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-rw-r--r--servers/rendering/rendering_server_globals.h48
1 files changed, 34 insertions, 14 deletions
diff --git a/servers/rendering/rendering_server_globals.h b/servers/rendering/rendering_server_globals.h
index b33f328b69..23f3810ce8 100644
--- a/servers/rendering/rendering_server_globals.h
+++ b/servers/rendering/rendering_server_globals.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,22 +31,42 @@
#ifndef RENDERING_SERVER_GLOBALS_H
#define RENDERING_SERVER_GLOBALS_H
-#include "rasterizer.h"
+#include "servers/rendering/environment/renderer_fog.h"
+#include "servers/rendering/environment/renderer_gi.h"
+#include "servers/rendering/renderer_canvas_cull.h"
+#include "servers/rendering/renderer_canvas_render.h"
+#include "servers/rendering/rendering_method.h"
+#include "servers/rendering/storage/camera_attributes_storage.h"
+#include "servers/rendering/storage/light_storage.h"
+#include "servers/rendering/storage/material_storage.h"
+#include "servers/rendering/storage/mesh_storage.h"
+#include "servers/rendering/storage/particles_storage.h"
+#include "servers/rendering/storage/texture_storage.h"
+#include "servers/rendering/storage/utilities.h"
-class RenderingServerCanvas;
-class RenderingServerViewport;
-class RenderingServerScene;
+class RendererCanvasCull;
+class RendererViewport;
+class RenderingMethod;
class RenderingServerGlobals {
public:
- static RasterizerStorage *storage;
- static RasterizerCanvas *canvas_render;
- static RasterizerScene *scene_render;
- static Rasterizer *rasterizer;
-
- static RenderingServerCanvas *canvas;
- static RenderingServerViewport *viewport;
- static RenderingServerScene *scene;
+ static bool threaded;
+
+ static RendererUtilities *utilities;
+ static RendererLightStorage *light_storage;
+ static RendererMaterialStorage *material_storage;
+ static RendererMeshStorage *mesh_storage;
+ static RendererParticlesStorage *particles_storage;
+ static RendererTextureStorage *texture_storage;
+ static RendererGI *gi;
+ static RendererFog *fog;
+ static RendererCameraAttributes *camera_attributes;
+ static RendererCanvasRender *canvas_render;
+ static RendererCompositor *rasterizer;
+
+ static RendererCanvasCull *canvas;
+ static RendererViewport *viewport;
+ static RenderingMethod *scene;
};
#define RSG RenderingServerGlobals