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Diffstat (limited to 'servers/rendering/renderer_scene_cull.cpp')
-rw-r--r--servers/rendering/renderer_scene_cull.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 8ded180633..5bdc7ce600 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -3683,6 +3683,15 @@ void RendererSceneCull::_update_dirty_instance(Instance *p_instance) {
_instance_update_mesh_instance(p_instance);
}
+ if (p_instance->base_type == RS::INSTANCE_PARTICLES) {
+ // update the process material dependency
+
+ RID particle_material = RSG::storage->particles_get_process_material(p_instance->base);
+ if (particle_material.is_valid()) {
+ RSG::storage->material_update_dependency(particle_material, &p_instance->dependency_tracker);
+ }
+ }
+
if ((1 << p_instance->base_type) & RS::INSTANCE_GEOMETRY_MASK) {
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(p_instance->base_data);
@@ -3871,8 +3880,12 @@ void RendererSceneCull::update_dirty_instances() {
void RendererSceneCull::update() {
//optimize bvhs
- for (uint32_t i = 0; i < scenario_owner.get_rid_count(); i++) {
- Scenario *s = scenario_owner.get_ptr_by_index(i);
+
+ uint32_t rid_count = scenario_owner.get_rid_count();
+ RID *rids = (RID *)alloca(sizeof(RID) * rid_count);
+ scenario_owner.fill_owned_buffer(rids);
+ for (uint32_t i = 0; i < rid_count; i++) {
+ Scenario *s = scenario_owner.get_or_null(rids[i]);
s->indexers[Scenario::INDEXER_GEOMETRY].optimize_incremental(indexer_update_iterations);
s->indexers[Scenario::INDEXER_VOLUMES].optimize_incremental(indexer_update_iterations);
}