summaryrefslogtreecommitdiff
path: root/servers/rendering/renderer_scene_cull.h
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/renderer_scene_cull.h')
-rw-r--r--servers/rendering/renderer_scene_cull.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index d085b84a8c..106871edfd 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -459,6 +459,10 @@ public:
float extra_margin;
ObjectID object_id;
+ // sorting
+ float sorting_offset = 0.0;
+ bool use_aabb_center = true;
+
Vector<Color> lightmap_target_sh; //target is used for incrementally changing the SH over time, this avoids pops in some corner cases and when going interior <-> exterior
uint64_t last_frame_pass;
@@ -476,6 +480,7 @@ public:
Instance *instance = (Instance *)tracker->userdata;
switch (p_notification) {
case Dependency::DEPENDENCY_CHANGED_SKELETON_DATA:
+ case Dependency::DEPENDENCY_CHANGED_SKELETON_BONES:
case Dependency::DEPENDENCY_CHANGED_AABB: {
singleton->_instance_queue_update(instance, true, false);
@@ -491,8 +496,7 @@ public:
case Dependency::DEPENDENCY_CHANGED_REFLECTION_PROBE: {
singleton->_instance_queue_update(instance, true, true);
} break;
- case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES:
- case Dependency::DEPENDENCY_CHANGED_SKELETON_BONES: {
+ case Dependency::DEPENDENCY_CHANGED_MULTIMESH_VISIBLE_INSTANCES: {
//ignored
} break;
case Dependency::DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR: {
@@ -933,6 +937,7 @@ public:
virtual void instance_set_base(RID p_instance, RID p_base);
virtual void instance_set_scenario(RID p_instance, RID p_scenario);
virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask);
+ virtual void instance_set_pivot_data(RID p_instance, float p_sorting_offset, bool p_use_aabb_center);
virtual void instance_set_transform(RID p_instance, const Transform3D &p_transform);
virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id);
virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight);
@@ -1173,7 +1178,6 @@ public:
PASS1RC(RID, environment_get_glow_map, RID)
PASS1(environment_glow_set_use_bicubic_upscale, bool)
- PASS1(environment_glow_set_use_high_quality, bool)
// SSR
PASS6(environment_set_ssr, RID, bool, int, float, float, float)