diff options
Diffstat (limited to 'servers/rendering/rendering_server_default.cpp')
-rw-r--r-- | servers/rendering/rendering_server_default.cpp | 25 |
1 files changed, 22 insertions, 3 deletions
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp index 2ce9a20b6b..000b253e8a 100644 --- a/servers/rendering/rendering_server_default.cpp +++ b/servers/rendering/rendering_server_default.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -84,7 +84,7 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) { frame_setup_time = double(OS::get_singleton()->get_ticks_usec() - time_usec) / 1000.0; - RSG::storage->update_particles(); //need to be done after instances are updated (colliders and particle transforms), and colliders are rendered + RSG::particles_storage->update_particles(); //need to be done after instances are updated (colliders and particle transforms), and colliders are rendered RSG::scene->render_probes(); @@ -93,6 +93,12 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) { RSG::rasterizer->end_frame(p_swap_buffers); + XRServer *xr_server = XRServer::get_singleton(); + if (xr_server != nullptr) { + // let our XR server know we're done so we can get our frame timing + xr_server->end_frame(); + } + RSG::canvas->update_visibility_notifiers(); RSG::scene->update_visibility_notifiers(); @@ -255,6 +261,14 @@ String RenderingServerDefault::get_video_adapter_vendor() const { return RSG::storage->get_video_adapter_vendor(); } +RenderingDevice::DeviceType RenderingServerDefault::get_video_adapter_type() const { + return RSG::storage->get_video_adapter_type(); +} + +String RenderingServerDefault::get_video_adapter_api_version() const { + return RSG::storage->get_video_adapter_api_version(); +} + void RenderingServerDefault::set_frame_profiling_enabled(bool p_enable) { RSG::storage->capturing_timestamps = p_enable; } @@ -388,6 +402,11 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) : RendererSceneCull *sr = memnew(RendererSceneCull); RSG::scene = sr; RSG::rasterizer = RendererCompositor::create(); + RSG::light_storage = RSG::rasterizer->get_light_storage(); + RSG::material_storage = RSG::rasterizer->get_material_storage(); + RSG::mesh_storage = RSG::rasterizer->get_mesh_storage(); + RSG::particles_storage = RSG::rasterizer->get_particles_storage(); + RSG::texture_storage = RSG::rasterizer->get_texture_storage(); RSG::storage = RSG::rasterizer->get_storage(); RSG::canvas_render = RSG::rasterizer->get_canvas(); sr->set_scene_render(RSG::rasterizer->get_scene()); |