if (p_block) {
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_INIT && !is_var_init) {
+ _set_error(RTR("The left expression is expected to be a variable declaration."));
+ return ERR_PARSE_ERROR;
+ }
+ if (p_block->block_type == BlockNode::BLOCK_TYPE_FOR_CONDITION && !is_condition) {
+ _set_error(RTR("The middle expression is expected to be a boolean operator."));
return ERR_PARSE_ERROR;
}
}
@@ -7347,15 +7765,15 @@ Error ShaderLanguage::_parse_block(BlockNode *p_block, const FunctionInfo &p_fun
return OK;
}
-String ShaderLanguage::_get_shader_type_list(const Set<String> &p_shader_types) const {
+String ShaderLanguage::_get_shader_type_list(const HashSet<String> &p_shader_types) const {
// Return a list of shader types as an human-readable string
String valid_types;
- for (const Set<String>::Element *E = p_shader_types.front(); E; E = E->next()) {
- if (valid_types != String()) {
+ for (const String &E : p_shader_types) {
+ if (!valid_types.is_empty()) {
valid_types += ", ";
}
- valid_types += "'" + E->get() + "'";
+ valid_types += "'" + E + "'";
}
return valid_types;
@@ -7373,77 +7791,90 @@ String ShaderLanguage::_get_qualifier_str(ArgumentQualifier p_qualifier) const {
return "";
}
-Error ShaderLanguage::_validate_datatype(DataType p_type) {
- if (RenderingServer::get_singleton()->is_low_end()) {
- bool invalid_type = false;
-
- switch (p_type) {
- case TYPE_UINT:
- case TYPE_UVEC2:
- case TYPE_UVEC3:
- case TYPE_UVEC4:
- case TYPE_ISAMPLER2D:
- case TYPE_USAMPLER2D:
- case TYPE_ISAMPLER3D:
- case TYPE_USAMPLER3D:
- case TYPE_USAMPLER2DARRAY:
- case TYPE_ISAMPLER2DARRAY:
- invalid_type = true;
- break;
- default:
- break;
- }
-
- if (invalid_type) {
- _set_error(vformat("\"%s\" type is supported only on high-end platform!", get_datatype_name(p_type)));
- return ERR_UNAVAILABLE;
- }
+Error ShaderLanguage::_validate_precision(DataType p_type, DataPrecision p_precision) {
+ switch (p_type) {
+ case TYPE_STRUCT: {
+ _set_error(RTR("The precision modifier cannot be used on structs."));
+ return FAILED;
+ } break;
+ case TYPE_BOOL:
+ case TYPE_BVEC2:
+ case TYPE_BVEC3:
+ case TYPE_BVEC4: {
+ _set_error(RTR("The precision modifier cannot be used on boolean types."));
+ return FAILED;
+ } break;
+ default:
+ break;
}
return OK;
}
-Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const Set<String> &p_shader_types) {
- Token tk = _get_token();
+Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_functions, const Vector<ModeInfo> &p_render_modes, const HashSet<String> &p_shader_types) {
+ Token tk;
TkPos prev_pos;
+ Token next;
- if (tk.type != TK_SHADER_TYPE) {
- _set_error("Expected 'shader_type' at the beginning of shader. Valid types are: " + _get_shader_type_list(p_shader_types));
- return ERR_PARSE_ERROR;
- }
-
- tk = _get_token();
-
- if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier after 'shader_type', indicating type of shader. Valid types are: " + _get_shader_type_list(p_shader_types));
- return ERR_PARSE_ERROR;
- }
-
- String shader_type_identifier;
+ if (!is_shader_inc) {
+ tk = _get_token();
- shader_type_identifier = tk.text;
+ if (tk.type != TK_SHADER_TYPE) {
+ _set_error(vformat(RTR("Expected '%s' at the beginning of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
+ return ERR_PARSE_ERROR;
+ }
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
- if (!p_shader_types.has(shader_type_identifier)) {
- _set_error("Invalid shader type. Valid types are: " + _get_shader_type_list(p_shader_types));
- return ERR_PARSE_ERROR;
- }
- prev_pos = _get_tkpos();
- tk = _get_token();
+ _get_completable_identifier(nullptr, COMPLETION_SHADER_TYPE, shader_type_identifier);
+ if (shader_type_identifier == StringName()) {
+ _set_error(vformat(RTR("Expected an identifier after '%s', indicating the type of shader. Valid types are: %s."), "shader_type", _get_shader_type_list(p_shader_types)));
+ return ERR_PARSE_ERROR;
+ }
+ if (!p_shader_types.has(shader_type_identifier)) {
+ _set_error(vformat(RTR("Invalid shader type. Valid types are: %s"), _get_shader_type_list(p_shader_types)));
+ return ERR_PARSE_ERROR;
+ }
+ prev_pos = _get_tkpos();
+ tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_tkpos(prev_pos);
- _set_error("Expected ';' after 'shader_type <type>'.");
- return ERR_PARSE_ERROR;
+ if (tk.type != TK_SEMICOLON) {
+ _set_tkpos(prev_pos);
+ _set_expected_after_error(";", "shader_type " + String(shader_type_identifier));
+ return ERR_PARSE_ERROR;
+ }
}
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_GLOBAL_SPACE;
+#endif // DEBUG_ENABLED
tk = _get_token();
int texture_uniforms = 0;
int texture_binding = 0;
int uniforms = 0;
int instance_index = 0;
+#ifdef DEBUG_ENABLED
+ uint64_t uniform_buffer_size = 0;
+ uint64_t max_uniform_buffer_size = 0;
+ int uniform_buffer_exceeded_line = -1;
+
+ bool check_device_limit_warnings = false;
+ {
+ RenderingDevice *device = RenderingDevice::get_singleton();
+ if (device != nullptr) {
+ check_device_limit_warnings = check_warnings && HAS_WARNING(ShaderWarning::DEVICE_LIMIT_EXCEEDED_FLAG);
+
+ max_uniform_buffer_size = device->limit_get(RenderingDevice::LIMIT_MAX_UNIFORM_BUFFER_SIZE);
+ }
+ }
+#endif // DEBUG_ENABLED
ShaderNode::Uniform::Scope uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL;
stages = &p_functions;
+ const FunctionInfo &constants = p_functions.has("constants") ? p_functions["constants"] : FunctionInfo();
+
+ HashMap<String, String> defined_modes;
while (tk.type != TK_EOF) {
switch (tk.type) {
@@ -7453,17 +7884,73 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
_get_completable_identifier(nullptr, COMPLETION_RENDER_MODE, mode);
if (mode == StringName()) {
- _set_error("Expected identifier for render mode");
+ _set_error(RTR("Expected an identifier for render mode."));
return ERR_PARSE_ERROR;
}
- if (p_render_modes.find(mode) == -1) {
- _set_error("Invalid render mode: '" + String(mode) + "'");
+ const String smode = String(mode);
+
+ if (shader->render_modes.has(mode)) {
+ _set_error(vformat(RTR("Duplicated render mode: '%s'."), smode));
return ERR_PARSE_ERROR;
}
- if (shader->render_modes.find(mode) != -1) {
- _set_error("Duplicate render mode: '" + String(mode) + "'");
+ bool found = false;
+
+ if (is_shader_inc) {
+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
+ const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
+
+ for (int j = 0; j < modes.size(); j++) {
+ const ModeInfo &info = modes[j];
+ const String name = String(info.name);
+
+ if (smode.begins_with(name)) {
+ if (!info.options.is_empty()) {
+ if (info.options.has(smode.substr(name.length() + 1))) {
+ found = true;
+
+ if (defined_modes.has(name)) {
+ _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
+ return ERR_PARSE_ERROR;
+ }
+ defined_modes.insert(name, smode);
+ break;
+ }
+ } else {
+ found = true;
+ break;
+ }
+ }
+ }
+ }
+ } else {
+ for (int i = 0; i < p_render_modes.size(); i++) {
+ const ModeInfo &info = p_render_modes[i];
+ const String name = String(info.name);
+
+ if (smode.begins_with(name)) {
+ if (!info.options.is_empty()) {
+ if (info.options.has(smode.substr(name.length() + 1))) {
+ found = true;
+
+ if (defined_modes.has(name)) {
+ _set_error(vformat(RTR("Redefinition of render mode: '%s'. The '%s' mode has already been set to '%s'."), smode, name, defined_modes[name]));
+ return ERR_PARSE_ERROR;
+ }
+ defined_modes.insert(name, smode);
+ break;
+ }
+ } else {
+ found = true;
+ break;
+ }
+ }
+ }
+ }
+
+ if (!found) {
+ _set_error(vformat(RTR("Invalid render mode: '%s'."), smode));
return ERR_PARSE_ERROR;
}
@@ -7475,7 +7962,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else if (tk.type == TK_SEMICOLON) {
break; //done
} else {
- _set_error("Unexpected token: " + get_token_text(tk));
+ _set_error(vformat(RTR("Unexpected token: '%s'."), get_token_text(tk)));
return ERR_PARSE_ERROR;
}
}
@@ -7483,21 +7970,23 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
case TK_STRUCT: {
ShaderNode::Struct st;
DataType type;
-
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
tk = _get_token();
if (tk.type == TK_IDENTIFIER) {
st.name = tk.text;
- if (shader->structs.has(st.name)) {
- _set_error("Redefinition of '" + String(st.name) + "'");
+ if (shader->constants.has(st.name) || shader->structs.has(st.name)) {
+ _set_redefinition_error(String(st.name));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
} else {
- _set_error("Expected struct identifier!");
+ _set_error(RTR("Expected a struct identifier."));
return ERR_PARSE_ERROR;
}
@@ -7505,113 +7994,145 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
st.shader_struct = st_node;
int member_count = 0;
- Set<String> member_names;
+ HashSet<String> member_names;
+
while (true) { // variables list
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_DATATYPE | CF_PRECISION_MODIFIER;
+#endif // DEBUG_ENABLED
+
tk = _get_token();
if (tk.type == TK_CURLY_BRACKET_CLOSE) {
break;
}
StringName struct_name = "";
bool struct_dt = false;
- bool use_precision = false;
- DataPrecision precision = DataPrecision::PRECISION_DEFAULT;
+ DataPrecision precision = PRECISION_DEFAULT;
if (tk.type == TK_STRUCT) {
- _set_error("nested structs are not allowed!");
+ _set_error(RTR("Nested structs are not allowed."));
return ERR_PARSE_ERROR;
}
if (is_token_precision(tk.type)) {
precision = get_token_precision(tk.type);
- use_precision = true;
tk = _get_token();
+#ifdef DEBUG_ENABLED
+ keyword_completion_context ^= CF_PRECISION_MODIFIER;
+#endif // DEBUG_ENABLED
}
if (shader->structs.has(tk.text)) {
struct_name = tk.text;
- struct_dt = true;
- if (use_precision) {
- _set_error("Precision modifier cannot be used on structs.");
- return ERR_PARSE_ERROR;
+#ifdef DEBUG_ENABLED
+ if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_STRUCT_FLAG) && used_structs.has(struct_name)) {
+ used_structs[struct_name].used = true;
}
+#endif // DEBUG_ENABLED
+ struct_dt = true;
}
if (!is_token_datatype(tk.type) && !struct_dt) {
- _set_error("Expected datatype.");
+ _set_error(RTR("Expected data type."));
return ERR_PARSE_ERROR;
} else {
type = struct_dt ? TYPE_STRUCT : get_token_datatype(tk.type);
- if (is_sampler_type(type)) {
- _set_error("sampler datatype not allowed here");
- return ERR_PARSE_ERROR;
- } else if (type == TYPE_VOID) {
- _set_error("void datatype not allowed here");
+ if (precision != PRECISION_DEFAULT && _validate_precision(type, precision) != OK) {
return ERR_PARSE_ERROR;
}
- tk = _get_token();
- if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
- _set_error("Expected identifier or '['.");
+ if (type == TYPE_VOID || is_sampler_type(type)) {
+ _set_error(vformat(RTR("A '%s' data type is not allowed here."), get_datatype_name(type)));
return ERR_PARSE_ERROR;
}
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
+ bool first = true;
+ bool fixed_array_size = false;
int array_size = 0;
- if (tk.type == TK_BRACKET_OPEN) {
- Error error = _parse_global_array_size(array_size);
- if (error != OK) {
- return error;
- }
+ do {
tk = _get_token();
- }
- if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier!");
- return ERR_PARSE_ERROR;
- }
+ if (first) {
+ first = false;
- MemberNode *member = alloc_node<MemberNode>();
- member->precision = precision;
- member->datatype = type;
- member->struct_name = struct_name;
- member->name = tk.text;
- member->array_size = array_size;
+ if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
+ _set_error(RTR("Expected an identifier or '['."));
+ return ERR_PARSE_ERROR;
+ }
- if (member_names.has(member->name)) {
- _set_error("Redefinition of '" + String(member->name) + "'");
- return ERR_PARSE_ERROR;
- }
- member_names.insert(member->name);
- tk = _get_token();
+ if (tk.type == TK_BRACKET_OPEN) {
+ Error error = _parse_array_size(nullptr, constants, true, nullptr, &array_size, nullptr);
+ if (error != OK) {
+ return error;
+ }
+ fixed_array_size = true;
+ tk = _get_token();
+ }
+ }
- if (tk.type == TK_BRACKET_OPEN) {
- Error error = _parse_global_array_size(member->array_size);
- if (error != OK) {
- return error;
+ if (tk.type != TK_IDENTIFIER) {
+ _set_error(RTR("Expected an identifier."));
+ return ERR_PARSE_ERROR;
+ }
+
+ MemberNode *member = alloc_node<MemberNode>();
+ member->precision = precision;
+ member->datatype = type;
+ member->struct_name = struct_name;
+ member->name = tk.text;
+ member->array_size = array_size;
+
+ if (member_names.has(member->name)) {
+ _set_redefinition_error(String(member->name));
+ return ERR_PARSE_ERROR;
}
+ member_names.insert(member->name);
tk = _get_token();
- }
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
- return ERR_PARSE_ERROR;
- }
+ if (tk.type == TK_BRACKET_OPEN) {
+ Error error = _parse_array_size(nullptr, constants, true, nullptr, &member->array_size, nullptr);
+ if (error != OK) {
+ return error;
+ }
+ tk = _get_token();
+ }
+
+ if (!fixed_array_size) {
+ array_size = 0;
+ }
+
+ if (tk.type != TK_SEMICOLON && tk.type != TK_COMMA) {
+ _set_expected_error(",", ";");
+ return ERR_PARSE_ERROR;
+ }
- st_node->members.push_back(member);
- member_count++;
+ st_node->members.push_back(member);
+ member_count++;
+ } while (tk.type == TK_COMMA); // another member
}
}
if (member_count == 0) {
- _set_error("Empty structs are not allowed!");
+ _set_error(RTR("Empty structs are not allowed."));
return ERR_PARSE_ERROR;
}
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
tk = _get_token();
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ _set_expected_error(";");
return ERR_PARSE_ERROR;
}
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_GLOBAL_SPACE;
+#endif // DEBUG_ENABLED
+
shader->structs[st.name] = st;
shader->vstructs.push_back(st); // struct's order is important!
#ifdef DEBUG_ENABLED
@@ -7621,19 +8142,35 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
#endif // DEBUG_ENABLED
} break;
case TK_GLOBAL: {
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNIFORM_KEYWORD;
+ if (_lookup_next(next)) {
+ if (next.type == TK_UNIFORM) {
+ keyword_completion_context ^= CF_UNIFORM_KEYWORD;
+ }
+ }
+#endif // DEBUG_ENABLED
tk = _get_token();
if (tk.type != TK_UNIFORM) {
- _set_error("Expected 'uniform' after 'global'");
+ _set_expected_after_error("uniform", "global");
return ERR_PARSE_ERROR;
}
uniform_scope = ShaderNode::Uniform::SCOPE_GLOBAL;
};
[[fallthrough]];
case TK_INSTANCE: {
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNIFORM_KEYWORD;
+ if (_lookup_next(next)) {
+ if (next.type == TK_UNIFORM) {
+ keyword_completion_context ^= CF_UNIFORM_KEYWORD;
+ }
+ }
+#endif // DEBUG_ENABLED
if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) {
tk = _get_token();
if (tk.type != TK_UNIFORM) {
- _set_error("Expected 'uniform' after 'instance'");
+ _set_expected_after_error("uniform", "instance");
return ERR_PARSE_ERROR;
}
uniform_scope = ShaderNode::Uniform::SCOPE_INSTANCE;
@@ -7642,16 +8179,16 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
[[fallthrough]];
case TK_UNIFORM:
case TK_VARYING: {
- bool uniform = tk.type == TK_UNIFORM;
-
- if (!uniform) {
- if (shader_type_identifier == "particles" || shader_type_identifier == "sky") {
- _set_error(vformat("Varyings cannot be used in '%s' shaders!", shader_type_identifier));
+ bool is_uniform = tk.type == TK_UNIFORM;
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
+ if (!is_uniform) {
+ if (shader_type_identifier == "particles" || shader_type_identifier == "sky" || shader_type_identifier == "fog") {
+ _set_error(vformat(RTR("Varyings cannot be used in '%s' shaders."), shader_type_identifier));
return ERR_PARSE_ERROR;
}
}
-
- bool precision_defined = false;
DataPrecision precision = PRECISION_DEFAULT;
DataInterpolation interpolation = INTERPOLATION_SMOOTH;
DataType type;
@@ -7659,61 +8196,126 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
int array_size = 0;
tk = _get_token();
+#ifdef DEBUG_ENABLED
+ bool temp_error = false;
+ uint32_t datatype_flag;
+
+ if (!is_uniform) {
+ datatype_flag = CF_VARYING_TYPE;
+ keyword_completion_context = CF_INTERPOLATION_QUALIFIER | CF_PRECISION_MODIFIER | datatype_flag;
+
+ if (_lookup_next(next)) {
+ if (is_token_interpolation(next.type)) {
+ keyword_completion_context ^= (CF_INTERPOLATION_QUALIFIER | datatype_flag);
+ } else if (is_token_precision(next.type)) {
+ keyword_completion_context ^= (CF_PRECISION_MODIFIER | datatype_flag);
+ } else if (is_token_datatype(next.type)) {
+ keyword_completion_context ^= datatype_flag;
+ }
+ }
+ } else {
+ datatype_flag = CF_UNIFORM_TYPE;
+ keyword_completion_context = CF_PRECISION_MODIFIER | datatype_flag;
+
+ if (_lookup_next(next)) {
+ if (is_token_precision(next.type)) {
+ keyword_completion_context ^= (CF_PRECISION_MODIFIER | datatype_flag);
+ } else if (is_token_datatype(next.type)) {
+ keyword_completion_context ^= datatype_flag;
+ }
+ }
+ }
+#endif // DEBUG_ENABLED
+
if (is_token_interpolation(tk.type)) {
- if (uniform) {
- _set_error("Interpolation qualifiers are not supported for uniforms!");
+ if (is_uniform) {
+ _set_error(RTR("Interpolation qualifiers are not supported for uniforms."));
+#ifdef DEBUG_ENABLED
+ temp_error = true;
+#else
return ERR_PARSE_ERROR;
+#endif // DEBUG_ENABLED
}
interpolation = get_token_interpolation(tk.type);
tk = _get_token();
+#ifdef DEBUG_ENABLED
+ if (keyword_completion_context & CF_INTERPOLATION_QUALIFIER) {
+ keyword_completion_context ^= CF_INTERPOLATION_QUALIFIER;
+ }
+ if (_lookup_next(next)) {
+ if (is_token_precision(next.type)) {
+ keyword_completion_context ^= CF_PRECISION_MODIFIER;
+ } else if (is_token_datatype(next.type)) {
+ keyword_completion_context ^= datatype_flag;
+ }
+ }
+ if (temp_error) {
+ return ERR_PARSE_ERROR;
+ }
+#endif // DEBUG_ENABLED
}
if (is_token_precision(tk.type)) {
precision = get_token_precision(tk.type);
- precision_defined = true;
tk = _get_token();
+#ifdef DEBUG_ENABLED
+ if (keyword_completion_context & CF_INTERPOLATION_QUALIFIER) {
+ keyword_completion_context ^= CF_INTERPOLATION_QUALIFIER;
+ }
+ if (keyword_completion_context & CF_PRECISION_MODIFIER) {
+ keyword_completion_context ^= CF_PRECISION_MODIFIER;
+ }
+ if (_lookup_next(next)) {
+ if (is_token_datatype(next.type)) {
+ keyword_completion_context = CF_UNSPECIFIED;
+ }
+ }
+#endif // DEBUG_ENABLED
}
if (shader->structs.has(tk.text)) {
- if (uniform) {
- if (precision_defined) {
- _set_error("Precision modifier cannot be used on structs.");
- return ERR_PARSE_ERROR;
- }
- _set_error("struct datatype is not yet supported for uniforms!");
+ if (is_uniform) {
+ _set_error(vformat(RTR("The '%s' data type is not supported for uniforms."), "struct"));
return ERR_PARSE_ERROR;
} else {
- _set_error("struct datatype not allowed here");
+ _set_error(vformat(RTR("The '%s' data type not allowed here."), "struct"));
return ERR_PARSE_ERROR;
}
}
if (!is_token_datatype(tk.type)) {
- _set_error("Expected datatype. ");
+ _set_error(RTR("Expected data type."));
return ERR_PARSE_ERROR;
}
type = get_token_datatype(tk.type);
+ if (precision != PRECISION_DEFAULT && _validate_precision(type, precision) != OK) {
+ return ERR_PARSE_ERROR;
+ }
+
if (type == TYPE_VOID) {
- _set_error("void datatype not allowed here");
+ _set_error(vformat(RTR("The '%s' data type is not allowed here."), "void"));
return ERR_PARSE_ERROR;
}
- if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
- _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 or array of these types allowed.");
+ if (!is_uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
+ _set_error(RTR("Invalid type for varying, only 'float', 'vec2', 'vec3', 'vec4', 'mat2', 'mat3', 'mat4', or arrays of these types are allowed."));
return ERR_PARSE_ERROR;
}
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
tk = _get_token();
if (tk.type != TK_IDENTIFIER && tk.type != TK_BRACKET_OPEN) {
- _set_error("Expected identifier or '['.");
+ _set_error(RTR("Expected an identifier or '['."));
return ERR_PARSE_ERROR;
}
if (tk.type == TK_BRACKET_OPEN) {
- Error error = _parse_global_array_size(array_size);
+ Error error = _parse_array_size(nullptr, constants, true, nullptr, &array_size, nullptr);
if (error != OK) {
return error;
}
@@ -7721,47 +8323,49 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier!");
+ _set_error(RTR("Expected an identifier."));
return ERR_PARSE_ERROR;
}
prev_pos = _get_tkpos();
name = tk.text;
- if (_find_identifier(nullptr, false, FunctionInfo(), name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ if (_find_identifier(nullptr, false, constants, name)) {
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
if (has_builtin(p_functions, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
- if (uniform) {
- if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) {
+ if (is_uniform) {
+ if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL && Engine::get_singleton()->is_editor_hint()) { // Type checking for global uniforms is not allowed outside the editor.
//validate global uniform
- DataType gvtype = global_var_get_type_func(name);
+ DataType gvtype = global_shader_uniform_get_type_func(name);
if (gvtype == TYPE_MAX) {
- _set_error("Global uniform '" + String(name) + "' does not exist. Create it in Project Settings.");
+ _set_error(vformat(RTR("Global uniform '%s' does not exist. Create it in Project Settings."), String(name)));
return ERR_PARSE_ERROR;
}
if (type != gvtype) {
- _set_error("Global uniform '" + String(name) + "' must be of type '" + get_datatype_name(gvtype) + "'.");
+ _set_error(vformat(RTR("Global uniform '%s' must be of type '%s'."), String(name), get_datatype_name(gvtype)));
return ERR_PARSE_ERROR;
}
}
- ShaderNode::Uniform uniform2;
+ ShaderNode::Uniform uniform;
- uniform2.type = type;
- uniform2.scope = uniform_scope;
- uniform2.precision = precision;
- uniform2.array_size = array_size;
+ uniform.type = type;
+ uniform.scope = uniform_scope;
+ uniform.precision = precision;
+ uniform.array_size = array_size;
+ uniform.group = current_uniform_group_name;
+ uniform.subgroup = current_uniform_subgroup_name;
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
- Error error = _parse_global_array_size(uniform2.array_size);
+ Error error = _parse_array_size(nullptr, constants, true, nullptr, &uniform.array_size, nullptr);
if (error != OK) {
return error;
}
@@ -7770,38 +8374,53 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (is_sampler_type(type)) {
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) {
- _set_error("Uniforms with 'instance' qualifiers can't be of sampler type.");
+ _set_error(vformat(RTR("The '%s' qualifier is not supported for sampler types."), "SCOPE_INSTANCE"));
return ERR_PARSE_ERROR;
}
- uniform2.texture_order = texture_uniforms++;
- uniform2.texture_binding = texture_binding;
- if (uniform2.array_size > 0) {
- texture_binding += uniform2.array_size;
+ uniform.texture_order = texture_uniforms++;
+ uniform.texture_binding = texture_binding;
+ if (uniform.array_size > 0) {
+ texture_binding += uniform.array_size;
} else {
++texture_binding;
}
- uniform2.order = -1;
- if (_validate_datatype(type) != OK) {
- return ERR_PARSE_ERROR;
- }
+ uniform.order = -1;
} else {
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE && (type == TYPE_MAT2 || type == TYPE_MAT3 || type == TYPE_MAT4)) {
- _set_error("Uniforms with 'instance' qualifiers can't be of matrix type.");
+ _set_error(vformat(RTR("The '%s' qualifier is not supported for matrix types."), "SCOPE_INSTANCE"));
return ERR_PARSE_ERROR;
}
- uniform2.texture_order = -1;
+ uniform.texture_order = -1;
if (uniform_scope != ShaderNode::Uniform::SCOPE_INSTANCE) {
- uniform2.order = uniforms++;
+ uniform.order = uniforms++;
+#ifdef DEBUG_ENABLED
+ if (check_device_limit_warnings) {
+ if (uniform.array_size > 0) {
+ int size = get_datatype_size(uniform.type) * uniform.array_size;
+ int m = (16 * uniform.array_size);
+ if ((size % m) != 0U) {
+ size += m - (size % m);
+ }
+ uniform_buffer_size += size;
+ } else {
+ uniform_buffer_size += get_datatype_size(uniform.type);
+ }
+
+ if (uniform_buffer_exceeded_line == -1 && uniform_buffer_size > max_uniform_buffer_size) {
+ uniform_buffer_exceeded_line = tk_line;
+ }
+ }
+#endif // DEBUG_ENABLED
}
}
- if (uniform2.array_size > 0) {
+ if (uniform.array_size > 0) {
if (uniform_scope == ShaderNode::Uniform::SCOPE_GLOBAL) {
- _set_error("'SCOPE_GLOBAL' qualifier is not yet supported for uniform array!");
+ _set_error(vformat(RTR("The '%s' qualifier is not supported for uniform arrays."), "SCOPE_GLOBAL"));
return ERR_PARSE_ERROR;
}
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) {
- _set_error("'SCOPE_INSTANCE' qualifier is not yet supported for uniform array!");
+ _set_error(vformat(RTR("The '%s' qualifier is not supported for uniform arrays."), "SCOPE_INSTANCE"));
return ERR_PARSE_ERROR;
}
}
@@ -7809,185 +8428,278 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
int custom_instance_index = -1;
if (tk.type == TK_COLON) {
+ completion_type = COMPLETION_HINT;
+ completion_base = type;
+ completion_base_array = uniform.array_size > 0;
+
//hint
do {
tk = _get_token();
+ completion_line = tk.line;
- if (uniform2.array_size > 0) {
- if (tk.type != TK_HINT_COLOR) {
- _set_error("This hint is not yet supported for uniform arrays!");
- return ERR_PARSE_ERROR;
- }
+ if (!is_token_hint(tk.type)) {
+ _set_error(RTR("Expected valid type hint after ':'."));
+ return ERR_PARSE_ERROR;
}
- if (tk.type == TK_HINT_WHITE_TEXTURE) {
- uniform2.hint = ShaderNode::Uniform::HINT_WHITE;
- } else if (tk.type == TK_HINT_BLACK_TEXTURE) {
- uniform2.hint = ShaderNode::Uniform::HINT_BLACK;
- } else if (tk.type == TK_HINT_NORMAL_TEXTURE) {
- uniform2.hint = ShaderNode::Uniform::HINT_NORMAL;
- } else if (tk.type == TK_HINT_ROUGHNESS_NORMAL_TEXTURE) {
- uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_NORMAL;
- } else if (tk.type == TK_HINT_ROUGHNESS_R) {
- uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_R;
- } else if (tk.type == TK_HINT_ROUGHNESS_G) {
- uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_G;
- } else if (tk.type == TK_HINT_ROUGHNESS_B) {
- uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_B;
- } else if (tk.type == TK_HINT_ROUGHNESS_A) {
- uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_A;
- } else if (tk.type == TK_HINT_ROUGHNESS_GRAY) {
- uniform2.hint = ShaderNode::Uniform::HINT_ROUGHNESS_GRAY;
- } else if (tk.type == TK_HINT_ANISO_TEXTURE) {
- uniform2.hint = ShaderNode::Uniform::HINT_ANISO;
- } else if (tk.type == TK_HINT_ALBEDO_TEXTURE) {
- uniform2.hint = ShaderNode::Uniform::HINT_ALBEDO;
- } else if (tk.type == TK_HINT_BLACK_ALBEDO_TEXTURE) {
- uniform2.hint = ShaderNode::Uniform::HINT_BLACK_ALBEDO;
- } else if (tk.type == TK_HINT_COLOR) {
- if (type != TYPE_VEC4) {
- _set_error("Color hint is for vec4 only");
- return ERR_PARSE_ERROR;
- }
- uniform2.hint = ShaderNode::Uniform::HINT_COLOR;
- } else if (tk.type == TK_HINT_RANGE) {
- uniform2.hint = ShaderNode::Uniform::HINT_RANGE;
- if (type != TYPE_FLOAT && type != TYPE_INT) {
- _set_error("Range hint is for float and int only");
+ if (uniform.array_size > 0) {
+ if (tk.type != TK_HINT_SOURCE_COLOR) {
+ _set_error(RTR("This hint is not supported for uniform arrays."));
return ERR_PARSE_ERROR;
}
+ }
- tk = _get_token();
- if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after hint_range");
- return ERR_PARSE_ERROR;
- }
+ ShaderNode::Uniform::Hint new_hint = ShaderNode::Uniform::HINT_NONE;
+ TextureFilter new_filter = FILTER_DEFAULT;
+ TextureRepeat new_repeat = REPEAT_DEFAULT;
- tk = _get_token();
+ switch (tk.type) {
+ case TK_HINT_SOURCE_COLOR: {
+ if (type != TYPE_VEC3 && type != TYPE_VEC4 && !is_sampler_type(type)) {
+ _set_error(vformat(RTR("Source color hint is for '%s', '%s' or sampler types only."), "vec3", "vec4"));
+ return ERR_PARSE_ERROR;
+ }
- float sign = 1.0;
+ if (is_sampler_type(type)) {
+ if (uniform.use_color) {
+ _set_error(vformat(RTR("Duplicated hint: '%s'."), "source_color"));
+ return ERR_PARSE_ERROR;
+ }
+ uniform.use_color = true;
+ } else {
+ new_hint = ShaderNode::Uniform::HINT_SOURCE_COLOR;
+ }
+ } break;
+ case TK_HINT_DEFAULT_BLACK_TEXTURE: {
+ new_hint = ShaderNode::Uniform::HINT_DEFAULT_BLACK;
+ } break;
+ case TK_HINT_DEFAULT_WHITE_TEXTURE: {
+ new_hint = ShaderNode::Uniform::HINT_DEFAULT_WHITE;
+ } break;
+ case TK_HINT_DEFAULT_TRANSPARENT_TEXTURE: {
+ new_hint = ShaderNode::Uniform::HINT_DEFAULT_TRANSPARENT;
+ } break;
+ case TK_HINT_NORMAL_TEXTURE: {
+ new_hint = ShaderNode::Uniform::HINT_NORMAL;
+ } break;
+ case TK_HINT_ROUGHNESS_NORMAL_TEXTURE: {
+ new_hint = ShaderNode::Uniform::HINT_ROUGHNESS_NORMAL;
+ } break;
+ case TK_HINT_ROUGHNESS_R: {
+ new_hint = ShaderNode::Uniform::HINT_ROUGHNESS_R;
+ } break;
+ case TK_HINT_ROUGHNESS_G: {
+ new_hint = ShaderNode::Uniform::HINT_ROUGHNESS_G;
+ } break;
+ case TK_HINT_ROUGHNESS_B: {
+ new_hint = ShaderNode::Uniform::HINT_ROUGHNESS_B;
+ } break;
+ case TK_HINT_ROUGHNESS_A: {
+ new_hint = ShaderNode::Uniform::HINT_ROUGHNESS_A;
+ } break;
+ case TK_HINT_ROUGHNESS_GRAY: {
+ new_hint = ShaderNode::Uniform::HINT_ROUGHNESS_GRAY;
+ } break;
+ case TK_HINT_ANISOTROPY_TEXTURE: {
+ new_hint = ShaderNode::Uniform::HINT_ANISOTROPY;
+ } break;
+ case TK_HINT_RANGE: {
+ if (type != TYPE_FLOAT && type != TYPE_INT) {
+ _set_error(vformat(RTR("Range hint is for '%s' and '%s' only."), "float", "int"));
+ return ERR_PARSE_ERROR;
+ }
- if (tk.type == TK_OP_SUB) {
- sign = -1.0;
tk = _get_token();
- }
+ if (tk.type != TK_PARENTHESIS_OPEN) {
+ _set_expected_after_error("(", "hint_range");
+ return ERR_PARSE_ERROR;
+ }
- if (tk.type != TK_FLOAT_CONSTANT && tk.type != TK_INT_CONSTANT) {
- _set_error("Expected integer constant");
- return ERR_PARSE_ERROR;
- }
+ tk = _get_token();
- uniform2.hint_range[0] = tk.constant;
- uniform2.hint_range[0] *= sign;
+ float sign = 1.0;
- tk = _get_token();
+ if (tk.type == TK_OP_SUB) {
+ sign = -1.0;
+ tk = _get_token();
+ }
- if (tk.type != TK_COMMA) {
- _set_error("Expected ',' after integer constant");
- return ERR_PARSE_ERROR;
- }
+ if (tk.type != TK_FLOAT_CONSTANT && !tk.is_integer_constant()) {
+ _set_error(RTR("Expected an integer constant."));
+ return ERR_PARSE_ERROR;
+ }
- tk = _get_token();
+ uniform.hint_range[0] = tk.constant;
+ uniform.hint_range[0] *= sign;
+
+ tk = _get_token();
- sign = 1.0;
+ if (tk.type != TK_COMMA) {
+ _set_error(RTR("Expected ',' after integer constant."));
+ return ERR_PARSE_ERROR;
+ }
- if (tk.type == TK_OP_SUB) {
- sign = -1.0;
tk = _get_token();
- }
- if (tk.type != TK_FLOAT_CONSTANT && tk.type != TK_INT_CONSTANT) {
- _set_error("Expected integer constant after ','");
- return ERR_PARSE_ERROR;
- }
+ sign = 1.0;
- uniform2.hint_range[1] = tk.constant;
- uniform2.hint_range[1] *= sign;
+ if (tk.type == TK_OP_SUB) {
+ sign = -1.0;
+ tk = _get_token();
+ }
- tk = _get_token();
+ if (tk.type != TK_FLOAT_CONSTANT && !tk.is_integer_constant()) {
+ _set_error(RTR("Expected an integer constant after ','."));
+ return ERR_PARSE_ERROR;
+ }
+
+ uniform.hint_range[1] = tk.constant;
+ uniform.hint_range[1] *= sign;
- if (tk.type == TK_COMMA) {
tk = _get_token();
- if (tk.type != TK_FLOAT_CONSTANT && tk.type != TK_INT_CONSTANT) {
- _set_error("Expected integer constant after ','");
+ if (tk.type == TK_COMMA) {
+ tk = _get_token();
+
+ if (tk.type != TK_FLOAT_CONSTANT && !tk.is_integer_constant()) {
+ _set_error(RTR("Expected an integer constant after ','."));
+ return ERR_PARSE_ERROR;
+ }
+
+ uniform.hint_range[2] = tk.constant;
+ tk = _get_token();
+ } else {
+ if (type == TYPE_INT) {
+ uniform.hint_range[2] = 1;
+ } else {
+ uniform.hint_range[2] = 0.001;
+ }
+ }
+
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
+ _set_expected_error(")");
+ return ERR_PARSE_ERROR;
+ }
+
+ new_hint = ShaderNode::Uniform::HINT_RANGE;
+ } break;
+ case TK_HINT_INSTANCE_INDEX: {
+ if (custom_instance_index != -1) {
+ _set_error(vformat(RTR("Can only specify '%s' once."), "instance_index"));
return ERR_PARSE_ERROR;
}
- uniform2.hint_range[2] = tk.constant;
tk = _get_token();
- } else {
- if (type == TYPE_INT) {
- uniform2.hint_range[2] = 1;
- } else {
- uniform2.hint_range[2] = 0.001;
+ if (tk.type != TK_PARENTHESIS_OPEN) {
+ _set_expected_after_error("(", "instance_index");
+ return ERR_PARSE_ERROR;
}
- }
- if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')'");
- return ERR_PARSE_ERROR;
- }
- } else if (tk.type == TK_HINT_INSTANCE_INDEX) {
- if (custom_instance_index != -1) {
- _set_error("Can only specify 'instance_index' once.");
- return ERR_PARSE_ERROR;
- }
+ tk = _get_token();
- tk = _get_token();
- if (tk.type != TK_PARENTHESIS_OPEN) {
- _set_error("Expected '(' after 'instance_index'");
- return ERR_PARSE_ERROR;
- }
+ if (tk.type == TK_OP_SUB) {
+ _set_error(RTR("The instance index can't be negative."));
+ return ERR_PARSE_ERROR;
+ }
- tk = _get_token();
+ if (!tk.is_integer_constant()) {
+ _set_error(RTR("Expected an integer constant."));
+ return ERR_PARSE_ERROR;
+ }
- if (tk.type == TK_OP_SUB) {
- _set_error("The instance index can't be negative.");
- return ERR_PARSE_ERROR;
- }
+ custom_instance_index = tk.constant;
- if (tk.type != TK_INT_CONSTANT) {
- _set_error("Expected integer constant");
- return ERR_PARSE_ERROR;
- }
+ if (custom_instance_index >= MAX_INSTANCE_UNIFORM_INDICES) {
+ _set_error(vformat(RTR("Allowed instance uniform indices must be within [0..%d] range."), MAX_INSTANCE_UNIFORM_INDICES - 1));
+ return ERR_PARSE_ERROR;
+ }
- custom_instance_index = tk.constant;
+ tk = _get_token();
+
+ if (tk.type != TK_PARENTHESIS_CLOSE) {
+ _set_expected_error(")");
+ return ERR_PARSE_ERROR;
+ }
+ } break;
+ case TK_HINT_SCREEN_TEXTURE: {
+ new_hint = ShaderNode::Uniform::HINT_SCREEN_TEXTURE;
+ } break;
+ case TK_HINT_NORMAL_ROUGHNESS_TEXTURE: {
+ new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE;
+ } break;
+ case TK_HINT_DEPTH_TEXTURE: {
+ new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE;
+ } break;
+ case TK_FILTER_NEAREST: {
+ new_filter = FILTER_NEAREST;
+ } break;
+ case TK_FILTER_LINEAR: {
+ new_filter = FILTER_LINEAR;
+ } break;
+ case TK_FILTER_NEAREST_MIPMAP: {
+ new_filter = FILTER_NEAREST_MIPMAP;
+ } break;
+ case TK_FILTER_LINEAR_MIPMAP: {
+ new_filter = FILTER_LINEAR_MIPMAP;
+ } break;
+ case TK_FILTER_NEAREST_MIPMAP_ANISOTROPIC: {
+ new_filter = FILTER_NEAREST_MIPMAP_ANISOTROPIC;
+ } break;
+ case TK_FILTER_LINEAR_MIPMAP_ANISOTROPIC: {
+ new_filter = FILTER_LINEAR_MIPMAP_ANISOTROPIC;
+ } break;
+ case TK_REPEAT_DISABLE: {
+ new_repeat = REPEAT_DISABLE;
+ } break;
+ case TK_REPEAT_ENABLE: {
+ new_repeat = REPEAT_ENABLE;
+ } break;
+
+ default:
+ break;
+ }
+ if (((new_filter != FILTER_DEFAULT || new_repeat != REPEAT_DEFAULT) || (new_hint != ShaderNode::Uniform::HINT_NONE && new_hint != ShaderNode::Uniform::HINT_SOURCE_COLOR && new_hint != ShaderNode::Uniform::HINT_RANGE)) && !is_sampler_type(type)) {
+ _set_error(RTR("This hint is only for sampler types."));
+ return ERR_PARSE_ERROR;
+ }
- if (custom_instance_index >= MAX_INSTANCE_UNIFORM_INDICES) {
- _set_error("Allowed instance uniform indices are 0-" + itos(MAX_INSTANCE_UNIFORM_INDICES - 1));
+ if (new_hint != ShaderNode::Uniform::HINT_NONE) {
+ if (uniform.hint != ShaderNode::Uniform::HINT_NONE) {
+ if (uniform.hint == new_hint) {
+ _set_error(vformat(RTR("Duplicated hint: '%s'."), get_uniform_hint_name(new_hint)));
+ } else {
+ _set_error(vformat(RTR("Redefinition of hint: '%s'. The hint has already been set to '%s'."), get_uniform_hint_name(new_hint), get_uniform_hint_name(uniform.hint)));
+ }
return ERR_PARSE_ERROR;
+ } else {
+ uniform.hint = new_hint;
}
+ }
- tk = _get_token();
-
- if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ')'");
+ if (new_filter != FILTER_DEFAULT) {
+ if (uniform.filter != FILTER_DEFAULT) {
+ if (uniform.filter == new_filter) {
+ _set_error(vformat(RTR("Duplicated filter mode: '%s'."), get_texture_filter_name(new_filter)));
+ } else {
+ _set_error(vformat(RTR("Redefinition of filter mode: '%s'. The filter mode has already been set to '%s'."), get_texture_filter_name(new_filter), get_texture_filter_name(uniform.filter)));
+ }
return ERR_PARSE_ERROR;
+ } else {
+ uniform.filter = new_filter;
}
- } else if (tk.type == TK_FILTER_LINEAR) {
- uniform2.filter = FILTER_LINEAR;
- } else if (tk.type == TK_FILTER_NEAREST) {
- uniform2.filter = FILTER_NEAREST;
- } else if (tk.type == TK_FILTER_NEAREST_MIPMAP) {
- uniform2.filter = FILTER_NEAREST_MIPMAP;
- } else if (tk.type == TK_FILTER_LINEAR_MIPMAP) {
- uniform2.filter = FILTER_LINEAR_MIPMAP;
- } else if (tk.type == TK_FILTER_NEAREST_MIPMAP_ANISO) {
- uniform2.filter = FILTER_NEAREST_MIPMAP_ANISO;
- } else if (tk.type == TK_FILTER_LINEAR_MIPMAP_ANISO) {
- uniform2.filter = FILTER_LINEAR_MIPMAP_ANISO;
- } else if (tk.type == TK_REPEAT_DISABLE) {
- uniform2.repeat = REPEAT_DISABLE;
- } else if (tk.type == TK_REPEAT_ENABLE) {
- uniform2.repeat = REPEAT_ENABLE;
- } else {
- _set_error("Expected valid type hint after ':'.");
}
- if (uniform2.hint != ShaderNode::Uniform::HINT_RANGE && uniform2.hint != ShaderNode::Uniform::HINT_NONE && uniform2.hint != ShaderNode::Uniform::HINT_COLOR && type <= TYPE_MAT4) {
- _set_error("This hint is only for sampler types");
- return ERR_PARSE_ERROR;
+ if (new_repeat != REPEAT_DEFAULT) {
+ if (uniform.repeat != REPEAT_DEFAULT) {
+ if (uniform.repeat == new_repeat) {
+ _set_error(vformat(RTR("Duplicated repeat mode: '%s'."), get_texture_repeat_name(new_repeat)));
+ } else {
+ _set_error(vformat(RTR("Redefinition of repeat mode: '%s'. The repeat mode has already been set to '%s'."), get_texture_repeat_name(new_repeat), get_texture_repeat_name(uniform.repeat)));
+ }
+ return ERR_PARSE_ERROR;
+ } else {
+ uniform.repeat = new_repeat;
+ }
}
tk = _get_token();
@@ -7997,11 +8709,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (uniform_scope == ShaderNode::Uniform::SCOPE_INSTANCE) {
if (custom_instance_index >= 0) {
- uniform2.instance_index = custom_instance_index;
+ uniform.instance_index = custom_instance_index;
} else {
- uniform2.instance_index = instance_index++;
+ uniform.instance_index = instance_index++;
if (instance_index > MAX_INSTANCE_UNIFORM_INDICES) {
- _set_error("Too many 'instance' uniforms in shader, maximum supported is " + itos(MAX_INSTANCE_UNIFORM_INDICES));
+ _set_error(vformat(RTR("Too many '%s' uniforms in shader, maximum supported is %d."), "instance", MAX_INSTANCE_UNIFORM_INDICES));
return ERR_PARSE_ERROR;
}
}
@@ -8010,32 +8722,32 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
//reset scope for next uniform
if (tk.type == TK_OP_ASSIGN) {
- if (uniform2.array_size > 0) {
- _set_error("Setting default value to a uniform array is not yet supported!");
+ if (uniform.array_size > 0) {
+ _set_error(RTR("Setting default values to uniform arrays is not supported."));
return ERR_PARSE_ERROR;
}
- Node *expr = _parse_and_reduce_expression(nullptr, FunctionInfo());
+ Node *expr = _parse_and_reduce_expression(nullptr, constants);
if (!expr) {
return ERR_PARSE_ERROR;
}
if (expr->type != Node::TYPE_CONSTANT) {
- _set_error("Expected constant expression after '='");
+ _set_error(RTR("Expected constant expression after '='."));
return ERR_PARSE_ERROR;
}
ConstantNode *cn = static_cast<ConstantNode *>(expr);
- uniform2.default_value.resize(cn->values.size());
+ uniform.default_value.resize(cn->values.size());
- if (!convert_constant(cn, uniform2.type, uniform2.default_value.ptrw())) {
- _set_error("Can't convert constant to " + get_datatype_name(uniform2.type));
+ if (!convert_constant(cn, uniform.type, uniform.default_value.ptrw())) {
+ _set_error(vformat(RTR("Can't convert constant to '%s'."), get_datatype_name(uniform.type)));
return ERR_PARSE_ERROR;
}
tk = _get_token();
}
- shader->uniforms[name] = uniform2;
+ shader->uniforms[name] = uniform;
#ifdef DEBUG_ENABLED
if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_UNIFORM_FLAG)) {
used_uniforms.insert(name, Usage(tk_line));
@@ -8046,9 +8758,14 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
uniform_scope = ShaderNode::Uniform::SCOPE_LOCAL;
if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ _set_expected_error(";");
return ERR_PARSE_ERROR;
}
+
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_GLOBAL_SPACE;
+#endif // DEBUG_ENABLED
+ completion_type = COMPLETION_NONE;
} else { // varying
ShaderNode::Varying varying;
varying.type = type;
@@ -8060,37 +8777,19 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) {
if (array_size == 0) {
- _set_error("Expected ';' or '['");
+ _set_expected_error(";", "[");
} else {
- _set_error("Expected ';'");
+ _set_expected_error(";");
}
return ERR_PARSE_ERROR;
}
if (tk.type == TK_BRACKET_OPEN) {
- if (array_size > 0) {
- _set_error("Array size is already defined!");
- return ERR_PARSE_ERROR;
+ Error error = _parse_array_size(nullptr, constants, true, nullptr, &varying.array_size, nullptr);
+ if (error != OK) {
+ return error;
}
tk = _get_token();
- if (tk.type == TK_INT_CONSTANT && tk.constant > 0) {
- varying.array_size = (int)tk.constant;
-
- tk = _get_token();
- if (tk.type == TK_BRACKET_CLOSE) {
- tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
- return ERR_PARSE_ERROR;
- }
- } else {
- _set_error("Expected ']'");
- return ERR_PARSE_ERROR;
- }
- } else {
- _set_error("Expected integer constant > 0");
- return ERR_PARSE_ERROR;
- }
}
shader->varyings[name] = varying;
@@ -8102,6 +8801,49 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
} break;
+ case TK_UNIFORM_GROUP: {
+ tk = _get_token();
+ if (tk.type == TK_IDENTIFIER) {
+ current_uniform_group_name = tk.text;
+ tk = _get_token();
+ if (tk.type == TK_PERIOD) {
+ tk = _get_token();
+ if (tk.type == TK_IDENTIFIER) {
+ current_uniform_subgroup_name = tk.text;
+ tk = _get_token();
+ if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(";");
+ return ERR_PARSE_ERROR;
+ }
+ } else {
+ _set_error(RTR("Expected an uniform subgroup identifier."));
+ return ERR_PARSE_ERROR;
+ }
+ } else if (tk.type != TK_SEMICOLON) {
+ _set_expected_error(";", ".");
+ return ERR_PARSE_ERROR;
+ }
+ } else {
+ if (tk.type != TK_SEMICOLON) {
+ if (current_uniform_group_name.is_empty()) {
+ _set_error(RTR("Expected an uniform group identifier."));
+ } else {
+ _set_error(RTR("Expected an uniform group identifier or `;`."));
+ }
+ return ERR_PARSE_ERROR;
+ } else if (tk.type == TK_SEMICOLON && current_uniform_group_name.is_empty()) {
+ _set_error(RTR("Group needs to be opened before."));
+ return ERR_PARSE_ERROR;
+ } else {
+ current_uniform_group_name = "";
+ current_uniform_subgroup_name = "";
+ }
+ }
+ } break;
+ case TK_SHADER_TYPE: {
+ _set_error(RTR("Shader type is already defined."));
+ return ERR_PARSE_ERROR;
+ } break;
default: {
//function or constant variable
@@ -8111,7 +8853,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
DataPrecision precision = PRECISION_DEFAULT;
DataType type;
StringName name;
- int return_array_size = 0;
+ int array_size = 0;
if (tk.type == TK_CONST) {
is_constant = true;
@@ -8124,20 +8866,27 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (shader->structs.has(tk.text)) {
- if (precision != PRECISION_DEFAULT) {
- _set_error("Precision modifier cannot be used on structs.");
- return ERR_PARSE_ERROR;
- }
is_struct = true;
struct_name = tk.text;
} else {
+#ifdef DEBUG_ENABLED
+ if (_lookup_next(next)) {
+ if (next.type == TK_UNIFORM) {
+ keyword_completion_context = CF_UNIFORM_QUALIFIER;
+ }
+ }
+#endif // DEBUG_ENABLED
if (!is_token_datatype(tk.type)) {
- _set_error("Expected constant, function, uniform or varying");
+ _set_error(RTR("Expected constant, function, uniform or varying."));
return ERR_PARSE_ERROR;
}
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for constants or function return (samplers not allowed)");
+ if (is_constant) {
+ _set_error(RTR("Invalid constant type (samplers are not allowed)."));
+ } else {
+ _set_error(RTR("Invalid function type (samplers are not allowed)."));
+ }
return ERR_PARSE_ERROR;
}
}
@@ -8147,32 +8896,27 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
} else {
type = get_token_datatype(tk.type);
}
+
+ if (precision != PRECISION_DEFAULT && _validate_precision(type, precision) != OK) {
+ return ERR_PARSE_ERROR;
+ }
+
prev_pos = _get_tkpos();
tk = _get_token();
- if (tk.type == TK_BRACKET_OPEN) {
- bool error = false;
- tk = _get_token();
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
- if (tk.type == TK_INT_CONSTANT) {
- return_array_size = (int)tk.constant;
- if (return_array_size > 0) {
- tk = _get_token();
- if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
- return ERR_PARSE_ERROR;
- }
- } else {
- error = true;
- }
- } else {
- error = true;
- }
- if (error) {
- _set_error("Expected integer constant > 0");
- return ERR_PARSE_ERROR;
- }
+ bool unknown_size = false;
+ bool fixed_array_size = false;
+ if (tk.type == TK_BRACKET_OPEN) {
+ Error error = _parse_array_size(nullptr, constants, !is_constant, nullptr, &array_size, &unknown_size);
+ if (error != OK) {
+ return error;
+ }
+ fixed_array_size = true;
prev_pos = _get_tkpos();
}
@@ -8181,29 +8925,27 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
_get_completable_identifier(nullptr, COMPLETION_MAIN_FUNCTION, name);
if (name == StringName()) {
- _set_error("Expected function name after datatype");
- return ERR_PARSE_ERROR;
- }
-
- if (_find_identifier(nullptr, false, FunctionInfo(), name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ if (is_constant) {
+ _set_error(RTR("Expected an identifier or '[' after type."));
+ } else {
+ _set_error(RTR("Expected a function name after type."));
+ }
return ERR_PARSE_ERROR;
}
- if (has_builtin(p_functions, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ if (shader->structs.has(name) || _find_identifier(nullptr, false, constants, name) || has_builtin(p_functions, name)) {
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
tk = _get_token();
if (tk.type != TK_PARENTHESIS_OPEN) {
if (type == TYPE_VOID) {
- _set_error("Expected '(' after function identifier");
+ _set_error(RTR("Expected '(' after function identifier."));
return ERR_PARSE_ERROR;
}
//variable
-
while (true) {
ShaderNode::Constant constant;
constant.name = name;
@@ -8211,44 +8953,26 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
constant.type_str = struct_name;
constant.precision = precision;
constant.initializer = nullptr;
- constant.array_size = 0;
-
- bool unknown_size = false;
+ constant.array_size = array_size;
if (tk.type == TK_BRACKET_OPEN) {
- if (RenderingServer::get_singleton()->is_low_end()) {
- _set_error("Global const arrays are supported only on high-end platform!");
- return ERR_PARSE_ERROR;
+ Error error = _parse_array_size(nullptr, constants, false, nullptr, &constant.array_size, &unknown_size);
+ if (error != OK) {
+ return error;
}
-
tk = _get_token();
- if (tk.type == TK_BRACKET_CLOSE) {
- unknown_size = true;
- tk = _get_token();
- } else if (tk.type == TK_INT_CONSTANT && ((int)tk.constant) > 0) {
- constant.array_size = (int)tk.constant;
- tk = _get_token();
- if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
- return ERR_PARSE_ERROR;
- }
- tk = _get_token();
- } else {
- _set_error("Expected integer constant > 0 or ']'");
- return ERR_PARSE_ERROR;
- }
}
if (tk.type == TK_OP_ASSIGN) {
if (!is_constant) {
- _set_error("Expected 'const' keyword before constant definition");
+ _set_error(vformat(RTR("Global non-constant variables are not supported. Expected '%s' keyword before constant definition."), "const"));
return ERR_PARSE_ERROR;
}
if (constant.array_size > 0 || unknown_size) {
bool full_def = false;
- ArrayDeclarationNode::Declaration decl;
+ VariableDeclarationNode::Declaration decl;
decl.name = name;
decl.size = constant.array_size;
@@ -8256,7 +8980,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type != TK_CURLY_BRACKET_OPEN) {
if (unknown_size) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
@@ -8267,7 +8991,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
precision2 = get_token_precision(tk.type);
tk = _get_token();
if (!is_token_nonvoid_datatype(tk.type)) {
- _set_error("Expected datatype after precision");
+ _set_error(RTR("Expected data type after precision modifier."));
return ERR_PARSE_ERROR;
}
}
@@ -8280,83 +9004,60 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
struct_name2 = tk.text;
} else {
if (!is_token_variable_datatype(tk.type)) {
- _set_error("Invalid data type for array");
+ _set_error(RTR("Invalid data type for the array."));
return ERR_PARSE_ERROR;
}
type2 = get_token_datatype(tk.type);
}
int array_size2 = 0;
-
tk = _get_token();
+
if (tk.type == TK_BRACKET_OPEN) {
- prev_pos = _get_tkpos();
- tk = _get_token();
- if (tk.type == TK_BRACKET_CLOSE) {
+ bool is_unknown_size = false;
+ Error error = _parse_array_size(nullptr, constants, false, nullptr, &array_size2, &is_unknown_size);
+ if (error != OK) {
+ return error;
+ }
+ if (is_unknown_size) {
array_size2 = constant.array_size;
- tk = _get_token();
- } else {
- _set_tkpos(prev_pos);
-
- Node *n = _parse_and_reduce_expression(nullptr, FunctionInfo());
- if (!n || n->type != Node::TYPE_CONSTANT || n->get_datatype() != TYPE_INT) {
- _set_error("Expected single integer constant > 0");
- return ERR_PARSE_ERROR;
- }
-
- ConstantNode *cnode = (ConstantNode *)n;
- if (cnode->values.size() == 1) {
- array_size2 = cnode->values[0].sint;
- if (array_size2 <= 0) {
- _set_error("Expected single integer constant > 0");
- return ERR_PARSE_ERROR;
- }
- } else {
- _set_error("Expected single integer constant > 0");
- return ERR_PARSE_ERROR;
- }
-
- tk = _get_token();
- if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']");
- return ERR_PARSE_ERROR;
- } else {
- tk = _get_token();
- }
}
+ tk = _get_token();
} else {
- _set_error("Expected '[");
+ _set_expected_error("[");
return ERR_PARSE_ERROR;
}
if (constant.precision != precision2 || constant.type != type2 || struct_name != struct_name2 || constant.array_size != array_size2) {
- String error_str = "Cannot convert from '";
+ String from;
if (type2 == TYPE_STRUCT) {
- error_str += struct_name2;
+ from += struct_name2;
} else {
if (precision2 != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision2);
- error_str += " ";
+ from += get_precision_name(precision2);
+ from += " ";
}
- error_str += get_datatype_name(type2);
+ from += get_datatype_name(type2);
}
- error_str += "[";
- error_str += itos(array_size2);
- error_str += "]'";
- error_str += " to '";
+ from += "[";
+ from += itos(array_size2);
+ from += "]'";
+
+ String to;
if (type == TYPE_STRUCT) {
- error_str += struct_name;
+ to += struct_name;
} else {
if (precision != PRECISION_DEFAULT) {
- error_str += get_precision_name(precision);
- error_str += " ";
+ to += get_precision_name(precision);
+ to += " ";
}
- error_str += get_datatype_name(type);
+ to += get_datatype_name(type);
}
- error_str += "[";
- error_str += itos(constant.array_size);
- error_str += "]'";
- _set_error(error_str);
+ to += "[";
+ to += itos(constant.array_size);
+ to += "]'";
+
+ _set_error(vformat(RTR("Cannot convert from '%s' to '%s'."), from, to));
return ERR_PARSE_ERROR;
}
}
@@ -8365,13 +9066,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (unknown_size) {
if (!curly) {
- _set_error("Expected '{'");
+ _set_expected_error("{");
return ERR_PARSE_ERROR;
}
} else {
if (full_def) {
if (curly) {
- _set_error("Expected '('");
+ _set_expected_error("(");
return ERR_PARSE_ERROR;
}
}
@@ -8379,13 +9080,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_PARENTHESIS_OPEN || curly) { // initialization
while (true) {
- Node *n = _parse_and_reduce_expression(nullptr, FunctionInfo());
+ Node *n = _parse_and_reduce_expression(nullptr, constants);
if (!n) {
return ERR_PARSE_ERROR;
}
- if (n->type == Node::TYPE_OPERATOR && ((OperatorNode *)n)->op == OP_CALL) {
- _set_error("Expected constant expression");
+ if (n->type == Node::TYPE_OPERATOR && static_cast<OperatorNode *>(n)->op == OP_CALL) {
+ _set_error(RTR("Expected constant expression."));
return ERR_PARSE_ERROR;
}
@@ -8405,9 +9106,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
break;
} else {
if (curly) {
- _set_error("Expected '}' or ','");
+ _set_expected_error("}", ",");
} else {
- _set_error("Expected ')' or ','");
+ _set_expected_error(")", ",");
}
return ERR_PARSE_ERROR;
}
@@ -8416,11 +9117,13 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
decl.size = decl.initializer.size();
constant.array_size = decl.initializer.size();
} else if (decl.initializer.size() != constant.array_size) {
- _set_error("Array size mismatch");
+ _set_error(RTR("Array size mismatch."));
return ERR_PARSE_ERROR;
}
}
+ array_size = constant.array_size;
+
ConstantNode *expr = memnew(ConstantNode);
expr->datatype = constant.type;
@@ -8433,16 +9136,27 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
constant.initializer = static_cast<ConstantNode *>(expr);
} else {
+#ifdef DEBUG_ENABLED
+ if (constant.type == DataType::TYPE_BOOL) {
+ keyword_completion_context = CF_BOOLEAN;
+ }
+#endif // DEBUG_ENABLED
+
//variable created with assignment! must parse an expression
- Node *expr = _parse_and_reduce_expression(nullptr, FunctionInfo());
+ Node *expr = _parse_and_reduce_expression(nullptr, constants);
if (!expr) {
return ERR_PARSE_ERROR;
}
- if (expr->type == Node::TYPE_OPERATOR && ((OperatorNode *)expr)->op == OP_CALL) {
- OperatorNode *op = ((OperatorNode *)expr);
+#ifdef DEBUG_ENABLED
+ if (constant.type == DataType::TYPE_BOOL) {
+ keyword_completion_context = CF_GLOBAL_SPACE;
+ }
+#endif // DEBUG_ENABLED
+ if (expr->type == Node::TYPE_OPERATOR && static_cast<OperatorNode *>(expr)->op == OP_CALL) {
+ OperatorNode *op = static_cast<OperatorNode *>(expr);
for (int i = 1; i < op->arguments.size(); i++) {
if (!_check_node_constness(op->arguments[i])) {
- _set_error("Expected constant expression for argument '" + itos(i - 1) + "' of function call after '='");
+ _set_error(vformat(RTR("Expected constant expression for argument %d of function call after '='."), i - 1));
return ERR_PARSE_ERROR;
}
}
@@ -8450,17 +9164,17 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
constant.initializer = static_cast<ConstantNode *>(expr);
- if (!_compare_datatypes(type, struct_name, 0, expr->get_datatype(), expr->get_datatype_name(), 0)) {
+ if (!_compare_datatypes(type, struct_name, 0, expr->get_datatype(), expr->get_datatype_name(), expr->get_array_size())) {
return ERR_PARSE_ERROR;
}
}
tk = _get_token();
} else {
if (constant.array_size > 0 || unknown_size) {
- _set_error("Expected array initialization");
+ _set_error(RTR("Expected array initialization."));
return ERR_PARSE_ERROR;
} else {
- _set_error("Expected initialization of constant");
+ _set_error(RTR("Expected initialization of constant."));
return ERR_PARSE_ERROR;
}
}
@@ -8476,27 +9190,32 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_COMMA) {
tk = _get_token();
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier after type");
+ _set_error(RTR("Expected an identifier after type."));
return ERR_PARSE_ERROR;
}
name = tk.text;
- if (_find_identifier(nullptr, false, FunctionInfo(), name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ if (_find_identifier(nullptr, false, constants, name)) {
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
if (has_builtin(p_functions, name)) {
- _set_error("Redefinition of '" + String(name) + "'");
+ _set_redefinition_error(String(name));
return ERR_PARSE_ERROR;
}
tk = _get_token();
+ if (!fixed_array_size) {
+ array_size = 0;
+ }
+ unknown_size = false;
+
} else if (tk.type == TK_SEMICOLON) {
break;
} else {
- _set_error("Expected ',' or ';' after constant");
+ _set_expected_error(",", ";");
return ERR_PARSE_ERROR;
}
}
@@ -8515,6 +9234,19 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
}
+ if (p_functions.has("constants")) { // Adds global constants: 'PI', 'TAU', 'E'
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_functions["constants"].built_ins) {
+ builtins.built_ins.insert(E.key, E.value);
+ }
+ }
+
+ for (int i = 0; i < shader->functions.size(); i++) {
+ if (!shader->functions[i].callable && shader->functions[i].name == name) {
+ _set_redefinition_error(String(name));
+ return ERR_PARSE_ERROR;
+ }
+ }
+
ShaderNode::Function function;
function.callable = !p_functions.has(name);
@@ -8530,7 +9262,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
func_node->return_type = type;
func_node->return_struct_name = struct_name;
func_node->return_precision = precision;
- func_node->return_array_size = return_array_size;
+ func_node->return_array_size = array_size;
if (p_functions.has(name)) {
func_node->can_discard = p_functions[name].can_discard;
@@ -8551,45 +9283,116 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (tk.type == TK_PARENTHESIS_CLOSE) {
break;
}
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_CONST_KEYWORD | CF_FUNC_DECL_PARAM_SPEC | CF_PRECISION_MODIFIER | CF_FUNC_DECL_PARAM_TYPE; // eg. const in mediump float
+
+ if (_lookup_next(next)) {
+ if (next.type == TK_CONST) {
+ keyword_completion_context = CF_UNSPECIFIED;
+ } else if (is_token_arg_qual(next.type)) {
+ keyword_completion_context = CF_CONST_KEYWORD;
+ } else if (is_token_precision(next.type)) {
+ keyword_completion_context = (CF_CONST_KEYWORD | CF_FUNC_DECL_PARAM_SPEC | CF_FUNC_DECL_PARAM_TYPE);
+ } else if (is_token_datatype(next.type)) {
+ keyword_completion_context = (CF_CONST_KEYWORD | CF_FUNC_DECL_PARAM_SPEC | CF_PRECISION_MODIFIER);
+ }
+ }
+#endif // DEBUG_ENABLED
- bool is_const = false;
+ bool param_is_const = false;
if (tk.type == TK_CONST) {
- is_const = true;
+ param_is_const = true;
tk = _get_token();
- }
+#ifdef DEBUG_ENABLED
+ if (keyword_completion_context & CF_CONST_KEYWORD) {
+ keyword_completion_context ^= CF_CONST_KEYWORD;
+ }
- ArgumentQualifier qualifier = ARGUMENT_QUALIFIER_IN;
+ if (_lookup_next(next)) {
+ if (is_token_arg_qual(next.type)) {
+ keyword_completion_context = CF_UNSPECIFIED;
+ } else if (is_token_precision(next.type)) {
+ keyword_completion_context = (CF_FUNC_DECL_PARAM_SPEC | CF_FUNC_DECL_PARAM_TYPE);
+ } else if (is_token_datatype(next.type)) {
+ keyword_completion_context = (CF_FUNC_DECL_PARAM_SPEC | CF_PRECISION_MODIFIER);
+ }
+ }
+#endif // DEBUG_ENABLED
+ }
- if (tk.type == TK_ARG_IN) {
- qualifier = ARGUMENT_QUALIFIER_IN;
- tk = _get_token();
- } else if (tk.type == TK_ARG_OUT) {
- if (is_const) {
- _set_error("'out' qualifier cannot be used within a function parameter declared with 'const'.");
- return ERR_PARSE_ERROR;
+ ArgumentQualifier param_qualifier = ARGUMENT_QUALIFIER_IN;
+ if (is_token_arg_qual(tk.type)) {
+ bool error = false;
+ switch (tk.type) {
+ case TK_ARG_IN: {
+ param_qualifier = ARGUMENT_QUALIFIER_IN;
+ } break;
+ case TK_ARG_OUT: {
+ if (param_is_const) {
+ _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "out", "const"));
+ error = true;
+ }
+ param_qualifier = ARGUMENT_QUALIFIER_OUT;
+ } break;
+ case TK_ARG_INOUT: {
+ if (param_is_const) {
+ _set_error(vformat(RTR("The '%s' qualifier cannot be used within a function parameter declared with '%s'."), "inout", "const"));
+ error = true;
+ }
+ param_qualifier = ARGUMENT_QUALIFIER_INOUT;
+ } break;
+ default:
+ error = true;
+ break;
}
- qualifier = ARGUMENT_QUALIFIER_OUT;
tk = _get_token();
- } else if (tk.type == TK_ARG_INOUT) {
- if (is_const) {
- _set_error("'inout' qualifier cannot be used within a function parameter declared with 'const'.");
+#ifdef DEBUG_ENABLED
+ if (keyword_completion_context & CF_CONST_KEYWORD) {
+ keyword_completion_context ^= CF_CONST_KEYWORD;
+ }
+ if (keyword_completion_context & CF_FUNC_DECL_PARAM_SPEC) {
+ keyword_completion_context ^= CF_FUNC_DECL_PARAM_SPEC;
+ }
+
+ if (_lookup_next(next)) {
+ if (is_token_precision(next.type)) {
+ keyword_completion_context = CF_FUNC_DECL_PARAM_TYPE;
+ } else if (is_token_datatype(next.type)) {
+ keyword_completion_context = CF_PRECISION_MODIFIER;
+ }
+ }
+#endif // DEBUG_ENABLED
+ if (error) {
return ERR_PARSE_ERROR;
}
- qualifier = ARGUMENT_QUALIFIER_INOUT;
- tk = _get_token();
}
- DataType ptype;
- StringName pname;
+ DataType param_type;
+ StringName param_name;
StringName param_struct_name;
- DataPrecision pprecision = PRECISION_DEFAULT;
- bool use_precision = false;
- int array_size = 0;
+ DataPrecision param_precision = PRECISION_DEFAULT;
+ int arg_array_size = 0;
if (is_token_precision(tk.type)) {
- pprecision = get_token_precision(tk.type);
+ param_precision = get_token_precision(tk.type);
tk = _get_token();
- use_precision = true;
+#ifdef DEBUG_ENABLED
+ if (keyword_completion_context & CF_CONST_KEYWORD) {
+ keyword_completion_context ^= CF_CONST_KEYWORD;
+ }
+ if (keyword_completion_context & CF_FUNC_DECL_PARAM_SPEC) {
+ keyword_completion_context ^= CF_FUNC_DECL_PARAM_SPEC;
+ }
+ if (keyword_completion_context & CF_PRECISION_MODIFIER) {
+ keyword_completion_context ^= CF_PRECISION_MODIFIER;
+ }
+
+ if (_lookup_next(next)) {
+ if (is_token_datatype(next.type)) {
+ keyword_completion_context = CF_UNSPECIFIED;
+ }
+ }
+#endif // DEBUG_ENABLED
}
is_struct = false;
@@ -8597,136 +9400,99 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (shader->structs.has(tk.text)) {
is_struct = true;
param_struct_name = tk.text;
- if (use_precision) {
- _set_error("Precision modifier cannot be used on structs.");
- return ERR_PARSE_ERROR;
+#ifdef DEBUG_ENABLED
+ if (check_warnings && HAS_WARNING(ShaderWarning::UNUSED_STRUCT_FLAG) && used_structs.has(param_struct_name)) {
+ used_structs[param_struct_name].used = true;
}
+#endif // DEBUG_ENABLED
}
if (!is_struct && !is_token_datatype(tk.type)) {
- _set_error("Expected a valid datatype for argument");
+ _set_error(RTR("Expected a valid data type for argument."));
return ERR_PARSE_ERROR;
}
- if (qualifier == ARGUMENT_QUALIFIER_OUT || qualifier == ARGUMENT_QUALIFIER_INOUT) {
+ if (param_qualifier == ARGUMENT_QUALIFIER_OUT || param_qualifier == ARGUMENT_QUALIFIER_INOUT) {
if (is_sampler_type(get_token_datatype(tk.type))) {
- _set_error("Opaque types cannot be output parameters.");
+ _set_error(RTR("Opaque types cannot be output parameters."));
return ERR_PARSE_ERROR;
}
}
if (is_struct) {
- ptype = TYPE_STRUCT;
+ param_type = TYPE_STRUCT;
} else {
- ptype = get_token_datatype(tk.type);
- if (_validate_datatype(ptype) != OK) {
- return ERR_PARSE_ERROR;
- }
- if (ptype == TYPE_VOID) {
- _set_error("void not allowed in argument");
+ param_type = get_token_datatype(tk.type);
+ if (param_type == TYPE_VOID) {
+ _set_error(RTR("Void type not allowed as argument."));
return ERR_PARSE_ERROR;
}
}
+ if (param_precision != PRECISION_DEFAULT && _validate_precision(param_type, param_precision) != OK) {
+ return ERR_PARSE_ERROR;
+ }
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_UNSPECIFIED;
+#endif // DEBUG_ENABLED
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
- bool error = false;
- tk = _get_token();
-
- if (tk.type == TK_INT_CONSTANT) {
- array_size = (int)tk.constant;
-
- if (array_size > 0) {
- tk = _get_token();
- if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
- return ERR_PARSE_ERROR;
- }
- } else {
- error = true;
- }
- } else {
- error = true;
- }
- if (error) {
- _set_error("Expected integer constant > 0");
- return ERR_PARSE_ERROR;
+ Error error = _parse_array_size(nullptr, constants, true, nullptr, &arg_array_size, nullptr);
+ if (error != OK) {
+ return error;
}
tk = _get_token();
}
if (tk.type != TK_IDENTIFIER) {
- _set_error("Expected identifier for argument name");
+ _set_error(RTR("Expected an identifier for argument name."));
return ERR_PARSE_ERROR;
}
- pname = tk.text;
+ param_name = tk.text;
ShaderLanguage::IdentifierType itype;
- if (_find_identifier(func_node->body, false, builtins, pname, (ShaderLanguage::DataType *)nullptr, &itype)) {
+ if (_find_identifier(func_node->body, false, builtins, param_name, (ShaderLanguage::DataType *)nullptr, &itype)) {
if (itype != IDENTIFIER_FUNCTION) {
- _set_error("Redefinition of '" + String(pname) + "'");
+ _set_redefinition_error(String(param_name));
return ERR_PARSE_ERROR;
}
}
- if (has_builtin(p_functions, pname)) {
- _set_error("Redefinition of '" + String(pname) + "'");
+ if (has_builtin(p_functions, param_name)) {
+ _set_redefinition_error(String(param_name));
return ERR_PARSE_ERROR;
}
FunctionNode::Argument arg;
- arg.type = ptype;
- arg.name = pname;
+ arg.type = param_type;
+ arg.name = param_name;
arg.type_str = param_struct_name;
- arg.precision = pprecision;
- arg.qualifier = qualifier;
+ arg.precision = param_precision;
+ arg.qualifier = param_qualifier;
arg.tex_argument_check = false;
arg.tex_builtin_check = false;
arg.tex_argument_filter = FILTER_DEFAULT;
arg.tex_argument_repeat = REPEAT_DEFAULT;
- arg.is_const = is_const;
+ arg.is_const = param_is_const;
tk = _get_token();
if (tk.type == TK_BRACKET_OPEN) {
- if (array_size > 0) {
- _set_error("Array size is already defined!");
- return ERR_PARSE_ERROR;
- }
- bool error = false;
- tk = _get_token();
-
- if (tk.type == TK_INT_CONSTANT) {
- array_size = (int)tk.constant;
-
- if (array_size > 0) {
- tk = _get_token();
- if (tk.type != TK_BRACKET_CLOSE) {
- _set_error("Expected ']'");
- return ERR_PARSE_ERROR;
- }
- } else {
- error = true;
- }
- } else {
- error = true;
- }
-
- if (error) {
- _set_error("Expected integer constant > 0");
- return ERR_PARSE_ERROR;
+ Error error = _parse_array_size(nullptr, constants, true, nullptr, &arg_array_size, nullptr);
+ if (error != OK) {
+ return error;
}
tk = _get_token();
}
- arg.array_size = array_size;
+ arg.array_size = arg_array_size;
func_node->arguments.push_back(arg);
if (tk.type == TK_COMMA) {
tk = _get_token();
//do none and go on
} else if (tk.type != TK_PARENTHESIS_CLOSE) {
- _set_error("Expected ',' or ')' after identifier");
+ _set_expected_error(",", ")");
return ERR_PARSE_ERROR;
}
}
@@ -8734,11 +9500,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
if (p_functions.has(name)) {
//if one of the core functions, make sure they are of the correct form
if (func_node->arguments.size() > 0) {
- _set_error("Function '" + String(name) + "' expects no arguments.");
+ _set_error(vformat(RTR("Function '%s' expects no arguments."), String(name)));
return ERR_PARSE_ERROR;
}
if (func_node->return_type != TYPE_VOID) {
- _set_error("Function '" + String(name) + "' must be of void return type.");
+ _set_error(vformat(RTR("Function '%s' must be of '%s' return type."), String(name), "void"));
return ERR_PARSE_ERROR;
}
}
@@ -8746,21 +9512,26 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
//all good let's parse inside the function!
tk = _get_token();
if (tk.type != TK_CURLY_BRACKET_OPEN) {
- _set_error("Expected '{' to begin function");
+ _set_error(RTR("Expected a '{' to begin function."));
return ERR_PARSE_ERROR;
}
current_function = name;
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_BLOCK;
+#endif // DEBUG_ENABLED
Error err = _parse_block(func_node->body, builtins);
if (err) {
return err;
}
-
+#ifdef DEBUG_ENABLED
+ keyword_completion_context = CF_GLOBAL_SPACE;
+#endif // DEBUG_ENABLED
if (func_node->return_type != DataType::TYPE_VOID) {
BlockNode *block = func_node->body;
if (_find_last_flow_op_in_block(block, FlowOperation::FLOW_OP_RETURN) != OK) {
- _set_error("Expected at least one return statement in a non-void function.");
+ _set_error(vformat(RTR("Expected at least one '%s' statement in a non-void function."), "return"));
return ERR_PARSE_ERROR;
}
}
@@ -8771,18 +9542,15 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
tk = _get_token();
}
- int error_line;
- String error_message;
- if (!_check_varying_usages(&error_line, &error_message)) {
- _set_tkpos({ 0, error_line });
- _set_error(error_message);
- return ERR_PARSE_ERROR;
+#ifdef DEBUG_ENABLED
+ if (check_device_limit_warnings && uniform_buffer_exceeded_line != -1) {
+ _add_warning(ShaderWarning::DEVICE_LIMIT_EXCEEDED, uniform_buffer_exceeded_line, RTR("uniform buffer"), { uniform_buffer_size, max_uniform_buffer_size });
}
-
+#endif // DEBUG_ENABLED
return OK;
}
-bool ShaderLanguage::has_builtin(const Map<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name) {
+bool ShaderLanguage::has_builtin(const HashMap<StringName, ShaderLanguage::FunctionInfo> &p_functions, const StringName &p_name) {
for (const KeyValue<StringName, ShaderLanguage::FunctionInfo> &E : p_functions) {
if (E.value.built_ins.has(p_name)) {
return true;
@@ -8797,7 +9565,7 @@ Error ShaderLanguage::_find_last_flow_op_in_op(ControlFlowNode *p_flow, FlowOper
for (int i = p_flow->blocks.size() - 1; i >= 0; i--) {
if (p_flow->blocks[i]->type == Node::TYPE_BLOCK) {
- BlockNode *last_block = (BlockNode *)p_flow->blocks[i];
+ BlockNode *last_block = static_cast<BlockNode *>(p_flow->blocks[i]);
if (_find_last_flow_op_in_block(last_block, p_op) == OK) {
found = true;
break;
@@ -8815,7 +9583,7 @@ Error ShaderLanguage::_find_last_flow_op_in_block(BlockNode *p_block, FlowOperat
for (int i = p_block->statements.size() - 1; i >= 0; i--) {
if (p_block->statements[i]->type == Node::TYPE_CONTROL_FLOW) {
- ControlFlowNode *flow = (ControlFlowNode *)p_block->statements[i];
+ ControlFlowNode *flow = static_cast<ControlFlowNode *>(p_block->statements[i]);
if (flow->flow_op == p_op) {
found = true;
break;
@@ -8826,7 +9594,7 @@ Error ShaderLanguage::_find_last_flow_op_in_block(BlockNode *p_block, FlowOperat
}
}
} else if (p_block->statements[i]->type == Node::TYPE_BLOCK) {
- BlockNode *block = (BlockNode *)p_block->statements[i];
+ BlockNode *block = static_cast<BlockNode *>(p_block->statements[i]);
if (_find_last_flow_op_in_block(block, p_op) == OK) {
found = true;
break;
@@ -8898,7 +9666,7 @@ String ShaderLanguage::get_shader_type(const String &p_code) {
break;
} else if (p_code[i] <= 32) {
- if (cur_identifier != String()) {
+ if (!cur_identifier.is_empty()) {
if (!reading_type) {
if (cur_identifier != "shader_type") {
return String();
@@ -8924,19 +9692,19 @@ String ShaderLanguage::get_shader_type(const String &p_code) {
#ifdef DEBUG_ENABLED
void ShaderLanguage::_check_warning_accums() {
- for (const KeyValue<ShaderWarning::Code, Map<StringName, Map<StringName, Usage>> *> &E : warnings_check_map2) {
- for (Map<StringName, Map<StringName, Usage>>::Element *T = (*E.value).front(); T; T = T->next()) {
- for (const KeyValue<StringName, Usage> &U : T->get()) {
+ for (const KeyValue<ShaderWarning::Code, HashMap<StringName, HashMap<StringName, Usage>> *> &E : warnings_check_map2) {
+ for (const KeyValue<StringName, HashMap<StringName, Usage>> &T : *E.value) {
+ for (const KeyValue<StringName, Usage> &U : T.value) {
if (!U.value.used) {
_add_warning(E.key, U.value.decl_line, U.key);
}
}
}
}
- for (const KeyValue<ShaderWarning::Code, Map<StringName, Usage> *> &E : warnings_check_map) {
- for (const Map<StringName, Usage>::Element *U = (*E.value).front(); U; U = U->next()) {
- if (!U->get().used) {
- _add_warning(E.key, U->get().decl_line, U->key());
+ for (const KeyValue<ShaderWarning::Code, HashMap<StringName, Usage> *> &E : warnings_check_map) {
+ for (const KeyValue<StringName, Usage> &U : (*E.value)) {
+ if (!U.value.used) {
+ _add_warning(E.key, U.value.decl_line, U.key);
}
}
}
@@ -8958,17 +9726,19 @@ uint32_t ShaderLanguage::get_warning_flags() const {
}
#endif // DEBUG_ENABLED
-Error ShaderLanguage::compile(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func) {
+Error ShaderLanguage::compile(const String &p_code, const ShaderCompileInfo &p_info) {
clear();
+ is_shader_inc = p_info.is_include;
code = p_code;
- global_var_get_type_func = p_global_variable_type_func;
- varying_function_names = p_varying_function_names;
+ global_shader_uniform_get_type_func = p_info.global_shader_uniform_type_func;
+
+ varying_function_names = p_info.varying_function_names;
nodes = nullptr;
shader = alloc_node<ShaderNode>();
- Error err = _parse_shader(p_functions, p_render_modes, p_shader_types);
+ Error err = _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
#ifdef DEBUG_ENABLED
if (check_warnings) {
@@ -8982,28 +9752,115 @@ Error ShaderLanguage::compile(const String &p_code, const Map<StringName, Functi
return OK;
}
-Error ShaderLanguage::complete(const String &p_code, const Map<StringName, FunctionInfo> &p_functions, const Vector<StringName> &p_render_modes, const VaryingFunctionNames &p_varying_function_names, const Set<String> &p_shader_types, GlobalVariableGetTypeFunc p_global_variable_type_func, List<ScriptCodeCompletionOption> *r_options, String &r_call_hint) {
+Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_info, List<ScriptLanguage::CodeCompletionOption> *r_options, String &r_call_hint) {
clear();
+ is_shader_inc = p_info.is_include;
code = p_code;
- varying_function_names = p_varying_function_names;
+ varying_function_names = p_info.varying_function_names;
nodes = nullptr;
- global_var_get_type_func = p_global_variable_type_func;
+ global_shader_uniform_get_type_func = p_info.global_shader_uniform_type_func;
shader = alloc_node<ShaderNode>();
- _parse_shader(p_functions, p_render_modes, p_shader_types);
+ _parse_shader(p_info.functions, p_info.render_modes, p_info.shader_types);
+
+#ifdef DEBUG_ENABLED
+ // Adds context keywords.
+ if (keyword_completion_context != CF_UNSPECIFIED) {
+ int sz = sizeof(keyword_list) / sizeof(KeyWord);
+ for (int i = 0; i < sz; i++) {
+ if (keyword_list[i].flags == CF_UNSPECIFIED) {
+ break; // Ignore hint keywords (parsed below).
+ }
+ if (keyword_list[i].flags & keyword_completion_context) {
+ if (keyword_list[i].excluded_shader_types.has(shader_type_identifier)) {
+ continue;
+ }
+ if (!keyword_list[i].functions.is_empty() && !keyword_list[i].functions.has(current_function)) {
+ continue;
+ }
+ ScriptLanguage::CodeCompletionOption option(keyword_list[i].text, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
+ }
+ }
+#endif // DEBUG_ENABLED
switch (completion_type) {
case COMPLETION_NONE: {
//do nothing
return OK;
} break;
- case COMPLETION_RENDER_MODE: {
- for (int i = 0; i < p_render_modes.size(); i++) {
- ScriptCodeCompletionOption option(p_render_modes[i], ScriptCodeCompletionOption::KIND_ENUM);
+ case COMPLETION_SHADER_TYPE: {
+ for (const String &shader_type : p_info.shader_types) {
+ ScriptLanguage::CodeCompletionOption option(shader_type, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
r_options->push_back(option);
}
+ return OK;
+ } break;
+ case COMPLETION_RENDER_MODE: {
+ if (is_shader_inc) {
+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
+ const Vector<ModeInfo> modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(i));
+
+ for (int j = 0; j < modes.size(); j++) {
+ const ModeInfo &info = modes[j];
+
+ if (!info.options.is_empty()) {
+ bool found = false;
+
+ for (int k = 0; k < info.options.size(); k++) {
+ if (shader->render_modes.has(String(info.name) + "_" + String(info.options[k]))) {
+ found = true;
+ }
+ }
+
+ if (!found) {
+ for (int k = 0; k < info.options.size(); k++) {
+ ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[k]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
+ }
+ } else {
+ const String name = String(info.name);
+
+ if (!shader->render_modes.has(name)) {
+ ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
+ }
+ }
+ }
+ } else {
+ for (int i = 0; i < p_info.render_modes.size(); i++) {
+ const ModeInfo &info = p_info.render_modes[i];
+
+ if (!info.options.is_empty()) {
+ bool found = false;
+
+ for (int j = 0; j < info.options.size(); j++) {
+ if (shader->render_modes.has(String(info.name) + "_" + String(info.options[j]))) {
+ found = true;
+ }
+ }
+
+ if (!found) {
+ for (int j = 0; j < info.options.size(); j++) {
+ ScriptLanguage::CodeCompletionOption option(String(info.name) + "_" + String(info.options[j]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
+ }
+ } else {
+ const String name = String(info.name);
+
+ if (!shader->render_modes.has(name)) {
+ ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
+ }
+ }
+ }
return OK;
} break;
@@ -9011,7 +9868,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
if (shader->structs.has(completion_struct)) {
StructNode *node = shader->structs[completion_struct].shader_struct;
for (int i = 0; i < node->members.size(); i++) {
- ScriptCodeCompletionOption option(node->members[i]->name, ScriptCodeCompletionOption::KIND_MEMBER);
+ ScriptLanguage::CodeCompletionOption option(node->members[i]->name, ScriptLanguage::CODE_COMPLETION_KIND_MEMBER);
r_options->push_back(option);
}
}
@@ -9019,8 +9876,21 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
return OK;
} break;
case COMPLETION_MAIN_FUNCTION: {
- for (const KeyValue<StringName, FunctionInfo> &E : p_functions) {
- ScriptCodeCompletionOption option(E.key, ScriptCodeCompletionOption::KIND_FUNCTION);
+ for (const KeyValue<StringName, FunctionInfo> &E : p_info.functions) {
+ if (!E.value.main_function) {
+ continue;
+ }
+ bool found = false;
+ for (int i = 0; i < shader->functions.size(); i++) {
+ if (shader->functions[i].name == E.key) {
+ found = true;
+ break;
+ }
+ }
+ if (found) {
+ continue;
+ }
+ ScriptLanguage::CodeCompletionOption option(E.key, ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
r_options->push_back(option);
}
@@ -9029,7 +9899,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
case COMPLETION_IDENTIFIER:
case COMPLETION_FUNCTION_CALL: {
bool comp_ident = completion_type == COMPLETION_IDENTIFIER;
- Map<String, ScriptCodeCompletionOption::Kind> matches;
+ HashMap<String, ScriptLanguage::CodeCompletionKind> matches;
StringName skip_function;
BlockNode *block = completion_block;
@@ -9038,7 +9908,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
if (comp_ident) {
for (const KeyValue<StringName, BlockNode::Variable> &E : block->variables) {
if (E.value.line < completion_line) {
- matches.insert(E.key, ScriptCodeCompletionOption::KIND_VARIABLE);
+ matches.insert(E.key, ScriptLanguage::CODE_COMPLETION_KIND_VARIABLE);
}
}
}
@@ -9046,7 +9916,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
if (block->parent_function) {
if (comp_ident) {
for (int i = 0; i < block->parent_function->arguments.size(); i++) {
- matches.insert(block->parent_function->arguments[i].name, ScriptCodeCompletionOption::KIND_VARIABLE);
+ matches.insert(block->parent_function->arguments[i].name, ScriptLanguage::CODE_COMPLETION_KIND_VARIABLE);
}
}
skip_function = block->parent_function->name;
@@ -9055,31 +9925,80 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
if (comp_ident) {
- if (p_functions.has("global")) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_functions["global"].built_ins) {
- ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER;
- if (E.value.constant) {
- kind = ScriptCodeCompletionOption::KIND_CONSTANT;
+ if (is_shader_inc) {
+ for (int i = 0; i < RenderingServer::SHADER_MAX; i++) {
+ const HashMap<StringName, ShaderLanguage::FunctionInfo> info = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i));
+
+ if (info.has("global")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : info["global"].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
+ }
+ }
+
+ if (info.has("constants")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : info["constants"].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
+ }
+ }
+
+ if (skip_function != StringName() && info.has(skip_function)) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : info[skip_function].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
+ }
+ }
+ }
+ } else {
+ if (p_info.functions.has("global")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["global"].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
+ }
+ }
+
+ if (p_info.functions.has("constants")) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions["constants"].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
}
- matches.insert(E.key, kind);
}
- }
- if (skip_function != StringName() && p_functions.has(skip_function)) {
- for (const KeyValue<StringName, BuiltInInfo> &E : p_functions[skip_function].built_ins) {
- ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_MEMBER;
- if (E.value.constant) {
- kind = ScriptCodeCompletionOption::KIND_CONSTANT;
+ if (skip_function != StringName() && p_info.functions.has(skip_function)) {
+ for (const KeyValue<StringName, BuiltInInfo> &E : p_info.functions[skip_function].built_ins) {
+ ScriptLanguage::CodeCompletionKind kind = ScriptLanguage::CODE_COMPLETION_KIND_MEMBER;
+ if (E.value.constant) {
+ kind = ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT;
+ }
+ matches.insert(E.key, kind);
}
- matches.insert(E.key, kind);
}
}
+ for (const KeyValue<StringName, ShaderNode::Constant> &E : shader->constants) {
+ matches.insert(E.key, ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT);
+ }
for (const KeyValue<StringName, ShaderNode::Varying> &E : shader->varyings) {
- matches.insert(E.key, ScriptCodeCompletionOption::KIND_VARIABLE);
+ matches.insert(E.key, ScriptLanguage::CODE_COMPLETION_KIND_VARIABLE);
}
for (const KeyValue<StringName, ShaderNode::Uniform> &E : shader->uniforms) {
- matches.insert(E.key, ScriptCodeCompletionOption::KIND_MEMBER);
+ matches.insert(E.key, ScriptLanguage::CODE_COMPLETION_KIND_MEMBER);
}
}
@@ -9087,7 +10006,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
if (!shader->functions[i].callable || shader->functions[i].name == skip_function) {
continue;
}
- matches.insert(String(shader->functions[i].name), ScriptCodeCompletionOption::KIND_FUNCTION);
+ matches.insert(String(shader->functions[i].name), ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
}
int idx = 0;
@@ -9095,7 +10014,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
if (stages && stages->has(skip_function)) {
for (const KeyValue<StringName, StageFunctionInfo> &E : (*stages)[skip_function].stage_functions) {
- matches.insert(String(E.key), ScriptCodeCompletionOption::KIND_FUNCTION);
+ matches.insert(String(E.key), ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
}
}
@@ -9104,7 +10023,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
idx++;
continue;
}
- matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION);
+ matches.insert(String(builtin_func_defs[idx].name), ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
idx++;
}
@@ -9118,15 +10037,15 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
continue;
}
if (builtin_func_defs[idx].tag == completion_class) {
- matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION);
+ matches.insert(String(builtin_func_defs[idx].name), ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
}
idx++;
}
}
- for (const KeyValue<String, ScriptCodeCompletionOption::Kind> &E : matches) {
- ScriptCodeCompletionOption option(E.key, E.value);
- if (E.value == ScriptCodeCompletionOption::KIND_FUNCTION) {
+ for (const KeyValue<String, ScriptLanguage::CodeCompletionKind> &E : matches) {
+ ScriptLanguage::CodeCompletionOption option(E.key, E.value);
+ if (E.value == ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION) {
option.insert_text += "(";
}
r_options->push_back(option);
@@ -9263,7 +10182,7 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
int idx2 = 0;
- Set<int> out_args;
+ HashSet<int> out_args;
while (builtin_func_out_args[idx2].name != nullptr) {
if (builtin_func_out_args[idx2].name == builtin_func_defs[idx].name) {
for (int i = 0; i < BuiltinFuncOutArgs::MAX_ARGS; i++) {
@@ -9370,26 +10289,71 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
limit = 4;
} break;
- case TYPE_MAT2:
- limit = 2;
- break;
- case TYPE_MAT3:
- limit = 3;
- break;
- case TYPE_MAT4:
- limit = 4;
- break;
default: {
}
}
for (int i = 0; i < limit; i++) {
- r_options->push_back(ScriptCodeCompletionOption(String::chr(colv[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT));
- r_options->push_back(ScriptCodeCompletionOption(String::chr(coordv[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT));
- r_options->push_back(ScriptCodeCompletionOption(String::chr(coordt[i]), ScriptCodeCompletionOption::KIND_PLAIN_TEXT));
+ r_options->push_back(ScriptLanguage::CodeCompletionOption(String::chr(colv[i]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT));
+ r_options->push_back(ScriptLanguage::CodeCompletionOption(String::chr(coordv[i]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT));
+ r_options->push_back(ScriptLanguage::CodeCompletionOption(String::chr(coordt[i]), ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT));
}
} break;
+ case COMPLETION_HINT: {
+ if (completion_base == DataType::TYPE_VEC3 || completion_base == DataType::TYPE_VEC4) {
+ ScriptLanguage::CodeCompletionOption option("source_color", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ } else if ((completion_base == DataType::TYPE_INT || completion_base == DataType::TYPE_FLOAT) && !completion_base_array) {
+ ScriptLanguage::CodeCompletionOption option("hint_range", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+
+ if (completion_base == DataType::TYPE_INT) {
+ option.insert_text = "hint_range(0, 100, 1)";
+ } else {
+ option.insert_text = "hint_range(0.0, 1.0, 0.1)";
+ }
+
+ r_options->push_back(option);
+ } else if ((int(completion_base) > int(TYPE_MAT4) && int(completion_base) < int(TYPE_STRUCT)) && !completion_base_array) {
+ static Vector<String> options;
+
+ if (options.is_empty()) {
+ options.push_back("filter_linear");
+ options.push_back("filter_linear_mipmap");
+ options.push_back("filter_linear_mipmap_anisotropic");
+ options.push_back("filter_nearest");
+ options.push_back("filter_nearest_mipmap");
+ options.push_back("filter_nearest_mipmap_anisotropic");
+ options.push_back("hint_anisotropy");
+ options.push_back("hint_default_black");
+ options.push_back("hint_default_white");
+ options.push_back("hint_default_transparent");
+ options.push_back("hint_normal");
+ options.push_back("hint_roughness_a");
+ options.push_back("hint_roughness_b");
+ options.push_back("hint_roughness_g");
+ options.push_back("hint_roughness_gray");
+ options.push_back("hint_roughness_normal");
+ options.push_back("hint_roughness_r");
+ options.push_back("hint_screen_texture");
+ options.push_back("hint_normal_roughness_texture");
+ options.push_back("hint_depth_texture");
+ options.push_back("source_color");
+ options.push_back("repeat_enable");
+ options.push_back("repeat_disable");
+ }
+
+ for (int i = 0; i < options.size(); i++) {
+ ScriptLanguage::CodeCompletionOption option(options[i], ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ r_options->push_back(option);
+ }
+ }
+ if (!completion_base_array) {
+ ScriptLanguage::CodeCompletionOption option("instance_index", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
+ option.insert_text = "instance_index(0)";
+ r_options->push_back(option);
+ }
+ } break;
}
return ERR_PARSE_ERROR;
@@ -9399,6 +10363,10 @@ String ShaderLanguage::get_error_text() {
return error_str;
}
+Vector<ShaderLanguage::FilePosition> ShaderLanguage::get_include_positions() {
+ return include_positions;
+}
+
int ShaderLanguage::get_error_line() {
return error_line;
}
@@ -9411,7 +10379,7 @@ ShaderLanguage::ShaderLanguage() {
nodes = nullptr;
completion_class = TAG_GLOBAL;
-#if DEBUG_ENABLED
+#ifdef DEBUG_ENABLED
warnings_check_map.insert(ShaderWarning::UNUSED_CONSTANT, &used_constants);
warnings_check_map.insert(ShaderWarning::UNUSED_FUNCTION, &used_functions);
warnings_check_map.insert(ShaderWarning::UNUSED_STRUCT, &used_structs);