summaryrefslogtreecommitdiff
path: root/servers/rendering/rendering_server_default.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/rendering_server_default.cpp')
-rw-r--r--servers/rendering/rendering_server_default.cpp31
1 files changed, 21 insertions, 10 deletions
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index d93aad5d7b..718f20f80a 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -84,7 +84,7 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
frame_setup_time = double(OS::get_singleton()->get_ticks_usec() - time_usec) / 1000.0;
- RSG::storage->update_particles(); //need to be done after instances are updated (colliders and particle transforms), and colliders are rendered
+ RSG::particles_storage->update_particles(); //need to be done after instances are updated (colliders and particle transforms), and colliders are rendered
RSG::scene->render_probes();
@@ -179,10 +179,10 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) {
print_line("GPU PROFILE (total " + rtos(total_time) + "ms): ");
float print_threshold = 0.01;
- for (OrderedHashMap<String, float>::Element E = print_gpu_profile_task_time.front(); E; E = E.next()) {
- double time = E.value() / double(print_frame_profile_frame_count);
+ for (const KeyValue<String, float> &E : print_gpu_profile_task_time) {
+ double time = E.value / double(print_frame_profile_frame_count);
if (time > print_threshold) {
- print_line("\t-" + E.key() + ": " + rtos(time) + "ms");
+ print_line("\t-" + E.key + ": " + rtos(time) + "ms");
}
}
print_gpu_profile_task_time.clear();
@@ -265,6 +265,10 @@ RenderingDevice::DeviceType RenderingServerDefault::get_video_adapter_type() con
return RSG::storage->get_video_adapter_type();
}
+String RenderingServerDefault::get_video_adapter_api_version() const {
+ return RSG::storage->get_video_adapter_api_version();
+}
+
void RenderingServerDefault::set_frame_profiling_enabled(bool p_enable) {
RSG::storage->capturing_timestamps = p_enable;
}
@@ -309,7 +313,11 @@ RID RenderingServerDefault::get_test_cube() {
}
bool RenderingServerDefault::has_os_feature(const String &p_feature) const {
- return RSG::storage->has_os_feature(p_feature);
+ if (RSG::storage) {
+ return RSG::storage->has_os_feature(p_feature);
+ } else {
+ return false;
+ }
}
void RenderingServerDefault::set_debug_generate_wireframes(bool p_generate) {
@@ -317,11 +325,7 @@ void RenderingServerDefault::set_debug_generate_wireframes(bool p_generate) {
}
bool RenderingServerDefault::is_low_end() const {
- // FIXME: Commented out when rebasing vulkan branch on master,
- // causes a crash, it seems rasterizer is not initialized yet the
- // first time it's called.
- //return RSG::rasterizer->is_low_end();
- return false;
+ return RendererCompositor::is_low_end();
}
void RenderingServerDefault::_thread_exit() {
@@ -384,6 +388,8 @@ void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) {
RenderingServerDefault::RenderingServerDefault(bool p_create_thread) :
command_queue(p_create_thread) {
+ RenderingServer::init();
+
create_thread = p_create_thread;
if (!p_create_thread) {
@@ -398,6 +404,11 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) :
RendererSceneCull *sr = memnew(RendererSceneCull);
RSG::scene = sr;
RSG::rasterizer = RendererCompositor::create();
+ RSG::light_storage = RSG::rasterizer->get_light_storage();
+ RSG::material_storage = RSG::rasterizer->get_material_storage();
+ RSG::mesh_storage = RSG::rasterizer->get_mesh_storage();
+ RSG::particles_storage = RSG::rasterizer->get_particles_storage();
+ RSG::texture_storage = RSG::rasterizer->get_texture_storage();
RSG::storage = RSG::rasterizer->get_storage();
RSG::canvas_render = RSG::rasterizer->get_canvas();
sr->set_scene_render(RSG::rasterizer->get_scene());