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Diffstat (limited to 'servers/rendering/renderer_scene_cull.h')
-rw-r--r--servers/rendering/renderer_scene_cull.h16
1 files changed, 9 insertions, 7 deletions
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 871b7a68d2..c799553f87 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -970,10 +970,10 @@ public:
void _update_instance_shader_uniforms_from_material(HashMap<StringName, Instance::InstanceShaderParameter> &isparams, const HashMap<StringName, Instance::InstanceShaderParameter> &existing_isparams, RID p_material);
- virtual void instance_geometry_set_shader_uniform(RID p_instance, const StringName &p_parameter, const Variant &p_value);
- virtual void instance_geometry_get_shader_uniform_list(RID p_instance, List<PropertyInfo> *p_parameters) const;
- virtual Variant instance_geometry_get_shader_uniform(RID p_instance, const StringName &p_parameter) const;
- virtual Variant instance_geometry_get_shader_uniform_default_value(RID p_instance, const StringName &p_parameter) const;
+ virtual void instance_geometry_set_shader_parameter(RID p_instance, const StringName &p_parameter, const Variant &p_value);
+ virtual void instance_geometry_get_shader_parameter_list(RID p_instance, List<PropertyInfo> *p_parameters) const;
+ virtual Variant instance_geometry_get_shader_parameter(RID p_instance, const StringName &p_parameter) const;
+ virtual Variant instance_geometry_get_shader_parameter_default_value(RID p_instance, const StringName &p_parameter) const;
_FORCE_INLINE_ void _update_instance(Instance *p_instance);
_FORCE_INLINE_ void _update_instance_aabb(Instance *p_instance);
@@ -1064,7 +1064,7 @@ public:
void render_particle_colliders();
virtual void render_probes();
- TypedArray<Image> bake_render_uv2(RID p_base, const Vector<RID> &p_material_overrides, const Size2i &p_image_size);
+ TypedArray<Image> bake_render_uv2(RID p_base, const TypedArray<RID> &p_material_overrides, const Size2i &p_image_size);
//pass to scene render
@@ -1125,13 +1125,14 @@ public:
PASS1RC(float, environment_get_white, RID)
// Fog
- PASS9(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float)
+ PASS10(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float, float)
PASS1RC(bool, environment_get_fog_enabled, RID)
PASS1RC(Color, environment_get_fog_light_color, RID)
PASS1RC(float, environment_get_fog_light_energy, RID)
PASS1RC(float, environment_get_fog_sun_scatter, RID)
PASS1RC(float, environment_get_fog_density, RID)
+ PASS1RC(float, environment_get_fog_sky_affect, RID)
PASS1RC(float, environment_get_fog_height, RID)
PASS1RC(float, environment_get_fog_height_density, RID)
PASS1RC(float, environment_get_fog_aerial_perspective, RID)
@@ -1140,7 +1141,7 @@ public:
PASS1(environment_set_volumetric_fog_filter_active, bool)
// Volumentric Fog
- PASS13(environment_set_volumetric_fog, RID, bool, float, const Color &, const Color &, float, float, float, float, float, bool, float, float)
+ PASS14(environment_set_volumetric_fog, RID, bool, float, const Color &, const Color &, float, float, float, float, float, bool, float, float, float)
PASS1RC(bool, environment_get_volumetric_fog_enabled, RID)
PASS1RC(float, environment_get_volumetric_fog_density, RID)
@@ -1151,6 +1152,7 @@ public:
PASS1RC(float, environment_get_volumetric_fog_length, RID)
PASS1RC(float, environment_get_volumetric_fog_detail_spread, RID)
PASS1RC(float, environment_get_volumetric_fog_gi_inject, RID)
+ PASS1RC(float, environment_get_volumetric_fog_sky_affect, RID)
PASS1RC(bool, environment_get_volumetric_fog_temporal_reprojection, RID)
PASS1RC(float, environment_get_volumetric_fog_temporal_reprojection_amount, RID)
PASS1RC(float, environment_get_volumetric_fog_ambient_inject, RID)