diff options
Diffstat (limited to 'servers/rendering/rendering_device_binds.h')
-rw-r--r-- | servers/rendering/rendering_device_binds.h | 90 |
1 files changed, 59 insertions, 31 deletions
diff --git a/servers/rendering/rendering_device_binds.h b/servers/rendering/rendering_device_binds.h index 319c6d9fde..dc59568ce9 100644 --- a/servers/rendering/rendering_device_binds.h +++ b/servers/rendering/rendering_device_binds.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -51,8 +51,8 @@ ClassDB::bind_method(D_METHOD("get_" _MKSTR(m_sub) "_" _MKSTR(m_member)), &m_class::get_##m_sub##_##m_member); \ ADD_PROPERTY(PropertyInfo(m_variant_type, _MKSTR(m_sub) "_" _MKSTR(m_member)), "set_" _MKSTR(m_sub) "_" _MKSTR(m_member), "get_" _MKSTR(m_sub) "_" _MKSTR(m_member)) -class RDTextureFormat : public Reference { - GDCLASS(RDTextureFormat, Reference) +class RDTextureFormat : public RefCounted { + GDCLASS(RDTextureFormat, RefCounted) friend class RenderingDevice; RD::TextureFormat base; @@ -64,7 +64,7 @@ public: RD_SETGET(uint32_t, depth) RD_SETGET(uint32_t, array_layers) RD_SETGET(uint32_t, mipmaps) - RD_SETGET(RD::TextureType, type) + RD_SETGET(RD::TextureType, texture_type) RD_SETGET(RD::TextureSamples, samples) RD_SETGET(uint32_t, usage_bits) @@ -79,7 +79,7 @@ protected: RD_BIND(Variant::INT, RDTextureFormat, depth); RD_BIND(Variant::INT, RDTextureFormat, array_layers); RD_BIND(Variant::INT, RDTextureFormat, mipmaps); - RD_BIND(Variant::INT, RDTextureFormat, type); + RD_BIND(Variant::INT, RDTextureFormat, texture_type); RD_BIND(Variant::INT, RDTextureFormat, samples); RD_BIND(Variant::INT, RDTextureFormat, usage_bits); ClassDB::bind_method(D_METHOD("add_shareable_format", "format"), &RDTextureFormat::add_shareable_format); @@ -87,8 +87,8 @@ protected: } }; -class RDTextureView : public Reference { - GDCLASS(RDTextureView, Reference) +class RDTextureView : public RefCounted { + GDCLASS(RDTextureView, RefCounted) friend class RenderingDevice; @@ -110,8 +110,8 @@ protected: } }; -class RDAttachmentFormat : public Reference { - GDCLASS(RDAttachmentFormat, Reference) +class RDAttachmentFormat : public RefCounted { + GDCLASS(RDAttachmentFormat, RefCounted) friend class RenderingDevice; RD::AttachmentFormat base; @@ -128,8 +128,36 @@ protected: } }; -class RDSamplerState : public Reference { - GDCLASS(RDSamplerState, Reference) +class RDFramebufferPass : public RefCounted { + GDCLASS(RDFramebufferPass, RefCounted) + friend class RenderingDevice; + + RD::FramebufferPass base; + +public: + RD_SETGET(PackedInt32Array, color_attachments) + RD_SETGET(PackedInt32Array, input_attachments) + RD_SETGET(PackedInt32Array, resolve_attachments) + RD_SETGET(PackedInt32Array, preserve_attachments) + RD_SETGET(int32_t, depth_attachment) +protected: + enum { + ATTACHMENT_UNUSED = -1 + }; + + static void _bind_methods() { + RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, color_attachments); + RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, input_attachments); + RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, resolve_attachments); + RD_BIND(Variant::PACKED_INT32_ARRAY, RDFramebufferPass, preserve_attachments); + RD_BIND(Variant::INT, RDFramebufferPass, depth_attachment); + + BIND_CONSTANT(ATTACHMENT_UNUSED); + } +}; + +class RDSamplerState : public RefCounted { + GDCLASS(RDSamplerState, RefCounted) friend class RenderingDevice; RD::SamplerState base; @@ -171,8 +199,8 @@ protected: } }; -class RDVertexAttribute : public Reference { - GDCLASS(RDVertexAttribute, Reference) +class RDVertexAttribute : public RefCounted { + GDCLASS(RDVertexAttribute, RefCounted) friend class RenderingDevice; RD::VertexAttribute base; @@ -192,8 +220,8 @@ protected: RD_BIND(Variant::INT, RDVertexAttribute, frequency); } }; -class RDShaderSource : public Reference { - GDCLASS(RDShaderSource, Reference) +class RDShaderSource : public RefCounted { + GDCLASS(RDShaderSource, RefCounted) String source[RD::SHADER_STAGE_MAX]; RD::ShaderLanguage language = RD::SHADER_LANGUAGE_GLSL; @@ -386,13 +414,13 @@ protected: } }; -class RDUniform : public Reference { - GDCLASS(RDUniform, Reference) +class RDUniform : public RefCounted { + GDCLASS(RDUniform, RefCounted) friend class RenderingDevice; RD::Uniform base; public: - RD_SETGET(RD::UniformType, type) + RD_SETGET(RD::UniformType, uniform_type) RD_SETGET(int32_t, binding) void add_id(const RID &p_id) { base.ids.push_back(p_id); } @@ -415,7 +443,7 @@ protected: } } static void _bind_methods() { - RD_BIND(Variant::INT, RDUniform, type); + RD_BIND(Variant::INT, RDUniform, uniform_type); RD_BIND(Variant::INT, RDUniform, binding); ClassDB::bind_method(D_METHOD("add_id", "id"), &RDUniform::add_id); ClassDB::bind_method(D_METHOD("clear_ids"), &RDUniform::clear_ids); @@ -424,8 +452,8 @@ protected: ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_ids", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "_set_ids", "get_ids"); } }; -class RDPipelineRasterizationState : public Reference { - GDCLASS(RDPipelineRasterizationState, Reference) +class RDPipelineRasterizationState : public RefCounted { + GDCLASS(RDPipelineRasterizationState, RefCounted) friend class RenderingDevice; RD::PipelineRasterizationState base; @@ -459,8 +487,8 @@ protected: } }; -class RDPipelineMultisampleState : public Reference { - GDCLASS(RDPipelineMultisampleState, Reference) +class RDPipelineMultisampleState : public RefCounted { + GDCLASS(RDPipelineMultisampleState, RefCounted) friend class RenderingDevice; RD::PipelineMultisampleState base; @@ -490,8 +518,8 @@ protected: } }; -class RDPipelineDepthStencilState : public Reference { - GDCLASS(RDPipelineDepthStencilState, Reference) +class RDPipelineDepthStencilState : public RefCounted { + GDCLASS(RDPipelineDepthStencilState, RefCounted) friend class RenderingDevice; RD::PipelineDepthStencilState base; @@ -549,8 +577,8 @@ protected: } }; -class RDPipelineColorBlendStateAttachment : public Reference { - GDCLASS(RDPipelineColorBlendStateAttachment, Reference) +class RDPipelineColorBlendStateAttachment : public RefCounted { + GDCLASS(RDPipelineColorBlendStateAttachment, RefCounted) friend class RenderingDevice; RD::PipelineColorBlendState::Attachment base; @@ -594,8 +622,8 @@ protected: } }; -class RDPipelineColorBlendState : public Reference { - GDCLASS(RDPipelineColorBlendState, Reference) +class RDPipelineColorBlendState : public RefCounted { + GDCLASS(RDPipelineColorBlendState, RefCounted) friend class RenderingDevice; RD::PipelineColorBlendState base; @@ -620,7 +648,7 @@ protected: RD_BIND(Variant::INT, RDPipelineColorBlendState, logic_op); RD_BIND(Variant::COLOR, RDPipelineColorBlendState, blend_constant); - ClassDB::bind_method(D_METHOD("set_attachments", "atachments"), &RDPipelineColorBlendState::set_attachments); + ClassDB::bind_method(D_METHOD("set_attachments", "attachments"), &RDPipelineColorBlendState::set_attachments); ClassDB::bind_method(D_METHOD("get_attachments"), &RDPipelineColorBlendState::get_attachments); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "attachments", PROPERTY_HINT_ARRAY_TYPE, "RDPipelineColorBlendStateAttachment"), "set_attachments", "get_attachments"); } |