diff options
Diffstat (limited to 'servers/rendering/rendering_server_default.h')
-rw-r--r-- | servers/rendering/rendering_server_default.h | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index fe212151e3..3f5b135d2a 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -212,6 +212,7 @@ public: FUNC1(texture_debug_usage, List<TextureInfo> *) FUNC2(texture_set_force_redraw_if_visible, RID, bool) + FUNC2RC(RID, texture_get_rd_texture_rid, RID, bool) /* SHADER API */ @@ -610,6 +611,8 @@ public: FUNC2(viewport_set_disable_environment, RID, bool) FUNC2(viewport_set_disable_3d, RID, bool) + FUNC2(viewport_set_canvas_cull_mask, RID, uint32_t) + FUNC2(viewport_attach_camera, RID, RID) FUNC2(viewport_set_scenario, RID, RID) FUNC2(viewport_attach_canvas, RID, RID) @@ -695,7 +698,6 @@ public: FUNC13(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float, float, RID) FUNC1(environment_glow_set_use_bicubic_upscale, bool) - FUNC1(environment_glow_set_use_high_quality, bool) FUNC4(environment_set_tonemap, RID, EnvironmentToneMapper, float, float) @@ -760,6 +762,7 @@ public: FUNC2(instance_set_base, RID, RID) FUNC2(instance_set_scenario, RID, RID) FUNC2(instance_set_layer_mask, RID, uint32_t) + FUNC3(instance_set_pivot_data, RID, float, bool) FUNC2(instance_set_transform, RID, const Transform3D &) FUNC2(instance_attach_object_instance_id, RID, ObjectID) FUNC3(instance_set_blend_shape_weight, RID, int, float) @@ -828,6 +831,8 @@ public: FUNC2(canvas_item_set_visible, RID, bool) FUNC2(canvas_item_set_light_mask, RID, int) + FUNC2(canvas_item_set_visibility_layer, RID, uint32_t) + FUNC2(canvas_item_set_update_when_visible, RID, bool) FUNC2(canvas_item_set_transform, RID, const Transform2D &) @@ -846,7 +851,7 @@ public: FUNC4(canvas_item_add_circle, RID, const Point2 &, float, const Color &) FUNC6(canvas_item_add_texture_rect, RID, const Rect2 &, RID, bool, const Color &, bool) FUNC7(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, bool, bool) - FUNC7(canvas_item_add_msdf_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, int, float) + FUNC8(canvas_item_add_msdf_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, int, float, float) FUNC5(canvas_item_add_lcd_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &) FUNC10(canvas_item_add_nine_patch, RID, const Rect2 &, const Rect2 &, RID, const Vector2 &, const Vector2 &, NinePatchAxisMode, NinePatchAxisMode, bool, const Color &) FUNC6(canvas_item_add_primitive, RID, const Vector<Point2> &, const Vector<Color> &, const Vector<Point2> &, RID, float) @@ -994,6 +999,8 @@ public: virtual void set_print_gpu_profile(bool p_enable) override; + virtual Size2i get_maximum_viewport_size() const override; + RenderingServerDefault(bool p_create_thread = false); ~RenderingServerDefault(); }; |