diff options
Diffstat (limited to 'servers/rendering/renderer_viewport.cpp')
-rw-r--r-- | servers/rendering/renderer_viewport.cpp | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 9956e4050b..a5d5033c18 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -457,7 +457,7 @@ void RendererViewport::draw_viewports() { } if (Engine::get_singleton()->is_editor_hint()) { - set_default_clear_color(GLOBAL_GET("rendering/environment/default_clear_color")); + set_default_clear_color(GLOBAL_GET("rendering/environment/defaults/default_clear_color")); } //sort viewports @@ -608,19 +608,20 @@ void RendererViewport::draw_viewports() { } } -RID RendererViewport::viewport_create() { - Viewport *viewport = memnew(Viewport); - - RID rid = viewport_owner.make_rid(viewport); +RID RendererViewport::viewport_allocate() { + return viewport_owner.allocate_rid(); +} - viewport->self = rid; +void RendererViewport::viewport_initialize(RID p_rid) { + Viewport *viewport = memnew(Viewport); + viewport->self = p_rid; viewport->hide_scenario = false; viewport->hide_canvas = false; viewport->render_target = RSG::storage->render_target_create(); viewport->shadow_atlas = RSG::scene->shadow_atlas_create(); viewport->viewport_render_direct_to_screen = false; - return rid; + viewport_owner.initialize_rid(p_rid, viewport); } void RendererViewport::viewport_set_use_xr(RID p_viewport, bool p_use_xr) { @@ -831,13 +832,14 @@ void RendererViewport::viewport_set_canvas_stacking(RID p_viewport, RID p_canvas viewport->canvas_map[p_canvas].sublayer = p_sublayer; } -void RendererViewport::viewport_set_shadow_atlas_size(RID p_viewport, int p_size) { +void RendererViewport::viewport_set_shadow_atlas_size(RID p_viewport, int p_size, bool p_16_bits) { Viewport *viewport = viewport_owner.getornull(p_viewport); ERR_FAIL_COND(!viewport); viewport->shadow_atlas_size = p_size; + viewport->shadow_atlas_16_bits = p_16_bits; - RSG::scene->shadow_atlas_set_size(viewport->shadow_atlas, viewport->shadow_atlas_size); + RSG::scene->shadow_atlas_set_size(viewport->shadow_atlas, viewport->shadow_atlas_size, viewport->shadow_atlas_16_bits); } void RendererViewport::viewport_set_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv) { @@ -1018,5 +1020,10 @@ void RendererViewport::set_default_clear_color(const Color &p_color) { RSG::storage->set_default_clear_color(p_color); } +//workaround for setting this on thread +void RendererViewport::call_set_use_vsync(bool p_enable) { + DisplayServer::get_singleton()->_set_use_vsync(p_enable); +} + RendererViewport::RendererViewport() { } |