diff options
Diffstat (limited to 'servers/rendering/rendering_device.h')
-rw-r--r-- | servers/rendering/rendering_device.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h index f1f8b3cda0..524d7749c9 100644 --- a/servers/rendering/rendering_device.h +++ b/servers/rendering/rendering_device.h @@ -392,7 +392,7 @@ public: uint32_t depth; uint32_t array_layers; uint32_t mipmaps; - TextureType type; + TextureType texture_type; TextureSamples samples; uint32_t usage_bits; Vector<DataFormat> shareable_formats; @@ -404,7 +404,7 @@ public: depth = 1; array_layers = 1; mipmaps = 1; - type = TEXTURE_TYPE_2D; + texture_type = TEXTURE_TYPE_2D; samples = TEXTURE_SAMPLES_1; usage_bits = 0; } @@ -564,7 +564,7 @@ public: frequency = VERTEX_FREQUENCY_VERTEX; } }; - virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>()) = 0; + virtual RID vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data = Vector<uint8_t>(), bool p_use_as_storage = false) = 0; typedef int64_t VertexFormatID; @@ -629,7 +629,7 @@ public: virtual RID texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data = Vector<uint8_t>()) = 0; struct Uniform { - UniformType type; + UniformType uniform_type; int binding; //binding index as specified in shader //for single items, provide one ID, for @@ -640,7 +640,7 @@ public: Vector<RID> ids; Uniform() { - type = UNIFORM_TYPE_IMAGE; + uniform_type = UNIFORM_TYPE_IMAGE; binding = 0; } }; |