diff options
Diffstat (limited to 'servers/rendering/shader_compiler.cpp')
-rw-r--r-- | servers/rendering/shader_compiler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp index 662016e6f4..81cd83aebb 100644 --- a/servers/rendering/shader_compiler.cpp +++ b/servers/rendering/shader_compiler.cpp @@ -289,7 +289,7 @@ String ShaderCompiler::_get_sampler_name(ShaderLanguage::TextureFilter p_filter, return actions.sampler_array_name + "[" + itos(p_filter + (p_repeat == ShaderLanguage::REPEAT_ENABLE ? ShaderLanguage::FILTER_DEFAULT : 0)) + "]"; } -void ShaderCompiler::_dump_function_deps(const SL::ShaderNode *p_node, const StringName &p_for_func, const HashMap<StringName, String> &p_func_code, String &r_to_add, RBSet<StringName> &added) { +void ShaderCompiler::_dump_function_deps(const SL::ShaderNode *p_node, const StringName &p_for_func, const HashMap<StringName, String> &p_func_code, String &r_to_add, HashSet<StringName> &added) { int fidx = -1; for (int i = 0; i < p_node->functions.size(); i++) { @@ -748,7 +748,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene //place functions in actual code - RBSet<StringName> added_funcs_per_stage[STAGE_MAX]; + HashSet<StringName> added_funcs_per_stage[STAGE_MAX]; for (int i = 0; i < pnode->functions.size(); i++) { SL::FunctionNode *fnode = pnode->functions[i].function; |