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path: root/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
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Diffstat (limited to 'servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp')
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 7590f76a0c..cc8238a8dd 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -796,7 +796,6 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
RenderingServerDefault::redraw_request(); // active particles means redraw request
- bool local_coords = true;
int dpc = particles_storage->particles_get_draw_passes(pt->particles);
if (dpc == 0) {
break; //nothing to draw
@@ -818,12 +817,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
if (particles_storage->particles_has_collision(pt->particles) && texture_storage->render_target_is_sdf_enabled(p_render_target)) {
//pass collision information
- Transform2D xform;
- if (local_coords) {
- xform = p_item->final_transform;
- } else {
- xform = p_canvas_transform_inverse;
- }
+ Transform2D xform = p_item->final_transform;
RID sdf_texture = texture_storage->render_target_get_sdf_texture(p_render_target);