summaryrefslogtreecommitdiff
path: root/servers/rendering/renderer_viewport.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/renderer_viewport.cpp')
-rw-r--r--servers/rendering/renderer_viewport.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 7c2d7a1e1d..74fafe8381 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -866,7 +866,7 @@ void RendererViewport::viewport_set_render_direct_to_screen(RID p_viewport, bool
RSG::texture_storage->render_target_set_size(viewport->render_target, viewport->size.x, viewport->size.y, viewport->get_view_count());
}
- RSG::texture_storage->render_target_set_flag(viewport->render_target, RendererTextureStorage::RENDER_TARGET_DIRECT_TO_SCREEN, p_enable);
+ RSG::texture_storage->render_target_set_direct_to_screen(viewport->render_target, p_enable);
viewport->viewport_render_direct_to_screen = p_enable;
// if attached to screen already, setup screen size and position, this needs to happen after setting flag to avoid an unnecessary buffer allocation
@@ -980,7 +980,7 @@ void RendererViewport::viewport_set_transparent_background(RID p_viewport, bool
Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_COND(!viewport);
- RSG::texture_storage->render_target_set_flag(viewport->render_target, RendererTextureStorage::RENDER_TARGET_TRANSPARENT, p_enabled);
+ RSG::texture_storage->render_target_set_transparent(viewport->render_target, p_enabled);
viewport->transparent_bg = p_enabled;
}