diff options
Diffstat (limited to 'servers/rendering/rendering_server_default.h')
| -rw-r--r-- | servers/rendering/rendering_server_default.h | 22 | 
1 files changed, 11 insertions, 11 deletions
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index f093f43a82..21a94b88f2 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -591,7 +591,7 @@ public:  	FUNC2(viewport_set_scaling_3d_mode, RID, ViewportScaling3DMode)  	FUNC2(viewport_set_scaling_3d_scale, RID, float)  	FUNC2(viewport_set_fsr_sharpness, RID, float) -	FUNC2(viewport_set_fsr_mipmap_bias, RID, float) +	FUNC2(viewport_set_texture_mipmap_bias, RID, float)  	FUNC2(viewport_set_update_mode, RID, ViewportUpdateMode) @@ -900,7 +900,7 @@ public:  	FUNC1(canvas_set_shadow_texture_size, int) -	/* GLOBAL VARIABLES */ +	/* GLOBAL SHADER UNIFORMS */  #undef server_name  #undef ServerName @@ -908,16 +908,16 @@ public:  #define ServerName RendererMaterialStorage  #define server_name RSG::material_storage -	FUNC3(global_variable_add, const StringName &, GlobalVariableType, const Variant &) -	FUNC1(global_variable_remove, const StringName &) -	FUNC0RC(Vector<StringName>, global_variable_get_list) -	FUNC2(global_variable_set, const StringName &, const Variant &) -	FUNC2(global_variable_set_override, const StringName &, const Variant &) -	FUNC1RC(GlobalVariableType, global_variable_get_type, const StringName &) -	FUNC1RC(Variant, global_variable_get, const StringName &) +	FUNC3(global_shader_uniform_add, const StringName &, GlobalShaderUniformType, const Variant &) +	FUNC1(global_shader_uniform_remove, const StringName &) +	FUNC0RC(Vector<StringName>, global_shader_uniform_get_list) +	FUNC2(global_shader_uniform_set, const StringName &, const Variant &) +	FUNC2(global_shader_uniform_set_override, const StringName &, const Variant &) +	FUNC1RC(GlobalShaderUniformType, global_shader_uniform_get_type, const StringName &) +	FUNC1RC(Variant, global_shader_uniform_get, const StringName &) -	FUNC1(global_variables_load_settings, bool) -	FUNC0(global_variables_clear) +	FUNC1(global_shader_uniforms_load_settings, bool) +	FUNC0(global_shader_uniforms_clear)  #undef server_name  #undef ServerName  |