diff options
Diffstat (limited to 'servers/rendering/rendering_server_default.cpp')
-rw-r--r-- | servers/rendering/rendering_server_default.cpp | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp index c4538e0776..7e035bae80 100644 --- a/servers/rendering/rendering_server_default.cpp +++ b/servers/rendering/rendering_server_default.cpp @@ -313,7 +313,11 @@ RID RenderingServerDefault::get_test_cube() { } bool RenderingServerDefault::has_os_feature(const String &p_feature) const { - return RSG::storage->has_os_feature(p_feature); + if (RSG::storage) { + return RSG::storage->has_os_feature(p_feature); + } else { + return false; + } } void RenderingServerDefault::set_debug_generate_wireframes(bool p_generate) { @@ -329,13 +333,10 @@ void RenderingServerDefault::_thread_exit() { } void RenderingServerDefault::_thread_draw(bool p_swap_buffers, double frame_step) { - if (!draw_pending.decrement()) { - _draw(p_swap_buffers, frame_step); - } + _draw(p_swap_buffers, frame_step); } void RenderingServerDefault::_thread_flush() { - draw_pending.decrement(); } void RenderingServerDefault::_thread_callback(void *_instance) { @@ -366,7 +367,6 @@ void RenderingServerDefault::_thread_loop() { void RenderingServerDefault::sync() { if (create_thread) { - draw_pending.increment(); command_queue.push_and_sync(this, &RenderingServerDefault::_thread_flush); } else { command_queue.flush_all(); //flush all pending from other threads @@ -375,7 +375,6 @@ void RenderingServerDefault::sync() { void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) { if (create_thread) { - draw_pending.increment(); command_queue.push(this, &RenderingServerDefault::_thread_draw, p_swap_buffers, frame_step); } else { _draw(p_swap_buffers, frame_step); @@ -384,6 +383,8 @@ void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) { RenderingServerDefault::RenderingServerDefault(bool p_create_thread) : command_queue(p_create_thread) { + RenderingServer::init(); + create_thread = p_create_thread; if (!p_create_thread) { @@ -403,6 +404,7 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) : RSG::mesh_storage = RSG::rasterizer->get_mesh_storage(); RSG::particles_storage = RSG::rasterizer->get_particles_storage(); RSG::texture_storage = RSG::rasterizer->get_texture_storage(); + RSG::gi = RSG::rasterizer->get_gi(); RSG::storage = RSG::rasterizer->get_storage(); RSG::canvas_render = RSG::rasterizer->get_canvas(); sr->set_scene_render(RSG::rasterizer->get_scene()); |