summaryrefslogtreecommitdiff
path: root/servers/rendering/renderer_rd/environment/gi.h
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/renderer_rd/environment/gi.h')
-rw-r--r--servers/rendering/renderer_rd/environment/gi.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/environment/gi.h b/servers/rendering/renderer_rd/environment/gi.h
index 517fa86ce3..f4e32a8dd0 100644
--- a/servers/rendering/renderer_rd/environment/gi.h
+++ b/servers/rendering/renderer_rd/environment/gi.h
@@ -35,8 +35,8 @@
#include "core/templates/rid_owner.h"
#include "servers/rendering/environment/renderer_gi.h"
#include "servers/rendering/renderer_compositor.h"
+#include "servers/rendering/renderer_rd/environment/sky.h"
#include "servers/rendering/renderer_rd/renderer_scene_environment_rd.h"
-#include "servers/rendering/renderer_rd/renderer_scene_sky_rd.h"
#include "servers/rendering/renderer_rd/shaders/environment/gi.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/environment/sdfgi_debug.glsl.gen.h"
#include "servers/rendering/renderer_rd/shaders/environment/sdfgi_debug_probes.glsl.gen.h"
@@ -618,7 +618,7 @@ public:
void erase();
void update(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world_position);
void update_light();
- void update_probes(RendererSceneEnvironmentRD *p_env, RendererSceneSkyRD::Sky *p_sky);
+ void update_probes(RendererSceneEnvironmentRD *p_env, RendererRD::SkyRD::Sky *p_sky);
void store_probes();
int get_pending_region_data(int p_region, Vector3i &r_local_offset, Vector3i &r_local_size, AABB &r_bounds) const;
void update_cascades();
@@ -769,7 +769,7 @@ public:
GI();
~GI();
- void init(RendererSceneSkyRD *p_sky);
+ void init(RendererRD::SkyRD *p_sky);
void free();
SDFGI *create_sdfgi(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world_position, uint32_t p_requested_history_size);