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-rw-r--r--servers/rendering/renderer_rd/environment/fog.cpp2
-rw-r--r--servers/rendering/renderer_rd/environment/sky.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/environment/fog.cpp b/servers/rendering/renderer_rd/environment/fog.cpp
index 987c1dbb52..1aabd91ff5 100644
--- a/servers/rendering/renderer_rd/environment/fog.cpp
+++ b/servers/rendering/renderer_rd/environment/fog.cpp
@@ -276,7 +276,7 @@ ALBEDO = vec3(1.0);
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 2;
- u.append_id(RendererRD::MaterialStorage::get_singleton()->global_variables_get_storage_buffer());
+ u.append_id(RendererRD::MaterialStorage::get_singleton()->global_shader_uniforms_get_storage_buffer());
uniforms.push_back(u);
}
diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp
index 2b140696b4..20e1146eed 100644
--- a/servers/rendering/renderer_rd/environment/sky.cpp
+++ b/servers/rendering/renderer_rd/environment/sky.cpp
@@ -912,7 +912,7 @@ void SkyRD::init() {
actions.default_filter = ShaderLanguage::FILTER_LINEAR_MIPMAP;
actions.default_repeat = ShaderLanguage::REPEAT_ENABLE;
- actions.global_buffer_array_variable = "global_variables.data";
+ actions.global_buffer_array_variable = "global_shader_uniforms.data";
sky_shader.compiler.initialize(actions);
}
@@ -970,7 +970,7 @@ void sky() {
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER;
u.binding = 1;
- u.append_id(RendererRD::MaterialStorage::get_singleton()->global_variables_get_storage_buffer());
+ u.append_id(RendererRD::MaterialStorage::get_singleton()->global_shader_uniforms_get_storage_buffer());
uniforms.push_back(u);
}