summaryrefslogtreecommitdiff
path: root/servers/rendering/renderer_storage.h
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/renderer_storage.h')
-rw-r--r--servers/rendering/renderer_storage.h83
1 files changed, 0 insertions, 83 deletions
diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/renderer_storage.h
index 49e7cd4f5e..ab7dbb87a3 100644
--- a/servers/rendering/renderer_storage.h
+++ b/servers/rendering/renderer_storage.h
@@ -163,84 +163,6 @@ public:
virtual uint32_t voxel_gi_get_version(RID p_probe) = 0;
- /* PARTICLES */
-
- virtual RID particles_allocate() = 0;
- virtual void particles_initialize(RID p_rid) = 0;
- virtual void particles_set_mode(RID p_particles, RS::ParticlesMode p_mode) = 0;
-
- virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
- virtual bool particles_get_emitting(RID p_particles) = 0;
-
- virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
- virtual void particles_set_lifetime(RID p_particles, double p_lifetime) = 0;
- virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) = 0;
- virtual void particles_set_pre_process_time(RID p_particles, double p_time) = 0;
- virtual void particles_set_explosiveness_ratio(RID p_particles, real_t p_ratio) = 0;
- virtual void particles_set_randomness_ratio(RID p_particles, real_t p_ratio) = 0;
- virtual void particles_set_custom_aabb(RID p_particles, const AABB &p_aabb) = 0;
- virtual void particles_set_speed_scale(RID p_particles, double p_scale) = 0;
- virtual void particles_set_use_local_coordinates(RID p_particles, bool p_enable) = 0;
- virtual void particles_set_process_material(RID p_particles, RID p_material) = 0;
- virtual RID particles_get_process_material(RID p_particles) const = 0;
- virtual void particles_set_fixed_fps(RID p_particles, int p_fps) = 0;
- virtual void particles_set_interpolate(RID p_particles, bool p_enable) = 0;
- virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0;
- virtual void particles_set_collision_base_size(RID p_particles, real_t p_size) = 0;
-
- virtual void particles_set_transform_align(RID p_particles, RS::ParticlesTransformAlign p_transform_align) = 0;
-
- virtual void particles_set_trails(RID p_particles, bool p_enable, double p_length) = 0;
- virtual void particles_set_trail_bind_poses(RID p_particles, const Vector<Transform3D> &p_bind_poses) = 0;
-
- virtual void particles_restart(RID p_particles) = 0;
- virtual void particles_emit(RID p_particles, const Transform3D &p_transform, const Vector3 &p_velocity, const Color &p_color, const Color &p_custom, uint32_t p_emit_flags) = 0;
- virtual void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) = 0;
-
- virtual bool particles_is_inactive(RID p_particles) const = 0;
-
- virtual void particles_set_draw_order(RID p_particles, RS::ParticlesDrawOrder p_order) = 0;
-
- virtual void particles_set_draw_passes(RID p_particles, int p_count) = 0;
- virtual void particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh) = 0;
-
- virtual void particles_request_process(RID p_particles) = 0;
- virtual AABB particles_get_current_aabb(RID p_particles) = 0;
- virtual AABB particles_get_aabb(RID p_particles) const = 0;
-
- virtual void particles_set_emission_transform(RID p_particles, const Transform3D &p_transform) = 0;
-
- virtual int particles_get_draw_passes(RID p_particles) const = 0;
- virtual RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const = 0;
-
- virtual void particles_set_view_axis(RID p_particles, const Vector3 &p_axis, const Vector3 &p_up_axis) = 0;
-
- virtual void particles_add_collision(RID p_particles, RID p_particles_collision_instance) = 0;
- virtual void particles_remove_collision(RID p_particles, RID p_particles_collision_instance) = 0;
-
- virtual void particles_set_canvas_sdf_collision(RID p_particles, bool p_enable, const Transform2D &p_xform, const Rect2 &p_to_screen, RID p_texture) = 0;
-
- virtual void update_particles() = 0;
-
- /* PARTICLES COLLISION */
-
- virtual RID particles_collision_allocate() = 0;
- virtual void particles_collision_initialize(RID p_rid) = 0;
-
- virtual void particles_collision_set_collision_type(RID p_particles_collision, RS::ParticlesCollisionType p_type) = 0;
- virtual void particles_collision_set_cull_mask(RID p_particles_collision, uint32_t p_cull_mask) = 0;
- virtual void particles_collision_set_sphere_radius(RID p_particles_collision, real_t p_radius) = 0; //for spheres
- virtual void particles_collision_set_box_extents(RID p_particles_collision, const Vector3 &p_extents) = 0; //for non-spheres
- virtual void particles_collision_set_attractor_strength(RID p_particles_collision, real_t p_strength) = 0;
- virtual void particles_collision_set_attractor_directionality(RID p_particles_collision, real_t p_directionality) = 0;
- virtual void particles_collision_set_attractor_attenuation(RID p_particles_collision, real_t p_curve) = 0;
- virtual void particles_collision_set_field_texture(RID p_particles_collision, RID p_texture) = 0; //for SDF and vector field, heightfield is dynamic
- virtual void particles_collision_height_field_update(RID p_particles_collision) = 0; //for SDF and vector field
- virtual void particles_collision_set_height_field_resolution(RID p_particles_collision, RS::ParticlesCollisionHeightfieldResolution p_resolution) = 0; //for SDF and vector field
- virtual AABB particles_collision_get_aabb(RID p_particles_collision) const = 0;
- virtual bool particles_collision_is_heightfield(RID p_particles_collision) const = 0;
- virtual RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const = 0;
-
/* FOG VOLUMES */
virtual RID fog_volume_allocate() = 0;
@@ -262,11 +184,6 @@ public:
virtual AABB visibility_notifier_get_aabb(RID p_notifier) const = 0;
virtual void visibility_notifier_call(RID p_notifier, bool p_enter, bool p_deferred) = 0;
- //used from 2D and 3D
- virtual RID particles_collision_instance_create(RID p_collision) = 0;
- virtual void particles_collision_instance_set_transform(RID p_collision_instance, const Transform3D &p_transform) = 0;
- virtual void particles_collision_instance_set_active(RID p_collision_instance, bool p_active) = 0;
-
virtual RS::InstanceType get_base_type(RID p_rid) const = 0;
virtual bool free(RID p_rid) = 0;