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Diffstat (limited to 'servers/rendering/rendering_server_default.h')
-rw-r--r--servers/rendering/rendering_server_default.h21
1 files changed, 17 insertions, 4 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index dfe16431bd..b77b95bb62 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -212,6 +212,7 @@ public:
FUNC1(texture_debug_usage, List<TextureInfo> *)
FUNC2(texture_set_force_redraw_if_visible, RID, bool)
+ FUNC2RC(RID, texture_get_rd_texture_rid, RID, bool)
/* SHADER API */
@@ -410,6 +411,13 @@ public:
FUNC1RC(PackedInt32Array, lightmap_get_probe_capture_bsp_tree, RID)
FUNC1(lightmap_set_probe_capture_update_speed, float)
+ /* Shadow Atlas */
+ FUNC0R(RID, shadow_atlas_create)
+ FUNC3(shadow_atlas_set_size, RID, int, bool)
+ FUNC3(shadow_atlas_set_quadrant_subdivision, RID, int, int)
+
+ FUNC2(directional_shadow_atlas_set_size, int, bool)
+
/* DECAL API */
#undef ServerName
@@ -550,7 +558,7 @@ public:
#undef server_name
#undef ServerName
//from now on, calls forwarded to this singleton
-#define ServerName RendererScene
+#define ServerName RenderingMethod
#define server_name RSG::scene
/* CAMERA API */
@@ -603,6 +611,8 @@ public:
FUNC2(viewport_set_disable_environment, RID, bool)
FUNC2(viewport_set_disable_3d, RID, bool)
+ FUNC2(viewport_set_canvas_cull_mask, RID, uint32_t)
+
FUNC2(viewport_attach_camera, RID, RID)
FUNC2(viewport_set_scenario, RID, RID)
FUNC2(viewport_attach_canvas, RID, RID)
@@ -649,10 +659,9 @@ public:
#undef server_name
#undef ServerName
//from now on, calls forwarded to this singleton
-#define ServerName RendererScene
+#define ServerName RenderingMethod
#define server_name RSG::scene
- FUNC2(directional_shadow_atlas_set_size, int, bool)
FUNC1(voxel_gi_set_quality, VoxelGIQuality)
/* SKY API */
@@ -739,7 +748,7 @@ public:
#undef server_name
#undef ServerName
-#define ServerName RendererScene
+#define ServerName RenderingMethod
#define server_name RSG::scene
FUNCRIDSPLIT(scenario)
@@ -822,6 +831,8 @@ public:
FUNC2(canvas_item_set_visible, RID, bool)
FUNC2(canvas_item_set_light_mask, RID, int)
+ FUNC2(canvas_item_set_visibility_layer, RID, uint32_t)
+
FUNC2(canvas_item_set_update_when_visible, RID, bool)
FUNC2(canvas_item_set_transform, RID, const Transform2D &)
@@ -988,6 +999,8 @@ public:
virtual void set_print_gpu_profile(bool p_enable) override;
+ virtual Size2i get_maximum_viewport_size() const override;
+
RenderingServerDefault(bool p_create_thread = false);
~RenderingServerDefault();
};