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Diffstat (limited to 'servers/rendering/renderer_rd/forward_clustered')
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp7
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h15
2 files changed, 12 insertions, 10 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 33d7ddd6e8..3ff2f1f94b 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -477,7 +477,7 @@ void RenderForwardClustered::_render_list_template(RenderingDevice::DrawListID p
prev_material_uniform_set = material_uniform_set;
}
- if (surf->owner->base_flags & INSTANCE_DATA_FLAG_MULTIMESH) {
+ if ((surf->owner->base_flags & (INSTANCE_DATA_FLAG_MULTIMESH | INSTANCE_DATA_FLAG_PARTICLES)) == INSTANCE_DATA_FLAG_MULTIMESH) {
mesh_storage->_multimesh_get_motion_vectors_offsets(surf->owner->data->base, push_constant.multimesh_motion_vectors_current_offset, push_constant.multimesh_motion_vectors_previous_offset);
}
@@ -1153,8 +1153,8 @@ void RenderForwardClustered::_fill_render_list(RenderListType p_render_list, con
scene_state.used_depth_texture = true;
}
- if (p_color_pass_flags & COLOR_PASS_FLAG_MOTION_VECTORS && flags & INSTANCE_DATA_FLAG_MULTIMESH) {
- if (RendererRD::MeshStorage::get_singleton()->_multimesh_enable_motion_vectors(inst->data->base)) {
+ if (p_color_pass_flags & COLOR_PASS_FLAG_MOTION_VECTORS) {
+ if ((flags & (INSTANCE_DATA_FLAG_MULTIMESH | INSTANCE_DATA_FLAG_PARTICLES)) == INSTANCE_DATA_FLAG_MULTIMESH && RendererRD::MeshStorage::get_singleton()->_multimesh_enable_motion_vectors(inst->data->base)) {
inst->transforms_uniform_set = mesh_storage->multimesh_get_3d_uniform_set(inst->data->base, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
}
}
@@ -2935,6 +2935,7 @@ void RenderForwardClustered::_geometry_instance_update(RenderGeometryInstance *p
ginstance->transforms_uniform_set = mesh_storage->multimesh_get_3d_uniform_set(ginstance->data->base, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
} else if (ginstance->data->base_type == RS::INSTANCE_PARTICLES) {
+ ginstance->base_flags |= INSTANCE_DATA_FLAG_PARTICLES;
ginstance->base_flags |= INSTANCE_DATA_FLAG_MULTIMESH;
ginstance->base_flags |= INSTANCE_DATA_FLAG_MULTIMESH_HAS_COLOR;
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
index 9e2586542a..d0ab514f03 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
@@ -231,13 +231,14 @@ class RenderForwardClustered : public RendererSceneRenderRD {
};
enum {
- INSTANCE_DATA_FLAGS_NON_UNIFORM_SCALE = 1 << 5,
- INSTANCE_DATA_FLAG_USE_GI_BUFFERS = 1 << 6,
- INSTANCE_DATA_FLAG_USE_SDFGI = 1 << 7,
- INSTANCE_DATA_FLAG_USE_LIGHTMAP_CAPTURE = 1 << 8,
- INSTANCE_DATA_FLAG_USE_LIGHTMAP = 1 << 9,
- INSTANCE_DATA_FLAG_USE_SH_LIGHTMAP = 1 << 10,
- INSTANCE_DATA_FLAG_USE_VOXEL_GI = 1 << 11,
+ INSTANCE_DATA_FLAGS_NON_UNIFORM_SCALE = 1 << 4,
+ INSTANCE_DATA_FLAG_USE_GI_BUFFERS = 1 << 5,
+ INSTANCE_DATA_FLAG_USE_SDFGI = 1 << 6,
+ INSTANCE_DATA_FLAG_USE_LIGHTMAP_CAPTURE = 1 << 7,
+ INSTANCE_DATA_FLAG_USE_LIGHTMAP = 1 << 8,
+ INSTANCE_DATA_FLAG_USE_SH_LIGHTMAP = 1 << 9,
+ INSTANCE_DATA_FLAG_USE_VOXEL_GI = 1 << 10,
+ INSTANCE_DATA_FLAG_PARTICLES = 1 << 11,
INSTANCE_DATA_FLAG_MULTIMESH = 1 << 12,
INSTANCE_DATA_FLAG_MULTIMESH_FORMAT_2D = 1 << 13,
INSTANCE_DATA_FLAG_MULTIMESH_HAS_COLOR = 1 << 14,