summaryrefslogtreecommitdiff
path: root/servers/rendering/rendering_server_raster.h
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/rendering_server_raster.h')
-rw-r--r--servers/rendering/rendering_server_raster.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h
index daad706f8e..76ceccb3c5 100644
--- a/servers/rendering/rendering_server_raster.h
+++ b/servers/rendering/rendering_server_raster.h
@@ -41,7 +41,6 @@
class RenderingServerRaster : public RenderingServer {
enum {
-
MAX_INSTANCE_CULL = 8192,
MAX_INSTANCE_LIGHTS = 4,
LIGHT_CACHE_DIRTY = -1,
@@ -337,6 +336,7 @@ public:
BIND2(light_directional_set_shadow_mode, RID, LightDirectionalShadowMode)
BIND2(light_directional_set_blend_splits, RID, bool)
+ BIND2(light_directional_set_sky_only, RID, bool)
BIND2(light_directional_set_shadow_depth_range_mode, RID, LightDirectionalShadowDepthRangeMode)
/* PROBE API */
@@ -537,6 +537,7 @@ public:
BIND2(viewport_set_global_canvas_transform, RID, const Transform2D &)
BIND4(viewport_set_canvas_stacking, RID, RID, int, int)
BIND2(viewport_set_shadow_atlas_size, RID, int)
+ BIND3(viewport_set_sdf_oversize_and_scale, RID, ViewportSDFOversize, ViewportSDFScale)
BIND3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int)
BIND2(viewport_set_msaa, RID, ViewportMSAA)
BIND2(viewport_set_screen_space_aa, RID, ViewportScreenSpaceAA)
@@ -593,7 +594,7 @@ public:
BIND9(environment_set_tonemap, RID, EnvironmentToneMapper, float, float, bool, float, float, float, float)
- BIND6(environment_set_adjustment, RID, bool, float, float, float, RID)
+ BIND7(environment_set_adjustment, RID, bool, float, float, float, bool, RID)
BIND9(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float)
BIND9(environment_set_volumetric_fog, RID, bool, float, const Color &, float, float, float, float, EnvVolumetricFogShadowFilter)
@@ -717,7 +718,7 @@ public:
BIND2(canvas_item_set_draw_behind_parent, RID, bool)
BIND5(canvas_item_add_line, RID, const Point2 &, const Point2 &, const Color &, float)
- BIND4(canvas_item_add_polyline, RID, const Vector<Point2> &, const Vector<Color> &, float)
+ BIND5(canvas_item_add_polyline, RID, const Vector<Point2> &, const Vector<Color> &, float, bool)
BIND4(canvas_item_add_multiline, RID, const Vector<Point2> &, const Vector<Color> &, float)
BIND3(canvas_item_add_rect, RID, const Rect2 &, const Color &)
BIND4(canvas_item_add_circle, RID, const Point2 &, float, const Color &)
@@ -777,12 +778,12 @@ public:
BIND2(canvas_light_occluder_attach_to_canvas, RID, RID)
BIND2(canvas_light_occluder_set_enabled, RID, bool)
BIND2(canvas_light_occluder_set_polygon, RID, RID)
+ BIND2(canvas_light_occluder_set_as_sdf_collision, RID, bool)
BIND2(canvas_light_occluder_set_transform, RID, const Transform2D &)
BIND2(canvas_light_occluder_set_light_mask, RID, int)
BIND0R(RID, canvas_occluder_polygon_create)
BIND3(canvas_occluder_polygon_set_shape, RID, const Vector<Vector2> &, bool)
- BIND2(canvas_occluder_polygon_set_shape_as_lines, RID, const Vector<Vector2> &)
BIND2(canvas_occluder_polygon_set_cull_mode, RID, CanvasOccluderPolygonCullMode)