diff options
Diffstat (limited to 'servers/rendering/renderer_storage.h')
-rw-r--r-- | servers/rendering/renderer_storage.h | 203 |
1 files changed, 0 insertions, 203 deletions
diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/renderer_storage.h index 7bbd414465..ab7dbb87a3 100644 --- a/servers/rendering/renderer_storage.h +++ b/servers/rendering/renderer_storage.h @@ -119,80 +119,6 @@ public: Set<Dependency *> dependencies; }; - /* Light API */ - - virtual RID directional_light_allocate() = 0; - virtual void directional_light_initialize(RID p_rid) = 0; - - virtual RID omni_light_allocate() = 0; - virtual void omni_light_initialize(RID p_rid) = 0; - - virtual RID spot_light_allocate() = 0; - virtual void spot_light_initialize(RID p_rid) = 0; - - virtual void light_set_color(RID p_light, const Color &p_color) = 0; - virtual void light_set_param(RID p_light, RS::LightParam p_param, float p_value) = 0; - virtual void light_set_shadow(RID p_light, bool p_enabled) = 0; - virtual void light_set_projector(RID p_light, RID p_texture) = 0; - virtual void light_set_negative(RID p_light, bool p_enable) = 0; - virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0; - virtual void light_set_distance_fade(RID p_light, bool p_enabled, float p_begin, float p_shadow, float p_length) = 0; - virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0; - virtual void light_set_bake_mode(RID p_light, RS::LightBakeMode p_bake_mode) = 0; - virtual void light_set_max_sdfgi_cascade(RID p_light, uint32_t p_cascade) = 0; - - virtual void light_omni_set_shadow_mode(RID p_light, RS::LightOmniShadowMode p_mode) = 0; - - virtual void light_directional_set_shadow_mode(RID p_light, RS::LightDirectionalShadowMode p_mode) = 0; - virtual void light_directional_set_blend_splits(RID p_light, bool p_enable) = 0; - virtual bool light_directional_get_blend_splits(RID p_light) const = 0; - virtual void light_directional_set_sky_mode(RID p_light, RS::LightDirectionalSkyMode p_mode) = 0; - virtual RS::LightDirectionalSkyMode light_directional_get_sky_mode(RID p_light) const = 0; - - virtual RS::LightDirectionalShadowMode light_directional_get_shadow_mode(RID p_light) = 0; - virtual RS::LightOmniShadowMode light_omni_get_shadow_mode(RID p_light) = 0; - - virtual bool light_has_shadow(RID p_light) const = 0; - - virtual bool light_has_projector(RID p_light) const = 0; - - virtual RS::LightType light_get_type(RID p_light) const = 0; - virtual AABB light_get_aabb(RID p_light) const = 0; - virtual float light_get_param(RID p_light, RS::LightParam p_param) = 0; - virtual Color light_get_color(RID p_light) = 0; - virtual RS::LightBakeMode light_get_bake_mode(RID p_light) = 0; - virtual uint32_t light_get_max_sdfgi_cascade(RID p_light) = 0; - virtual uint64_t light_get_version(RID p_light) const = 0; - - /* PROBE API */ - - virtual RID reflection_probe_allocate() = 0; - virtual void reflection_probe_initialize(RID p_rid) = 0; - - virtual void reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) = 0; - virtual void reflection_probe_set_resolution(RID p_probe, int p_resolution) = 0; - virtual void reflection_probe_set_intensity(RID p_probe, float p_intensity) = 0; - virtual void reflection_probe_set_ambient_mode(RID p_probe, RS::ReflectionProbeAmbientMode p_mode) = 0; - virtual void reflection_probe_set_ambient_color(RID p_probe, const Color &p_color) = 0; - virtual void reflection_probe_set_ambient_energy(RID p_probe, float p_energy) = 0; - virtual void reflection_probe_set_max_distance(RID p_probe, float p_distance) = 0; - virtual void reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) = 0; - virtual void reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) = 0; - virtual void reflection_probe_set_as_interior(RID p_probe, bool p_enable) = 0; - virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) = 0; - virtual void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) = 0; - virtual void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) = 0; - virtual void reflection_probe_set_mesh_lod_threshold(RID p_probe, float p_ratio) = 0; - - virtual AABB reflection_probe_get_aabb(RID p_probe) const = 0; - virtual RS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const = 0; - virtual uint32_t reflection_probe_get_cull_mask(RID p_probe) const = 0; - virtual Vector3 reflection_probe_get_extents(RID p_probe) const = 0; - virtual Vector3 reflection_probe_get_origin_offset(RID p_probe) const = 0; - virtual float reflection_probe_get_origin_max_distance(RID p_probe) const = 0; - virtual bool reflection_probe_renders_shadows(RID p_probe) const = 0; - virtual float reflection_probe_get_mesh_lod_threshold(RID p_probe) const = 0; - virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) = 0; /* VOXEL GI API */ @@ -237,103 +163,6 @@ public: virtual uint32_t voxel_gi_get_version(RID p_probe) = 0; - /* LIGHTMAP */ - - virtual RID lightmap_allocate() = 0; - virtual void lightmap_initialize(RID p_rid) = 0; - - virtual void lightmap_set_textures(RID p_lightmap, RID p_light, bool p_uses_spherical_haromics) = 0; - virtual void lightmap_set_probe_bounds(RID p_lightmap, const AABB &p_bounds) = 0; - virtual void lightmap_set_probe_interior(RID p_lightmap, bool p_interior) = 0; - virtual void lightmap_set_probe_capture_data(RID p_lightmap, const PackedVector3Array &p_points, const PackedColorArray &p_point_sh, const PackedInt32Array &p_tetrahedra, const PackedInt32Array &p_bsp_tree) = 0; - virtual PackedVector3Array lightmap_get_probe_capture_points(RID p_lightmap) const = 0; - virtual PackedColorArray lightmap_get_probe_capture_sh(RID p_lightmap) const = 0; - virtual PackedInt32Array lightmap_get_probe_capture_tetrahedra(RID p_lightmap) const = 0; - virtual PackedInt32Array lightmap_get_probe_capture_bsp_tree(RID p_lightmap) const = 0; - virtual AABB lightmap_get_aabb(RID p_lightmap) const = 0; - virtual void lightmap_tap_sh_light(RID p_lightmap, const Vector3 &p_point, Color *r_sh) = 0; - virtual bool lightmap_is_interior(RID p_lightmap) const = 0; - virtual void lightmap_set_probe_capture_update_speed(float p_speed) = 0; - virtual float lightmap_get_probe_capture_update_speed() const = 0; - - /* PARTICLES */ - - virtual RID particles_allocate() = 0; - virtual void particles_initialize(RID p_rid) = 0; - virtual void particles_set_mode(RID p_particles, RS::ParticlesMode p_mode) = 0; - - virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0; - virtual bool particles_get_emitting(RID p_particles) = 0; - - virtual void particles_set_amount(RID p_particles, int p_amount) = 0; - virtual void particles_set_lifetime(RID p_particles, double p_lifetime) = 0; - virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) = 0; - virtual void particles_set_pre_process_time(RID p_particles, double p_time) = 0; - virtual void particles_set_explosiveness_ratio(RID p_particles, real_t p_ratio) = 0; - virtual void particles_set_randomness_ratio(RID p_particles, real_t p_ratio) = 0; - virtual void particles_set_custom_aabb(RID p_particles, const AABB &p_aabb) = 0; - virtual void particles_set_speed_scale(RID p_particles, double p_scale) = 0; - virtual void particles_set_use_local_coordinates(RID p_particles, bool p_enable) = 0; - virtual void particles_set_process_material(RID p_particles, RID p_material) = 0; - virtual RID particles_get_process_material(RID p_particles) const = 0; - virtual void particles_set_fixed_fps(RID p_particles, int p_fps) = 0; - virtual void particles_set_interpolate(RID p_particles, bool p_enable) = 0; - virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0; - virtual void particles_set_collision_base_size(RID p_particles, real_t p_size) = 0; - - virtual void particles_set_transform_align(RID p_particles, RS::ParticlesTransformAlign p_transform_align) = 0; - - virtual void particles_set_trails(RID p_particles, bool p_enable, double p_length) = 0; - virtual void particles_set_trail_bind_poses(RID p_particles, const Vector<Transform3D> &p_bind_poses) = 0; - - virtual void particles_restart(RID p_particles) = 0; - virtual void particles_emit(RID p_particles, const Transform3D &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) = 0; - virtual void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) = 0; - - virtual bool particles_is_inactive(RID p_particles) const = 0; - - virtual void particles_set_draw_order(RID p_particles, RS::ParticlesDrawOrder p_order) = 0; - - virtual void particles_set_draw_passes(RID p_particles, int p_count) = 0; - virtual void particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh) = 0; - - virtual void particles_request_process(RID p_particles) = 0; - virtual AABB particles_get_current_aabb(RID p_particles) = 0; - virtual AABB particles_get_aabb(RID p_particles) const = 0; - - virtual void particles_set_emission_transform(RID p_particles, const Transform3D &p_transform) = 0; - - virtual int particles_get_draw_passes(RID p_particles) const = 0; - virtual RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const = 0; - - virtual void particles_set_view_axis(RID p_particles, const Vector3 &p_axis, const Vector3 &p_up_axis) = 0; - - virtual void particles_add_collision(RID p_particles, RID p_particles_collision_instance) = 0; - virtual void particles_remove_collision(RID p_particles, RID p_particles_collision_instance) = 0; - - virtual void particles_set_canvas_sdf_collision(RID p_particles, bool p_enable, const Transform2D &p_xform, const Rect2 &p_to_screen, RID p_texture) = 0; - - virtual void update_particles() = 0; - - /* PARTICLES COLLISION */ - - virtual RID particles_collision_allocate() = 0; - virtual void particles_collision_initialize(RID p_rid) = 0; - - virtual void particles_collision_set_collision_type(RID p_particles_collision, RS::ParticlesCollisionType p_type) = 0; - virtual void particles_collision_set_cull_mask(RID p_particles_collision, uint32_t p_cull_mask) = 0; - virtual void particles_collision_set_sphere_radius(RID p_particles_collision, real_t p_radius) = 0; //for spheres - virtual void particles_collision_set_box_extents(RID p_particles_collision, const Vector3 &p_extents) = 0; //for non-spheres - virtual void particles_collision_set_attractor_strength(RID p_particles_collision, real_t p_strength) = 0; - virtual void particles_collision_set_attractor_directionality(RID p_particles_collision, real_t p_directionality) = 0; - virtual void particles_collision_set_attractor_attenuation(RID p_particles_collision, real_t p_curve) = 0; - virtual void particles_collision_set_field_texture(RID p_particles_collision, RID p_texture) = 0; //for SDF and vector field, heightfield is dynamic - virtual void particles_collision_height_field_update(RID p_particles_collision) = 0; //for SDF and vector field - virtual void particles_collision_set_height_field_resolution(RID p_particles_collision, RS::ParticlesCollisionHeightfieldResolution p_resolution) = 0; //for SDF and vector field - virtual AABB particles_collision_get_aabb(RID p_particles_collision) const = 0; - virtual bool particles_collision_is_heightfield(RID p_particles_collision) const = 0; - virtual RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const = 0; - /* FOG VOLUMES */ virtual RID fog_volume_allocate() = 0; @@ -355,38 +184,6 @@ public: virtual AABB visibility_notifier_get_aabb(RID p_notifier) const = 0; virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) = 0; - //used from 2D and 3D - virtual RID particles_collision_instance_create(RID p_collision) = 0; - virtual void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform) = 0; - virtual void particles_collision_instance_set_active(RID p_collision_instance, bool p_active) = 0; - - /* RENDER TARGET */ - - enum RenderTargetFlags { - RENDER_TARGET_TRANSPARENT, - RENDER_TARGET_DIRECT_TO_SCREEN, - RENDER_TARGET_FLAG_MAX - }; - - virtual RID render_target_create() = 0; - virtual void render_target_set_position(RID p_render_target, int p_x, int p_y) = 0; - virtual void render_target_set_size(RID p_render_target, int p_width, int p_height, uint32_t p_view_count) = 0; - virtual RID render_target_get_texture(RID p_render_target) = 0; - virtual void render_target_set_external_texture(RID p_render_target, unsigned int p_texture_id) = 0; - virtual void render_target_set_flag(RID p_render_target, RenderTargetFlags p_flag, bool p_value) = 0; - virtual bool render_target_was_used(RID p_render_target) = 0; - virtual void render_target_set_as_unused(RID p_render_target) = 0; - - virtual void render_target_request_clear(RID p_render_target, const Color &p_clear_color) = 0; - virtual bool render_target_is_clear_requested(RID p_render_target) = 0; - virtual Color render_target_get_clear_request_color(RID p_render_target) = 0; - virtual void render_target_disable_clear_request(RID p_render_target) = 0; - virtual void render_target_do_clear_request(RID p_render_target) = 0; - - virtual void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) = 0; - virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const = 0; - virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) = 0; - virtual RS::InstanceType get_base_type(RID p_rid) const = 0; virtual bool free(RID p_rid) = 0; |