diff options
Diffstat (limited to 'servers/rendering/renderer_viewport.cpp')
-rw-r--r-- | servers/rendering/renderer_viewport.cpp | 47 |
1 files changed, 28 insertions, 19 deletions
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 17a665922f..be96793ec4 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -549,8 +549,13 @@ void RendererViewport::draw_viewports() { // get our xr interface in case we need it Ref<XRInterface> xr_interface; - if (XRServer::get_singleton() != nullptr) { - xr_interface = XRServer::get_singleton()->get_primary_interface(); + XRServer *xr_server = XRServer::get_singleton(); + if (xr_server != nullptr) { + // let our XR server know we're about to render our frames so we can get our frame timing + xr_server->pre_render(); + + // retrieve the interface responsible for rendering + xr_interface = xr_server->get_primary_interface(); } if (Engine::get_singleton()->is_editor_hint()) { @@ -582,19 +587,26 @@ void RendererViewport::draw_viewports() { bool visible = vp->viewport_to_screen_rect != Rect2(); - if (vp->use_xr && xr_interface.is_valid()) { - visible = true; // XR viewport is always visible regardless of update mode, output is sent to HMD. - - // Override our size, make sure it matches our required size and is created as a stereo target - Size2 xr_size = xr_interface->get_render_target_size(); - - // Would have been nice if we could call viewport_set_size here, - // but alas that takes our RID and we now have our pointer, - // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change - vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size); - vp->size = xr_size; - uint32_t view_count = xr_interface->get_view_count(); - RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count); + if (vp->use_xr) { + if (xr_interface.is_valid()) { + // Override our size, make sure it matches our required size and is created as a stereo target + Size2 xr_size = xr_interface->get_render_target_size(); + + // Would have been nice if we could call viewport_set_size here, + // but alas that takes our RID and we now have our pointer, + // also we only check if view_count changes in render_target_set_size so we need to call that for this to reliably change + vp->occlusion_buffer_dirty = vp->occlusion_buffer_dirty || (vp->size != xr_size); + vp->size = xr_size; + uint32_t view_count = xr_interface->get_view_count(); + RSG::storage->render_target_set_size(vp->render_target, vp->size.x, vp->size.y, view_count); + + // Inform xr interface we're about to render its viewport, if this returns false we don't render + visible = xr_interface->pre_draw_viewport(vp->render_target); + } else { + // don't render anything + visible = false; + vp->size = Size2(); + } } if (vp->update_mode == RS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == RS::VIEWPORT_UPDATE_ONCE) { @@ -647,7 +659,7 @@ void RendererViewport::draw_viewports() { // measure // commit our eyes - Vector<BlitToScreen> blits = xr_interface->commit_views(vp->render_target, vp->viewport_to_screen_rect); + Vector<BlitToScreen> blits = xr_interface->post_draw_viewport(vp->render_target, vp->viewport_to_screen_rect); if (vp->viewport_to_screen != DisplayServer::INVALID_WINDOW_ID && blits.size() > 0) { if (!blit_to_screen_list.has(vp->viewport_to_screen)) { blit_to_screen_list[vp->viewport_to_screen] = Vector<BlitToScreen>(); @@ -657,9 +669,6 @@ void RendererViewport::draw_viewports() { blit_to_screen_list[vp->viewport_to_screen].push_back(blits[b]); } } - - // and for our frame timing, mark when we've finished committing our eyes - XRServer::get_singleton()->_mark_commit(); } else { RSG::storage->render_target_set_external_texture(vp->render_target, 0); |