diff options
Diffstat (limited to 'servers/rendering/renderer_canvas_cull.h')
-rw-r--r-- | servers/rendering/renderer_canvas_cull.h | 63 |
1 files changed, 51 insertions, 12 deletions
diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h index 7496a413ee..5e343dcf02 100644 --- a/servers/rendering/renderer_canvas_cull.h +++ b/servers/rendering/renderer_canvas_cull.h @@ -31,6 +31,7 @@ #ifndef RENDERING_SERVER_CANVAS_CULL_H #define RENDERING_SERVER_CANVAS_CULL_H +#include "core/templates/paged_allocator.h" #include "renderer_compositor.h" #include "renderer_viewport.h" @@ -55,6 +56,20 @@ public: Vector<Item *> child_items; + struct VisibilityNotifierData { + Rect2 area; + Callable enter_callable; + Callable exit_callable; + bool just_visible = false; + uint64_t visible_in_frame = 0; + SelfList<VisibilityNotifierData> visible_element; + VisibilityNotifierData() : + visible_element(this) { + } + }; + + VisibilityNotifierData *visibility_notifier = nullptr; + Item() { children_order_dirty = true; E = nullptr; @@ -101,9 +116,9 @@ public: } }; - RID_PtrOwner<LightOccluderPolygon> canvas_light_occluder_polygon_owner; + RID_Owner<LightOccluderPolygon, true> canvas_light_occluder_polygon_owner; - RID_PtrOwner<RendererCanvasRender::LightOccluderInstance> canvas_light_occluder_owner; + RID_Owner<RendererCanvasRender::LightOccluderInstance, true> canvas_light_occluder_owner; struct Canvas : public RendererViewport::CanvasBase { Set<RID> viewports; @@ -148,17 +163,22 @@ public: } }; - mutable RID_PtrOwner<Canvas> canvas_owner; - RID_PtrOwner<Item> canvas_item_owner; - RID_PtrOwner<RendererCanvasRender::Light> canvas_light_owner; + mutable RID_Owner<Canvas, true> canvas_owner; + RID_Owner<Item, true> canvas_item_owner; + RID_Owner<RendererCanvasRender::Light, true> canvas_light_owner; bool disable_scale; bool sdf_used = false; bool snapping_2d_transforms_to_pixel = false; + PagedAllocator<Item::VisibilityNotifierData> visibility_notifier_allocator; + SelfList<Item::VisibilityNotifierData>::List visibility_notifier_list; + + _FORCE_INLINE_ void _attach_canvas_item_for_draw(Item *ci, Item *p_canvas_clip, RendererCanvasRender::Item **z_list, RendererCanvasRender::Item **z_last_list, const Transform2D &xform, const Rect2 &p_clip_rect, Rect2 global_rect, const Color &modulate, int p_z, RendererCanvasCull::Item *p_material_owner, bool use_canvas_group, RendererCanvasRender::Item *canvas_group_from, const Transform2D &p_xform); + private: void _render_canvas_item_tree(RID p_to_render_target, Canvas::ChildItem *p_child_items, int p_child_item_count, Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel); - void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **z_list, RendererCanvasRender::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner); + void _cull_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RendererCanvasRender::Item **z_list, RendererCanvasRender::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner, bool allow_y_sort); RendererCanvasRender::Item **z_list; RendererCanvasRender::Item **z_last_list; @@ -168,13 +188,17 @@ public: bool was_sdf_used(); - RID canvas_create(); + RID canvas_allocate(); + void canvas_initialize(RID p_rid); + void canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring); void canvas_set_modulate(RID p_canvas, const Color &p_color); void canvas_set_parent(RID p_canvas, RID p_parent, float p_scale); void canvas_set_disable_scale(bool p_disable); - RID canvas_item_create(); + RID canvas_item_allocate(); + void canvas_item_initialize(RID p_rid); + void canvas_item_set_parent(RID p_item, RID p_parent); void canvas_item_set_visible(RID p_item, bool p_visible); @@ -198,6 +222,7 @@ public: void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color); void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false); void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = false); + void canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, float p_px_range = 1.0); void canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, RS::NinePatchAxisMode p_x_axis_mode = RS::NINE_PATCH_STRETCH, RS::NinePatchAxisMode p_y_axis_mode = RS::NINE_PATCH_STRETCH, bool p_draw_center = true, const Color &p_modulate = Color(1, 1, 1)); void canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width = 1.0); void canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), RID p_texture = RID()); @@ -207,6 +232,8 @@ public: void canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture); void canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform); void canvas_item_add_clip_ignore(RID p_item, bool p_ignore); + void canvas_item_add_animation_slice(RID p_item, double p_animation_length, double p_slice_begin, double p_slice_end, double p_offset); + void canvas_item_set_sort_children_by_y(RID p_item, bool p_enable); void canvas_item_set_z_index(RID p_item, int p_z); void canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable); @@ -220,9 +247,13 @@ public: void canvas_item_set_use_parent_material(RID p_item, bool p_enable); + void canvas_item_set_visibility_notifier(RID p_item, bool p_enable, const Rect2 &p_area, const Callable &p_enter_callable, const Callable &p_exit_callable); + void canvas_item_set_canvas_group_mode(RID p_item, RS::CanvasGroupMode p_mode, float p_clear_margin = 5.0, bool p_fit_empty = false, float p_fit_margin = 0.0, bool p_blur_mipmaps = false); - RID canvas_light_create(); + RID canvas_light_allocate(); + void canvas_light_initialize(RID p_rid); + void canvas_light_set_mode(RID p_light, RS::CanvasLightMode p_mode); void canvas_light_attach_to_canvas(RID p_light, RID p_canvas); void canvas_light_set_enabled(RID p_light, bool p_enabled); @@ -246,7 +277,9 @@ public: void canvas_light_set_shadow_color(RID p_light, const Color &p_color); void canvas_light_set_shadow_smooth(RID p_light, float p_smooth); - RID canvas_light_occluder_create(); + RID canvas_light_occluder_allocate(); + void canvas_light_occluder_initialize(RID p_rid); + void canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas); void canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled); void canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon); @@ -254,14 +287,18 @@ public: void canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform); void canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask); - RID canvas_occluder_polygon_create(); + RID canvas_occluder_polygon_allocate(); + void canvas_occluder_polygon_initialize(RID p_rid); + void canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const Vector<Vector2> &p_shape, bool p_closed); void canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, RS::CanvasOccluderPolygonCullMode p_mode); void canvas_set_shadow_texture_size(int p_size); - RID canvas_texture_create(); + RID canvas_texture_allocate(); + void canvas_texture_initialize(RID p_rid); + void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture); void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess); @@ -271,6 +308,8 @@ public: void canvas_item_set_default_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter); void canvas_item_set_default_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat); + void update_visibility_notifiers(); + bool free(RID p_rid); RendererCanvasCull(); ~RendererCanvasCull(); |