diff options
Diffstat (limited to 'servers/rendering/renderer_canvas_cull.cpp')
-rw-r--r-- | servers/rendering/renderer_canvas_cull.cpp | 124 |
1 files changed, 84 insertions, 40 deletions
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index a397ba4389..67003a6f64 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -97,7 +97,7 @@ void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2 } } -void _mark_ysort_dirty(RendererCanvasCull::Item *ysort_owner, RID_PtrOwner<RendererCanvasCull::Item> &canvas_item_owner) { +void _mark_ysort_dirty(RendererCanvasCull::Item *ysort_owner, RID_PtrOwner<RendererCanvasCull::Item, true> &canvas_item_owner) { do { ysort_owner->ysort_children_count = -1; ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : nullptr; @@ -144,10 +144,12 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 if (ci->clip) { if (p_canvas_clip != nullptr) { - ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect); + ci->final_clip_rect = p_canvas_clip->final_clip_rect.intersection(global_rect); } else { ci->final_clip_rect = global_rect; } + ci->final_clip_rect.position = ci->final_clip_rect.position.round(); + ci->final_clip_rect.size = ci->final_clip_rect.size.round(); ci->final_clip_owner = ci; } else { @@ -195,7 +197,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 } if (ci->copy_back_buffer) { - ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect); + ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).intersection(p_clip_rect); } if (use_canvas_group) { @@ -356,12 +358,12 @@ bool RendererCanvasCull::was_sdf_used() { return sdf_used; } -RID RendererCanvasCull::canvas_create() { +RID RendererCanvasCull::canvas_allocate() { + return canvas_owner.allocate_rid(); +} +void RendererCanvasCull::canvas_initialize(RID p_rid) { Canvas *canvas = memnew(Canvas); - ERR_FAIL_COND_V(!canvas, RID()); - RID rid = canvas_owner.make_rid(canvas); - - return rid; + canvas_owner.initialize_rid(p_rid, canvas); } void RendererCanvasCull::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) { @@ -393,11 +395,12 @@ void RendererCanvasCull::canvas_set_parent(RID p_canvas, RID p_parent, float p_s canvas->parent_scale = p_scale; } -RID RendererCanvasCull::canvas_item_create() { +RID RendererCanvasCull::canvas_item_allocate() { + return canvas_item_owner.allocate_rid(); +} +void RendererCanvasCull::canvas_item_initialize(RID p_rid) { Item *canvas_item = memnew(Item); - ERR_FAIL_COND_V(!canvas_item, RID()); - - return canvas_item_owner.make_rid(canvas_item); + canvas_item_owner.initialize_rid(p_rid, canvas_item); } void RendererCanvasCull::canvas_item_set_parent(RID p_item, RID p_parent) { @@ -524,11 +527,11 @@ void RendererCanvasCull::canvas_item_add_line(RID p_item, const Point2 &p_from, Item::CommandPrimitive *line = canvas_item->alloc_command<Item::CommandPrimitive>(); ERR_FAIL_COND(!line); if (p_width > 1.001) { - Vector2 t = (p_from - p_to).tangent().normalized(); - line->points[0] = p_from + t * p_width; - line->points[1] = p_from - t * p_width; - line->points[2] = p_to - t * p_width; - line->points[3] = p_to + t * p_width; + Vector2 t = (p_from - p_to).orthogonal().normalized() * p_width * 0.5; + line->points[0] = p_from + t; + line->points[1] = p_from - t; + line->points[2] = p_to - t; + line->points[3] = p_to + t; line->point_count = 4; } else { line->point_count = 2; @@ -600,7 +603,7 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point if (i == pc - 1) { t = prev_t; } else { - t = (p_points[i + 1] - p_points[i]).normalized().tangent(); + t = (p_points[i + 1] - p_points[i]).normalized().orthogonal(); if (i == 0) { prev_t = t; } @@ -650,7 +653,7 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point if (i == pc - 1) { t = prev_t; } else { - t = (p_points[i + 1] - p_points[i]).normalized().tangent(); + t = (p_points[i + 1] - p_points[i]).normalized().orthogonal(); if (i == 0) { prev_t = t; } @@ -721,8 +724,10 @@ void RendererCanvasCull::canvas_item_add_circle(RID p_item, const Point2 &p_pos, static const int circle_points = 64; points.resize(circle_points); + const real_t circle_point_step = Math_TAU / circle_points; + for (int i = 0; i < circle_points; i++) { - float angle = (i / float(circle_points)) * 2 * Math_PI; + float angle = i * circle_point_step; points.write[i].x = Math::cos(angle) * p_radius; points.write[i].y = Math::sin(angle) * p_radius; points.write[i] += p_pos; @@ -825,10 +830,10 @@ void RendererCanvasCull::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_r style->source = p_source; style->draw_center = p_draw_center; style->color = p_modulate; - style->margin[MARGIN_LEFT] = p_topleft.x; - style->margin[MARGIN_TOP] = p_topleft.y; - style->margin[MARGIN_RIGHT] = p_bottomright.x; - style->margin[MARGIN_BOTTOM] = p_bottomright.y; + style->margin[SIDE_LEFT] = p_topleft.x; + style->margin[SIDE_TOP] = p_topleft.y; + style->margin[SIDE_RIGHT] = p_bottomright.x; + style->margin[SIDE_BOTTOM] = p_bottomright.y; style->axis_x = p_x_axis_mode; style->axis_y = p_y_axis_mode; } @@ -874,7 +879,7 @@ void RendererCanvasCull::canvas_item_add_polygon(RID p_item, const Vector<Point2 ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount)); #endif Vector<int> indices = Geometry2D::triangulate_polygon(p_points); - ERR_FAIL_COND_MSG(indices.empty(), "Invalid polygon data, triangulation failed."); + ERR_FAIL_COND_MSG(indices.is_empty(), "Invalid polygon data, triangulation failed."); Item::CommandPolygon *polygon = canvas_item->alloc_command<Item::CommandPolygon>(); ERR_FAIL_COND(!polygon); @@ -889,10 +894,10 @@ void RendererCanvasCull::canvas_item_add_triangle_array(RID p_item, const Vector int vertex_count = p_points.size(); ERR_FAIL_COND(vertex_count == 0); - ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != vertex_count && p_colors.size() != 1); - ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != vertex_count); - ERR_FAIL_COND(!p_bones.empty() && p_bones.size() != vertex_count * 4); - ERR_FAIL_COND(!p_weights.empty() && p_weights.size() != vertex_count * 4); + ERR_FAIL_COND(!p_colors.is_empty() && p_colors.size() != vertex_count && p_colors.size() != 1); + ERR_FAIL_COND(!p_uvs.is_empty() && p_uvs.size() != vertex_count); + ERR_FAIL_COND(!p_bones.is_empty() && p_bones.size() != vertex_count * 4); + ERR_FAIL_COND(!p_weights.is_empty() && p_weights.size() != vertex_count * 4); Vector<int> indices = p_indices; @@ -918,10 +923,15 @@ void RendererCanvasCull::canvas_item_add_set_transform(RID p_item, const Transfo void RendererCanvasCull::canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform, const Color &p_modulate, RID p_texture) { Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); + ERR_FAIL_COND(!p_mesh.is_valid()); Item::CommandMesh *m = canvas_item->alloc_command<Item::CommandMesh>(); ERR_FAIL_COND(!m); m->mesh = p_mesh; + if (canvas_item->skeleton.is_valid()) { + m->mesh_instance = RSG::storage->mesh_instance_create(p_mesh); + RSG::storage->mesh_instance_set_skeleton(m->mesh_instance, canvas_item->skeleton); + } m->texture = p_texture; @@ -991,8 +1001,30 @@ void RendererCanvasCull::canvas_item_set_z_as_relative_to_parent(RID p_item, boo void RendererCanvasCull::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) { Item *canvas_item = canvas_item_owner.getornull(p_item); ERR_FAIL_COND(!canvas_item); - + if (canvas_item->skeleton == p_skeleton) { + return; + } canvas_item->skeleton = p_skeleton; + + Item::Command *c = canvas_item->commands; + + while (c) { + if (c->type == Item::Command::TYPE_MESH) { + Item::CommandMesh *cm = static_cast<Item::CommandMesh *>(c); + if (canvas_item->skeleton.is_valid()) { + if (cm->mesh_instance.is_null()) { + cm->mesh_instance = RSG::storage->mesh_instance_create(cm->mesh); + } + RSG::storage->mesh_instance_set_skeleton(cm->mesh_instance, canvas_item->skeleton); + } else { + if (cm->mesh_instance.is_valid()) { + RSG::storage->free(cm->mesh_instance); + cm->mesh_instance = RID(); + } + } + } + c = c->next; + } } void RendererCanvasCull::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) { @@ -1073,10 +1105,13 @@ void RendererCanvasCull::canvas_item_set_canvas_group_mode(RID p_item, RS::Canva } } -RID RendererCanvasCull::canvas_light_create() { +RID RendererCanvasCull::canvas_light_allocate() { + return canvas_light_owner.allocate_rid(); +} +void RendererCanvasCull::canvas_light_initialize(RID p_rid) { RendererCanvasRender::Light *clight = memnew(RendererCanvasRender::Light); clight->light_internal = RSG::canvas_render->light_create(); - return canvas_light_owner.make_rid(clight); + return canvas_light_owner.initialize_rid(p_rid, clight); } void RendererCanvasCull::canvas_light_set_mode(RID p_light, RS::CanvasLightMode p_mode) { @@ -1266,10 +1301,13 @@ void RendererCanvasCull::canvas_light_set_shadow_smooth(RID p_light, float p_smo clight->shadow_smooth = p_smooth; } -RID RendererCanvasCull::canvas_light_occluder_create() { +RID RendererCanvasCull::canvas_light_occluder_allocate() { + return canvas_light_occluder_owner.allocate_rid(); +} +void RendererCanvasCull::canvas_light_occluder_initialize(RID p_rid) { RendererCanvasRender::LightOccluderInstance *occluder = memnew(RendererCanvasRender::LightOccluderInstance); - return canvas_light_occluder_owner.make_rid(occluder); + return canvas_light_occluder_owner.initialize_rid(p_rid, occluder); } void RendererCanvasCull::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) { @@ -1347,10 +1385,13 @@ void RendererCanvasCull::canvas_light_occluder_set_light_mask(RID p_occluder, in occluder->light_mask = p_mask; } -RID RendererCanvasCull::canvas_occluder_polygon_create() { +RID RendererCanvasCull::canvas_occluder_polygon_allocate() { + return canvas_light_occluder_polygon_owner.allocate_rid(); +} +void RendererCanvasCull::canvas_occluder_polygon_initialize(RID p_rid) { LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon); occluder_poly->occluder = RSG::canvas_render->occluder_polygon_create(); - return canvas_light_occluder_polygon_owner.make_rid(occluder_poly); + return canvas_light_occluder_polygon_owner.initialize_rid(p_rid, occluder_poly); } void RendererCanvasCull::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const Vector<Vector2> &p_shape, bool p_closed) { @@ -1391,8 +1432,11 @@ void RendererCanvasCull::canvas_set_shadow_texture_size(int p_size) { RSG::canvas_render->set_shadow_texture_size(p_size); } -RID RendererCanvasCull::canvas_texture_create() { - return RSG::storage->canvas_texture_create(); +RID RendererCanvasCull::canvas_texture_allocate() { + return RSG::storage->canvas_texture_allocate(); +} +void RendererCanvasCull::canvas_texture_initialize(RID p_rid) { + RSG::storage->canvas_texture_initialize(p_rid); } void RendererCanvasCull::canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) { |