diff options
Diffstat (limited to 'servers/rendering/rendering_server_default.cpp')
-rw-r--r-- | servers/rendering/rendering_server_default.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp index 8c7c25c19b..8c6e97a0af 100644 --- a/servers/rendering/rendering_server_default.cpp +++ b/servers/rendering/rendering_server_default.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -101,11 +101,16 @@ void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) { TIMESTAMP_BEGIN() + uint64_t time_usec = OS::get_singleton()->get_ticks_usec(); + RSG::scene->update(); //update scenes stuff before updating instances + frame_setup_time = double(OS::get_singleton()->get_ticks_usec() - time_usec) / 1000.0; + RSG::storage->update_particles(); //need to be done after instances are updated (colliders and particle transforms), and colliders are rendered RSG::scene->render_probes(); + RSG::viewport->draw_viewports(); RSG::canvas_render->update(); @@ -159,6 +164,10 @@ void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) { frame_profile_frame = RSG::storage->get_captured_timestamps_frame(); } +float RenderingServerDefault::get_frame_setup_time_cpu() const { + return frame_setup_time; +} + void RenderingServerDefault::sync() { } @@ -258,7 +267,7 @@ RenderingServerDefault::RenderingServerDefault() { RSG::rasterizer = RendererCompositor::create(); RSG::storage = RSG::rasterizer->get_storage(); RSG::canvas_render = RSG::rasterizer->get_canvas(); - sr->scene_render = RSG::rasterizer->get_scene(); + sr->set_scene_render(RSG::rasterizer->get_scene()); frame_profile_frame = 0; |