diff options
Diffstat (limited to 'servers/rendering/shader_language.cpp')
-rw-r--r-- | servers/rendering/shader_language.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index a92292209f..14c09c1512 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -1251,7 +1251,7 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, bool p_allow_rea if (is_shader_inc) { for (int i = 0; i < RenderingServer::SHADER_MAX; i++) { for (const KeyValue<StringName, FunctionInfo> &E : ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(i))) { - if ((current_function == E.key || E.key == "global") && E.value.built_ins.has(p_identifier)) { + if ((current_function == E.key || E.key == "global" || E.key == "constants") && E.value.built_ins.has(p_identifier)) { if (r_data_type) { *r_data_type = E.value.built_ins[p_identifier].type; } @@ -8178,6 +8178,10 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f } } #endif // DEBUG_ENABLED + if (String(shader_type_identifier) != "spatial") { + _set_error(vformat(RTR("Uniform instances are not yet implemented for '%s' shaders."), shader_type_identifier)); + return ERR_PARSE_ERROR; + } if (uniform_scope == ShaderNode::Uniform::SCOPE_LOCAL) { tk = _get_token(); if (tk.type != TK_UNIFORM) { @@ -8635,12 +8639,15 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f } break; case TK_HINT_SCREEN_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_SCREEN_TEXTURE; + --texture_uniforms; } break; case TK_HINT_NORMAL_ROUGHNESS_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE; + --texture_uniforms; } break; case TK_HINT_DEPTH_TEXTURE: { new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE; + --texture_uniforms; } break; case TK_FILTER_NEAREST: { new_filter = FILTER_NEAREST; |