diff options
Diffstat (limited to 'servers/rendering/rendering_server_globals.h')
-rw-r--r-- | servers/rendering/rendering_server_globals.h | 71 |
1 files changed, 38 insertions, 33 deletions
diff --git a/servers/rendering/rendering_server_globals.h b/servers/rendering/rendering_server_globals.h index 91712f2a51..f5b4941b3b 100644 --- a/servers/rendering/rendering_server_globals.h +++ b/servers/rendering/rendering_server_globals.h @@ -1,67 +1,72 @@ -/*************************************************************************/ -/* rendering_server_globals.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* rendering_server_globals.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef RENDERING_SERVER_GLOBALS_H #define RENDERING_SERVER_GLOBALS_H +#include "servers/rendering/environment/renderer_fog.h" #include "servers/rendering/environment/renderer_gi.h" #include "servers/rendering/renderer_canvas_cull.h" #include "servers/rendering/renderer_canvas_render.h" -#include "servers/rendering/renderer_scene.h" +#include "servers/rendering/rendering_method.h" +#include "servers/rendering/storage/camera_attributes_storage.h" #include "servers/rendering/storage/light_storage.h" #include "servers/rendering/storage/material_storage.h" #include "servers/rendering/storage/mesh_storage.h" #include "servers/rendering/storage/particles_storage.h" #include "servers/rendering/storage/texture_storage.h" +#include "servers/rendering/storage/utilities.h" class RendererCanvasCull; class RendererViewport; -class RendererScene; +class RenderingMethod; class RenderingServerGlobals { public: static bool threaded; + static RendererUtilities *utilities; static RendererLightStorage *light_storage; static RendererMaterialStorage *material_storage; static RendererMeshStorage *mesh_storage; static RendererParticlesStorage *particles_storage; static RendererTextureStorage *texture_storage; static RendererGI *gi; - static RendererStorage *storage; + static RendererFog *fog; + static RendererCameraAttributes *camera_attributes; static RendererCanvasRender *canvas_render; static RendererCompositor *rasterizer; static RendererCanvasCull *canvas; static RendererViewport *viewport; - static RendererScene *scene; + static RenderingMethod *scene; }; #define RSG RenderingServerGlobals |