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-rw-r--r--servers/rendering/renderer_rd/shaders/particles.glsl291
1 files changed, 166 insertions, 125 deletions
diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl
index cb6d8dc7f6..beaff10793 100644
--- a/servers/rendering/renderer_rd/shaders/particles.glsl
+++ b/servers/rendering/renderer_rd/shaders/particles.glsl
@@ -2,7 +2,7 @@
#version 450
-VERSION_DEFINES
+#VERSION_DEFINES
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
@@ -76,6 +76,11 @@ struct FrameParams {
float time;
float delta;
+ uint frame;
+ uint pad0;
+ uint pad1;
+ uint pad2;
+
uint random_seed;
uint attractor_count;
uint collider_count;
@@ -92,10 +97,16 @@ layout(set = 1, binding = 0, std430) restrict buffer FrameHistory {
}
frame_history;
+#define PARTICLE_FLAG_ACTIVE uint(1)
+#define PARTICLE_FLAG_STARTED uint(2)
+#define PARTICLE_FLAG_TRAILED uint(4)
+#define PARTICLE_FRAME_MASK uint(0xFFFF)
+#define PARTICLE_FRAME_SHIFT uint(16)
+
struct ParticleData {
mat4 xform;
vec3 velocity;
- bool is_active;
+ uint flags;
vec4 color;
vec4 custom;
};
@@ -146,11 +157,11 @@ layout(set = 2, binding = 1) uniform texture2D height_field_texture;
/* SET 3: MATERIAL */
-#ifdef USE_MATERIAL_UNIFORMS
+#ifdef MATERIAL_UNIFORMS_USED
layout(set = 3, binding = 0, std140) uniform MaterialUniforms{
- /* clang-format off */
-MATERIAL_UNIFORMS
- /* clang-format on */
+
+#MATERIAL_UNIFORMS
+
} material;
#endif
@@ -162,7 +173,7 @@ layout(push_constant, binding = 0, std430) uniform Params {
bool use_fractional_delta;
bool sub_emitter_mode;
bool can_emit;
- uint pad;
+ bool trail_pass;
}
params;
@@ -196,15 +207,19 @@ bool emit_subparticle(mat4 p_xform, vec3 p_velocity, vec4 p_color, vec4 p_custom
return true;
}
-/* clang-format off */
-
-COMPUTE_SHADER_GLOBALS
-
-/* clang-format on */
+#GLOBALS
void main() {
uint particle = gl_GlobalInvocationID.x;
+ if (params.trail_size > 1) {
+ if (params.trail_pass) {
+ particle += (particle / (params.trail_size - 1)) + 1;
+ } else {
+ particle *= params.trail_size;
+ }
+ }
+
if (particle >= params.total_particles * params.trail_size) {
return; //discard
}
@@ -233,7 +248,7 @@ void main() {
PARTICLE.color = vec4(1.0);
PARTICLE.custom = vec4(0.0);
PARTICLE.velocity = vec3(0.0);
- PARTICLE.is_active = false;
+ PARTICLE.flags = 0;
PARTICLE.xform = mat4(
vec4(1.0, 0.0, 0.0, 0.0),
vec4(0.0, 1.0, 0.0, 0.0),
@@ -241,6 +256,29 @@ void main() {
vec4(0.0, 0.0, 0.0, 1.0));
}
+ //clear started flag if set
+
+ if (params.trail_pass) {
+ //trail started
+ uint src_idx = index * params.trail_size;
+ if (bool(particles.data[src_idx].flags & PARTICLE_FLAG_STARTED)) {
+ //save start conditions for trails
+ PARTICLE.color = particles.data[src_idx].color;
+ PARTICLE.custom = particles.data[src_idx].custom;
+ PARTICLE.velocity = particles.data[src_idx].velocity;
+ PARTICLE.flags = PARTICLE_FLAG_TRAILED | ((frame_history.data[0].frame & PARTICLE_FRAME_MASK) << PARTICLE_FRAME_SHIFT); //mark it as trailed, save in which frame it will start
+ PARTICLE.xform = particles.data[src_idx].xform;
+ }
+
+ if (bool(PARTICLE.flags & PARTICLE_FLAG_TRAILED) && ((PARTICLE.flags >> PARTICLE_FRAME_SHIFT) == (FRAME.frame & PARTICLE_FRAME_MASK))) { //check this is trailed and see if it should start now
+ // we just assume that this is the first frame of the particle, the rest is deterministic
+ PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT));
+ return; //- this appears like it should be correct, but it seems not to be.. wonder why.
+ }
+ } else {
+ PARTICLE.flags &= ~PARTICLE_FLAG_STARTED;
+ }
+
bool collided = false;
vec3 collision_normal = vec3(0.0);
float collision_depth = 0.0;
@@ -249,14 +287,121 @@ void main() {
#if !defined(DISABLE_VELOCITY)
- if (PARTICLE.is_active) {
+ if (bool(PARTICLE.flags & PARTICLE_FLAG_ACTIVE)) {
PARTICLE.xform[3].xyz += PARTICLE.velocity * local_delta;
}
#endif
- /* Process physics if active */
+ if (!params.trail_pass && params.sub_emitter_mode) {
+ if (!bool(PARTICLE.flags & PARTICLE_FLAG_ACTIVE)) {
+ int src_index = atomicAdd(src_particles.particle_count, -1) - 1;
+
+ if (src_index >= 0) {
+ PARTICLE.flags = (PARTICLE_FLAG_ACTIVE | PARTICLE_FLAG_STARTED | (FRAME.cycle << PARTICLE_FRAME_SHIFT));
+ restart = true;
+
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_POSITION)) {
+ PARTICLE.xform[3] = src_particles.data[src_index].xform[3];
+ } else {
+ PARTICLE.xform[3] = vec4(0, 0, 0, 1);
+ restart_position = true;
+ }
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_ROTATION_SCALE)) {
+ PARTICLE.xform[0] = src_particles.data[src_index].xform[0];
+ PARTICLE.xform[1] = src_particles.data[src_index].xform[1];
+ PARTICLE.xform[2] = src_particles.data[src_index].xform[2];
+ } else {
+ PARTICLE.xform[0] = vec4(1, 0, 0, 0);
+ PARTICLE.xform[1] = vec4(0, 1, 0, 0);
+ PARTICLE.xform[2] = vec4(0, 0, 1, 0);
+ restart_rotation_scale = true;
+ }
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_VELOCITY)) {
+ PARTICLE.velocity = src_particles.data[src_index].velocity;
+ } else {
+ PARTICLE.velocity = vec3(0);
+ restart_velocity = true;
+ }
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_COLOR)) {
+ PARTICLE.color = src_particles.data[src_index].color;
+ } else {
+ PARTICLE.color = vec4(1);
+ restart_color = true;
+ }
- if (PARTICLE.is_active) {
+ if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_CUSTOM)) {
+ PARTICLE.custom = src_particles.data[src_index].custom;
+ } else {
+ PARTICLE.custom = vec4(0);
+ restart_custom = true;
+ }
+ }
+ }
+
+ } else if (FRAME.emitting) {
+ float restart_phase = float(index) / float(params.total_particles);
+
+ if (FRAME.randomness > 0.0) {
+ uint seed = FRAME.cycle;
+ if (restart_phase >= FRAME.system_phase) {
+ seed -= uint(1);
+ }
+ seed *= uint(params.total_particles);
+ seed += uint(index);
+ float random = float(hash(seed) % uint(65536)) / 65536.0;
+ restart_phase += FRAME.randomness * random * 1.0 / float(params.total_particles);
+ }
+
+ restart_phase *= (1.0 - FRAME.explosiveness);
+
+ if (FRAME.system_phase > FRAME.prev_system_phase) {
+ // restart_phase >= prev_system_phase is used so particles emit in the first frame they are processed
+
+ if (restart_phase >= FRAME.prev_system_phase && restart_phase < FRAME.system_phase) {
+ restart = true;
+ if (params.use_fractional_delta) {
+ local_delta = (FRAME.system_phase - restart_phase) * params.lifetime;
+ }
+ }
+
+ } else if (FRAME.delta > 0.0) {
+ if (restart_phase >= FRAME.prev_system_phase) {
+ restart = true;
+ if (params.use_fractional_delta) {
+ local_delta = (1.0 - restart_phase + FRAME.system_phase) * params.lifetime;
+ }
+
+ } else if (restart_phase < FRAME.system_phase) {
+ restart = true;
+ if (params.use_fractional_delta) {
+ local_delta = (FRAME.system_phase - restart_phase) * params.lifetime;
+ }
+ }
+ }
+
+ if (params.trail_pass) {
+ restart = false;
+ }
+
+ if (restart) {
+ PARTICLE.flags = FRAME.emitting ? (PARTICLE_FLAG_ACTIVE | PARTICLE_FLAG_STARTED | (FRAME.cycle << PARTICLE_FRAME_SHIFT)) : 0;
+ restart_position = true;
+ restart_rotation_scale = true;
+ restart_velocity = true;
+ restart_color = true;
+ restart_custom = true;
+ }
+ }
+
+ bool particle_active = bool(PARTICLE.flags & PARTICLE_FLAG_ACTIVE);
+
+ uint particle_number = (PARTICLE.flags >> PARTICLE_FRAME_SHIFT) * uint(params.total_particles) + index;
+
+ if (restart && particle_active) {
+#CODE : START
+ }
+
+ if (particle_active) {
for (uint i = 0; i < FRAME.attractor_count; i++) {
vec3 dir;
float amount;
@@ -434,116 +579,12 @@ void main() {
}
}
- if (params.sub_emitter_mode) {
- if (!PARTICLE.is_active) {
- int src_index = atomicAdd(src_particles.particle_count, -1) - 1;
-
- if (src_index >= 0) {
- PARTICLE.is_active = true;
- restart = true;
-
- if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_POSITION)) {
- PARTICLE.xform[3] = src_particles.data[src_index].xform[3];
- } else {
- PARTICLE.xform[3] = vec4(0, 0, 0, 1);
- restart_position = true;
- }
- if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_ROTATION_SCALE)) {
- PARTICLE.xform[0] = src_particles.data[src_index].xform[0];
- PARTICLE.xform[1] = src_particles.data[src_index].xform[1];
- PARTICLE.xform[2] = src_particles.data[src_index].xform[2];
- } else {
- PARTICLE.xform[0] = vec4(1, 0, 0, 0);
- PARTICLE.xform[1] = vec4(0, 1, 0, 0);
- PARTICLE.xform[2] = vec4(0, 0, 1, 0);
- restart_rotation_scale = true;
- }
- if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_VELOCITY)) {
- PARTICLE.velocity = src_particles.data[src_index].velocity;
- } else {
- PARTICLE.velocity = vec3(0);
- restart_velocity = true;
- }
- if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_COLOR)) {
- PARTICLE.color = src_particles.data[src_index].color;
- } else {
- PARTICLE.color = vec4(1);
- restart_color = true;
- }
-
- if (bool(src_particles.data[src_index].flags & EMISSION_FLAG_HAS_CUSTOM)) {
- PARTICLE.custom = src_particles.data[src_index].custom;
- } else {
- PARTICLE.custom = vec4(0);
- restart_custom = true;
- }
- }
- }
-
- } else if (FRAME.emitting) {
- float restart_phase = float(index) / float(params.total_particles);
-
- if (FRAME.randomness > 0.0) {
- uint seed = FRAME.cycle;
- if (restart_phase >= FRAME.system_phase) {
- seed -= uint(1);
- }
- seed *= uint(params.total_particles);
- seed += uint(index);
- float random = float(hash(seed) % uint(65536)) / 65536.0;
- restart_phase += FRAME.randomness * random * 1.0 / float(params.total_particles);
- }
-
- restart_phase *= (1.0 - FRAME.explosiveness);
-
- if (FRAME.system_phase > FRAME.prev_system_phase) {
- // restart_phase >= prev_system_phase is used so particles emit in the first frame they are processed
-
- if (restart_phase >= FRAME.prev_system_phase && restart_phase < FRAME.system_phase) {
- restart = true;
- if (params.use_fractional_delta) {
- local_delta = (FRAME.system_phase - restart_phase) * params.lifetime;
- }
- }
-
- } else if (FRAME.delta > 0.0) {
- if (restart_phase >= FRAME.prev_system_phase) {
- restart = true;
- if (params.use_fractional_delta) {
- local_delta = (1.0 - restart_phase + FRAME.system_phase) * params.lifetime;
- }
-
- } else if (restart_phase < FRAME.system_phase) {
- restart = true;
- if (params.use_fractional_delta) {
- local_delta = (FRAME.system_phase - restart_phase) * params.lifetime;
- }
- }
- }
-
- uint current_cycle = FRAME.cycle;
-
- if (FRAME.system_phase < restart_phase) {
- current_cycle -= uint(1);
- }
-
- uint particle_number = current_cycle * uint(params.total_particles) + particle;
-
- if (restart) {
- PARTICLE.is_active = FRAME.emitting;
- restart_position = true;
- restart_rotation_scale = true;
- restart_velocity = true;
- restart_color = true;
- restart_custom = true;
- }
+ if (particle_active) {
+#CODE : PROCESS
}
- if (PARTICLE.is_active) {
- /* clang-format off */
-
-COMPUTE_SHADER_CODE
-
- /* clang-format on */
+ PARTICLE.flags &= ~PARTICLE_FLAG_ACTIVE;
+ if (particle_active) {
+ PARTICLE.flags |= PARTICLE_FLAG_ACTIVE;
}
}