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-rw-r--r--servers/rendering/rendering_server_raster.cpp278
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diff --git a/servers/rendering/rendering_server_raster.cpp b/servers/rendering/rendering_server_raster.cpp
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--- a/servers/rendering/rendering_server_raster.cpp
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-/*************************************************************************/
-/* rendering_server_raster.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "rendering_server_raster.h"
-
-#include "core/io/marshalls.h"
-#include "core/os/os.h"
-#include "core/project_settings.h"
-#include "core/sort_array.h"
-#include "rendering_server_canvas.h"
-#include "rendering_server_globals.h"
-#include "rendering_server_scene.h"
-
-// careful, these may run in different threads than the visual server
-
-int RenderingServerRaster::changes = 0;
-
-/* BLACK BARS */
-
-void RenderingServerRaster::black_bars_set_margins(int p_left, int p_top, int p_right, int p_bottom) {
- black_margin[MARGIN_LEFT] = p_left;
- black_margin[MARGIN_TOP] = p_top;
- black_margin[MARGIN_RIGHT] = p_right;
- black_margin[MARGIN_BOTTOM] = p_bottom;
-}
-
-void RenderingServerRaster::black_bars_set_images(RID p_left, RID p_top, RID p_right, RID p_bottom) {
- black_image[MARGIN_LEFT] = p_left;
- black_image[MARGIN_TOP] = p_top;
- black_image[MARGIN_RIGHT] = p_right;
- black_image[MARGIN_BOTTOM] = p_bottom;
-}
-
-void RenderingServerRaster::_draw_margins() {
- RSG::canvas_render->draw_window_margins(black_margin, black_image);
-};
-
-/* FREE */
-
-void RenderingServerRaster::free(RID p_rid) {
- if (RSG::storage->free(p_rid)) {
- return;
- }
- if (RSG::canvas->free(p_rid)) {
- return;
- }
- if (RSG::viewport->free(p_rid)) {
- return;
- }
- if (RSG::scene->free(p_rid)) {
- return;
- }
- if (RSG::scene_render->free(p_rid)) {
- return;
- }
-}
-
-/* EVENT QUEUING */
-
-void RenderingServerRaster::request_frame_drawn_callback(Object *p_where, const StringName &p_method, const Variant &p_userdata) {
- ERR_FAIL_NULL(p_where);
- FrameDrawnCallbacks fdc;
- fdc.object = p_where->get_instance_id();
- fdc.method = p_method;
- fdc.param = p_userdata;
-
- frame_drawn_callbacks.push_back(fdc);
-}
-
-void RenderingServerRaster::draw(bool p_swap_buffers, double frame_step) {
- //needs to be done before changes is reset to 0, to not force the editor to redraw
- RS::get_singleton()->emit_signal("frame_pre_draw");
-
- changes = 0;
-
- RSG::rasterizer->begin_frame(frame_step);
-
- TIMESTAMP_BEGIN()
-
- RSG::scene_render->update(); //update scenes stuff before updating instances
-
- RSG::scene->update_dirty_instances(); //update scene stuff
-
- RSG::scene->render_probes();
- RSG::viewport->draw_viewports();
- RSG::canvas_render->update();
-
- _draw_margins();
- RSG::rasterizer->end_frame(p_swap_buffers);
-
- while (frame_drawn_callbacks.front()) {
- Object *obj = ObjectDB::get_instance(frame_drawn_callbacks.front()->get().object);
- if (obj) {
- Callable::CallError ce;
- const Variant *v = &frame_drawn_callbacks.front()->get().param;
- obj->call(frame_drawn_callbacks.front()->get().method, &v, 1, ce);
- if (ce.error != Callable::CallError::CALL_OK) {
- String err = Variant::get_call_error_text(obj, frame_drawn_callbacks.front()->get().method, &v, 1, ce);
- ERR_PRINT("Error calling frame drawn function: " + err);
- }
- }
-
- frame_drawn_callbacks.pop_front();
- }
- RS::get_singleton()->emit_signal("frame_post_draw");
-
- if (RSG::storage->get_captured_timestamps_count()) {
- Vector<FrameProfileArea> new_profile;
- if (RSG::storage->capturing_timestamps) {
- new_profile.resize(RSG::storage->get_captured_timestamps_count());
- }
-
- uint64_t base_cpu = RSG::storage->get_captured_timestamp_cpu_time(0);
- uint64_t base_gpu = RSG::storage->get_captured_timestamp_gpu_time(0);
- for (uint32_t i = 0; i < RSG::storage->get_captured_timestamps_count(); i++) {
- uint64_t time_cpu = RSG::storage->get_captured_timestamp_cpu_time(i);
- uint64_t time_gpu = RSG::storage->get_captured_timestamp_gpu_time(i);
-
- String name = RSG::storage->get_captured_timestamp_name(i);
-
- if (name.begins_with("vp_")) {
- RSG::viewport->handle_timestamp(name, time_cpu, time_gpu);
- }
-
- if (RSG::storage->capturing_timestamps) {
- new_profile.write[i].gpu_msec = float((time_gpu - base_gpu) / 1000) / 1000.0;
- new_profile.write[i].cpu_msec = float(time_cpu - base_cpu) / 1000.0;
- new_profile.write[i].name = RSG::storage->get_captured_timestamp_name(i);
- }
- }
-
- frame_profile = new_profile;
- }
-
- frame_profile_frame = RSG::storage->get_captured_timestamps_frame();
-}
-
-void RenderingServerRaster::sync() {
-}
-
-bool RenderingServerRaster::has_changed() const {
- return changes > 0;
-}
-
-void RenderingServerRaster::init() {
- RSG::rasterizer->initialize();
-}
-
-void RenderingServerRaster::finish() {
- if (test_cube.is_valid()) {
- free(test_cube);
- }
-
- RSG::rasterizer->finalize();
-}
-
-/* STATUS INFORMATION */
-
-int RenderingServerRaster::get_render_info(RenderInfo p_info) {
- return RSG::storage->get_render_info(p_info);
-}
-
-String RenderingServerRaster::get_video_adapter_name() const {
- return RSG::storage->get_video_adapter_name();
-}
-
-String RenderingServerRaster::get_video_adapter_vendor() const {
- return RSG::storage->get_video_adapter_vendor();
-}
-
-void RenderingServerRaster::set_frame_profiling_enabled(bool p_enable) {
- RSG::storage->capturing_timestamps = p_enable;
-}
-
-uint64_t RenderingServerRaster::get_frame_profile_frame() {
- return frame_profile_frame;
-}
-
-Vector<RenderingServer::FrameProfileArea> RenderingServerRaster::get_frame_profile() {
- return frame_profile;
-}
-
-/* TESTING */
-
-void RenderingServerRaster::set_boot_image(const Ref<Image> &p_image, const Color &p_color, bool p_scale, bool p_use_filter) {
- redraw_request();
- RSG::rasterizer->set_boot_image(p_image, p_color, p_scale, p_use_filter);
-}
-
-void RenderingServerRaster::set_default_clear_color(const Color &p_color) {
- RSG::viewport->set_default_clear_color(p_color);
-}
-
-bool RenderingServerRaster::has_feature(Features p_feature) const {
- return false;
-}
-
-void RenderingServerRaster::sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) {
- RSG::scene_render->sdfgi_set_debug_probe_select(p_position, p_dir);
-}
-
-RID RenderingServerRaster::get_test_cube() {
- if (!test_cube.is_valid()) {
- test_cube = _make_test_cube();
- }
- return test_cube;
-}
-
-bool RenderingServerRaster::has_os_feature(const String &p_feature) const {
- return RSG::storage->has_os_feature(p_feature);
-}
-
-void RenderingServerRaster::set_debug_generate_wireframes(bool p_generate) {
- RSG::storage->set_debug_generate_wireframes(p_generate);
-}
-
-void RenderingServerRaster::call_set_use_vsync(bool p_enable) {
- DisplayServer::get_singleton()->_set_use_vsync(p_enable);
-}
-
-bool RenderingServerRaster::is_low_end() const {
- // FIXME: Commented out when rebasing vulkan branch on master,
- // causes a crash, it seems rasterizer is not initialized yet the
- // first time it's called.
- //return RSG::rasterizer->is_low_end();
- return false;
-}
-
-RenderingServerRaster::RenderingServerRaster() {
- RSG::canvas = memnew(RenderingServerCanvas);
- RSG::viewport = memnew(RenderingServerViewport);
- RSG::scene = memnew(RenderingServerScene);
- RSG::rasterizer = Rasterizer::create();
- RSG::storage = RSG::rasterizer->get_storage();
- RSG::canvas_render = RSG::rasterizer->get_canvas();
- RSG::scene_render = RSG::rasterizer->get_scene();
-
- frame_profile_frame = 0;
-
- for (int i = 0; i < 4; i++) {
- black_margin[i] = 0;
- black_image[i] = RID();
- }
-}
-
-RenderingServerRaster::~RenderingServerRaster() {
- memdelete(RSG::canvas);
- memdelete(RSG::viewport);
- memdelete(RSG::rasterizer);
- memdelete(RSG::scene);
-}