diff options
Diffstat (limited to 'servers/rendering/renderer_rd/shaders/SCsub')
-rw-r--r-- | servers/rendering/renderer_rd/shaders/SCsub | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/shaders/SCsub b/servers/rendering/renderer_rd/shaders/SCsub index acb843bfb6..5405985741 100644 --- a/servers/rendering/renderer_rd/shaders/SCsub +++ b/servers/rendering/renderer_rd/shaders/SCsub @@ -10,10 +10,13 @@ if "RD_GLSL" in env["BUILDERS"]: glsl_files = [str(f) for f in Glob("*.glsl") if str(f) not in gl_include_files] # make sure we recompile shaders if include files change - env.Depends([f + ".gen.h" for f in glsl_files], gl_include_files) + env.Depends([f + ".gen.h" for f in glsl_files], gl_include_files + ["#glsl_builders.py"]) # compile shaders for glsl_file in glsl_files: env.RD_GLSL(glsl_file) SConscript("effects/SCsub") +SConscript("environment/SCsub") +SConscript("forward_clustered/SCsub") +SConscript("forward_mobile/SCsub") |