diff options
Diffstat (limited to 'servers/rendering/rendering_server_raster.h')
-rw-r--r-- | servers/rendering/rendering_server_raster.h | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h index b554425bef..97477f1d3e 100644 --- a/servers/rendering/rendering_server_raster.h +++ b/servers/rendering/rendering_server_raster.h @@ -452,6 +452,7 @@ public: BIND1(particles_restart, RID) BIND6(particles_emit, RID, const Transform &, const Vector3 &, const Color &, const Color &, uint32_t) BIND2(particles_set_subemitter, RID, RID) + BIND2(particles_set_collision_base_size, RID, float) BIND2(particles_set_draw_order, RID, RS::ParticlesDrawOrder) @@ -461,6 +462,21 @@ public: BIND1R(AABB, particles_get_current_aabb, RID) BIND2(particles_set_emission_transform, RID, const Transform &) + /* PARTICLES COLLISION */ + + BIND0R(RID, particles_collision_create) + + BIND2(particles_collision_set_collision_type, RID, ParticlesCollisionType) + BIND2(particles_collision_set_cull_mask, RID, uint32_t) + BIND2(particles_collision_set_sphere_radius, RID, float) + BIND2(particles_collision_set_box_extents, RID, const Vector3 &) + BIND2(particles_collision_set_attractor_strength, RID, float) + BIND2(particles_collision_set_attractor_directionality, RID, float) + BIND2(particles_collision_set_attractor_attenuation, RID, float) + BIND2(particles_collision_set_field_texture, RID, RID) + BIND1(particles_collision_height_field_update, RID) + BIND2(particles_collision_set_height_field_resolution, RID, ParticlesCollisionHeightfieldResolution) + #undef BINDBASE //from now on, calls forwarded to this singleton #define BINDBASE RSG::scene @@ -519,6 +535,7 @@ public: BIND3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int) BIND2(viewport_set_msaa, RID, ViewportMSAA) BIND2(viewport_set_screen_space_aa, RID, ViewportScreenSpaceAA) + BIND2(viewport_set_use_debanding, RID, bool) BIND2R(int, viewport_get_render_info, RID, ViewportRenderInfo) BIND2(viewport_set_debug_draw, RID, ViewportDebugDraw) @@ -565,7 +582,7 @@ public: BIND9(environment_set_ssao, RID, bool, float, float, float, float, float, EnvironmentSSAOBlur, float) BIND2(environment_set_ssao_quality, EnvironmentSSAOQuality, bool) - BIND11(environment_set_glow, RID, bool, int, float, float, float, float, EnvironmentGlowBlendMode, float, float, float) + BIND11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float) BIND1(environment_glow_set_use_bicubic_upscale, bool) BIND1(environment_glow_set_use_high_quality, bool) @@ -573,7 +590,7 @@ public: BIND6(environment_set_adjustment, RID, bool, float, float, float, RID) - BIND8(environment_set_fog, RID, bool, const Color &, float, float, float, float, float) + BIND9(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float) BIND9(environment_set_volumetric_fog, RID, bool, float, const Color &, float, float, float, float, EnvVolumetricFogShadowFilter) BIND2(environment_set_volumetric_fog_volume_size, int, int) |