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Diffstat (limited to 'servers/rendering/renderer_rd/framebuffer_cache_rd.cpp')
-rw-r--r--servers/rendering/renderer_rd/framebuffer_cache_rd.cpp64
1 files changed, 64 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/framebuffer_cache_rd.cpp b/servers/rendering/renderer_rd/framebuffer_cache_rd.cpp
new file mode 100644
index 0000000000..9baa86a32d
--- /dev/null
+++ b/servers/rendering/renderer_rd/framebuffer_cache_rd.cpp
@@ -0,0 +1,64 @@
+/*************************************************************************/
+/* framebuffer_cache_rd.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "framebuffer_cache_rd.h"
+
+FramebufferCacheRD *FramebufferCacheRD::singleton = nullptr;
+
+void FramebufferCacheRD::_invalidate(Cache *p_cache) {
+ if (p_cache->prev) {
+ p_cache->prev->next = p_cache->next;
+ } else {
+ // At beginning of table
+ uint32_t table_idx = p_cache->hash % HASH_TABLE_SIZE;
+ hash_table[table_idx] = p_cache->next;
+ }
+
+ if (p_cache->next) {
+ p_cache->next->prev = p_cache->prev;
+ }
+
+ cache_allocator.free(p_cache);
+ cache_instances_used--;
+}
+void FramebufferCacheRD::_framebuffer_invalidation_callback(void *p_userdata) {
+ singleton->_invalidate(reinterpret_cast<Cache *>(p_userdata));
+}
+
+FramebufferCacheRD::FramebufferCacheRD() {
+ ERR_FAIL_COND(singleton != nullptr);
+ singleton = this;
+}
+
+FramebufferCacheRD::~FramebufferCacheRD() {
+ if (cache_instances_used > 0) {
+ ERR_PRINT("At exit: " + itos(cache_instances_used) + " framebuffer cache instance(s) still in use.");
+ }
+}