diff options
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_scene_render_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index a2a0538e04..5ede2e761d 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -4263,7 +4263,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e rb->volumetric_fog->fog_map = RD::get_singleton()->texture_create(tf, RD::TextureView()); RD::get_singleton()->set_resource_name(rb->volumetric_fog->fog_map, "Fog map"); -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) +#if defined(MACOS_ENABLED) || defined(IOS_ENABLED) Vector<uint8_t> dm; dm.resize(target_width * target_height * volumetric_fog_depth * 4); dm.fill(0); @@ -4352,7 +4352,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e { RD::Uniform u; -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) +#if defined(MACOS_ENABLED) || defined(IOS_ENABLED) u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; #else u.uniform_type = RD::UNIFORM_TYPE_IMAGE; @@ -4372,7 +4372,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e { RD::Uniform u; -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) +#if defined(MACOS_ENABLED) || defined(IOS_ENABLED) u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; #else u.uniform_type = RD::UNIFORM_TYPE_IMAGE; @@ -4384,7 +4384,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e { RD::Uniform u; -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) +#if defined(MACOS_ENABLED) || defined(IOS_ENABLED) u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; #else u.uniform_type = RD::UNIFORM_TYPE_IMAGE; @@ -4656,7 +4656,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e } { RD::Uniform u; -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) +#if defined(MACOS_ENABLED) || defined(IOS_ENABLED) u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; #else u.uniform_type = RD::UNIFORM_TYPE_IMAGE; @@ -4667,7 +4667,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e } { RD::Uniform u; -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) +#if defined(MACOS_ENABLED) || defined(IOS_ENABLED) u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; #else u.uniform_type = RD::UNIFORM_TYPE_IMAGE; @@ -4679,7 +4679,7 @@ void RendererSceneRenderRD::_update_volumetric_fog(RID p_render_buffers, RID p_e { RD::Uniform u; -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) +#if defined(MACOS_ENABLED) || defined(IOS_ENABLED) u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; #else u.uniform_type = RD::UNIFORM_TYPE_IMAGE; |