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-rw-r--r--servers/rendering/renderer_rd/storage_rd/material_storage.cpp2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/material_storage.h4
-rw-r--r--servers/rendering/renderer_rd/storage_rd/mesh_storage.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.h2
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.h2
5 files changed, 6 insertions, 6 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
index 93f1f4e0d9..de9913be3f 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp
@@ -2267,7 +2267,7 @@ void MaterialStorage::shader_free(RID p_rid) {
//make material unreference this
while (shader->owners.size()) {
- material_set_shader(shader->owners.front()->get()->self, RID());
+ material_set_shader((*shader->owners.begin())->self, RID());
}
//clear data if exists
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.h b/servers/rendering/renderer_rd/storage_rd/material_storage.h
index 7d4db49f78..f83df05355 100644
--- a/servers/rendering/renderer_rd/storage_rd/material_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/material_storage.h
@@ -77,7 +77,7 @@ struct Shader {
String code;
ShaderType type;
HashMap<StringName, HashMap<int, RID>> default_texture_parameter;
- RBSet<Material *> owners;
+ HashSet<Material *> owners;
};
/* Material structs */
@@ -137,7 +137,7 @@ struct GlobalVariables {
BUFFER_DIRTY_REGION_SIZE = 1024
};
struct Variable {
- RBSet<RID> texture_materials; // materials using this
+ HashSet<RID> texture_materials; // materials using this
RS::GlobalVariableType type;
Variant value;
diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
index d90bb2f128..7ce019cf98 100644
--- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.h
@@ -141,7 +141,7 @@ struct Mesh {
List<MeshInstance *> instances;
RID shadow_mesh;
- RBSet<Mesh *> shadow_owners;
+ HashSet<Mesh *> shadow_owners;
RendererStorage::Dependency dependency;
};
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index eb55db19fb..115633d17a 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -224,7 +224,7 @@ struct Particles {
ParticleEmissionBuffer *emission_buffer = nullptr;
RID emission_storage_buffer;
- RBSet<RID> collisions;
+ HashSet<RID> collisions;
RendererStorage::Dependency dependency;
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
index 029816cbda..418eb82808 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
@@ -124,7 +124,7 @@ public:
RID proxy_to;
Vector<RID> proxies;
- RBSet<RID> lightmap_users;
+ HashSet<RID> lightmap_users;
RS::TextureDetectCallback detect_3d_callback = nullptr;
void *detect_3d_callback_ud = nullptr;