diff options
Diffstat (limited to 'servers/rendering/renderer_canvas_cull.cpp')
-rw-r--r-- | servers/rendering/renderer_canvas_cull.cpp | 716 |
1 files changed, 532 insertions, 184 deletions
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp index efa3a457d3..86e5e4802b 100644 --- a/servers/rendering/renderer_canvas_cull.cpp +++ b/servers/rendering/renderer_canvas_cull.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -34,6 +34,7 @@ #include "renderer_viewport.h" #include "rendering_server_default.h" #include "rendering_server_globals.h" +#include "servers/rendering/storage/texture_storage.h" static const int z_range = RS::CANVAS_ITEM_Z_MAX - RS::CANVAS_ITEM_Z_MIN + 1; @@ -66,7 +67,7 @@ void RendererCanvasCull::_render_canvas_item_tree(RID p_to_render_target, Canvas } } - RENDER_TIMESTAMP("Render Canvas Items"); + RENDER_TIMESTAMP("Render CanvasItems"); bool sdf_flag; RSG::canvas_render->canvas_render_items(p_to_render_target, list, p_modulate, p_lights, p_directional_lights, p_transform, p_default_filter, p_default_repeat, p_snap_2d_vertices_to_pixel, sdf_flag); @@ -75,23 +76,32 @@ void RendererCanvasCull::_render_canvas_item_tree(RID p_to_render_target, Canvas } } -void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2D p_transform, RendererCanvasCull::Item *p_material_owner, RendererCanvasCull::Item **r_items, int &r_index) { +void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2D p_transform, RendererCanvasCull::Item *p_material_owner, RendererCanvasCull::Item **r_items, int &r_index, int p_z) { int child_item_count = p_canvas_item->child_items.size(); RendererCanvasCull::Item **child_items = p_canvas_item->child_items.ptrw(); for (int i = 0; i < child_item_count; i++) { + int abs_z = 0; if (child_items[i]->visible) { if (r_items) { r_items[r_index] = child_items[i]; child_items[i]->ysort_xform = p_transform; - child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.elements[2]); + child_items[i]->ysort_pos = p_transform.xform(child_items[i]->xform.columns[2]); child_items[i]->material_owner = child_items[i]->use_parent_material ? p_material_owner : nullptr; child_items[i]->ysort_index = r_index; + child_items[i]->ysort_parent_abs_z_index = p_z; + + // Y sorted canvas items are flattened into r_items. Calculate their absolute z index to use when rendering r_items. + if (child_items[i]->z_relative) { + abs_z = CLAMP(p_z + child_items[i]->z_index, RS::CANVAS_ITEM_Z_MIN, RS::CANVAS_ITEM_Z_MAX); + } else { + abs_z = child_items[i]->z_index; + } } r_index++; if (child_items[i]->sort_y) { - _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, child_items[i]->use_parent_material ? p_material_owner : child_items[i], r_items, r_index); + _collect_ysort_children(child_items[i], p_transform * child_items[i]->xform, child_items[i]->use_parent_material ? p_material_owner : child_items[i], r_items, r_index, abs_z); } } } @@ -100,7 +110,7 @@ void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2 void _mark_ysort_dirty(RendererCanvasCull::Item *ysort_owner, RID_Owner<RendererCanvasCull::Item, true> &canvas_item_owner) { do { ysort_owner->ysort_children_count = -1; - ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.getornull(ysort_owner->parent) : nullptr; + ysort_owner = canvas_item_owner.owns(ysort_owner->parent) ? canvas_item_owner.get_or_null(ysort_owner->parent) : nullptr; } while (ysort_owner && ysort_owner->sort_y); } @@ -137,8 +147,7 @@ void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item * // We have two choices now, if user has drawn something, we must assume users wants to draw the "mask", so compute the size based on this. // If nothing has been drawn, we just take it over and draw it ourselves. - if (ci->canvas_group->fit_empty && (ci->commands == nullptr || - (ci->commands->next == nullptr && ci->commands->type == RendererCanvasCull::Item::Command::TYPE_RECT && (static_cast<RendererCanvasCull::Item::CommandRect *>(ci->commands)->flags & RendererCanvasRender::CANVAS_RECT_IS_GROUP)))) { + if (ci->canvas_group->fit_empty && (ci->commands == nullptr || (ci->commands->next == nullptr && ci->commands->type == RendererCanvasCull::Item::Command::TYPE_RECT && (static_cast<RendererCanvasCull::Item::CommandRect *>(ci->commands)->flags & RendererCanvasRender::CANVAS_RECT_IS_GROUP)))) { // No commands, or sole command is the one used to draw, so we (re)create the draw command. ci->clear(); @@ -182,7 +191,7 @@ void RendererCanvasCull::_attach_canvas_item_for_draw(RendererCanvasCull::Item * if (ci->commands != nullptr) { ci->final_transform = xform; - ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a); + ci->final_modulate = modulate * ci->self_modulate; ci->global_rect_cache = global_rect; ci->global_rect_cache.position -= p_clip_rect.position; ci->light_masked = false; @@ -236,7 +245,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 Transform2D xform = ci->xform; if (snapping_2d_transforms_to_pixel) { - xform.elements[2] = xform.elements[2].floor(); + xform.columns[2] = xform.columns[2].floor(); } xform = p_transform * xform; @@ -262,6 +271,10 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 if (ci->clip) { if (p_canvas_clip != nullptr) { ci->final_clip_rect = p_canvas_clip->final_clip_rect.intersection(global_rect); + if (ci->final_clip_rect == Rect2()) { + // Clip rects do not intersect, so don't draw this item. + return; + } } else { ci->final_clip_rect = global_rect; } @@ -273,6 +286,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 ci->final_clip_owner = p_canvas_clip; } + int parent_z = p_z; if (ci->z_relative) { p_z = CLAMP(p_z + ci->z_index, RS::CANVAS_ITEM_Z_MIN, RS::CANVAS_ITEM_Z_MAX); } else { @@ -283,22 +297,23 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 if (allow_y_sort) { if (ci->ysort_children_count == -1) { ci->ysort_children_count = 0; - _collect_ysort_children(ci, Transform2D(), p_material_owner, nullptr, ci->ysort_children_count); + _collect_ysort_children(ci, Transform2D(), p_material_owner, nullptr, ci->ysort_children_count, p_z); } child_item_count = ci->ysort_children_count + 1; child_items = (Item **)alloca(child_item_count * sizeof(Item *)); + ci->ysort_parent_abs_z_index = parent_z; child_items[0] = ci; int i = 1; - _collect_ysort_children(ci, Transform2D(), p_material_owner, child_items, i); + _collect_ysort_children(ci, Transform2D(), p_material_owner, child_items, i, p_z); ci->ysort_xform = ci->xform.affine_inverse(); SortArray<Item *, ItemPtrSort> sorter; sorter.sort(child_items, child_item_count); for (i = 0; i < child_item_count; i++) { - _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false); + _cull_canvas_item(child_items[i], xform * child_items[i]->ysort_xform, p_clip_rect, modulate, child_items[i]->ysort_parent_abs_z_index, z_list, z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false); } } else { RendererCanvasRender::Item *canvas_group_from = nullptr; @@ -335,7 +350,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2 } void RendererCanvasCull::render_canvas(RID p_render_target, Canvas *p_canvas, const Transform2D &p_transform, RendererCanvasRender::Light *p_lights, RendererCanvasRender::Light *p_directional_lights, const Rect2 &p_clip_rect, RenderingServer::CanvasItemTextureFilter p_default_filter, RenderingServer::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_transforms_to_pixel, bool p_snap_2d_vertices_to_pixel) { - RENDER_TIMESTAMP(">Render Canvas"); + RENDER_TIMESTAMP("> Render Canvas"); sdf_used = false; snapping_2d_transforms_to_pixel = p_snap_2d_transforms_to_pixel; @@ -381,7 +396,7 @@ void RendererCanvasCull::render_canvas(RID p_render_target, Canvas *p_canvas, co } } - RENDER_TIMESTAMP("<End Render Canvas"); + RENDER_TIMESTAMP("< Render Canvas"); } bool RendererCanvasCull::was_sdf_used() { @@ -396,9 +411,9 @@ void RendererCanvasCull::canvas_initialize(RID p_rid) { } void RendererCanvasCull::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) { - Canvas *canvas = canvas_owner.getornull(p_canvas); + Canvas *canvas = canvas_owner.get_or_null(p_canvas); ERR_FAIL_COND(!canvas); - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); int idx = canvas->find_item(canvas_item); @@ -407,7 +422,7 @@ void RendererCanvasCull::canvas_set_item_mirroring(RID p_canvas, RID p_item, con } void RendererCanvasCull::canvas_set_modulate(RID p_canvas, const Color &p_color) { - Canvas *canvas = canvas_owner.getornull(p_canvas); + Canvas *canvas = canvas_owner.get_or_null(p_canvas); ERR_FAIL_COND(!canvas); canvas->modulate = p_color; } @@ -417,7 +432,7 @@ void RendererCanvasCull::canvas_set_disable_scale(bool p_disable) { } void RendererCanvasCull::canvas_set_parent(RID p_canvas, RID p_parent, float p_scale) { - Canvas *canvas = canvas_owner.getornull(p_canvas); + Canvas *canvas = canvas_owner.get_or_null(p_canvas); ERR_FAIL_COND(!canvas); canvas->parent = p_parent; @@ -432,15 +447,15 @@ void RendererCanvasCull::canvas_item_initialize(RID p_rid) { } void RendererCanvasCull::canvas_item_set_parent(RID p_item, RID p_parent) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); if (canvas_item->parent.is_valid()) { if (canvas_owner.owns(canvas_item->parent)) { - Canvas *canvas = canvas_owner.getornull(canvas_item->parent); + Canvas *canvas = canvas_owner.get_or_null(canvas_item->parent); canvas->erase_item(canvas_item); } else if (canvas_item_owner.owns(canvas_item->parent)) { - Item *item_owner = canvas_item_owner.getornull(canvas_item->parent); + Item *item_owner = canvas_item_owner.get_or_null(canvas_item->parent); item_owner->child_items.erase(canvas_item); if (item_owner->sort_y) { @@ -453,13 +468,13 @@ void RendererCanvasCull::canvas_item_set_parent(RID p_item, RID p_parent) { if (p_parent.is_valid()) { if (canvas_owner.owns(p_parent)) { - Canvas *canvas = canvas_owner.getornull(p_parent); + Canvas *canvas = canvas_owner.get_or_null(p_parent); Canvas::ChildItem ci; ci.item = canvas_item; canvas->child_items.push_back(ci); canvas->children_order_dirty = true; } else if (canvas_item_owner.owns(p_parent)) { - Item *item_owner = canvas_item_owner.getornull(p_parent); + Item *item_owner = canvas_item_owner.get_or_null(p_parent); item_owner->child_items.push_back(canvas_item); item_owner->children_order_dirty = true; @@ -476,7 +491,7 @@ void RendererCanvasCull::canvas_item_set_parent(RID p_item, RID p_parent) { } void RendererCanvasCull::canvas_item_set_visible(RID p_item, bool p_visible) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->visible = p_visible; @@ -485,35 +500,35 @@ void RendererCanvasCull::canvas_item_set_visible(RID p_item, bool p_visible) { } void RendererCanvasCull::canvas_item_set_light_mask(RID p_item, int p_mask) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->light_mask = p_mask; } void RendererCanvasCull::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->xform = p_transform; } void RendererCanvasCull::canvas_item_set_clip(RID p_item, bool p_clip) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->clip = p_clip; } void RendererCanvasCull::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->distance_field = p_enable; } void RendererCanvasCull::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->custom_rect = p_custom_rect; @@ -521,59 +536,224 @@ void RendererCanvasCull::canvas_item_set_custom_rect(RID p_item, bool p_custom_r } void RendererCanvasCull::canvas_item_set_modulate(RID p_item, const Color &p_color) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->modulate = p_color; } void RendererCanvasCull::canvas_item_set_self_modulate(RID p_item, const Color &p_color) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->self_modulate = p_color; } void RendererCanvasCull::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->behind = p_enable; } void RendererCanvasCull::canvas_item_set_update_when_visible(RID p_item, bool p_update) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->update_when_visible = p_update; } -void RendererCanvasCull::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width) { - Item *canvas_item = canvas_item_owner.getornull(p_item); +void RendererCanvasCull::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) { + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandPrimitive *line = canvas_item->alloc_command<Item::CommandPrimitive>(); ERR_FAIL_COND(!line); + + Vector2 diff = (p_from - p_to); + Vector2 dir = diff.orthogonal().normalized(); + Vector2 t = dir * p_width * 0.5; + + Vector2 begin_left; + Vector2 begin_right; + Vector2 end_left; + Vector2 end_right; + if (p_width > 1.001) { - Vector2 t = (p_from - p_to).orthogonal().normalized() * p_width * 0.5; - line->points[0] = p_from + t; - line->points[1] = p_from - t; - line->points[2] = p_to - t; - line->points[3] = p_to + t; + begin_left = p_from + t; + begin_right = p_from - t; + end_left = p_to + t; + end_right = p_to - t; + + line->points[0] = begin_left; + line->points[1] = begin_right; + line->points[2] = end_right; + line->points[3] = end_left; line->point_count = 4; } else { - line->point_count = 2; + begin_left = p_from; + begin_right = p_from; + end_left = p_to; + end_right = p_to; + line->points[0] = p_from; line->points[1] = p_to; + line->point_count = 2; } for (uint32_t i = 0; i < line->point_count; i++) { line->colors[i] = p_color; } + + if (p_antialiased) { + // Use the same antialiasing feather size as StyleBoxFlat's default + // (but doubled, as it's specified for both sides here). + // This value is empirically determined to provide good antialiasing quality + // while not making lines appear too soft. + float border_size = 1.25f; + if (p_width < 1.0f) { + border_size *= p_width; + } + Vector2 dir2 = diff.normalized(); + + Vector2 border = dir * border_size; + Vector2 border2 = dir2 * border_size; + + Color transparent = Color(p_color.r, p_color.g, p_color.b, 0.0); + + { + Item::CommandPrimitive *left_border = canvas_item->alloc_command<Item::CommandPrimitive>(); + ERR_FAIL_COND(!left_border); + + left_border->points[0] = begin_left; + left_border->points[1] = begin_left + border; + left_border->points[2] = end_left + border; + left_border->points[3] = end_left; + + left_border->colors[0] = p_color; + left_border->colors[1] = transparent; + left_border->colors[2] = transparent; + left_border->colors[3] = p_color; + + left_border->point_count = 4; + } + { + Item::CommandPrimitive *right_border = canvas_item->alloc_command<Item::CommandPrimitive>(); + ERR_FAIL_COND(!right_border); + + right_border->points[0] = begin_right; + right_border->points[1] = begin_right - border; + right_border->points[2] = end_right - border; + right_border->points[3] = end_right; + + right_border->colors[0] = p_color; + right_border->colors[1] = transparent; + right_border->colors[2] = transparent; + right_border->colors[3] = p_color; + + right_border->point_count = 4; + } + { + Item::CommandPrimitive *top_border = canvas_item->alloc_command<Item::CommandPrimitive>(); + ERR_FAIL_COND(!top_border); + + top_border->points[0] = begin_left; + top_border->points[1] = begin_left + border2; + top_border->points[2] = begin_right + border2; + top_border->points[3] = begin_right; + + top_border->colors[0] = p_color; + top_border->colors[1] = transparent; + top_border->colors[2] = transparent; + top_border->colors[3] = p_color; + + top_border->point_count = 4; + } + { + Item::CommandPrimitive *bottom_border = canvas_item->alloc_command<Item::CommandPrimitive>(); + ERR_FAIL_COND(!bottom_border); + + bottom_border->points[0] = end_left; + bottom_border->points[1] = end_left - border2; + bottom_border->points[2] = end_right - border2; + bottom_border->points[3] = end_right; + + bottom_border->colors[0] = p_color; + bottom_border->colors[1] = transparent; + bottom_border->colors[2] = transparent; + bottom_border->colors[3] = p_color; + + bottom_border->point_count = 4; + } + { + Item::CommandPrimitive *top_left_corner = canvas_item->alloc_command<Item::CommandPrimitive>(); + ERR_FAIL_COND(!top_left_corner); + + top_left_corner->points[0] = begin_left; + top_left_corner->points[1] = begin_left + border2; + top_left_corner->points[2] = begin_left + border + border2; + top_left_corner->points[3] = begin_left + border; + + top_left_corner->colors[0] = p_color; + top_left_corner->colors[1] = transparent; + top_left_corner->colors[2] = transparent; + top_left_corner->colors[3] = transparent; + + top_left_corner->point_count = 4; + } + { + Item::CommandPrimitive *top_right_corner = canvas_item->alloc_command<Item::CommandPrimitive>(); + ERR_FAIL_COND(!top_right_corner); + + top_right_corner->points[0] = begin_right; + top_right_corner->points[1] = begin_right + border2; + top_right_corner->points[2] = begin_right - border + border2; + top_right_corner->points[3] = begin_right - border; + + top_right_corner->colors[0] = p_color; + top_right_corner->colors[1] = transparent; + top_right_corner->colors[2] = transparent; + top_right_corner->colors[3] = transparent; + + top_right_corner->point_count = 4; + } + { + Item::CommandPrimitive *bottom_left_corner = canvas_item->alloc_command<Item::CommandPrimitive>(); + ERR_FAIL_COND(!bottom_left_corner); + + bottom_left_corner->points[0] = end_left; + bottom_left_corner->points[1] = end_left - border2; + bottom_left_corner->points[2] = end_left + border - border2; + bottom_left_corner->points[3] = end_left + border; + + bottom_left_corner->colors[0] = p_color; + bottom_left_corner->colors[1] = transparent; + bottom_left_corner->colors[2] = transparent; + bottom_left_corner->colors[3] = transparent; + + bottom_left_corner->point_count = 4; + } + { + Item::CommandPrimitive *bottom_right_corner = canvas_item->alloc_command<Item::CommandPrimitive>(); + ERR_FAIL_COND(!bottom_right_corner); + + bottom_right_corner->points[0] = end_right; + bottom_right_corner->points[1] = end_right - border2; + bottom_right_corner->points[2] = end_right - border - border2; + bottom_right_corner->points[3] = end_right - border; + + bottom_right_corner->colors[0] = p_color; + bottom_right_corner->colors[1] = transparent; + bottom_right_corner->colors[2] = transparent; + bottom_right_corner->colors[3] = transparent; + + bottom_right_corner->point_count = 4; + } + } } void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) { ERR_FAIL_COND(p_points.size() < 2); - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Color color = Color(1, 1, 1, 1); @@ -598,42 +778,123 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point Color *colors_ptr = colors.ptrw(); if (p_antialiased) { + // Use the same antialiasing feather size as StyleBoxFlat's default + // (but doubled, as it's specified for both sides here). + // This value is empirically determined to provide good antialiasing quality + // while not making lines appear too soft. + float border_size = 1.25f; + if (p_width < 1.0f) { + border_size *= p_width; + } Color color2 = Color(1, 1, 1, 0); - PackedColorArray colors_top; - PackedVector2Array points_top; + PackedColorArray colors_begin; + PackedVector2Array points_begin; + + colors_begin.resize(4); + points_begin.resize(4); + + PackedColorArray colors_begin_left_corner; + PackedVector2Array points_begin_left_corner; + + colors_begin_left_corner.resize(4); + points_begin_left_corner.resize(4); + + PackedColorArray colors_begin_right_corner; + PackedVector2Array points_begin_right_corner; + + colors_begin_right_corner.resize(4); + points_begin_right_corner.resize(4); + + PackedColorArray colors_end; + PackedVector2Array points_end; + + colors_end.resize(4); + points_end.resize(4); + + PackedColorArray colors_end_left_corner; + PackedVector2Array points_end_left_corner; + + colors_end_left_corner.resize(4); + points_end_left_corner.resize(4); + + PackedColorArray colors_end_right_corner; + PackedVector2Array points_end_right_corner; + + colors_end_right_corner.resize(4); + points_end_right_corner.resize(4); + + PackedColorArray colors_left; + PackedVector2Array points_left; + + colors_left.resize(pc2); + points_left.resize(pc2); - colors_top.resize(pc2); - points_top.resize(pc2); + PackedColorArray colors_right; + PackedVector2Array points_right; - PackedColorArray colors_bottom; - PackedVector2Array points_bottom; + colors_right.resize(pc2); + points_right.resize(pc2); - colors_bottom.resize(pc2); - points_bottom.resize(pc2); + Item::CommandPolygon *pline_begin = canvas_item->alloc_command<Item::CommandPolygon>(); + ERR_FAIL_COND(!pline_begin); - Item::CommandPolygon *pline_top = canvas_item->alloc_command<Item::CommandPolygon>(); - ERR_FAIL_COND(!pline_top); + Item::CommandPolygon *pline_begin_left_corner = canvas_item->alloc_command<Item::CommandPolygon>(); + ERR_FAIL_COND(!pline_begin_left_corner); - Item::CommandPolygon *pline_bottom = canvas_item->alloc_command<Item::CommandPolygon>(); - ERR_FAIL_COND(!pline_bottom); + Item::CommandPolygon *pline_begin_right_corner = canvas_item->alloc_command<Item::CommandPolygon>(); + ERR_FAIL_COND(!pline_begin_right_corner); - //make three trianglestrip's for drawing the antialiased line... + Item::CommandPolygon *pline_end = canvas_item->alloc_command<Item::CommandPolygon>(); + ERR_FAIL_COND(!pline_end); - Vector2 *points_top_ptr = points_top.ptrw(); - Vector2 *points_bottom_ptr = points_bottom.ptrw(); + Item::CommandPolygon *pline_end_left_corner = canvas_item->alloc_command<Item::CommandPolygon>(); + ERR_FAIL_COND(!pline_end_left_corner); - Color *colors_top_ptr = colors_top.ptrw(); - Color *colors_bottom_ptr = colors_bottom.ptrw(); + Item::CommandPolygon *pline_end_right_corner = canvas_item->alloc_command<Item::CommandPolygon>(); + ERR_FAIL_COND(!pline_end_right_corner); + + Item::CommandPolygon *pline_left = canvas_item->alloc_command<Item::CommandPolygon>(); + ERR_FAIL_COND(!pline_left); + + Item::CommandPolygon *pline_right = canvas_item->alloc_command<Item::CommandPolygon>(); + ERR_FAIL_COND(!pline_right); + + // Makes nine triangle strips for drawing the antialiased line. + + Vector2 *points_begin_ptr = points_begin.ptrw(); + Vector2 *points_begin_left_corner_ptr = points_begin_left_corner.ptrw(); + Vector2 *points_begin_right_corner_ptr = points_begin_right_corner.ptrw(); + Vector2 *points_end_ptr = points_end.ptrw(); + Vector2 *points_end_left_corner_ptr = points_end_left_corner.ptrw(); + Vector2 *points_end_right_corner_ptr = points_end_right_corner.ptrw(); + Vector2 *points_left_ptr = points_left.ptrw(); + Vector2 *points_right_ptr = points_right.ptrw(); + + Color *colors_begin_ptr = colors_begin.ptrw(); + Color *colors_begin_left_corner_ptr = colors_begin_left_corner.ptrw(); + Color *colors_begin_right_corner_ptr = colors_begin_right_corner.ptrw(); + Color *colors_end_ptr = colors_end.ptrw(); + Color *colors_end_left_corner_ptr = colors_end_left_corner.ptrw(); + Color *colors_end_right_corner_ptr = colors_end_right_corner.ptrw(); + Color *colors_left_ptr = colors_left.ptrw(); + Color *colors_right_ptr = colors_right.ptrw(); for (int i = 0, j = 0; i < pc; i++, j += 2) { + bool is_begin = i == 0; + bool is_end = i == pc - 1; + Vector2 t; - if (i == pc - 1) { + Vector2 end_border; + Vector2 begin_border; + if (is_end) { t = prev_t; + end_border = (p_points[i] - p_points[i - 1]).normalized() * border_size; } else { t = (p_points[i + 1] - p_points[i]).normalized().orthogonal(); - if (i == 0) { + if (is_begin) { prev_t = t; + begin_border = (p_points[i] - p_points[i + 1]).normalized() * border_size; } } @@ -641,17 +902,17 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point Vector2 dir = (t + prev_t).normalized(); Vector2 tangent = dir * p_width * 0.5; - Vector2 border = dir * 2.0; + Vector2 border = dir * border_size; Vector2 pos = p_points[i]; points_ptr[j] = pos + tangent; points_ptr[j2] = pos - tangent; - points_top_ptr[j] = pos + tangent + border; - points_top_ptr[j2] = pos + tangent; + points_left_ptr[j] = pos + tangent + border; + points_left_ptr[j2] = pos + tangent; - points_bottom_ptr[j] = pos - tangent; - points_bottom_ptr[j2] = pos - tangent - border; + points_right_ptr[j] = pos - tangent; + points_right_ptr[j2] = pos - tangent - border; if (i < p_colors.size()) { color = p_colors[i]; @@ -661,22 +922,104 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point colors_ptr[j] = color; colors_ptr[j2] = color; - colors_top_ptr[j] = color2; - colors_top_ptr[j2] = color; + colors_left_ptr[j] = color2; + colors_left_ptr[j2] = color; + + colors_right_ptr[j] = color; + colors_right_ptr[j2] = color2; + + if (is_begin) { + points_begin_ptr[0] = pos + tangent + begin_border; + points_begin_ptr[1] = pos - tangent + begin_border; + points_begin_ptr[2] = pos + tangent; + points_begin_ptr[3] = pos - tangent; + + colors_begin_ptr[0] = color2; + colors_begin_ptr[1] = color2; + colors_begin_ptr[2] = color; + colors_begin_ptr[3] = color; + + points_begin_left_corner_ptr[0] = pos - tangent - border; + points_begin_left_corner_ptr[1] = pos - tangent + begin_border - border; + points_begin_left_corner_ptr[2] = pos - tangent; + points_begin_left_corner_ptr[3] = pos - tangent + begin_border; + + colors_begin_left_corner_ptr[0] = color2; + colors_begin_left_corner_ptr[1] = color2; + colors_begin_left_corner_ptr[2] = color; + colors_begin_left_corner_ptr[3] = color2; + + points_begin_right_corner_ptr[0] = pos + tangent + begin_border; + points_begin_right_corner_ptr[1] = pos + tangent + begin_border + border; + points_begin_right_corner_ptr[2] = pos + tangent; + points_begin_right_corner_ptr[3] = pos + tangent + border; + + colors_begin_right_corner_ptr[0] = color2; + colors_begin_right_corner_ptr[1] = color2; + colors_begin_right_corner_ptr[2] = color; + colors_begin_right_corner_ptr[3] = color2; + } - colors_bottom_ptr[j] = color; - colors_bottom_ptr[j2] = color2; + if (is_end) { + points_end_ptr[0] = pos + tangent + end_border; + points_end_ptr[1] = pos - tangent + end_border; + points_end_ptr[2] = pos + tangent; + points_end_ptr[3] = pos - tangent; + + colors_end_ptr[0] = color2; + colors_end_ptr[1] = color2; + colors_end_ptr[2] = color; + colors_end_ptr[3] = color; + + points_end_left_corner_ptr[0] = pos - tangent - border; + points_end_left_corner_ptr[1] = pos - tangent + end_border - border; + points_end_left_corner_ptr[2] = pos - tangent; + points_end_left_corner_ptr[3] = pos - tangent + end_border; + + colors_end_left_corner_ptr[0] = color2; + colors_end_left_corner_ptr[1] = color2; + colors_end_left_corner_ptr[2] = color; + colors_end_left_corner_ptr[3] = color2; + + points_end_right_corner_ptr[0] = pos + tangent + end_border; + points_end_right_corner_ptr[1] = pos + tangent + end_border + border; + points_end_right_corner_ptr[2] = pos + tangent; + points_end_right_corner_ptr[3] = pos + tangent + border; + + colors_end_right_corner_ptr[0] = color2; + colors_end_right_corner_ptr[1] = color2; + colors_end_right_corner_ptr[2] = color; + colors_end_right_corner_ptr[3] = color2; + } prev_t = t; } - pline_top->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; - pline_top->polygon.create(indices, points_top, colors_top); + pline_begin->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; + pline_begin->polygon.create(indices, points_begin, colors_begin); + + pline_begin_left_corner->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; + pline_begin_left_corner->polygon.create(indices, points_begin_left_corner, colors_begin_left_corner); - pline_bottom->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; - pline_bottom->polygon.create(indices, points_bottom, colors_bottom); + pline_begin_right_corner->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; + pline_begin_right_corner->polygon.create(indices, points_begin_right_corner, colors_begin_right_corner); + + pline_end->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; + pline_end->polygon.create(indices, points_end, colors_end); + + pline_end_left_corner->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; + pline_end_left_corner->polygon.create(indices, points_end_left_corner, colors_end_left_corner); + + pline_end_right_corner->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; + pline_end_right_corner->polygon.create(indices, points_end_right_corner, colors_end_right_corner); + + pline_left->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; + pline_left->polygon.create(indices, points_left, colors_left); + + pline_right->primitive = RS::PRIMITIVE_TRIANGLE_STRIP; + pline_right->polygon.create(indices, points_right, colors_right); } else { - //make a trianglestrip for drawing the line... + // Makes a single triangle strip for drawing the line. for (int i = 0, j = 0; i < pc; i++, j += 2) { Vector2 t; @@ -714,7 +1057,7 @@ void RendererCanvasCull::canvas_item_add_polyline(RID p_item, const Vector<Point void RendererCanvasCull::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width) { ERR_FAIL_COND(p_points.size() < 2); - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandPolygon *pline = canvas_item->alloc_command<Item::CommandPolygon>(); @@ -730,7 +1073,7 @@ void RendererCanvasCull::canvas_item_add_multiline(RID p_item, const Vector<Poin } void RendererCanvasCull::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>(); @@ -740,7 +1083,7 @@ void RendererCanvasCull::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, c } void RendererCanvasCull::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandPolygon *circle = canvas_item->alloc_command<Item::CommandPolygon>(); @@ -776,7 +1119,7 @@ void RendererCanvasCull::canvas_item_add_circle(RID p_item, const Point2 &p_pos, } void RendererCanvasCull::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>(); @@ -787,7 +1130,7 @@ void RendererCanvasCull::canvas_item_add_texture_rect(RID p_item, const Rect2 &p if (p_tile) { rect->flags |= RendererCanvasRender::CANVAS_RECT_TILE; rect->flags |= RendererCanvasRender::CANVAS_RECT_REGION; - rect->source = Rect2(0, 0, fabsf(p_rect.size.width), fabsf(p_rect.size.height)); + rect->source = Rect2(0, 0, ABS(p_rect.size.width), ABS(p_rect.size.height)); } if (p_rect.size.x < 0) { @@ -807,7 +1150,7 @@ void RendererCanvasCull::canvas_item_add_texture_rect(RID p_item, const Rect2 &p } void RendererCanvasCull::canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, int p_outline_size, float p_px_range) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>(); @@ -841,7 +1184,7 @@ void RendererCanvasCull::canvas_item_add_msdf_texture_rect_region(RID p_item, co } void RendererCanvasCull::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandRect *rect = canvas_item->alloc_command<Item::CommandRect>(); @@ -882,7 +1225,7 @@ void RendererCanvasCull::canvas_item_add_texture_rect_region(RID p_item, const R } void RendererCanvasCull::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, RS::NinePatchAxisMode p_x_axis_mode, RS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandNinePatch *style = canvas_item->alloc_command<Item::CommandNinePatch>(); @@ -906,7 +1249,7 @@ void RendererCanvasCull::canvas_item_add_primitive(RID p_item, const Vector<Poin uint32_t pc = p_points.size(); ERR_FAIL_COND(pc == 0 || pc > 4); - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandPrimitive *prim = canvas_item->alloc_command<Item::CommandPrimitive>(); @@ -932,7 +1275,7 @@ void RendererCanvasCull::canvas_item_add_primitive(RID p_item, const Vector<Poin } void RendererCanvasCull::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); #ifdef DEBUG_ENABLED int pointcount = p_points.size(); @@ -953,7 +1296,7 @@ void RendererCanvasCull::canvas_item_add_polygon(RID p_item, const Vector<Point2 } void RendererCanvasCull::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, const Vector<int> &p_bones, const Vector<float> &p_weights, RID p_texture, int p_count) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); int vertex_count = p_points.size(); @@ -976,7 +1319,7 @@ void RendererCanvasCull::canvas_item_add_triangle_array(RID p_item, const Vector } void RendererCanvasCull::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandTransform *tr = canvas_item->alloc_command<Item::CommandTransform>(); @@ -985,7 +1328,7 @@ void RendererCanvasCull::canvas_item_add_set_transform(RID p_item, const Transfo } void RendererCanvasCull::canvas_item_add_mesh(RID p_item, const RID &p_mesh, const Transform2D &p_transform, const Color &p_modulate, RID p_texture) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); ERR_FAIL_COND(!p_mesh.is_valid()); @@ -993,8 +1336,8 @@ void RendererCanvasCull::canvas_item_add_mesh(RID p_item, const RID &p_mesh, con ERR_FAIL_COND(!m); m->mesh = p_mesh; if (canvas_item->skeleton.is_valid()) { - m->mesh_instance = RSG::storage->mesh_instance_create(p_mesh); - RSG::storage->mesh_instance_set_skeleton(m->mesh_instance, canvas_item->skeleton); + m->mesh_instance = RSG::mesh_storage->mesh_instance_create(p_mesh); + RSG::mesh_storage->mesh_instance_set_skeleton(m->mesh_instance, canvas_item->skeleton); } m->texture = p_texture; @@ -1004,7 +1347,7 @@ void RendererCanvasCull::canvas_item_add_mesh(RID p_item, const RID &p_mesh, con } void RendererCanvasCull::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandParticles *part = canvas_item->alloc_command<Item::CommandParticles>(); @@ -1014,11 +1357,11 @@ void RendererCanvasCull::canvas_item_add_particles(RID p_item, RID p_particles, part->texture = p_texture; //take the chance and request processing for them, at least once until they become visible again - RSG::storage->particles_request_process(p_particles); + RSG::particles_storage->particles_request_process(p_particles); } void RendererCanvasCull::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_texture) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandMultiMesh *mm = canvas_item->alloc_command<Item::CommandMultiMesh>(); @@ -1029,7 +1372,7 @@ void RendererCanvasCull::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p } void RendererCanvasCull::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandClipIgnore *ci = canvas_item->alloc_command<Item::CommandClipIgnore>(); @@ -1038,7 +1381,7 @@ void RendererCanvasCull::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) } void RendererCanvasCull::canvas_item_add_animation_slice(RID p_item, double p_animation_length, double p_slice_begin, double p_slice_end, double p_offset) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); Item::CommandAnimationSlice *as = canvas_item->alloc_command<Item::CommandAnimationSlice>(); @@ -1050,7 +1393,7 @@ void RendererCanvasCull::canvas_item_add_animation_slice(RID p_item, double p_an } void RendererCanvasCull::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->sort_y = p_enable; @@ -1061,21 +1404,21 @@ void RendererCanvasCull::canvas_item_set_sort_children_by_y(RID p_item, bool p_e void RendererCanvasCull::canvas_item_set_z_index(RID p_item, int p_z) { ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN || p_z > RS::CANVAS_ITEM_Z_MAX); - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->z_index = p_z; } void RendererCanvasCull::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->z_relative = p_enable; } void RendererCanvasCull::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); if (canvas_item->skeleton == p_skeleton) { return; @@ -1089,12 +1432,12 @@ void RendererCanvasCull::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) Item::CommandMesh *cm = static_cast<Item::CommandMesh *>(c); if (canvas_item->skeleton.is_valid()) { if (cm->mesh_instance.is_null()) { - cm->mesh_instance = RSG::storage->mesh_instance_create(cm->mesh); + cm->mesh_instance = RSG::mesh_storage->mesh_instance_create(cm->mesh); } - RSG::storage->mesh_instance_set_skeleton(cm->mesh_instance, canvas_item->skeleton); + RSG::mesh_storage->mesh_instance_set_skeleton(cm->mesh_instance, canvas_item->skeleton); } else { if (cm->mesh_instance.is_valid()) { - RSG::storage->free(cm->mesh_instance); + RSG::mesh_storage->mesh_instance_free(cm->mesh_instance); cm->mesh_instance = RID(); } } @@ -1104,7 +1447,7 @@ void RendererCanvasCull::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) } void RendererCanvasCull::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); if (p_enable && (canvas_item->copy_back_buffer == nullptr)) { canvas_item->copy_back_buffer = memnew(RendererCanvasRender::Item::CopyBackBuffer); @@ -1121,25 +1464,25 @@ void RendererCanvasCull::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_e } void RendererCanvasCull::canvas_item_clear(RID p_item) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->clear(); } void RendererCanvasCull::canvas_item_set_draw_index(RID p_item, int p_index) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->index = p_index; if (canvas_item_owner.owns(canvas_item->parent)) { - Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent); + Item *canvas_item_parent = canvas_item_owner.get_or_null(canvas_item->parent); canvas_item_parent->children_order_dirty = true; return; } - Canvas *canvas = canvas_owner.getornull(canvas_item->parent); + Canvas *canvas = canvas_owner.get_or_null(canvas_item->parent); if (canvas) { canvas->children_order_dirty = true; return; @@ -1147,21 +1490,21 @@ void RendererCanvasCull::canvas_item_set_draw_index(RID p_item, int p_index) { } void RendererCanvasCull::canvas_item_set_material(RID p_item, RID p_material) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->material = p_material; } void RendererCanvasCull::canvas_item_set_use_parent_material(RID p_item, bool p_enable) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); canvas_item->use_parent_material = p_enable; } void RendererCanvasCull::canvas_item_set_visibility_notifier(RID p_item, bool p_enable, const Rect2 &p_area, const Callable &p_enter_callable, const Callable &p_exit_callable) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); if (p_enable) { @@ -1181,7 +1524,7 @@ void RendererCanvasCull::canvas_item_set_visibility_notifier(RID p_item, bool p_ } void RendererCanvasCull::canvas_item_set_canvas_group_mode(RID p_item, RS::CanvasGroupMode p_mode, float p_clear_margin, bool p_fit_empty, float p_fit_margin, bool p_blur_mipmaps) { - Item *canvas_item = canvas_item_owner.getornull(p_item); + Item *canvas_item = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!canvas_item); if (p_mode == RS::CANVAS_GROUP_MODE_DISABLED) { @@ -1206,12 +1549,12 @@ RID RendererCanvasCull::canvas_light_allocate() { } void RendererCanvasCull::canvas_light_initialize(RID p_rid) { canvas_light_owner.initialize_rid(p_rid); - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_rid); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_rid); clight->light_internal = RSG::canvas_render->light_create(); } void RendererCanvasCull::canvas_light_set_mode(RID p_light, RS::CanvasLightMode p_mode) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); if (clight->mode == p_mode) { @@ -1232,11 +1575,11 @@ void RendererCanvasCull::canvas_light_set_mode(RID p_light, RS::CanvasLightMode } void RendererCanvasCull::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); if (clight->canvas.is_valid()) { - Canvas *canvas = canvas_owner.getornull(clight->canvas); + Canvas *canvas = canvas_owner.get_or_null(clight->canvas); if (clight->mode == RS::CANVAS_LIGHT_MODE_POINT) { canvas->lights.erase(clight); } else { @@ -1251,7 +1594,7 @@ void RendererCanvasCull::canvas_light_attach_to_canvas(RID p_light, RID p_canvas clight->canvas = p_canvas; if (clight->canvas.is_valid()) { - Canvas *canvas = canvas_owner.getornull(clight->canvas); + Canvas *canvas = canvas_owner.get_or_null(clight->canvas); if (clight->mode == RS::CANVAS_LIGHT_MODE_POINT) { canvas->lights.insert(clight); } else { @@ -1261,28 +1604,28 @@ void RendererCanvasCull::canvas_light_attach_to_canvas(RID p_light, RID p_canvas } void RendererCanvasCull::canvas_light_set_enabled(RID p_light, bool p_enabled) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->enabled = p_enabled; } void RendererCanvasCull::canvas_light_set_texture_scale(RID p_light, float p_scale) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->scale = p_scale; } void RendererCanvasCull::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->xform = p_transform; } void RendererCanvasCull::canvas_light_set_texture(RID p_light, RID p_texture) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); if (clight->texture == p_texture) { @@ -1294,35 +1637,35 @@ void RendererCanvasCull::canvas_light_set_texture(RID p_light, RID p_texture) { } void RendererCanvasCull::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->texture_offset = p_offset; } void RendererCanvasCull::canvas_light_set_color(RID p_light, const Color &p_color) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->color = p_color; } void RendererCanvasCull::canvas_light_set_height(RID p_light, float p_height) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->height = p_height; } void RendererCanvasCull::canvas_light_set_energy(RID p_light, float p_energy) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->energy = p_energy; } void RendererCanvasCull::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->z_min = p_min_z; @@ -1330,7 +1673,7 @@ void RendererCanvasCull::canvas_light_set_z_range(RID p_light, int p_min_z, int } void RendererCanvasCull::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->layer_max = p_max_layer; @@ -1338,35 +1681,35 @@ void RendererCanvasCull::canvas_light_set_layer_range(RID p_light, int p_min_lay } void RendererCanvasCull::canvas_light_set_item_cull_mask(RID p_light, int p_mask) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->item_mask = p_mask; } void RendererCanvasCull::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->item_shadow_mask = p_mask; } void RendererCanvasCull::canvas_light_set_directional_distance(RID p_light, float p_distance) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->directional_distance = p_distance; } void RendererCanvasCull::canvas_light_set_blend_mode(RID p_light, RS::CanvasLightBlendMode p_mode) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->blend_mode = p_mode; } void RendererCanvasCull::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); if (clight->use_shadow == p_enabled) { @@ -1378,21 +1721,21 @@ void RendererCanvasCull::canvas_light_set_shadow_enabled(RID p_light, bool p_ena } void RendererCanvasCull::canvas_light_set_shadow_filter(RID p_light, RS::CanvasLightShadowFilter p_filter) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->shadow_filter = p_filter; } void RendererCanvasCull::canvas_light_set_shadow_color(RID p_light, const Color &p_color) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->shadow_color = p_color; } void RendererCanvasCull::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) { - RendererCanvasRender::Light *clight = canvas_light_owner.getornull(p_light); + RendererCanvasRender::Light *clight = canvas_light_owner.get_or_null(p_light); ERR_FAIL_COND(!clight); clight->shadow_smooth = p_smooth; } @@ -1405,11 +1748,11 @@ void RendererCanvasCull::canvas_light_occluder_initialize(RID p_rid) { } void RendererCanvasCull::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) { - RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder); + RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.get_or_null(p_occluder); ERR_FAIL_COND(!occluder); if (occluder->canvas.is_valid()) { - Canvas *canvas = canvas_owner.getornull(occluder->canvas); + Canvas *canvas = canvas_owner.get_or_null(occluder->canvas); canvas->occluders.erase(occluder); } @@ -1420,24 +1763,24 @@ void RendererCanvasCull::canvas_light_occluder_attach_to_canvas(RID p_occluder, occluder->canvas = p_canvas; if (occluder->canvas.is_valid()) { - Canvas *canvas = canvas_owner.getornull(occluder->canvas); + Canvas *canvas = canvas_owner.get_or_null(occluder->canvas); canvas->occluders.insert(occluder); } } void RendererCanvasCull::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) { - RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder); + RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.get_or_null(p_occluder); ERR_FAIL_COND(!occluder); occluder->enabled = p_enabled; } void RendererCanvasCull::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) { - RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder); + RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.get_or_null(p_occluder); ERR_FAIL_COND(!occluder); if (occluder->polygon.is_valid()) { - LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(occluder->polygon); if (occluder_poly) { occluder_poly->owners.erase(occluder); } @@ -1447,7 +1790,7 @@ void RendererCanvasCull::canvas_light_occluder_set_polygon(RID p_occluder, RID p occluder->occluder = RID(); if (occluder->polygon.is_valid()) { - LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_polygon); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(p_polygon); if (!occluder_poly) { occluder->polygon = RID(); ERR_FAIL_COND(!occluder_poly); @@ -1461,19 +1804,19 @@ void RendererCanvasCull::canvas_light_occluder_set_polygon(RID p_occluder, RID p } void RendererCanvasCull::canvas_light_occluder_set_as_sdf_collision(RID p_occluder, bool p_enable) { - RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder); + RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.get_or_null(p_occluder); ERR_FAIL_COND(!occluder); } void RendererCanvasCull::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) { - RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder); + RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.get_or_null(p_occluder); ERR_FAIL_COND(!occluder); occluder->xform = p_xform; } void RendererCanvasCull::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) { - RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_occluder); + RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.get_or_null(p_occluder); ERR_FAIL_COND(!occluder); occluder->light_mask = p_mask; @@ -1484,12 +1827,12 @@ RID RendererCanvasCull::canvas_occluder_polygon_allocate() { } void RendererCanvasCull::canvas_occluder_polygon_initialize(RID p_rid) { canvas_light_occluder_polygon_owner.initialize_rid(p_rid); - LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_rid); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(p_rid); occluder_poly->occluder = RSG::canvas_render->occluder_polygon_create(); } void RendererCanvasCull::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const Vector<Vector2> &p_shape, bool p_closed) { - LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(p_occluder_polygon); ERR_FAIL_COND(!occluder_poly); uint32_t pc = p_shape.size(); @@ -1507,18 +1850,18 @@ void RendererCanvasCull::canvas_occluder_polygon_set_shape(RID p_occluder_polygo RSG::canvas_render->occluder_polygon_set_shape(occluder_poly->occluder, p_shape, p_closed); - for (Set<RendererCanvasRender::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) { - E->get()->aabb_cache = occluder_poly->aabb; + for (RendererCanvasRender::LightOccluderInstance *E : occluder_poly->owners) { + E->aabb_cache = occluder_poly->aabb; } } void RendererCanvasCull::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, RS::CanvasOccluderPolygonCullMode p_mode) { - LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_occluder_polygon); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(p_occluder_polygon); ERR_FAIL_COND(!occluder_poly); occluder_poly->cull_mode = p_mode; RSG::canvas_render->occluder_polygon_set_cull_mode(occluder_poly->occluder, p_mode); - for (Set<RendererCanvasRender::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) { - E->get()->cull_cache = p_mode; + for (RendererCanvasRender::LightOccluderInstance *E : occluder_poly->owners) { + E->cull_cache = p_mode; } } @@ -1527,35 +1870,35 @@ void RendererCanvasCull::canvas_set_shadow_texture_size(int p_size) { } RID RendererCanvasCull::canvas_texture_allocate() { - return RSG::storage->canvas_texture_allocate(); + return RSG::texture_storage->canvas_texture_allocate(); } void RendererCanvasCull::canvas_texture_initialize(RID p_rid) { - RSG::storage->canvas_texture_initialize(p_rid); + RSG::texture_storage->canvas_texture_initialize(p_rid); } void RendererCanvasCull::canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) { - RSG::storage->canvas_texture_set_channel(p_canvas_texture, p_channel, p_texture); + RSG::texture_storage->canvas_texture_set_channel(p_canvas_texture, p_channel, p_texture); } void RendererCanvasCull::canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) { - RSG::storage->canvas_texture_set_shading_parameters(p_canvas_texture, p_base_color, p_shininess); + RSG::texture_storage->canvas_texture_set_shading_parameters(p_canvas_texture, p_base_color, p_shininess); } void RendererCanvasCull::canvas_texture_set_texture_filter(RID p_canvas_texture, RS::CanvasItemTextureFilter p_filter) { - RSG::storage->canvas_texture_set_texture_filter(p_canvas_texture, p_filter); + RSG::texture_storage->canvas_texture_set_texture_filter(p_canvas_texture, p_filter); } void RendererCanvasCull::canvas_texture_set_texture_repeat(RID p_canvas_texture, RS::CanvasItemTextureRepeat p_repeat) { - RSG::storage->canvas_texture_set_texture_repeat(p_canvas_texture, p_repeat); + RSG::texture_storage->canvas_texture_set_texture_repeat(p_canvas_texture, p_repeat); } void RendererCanvasCull::canvas_item_set_default_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) { - Item *ci = canvas_item_owner.getornull(p_item); + Item *ci = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!ci); ci->texture_filter = p_filter; } void RendererCanvasCull::canvas_item_set_default_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) { - Item *ci = canvas_item_owner.getornull(p_item); + Item *ci = canvas_item_owner.get_or_null(p_item); ERR_FAIL_COND(!ci); ci->texture_repeat = p_repeat; } @@ -1571,11 +1914,11 @@ void RendererCanvasCull::update_visibility_notifiers() { if (!visibility_notifier->enter_callable.is_null()) { if (RSG::threaded) { - visibility_notifier->enter_callable.call_deferred(nullptr, 0); + visibility_notifier->enter_callable.call_deferredp(nullptr, 0); } else { Callable::CallError ce; Variant ret; - visibility_notifier->enter_callable.call(nullptr, 0, ret, ce); + visibility_notifier->enter_callable.callp(nullptr, 0, ret, ce); } } } else { @@ -1584,11 +1927,11 @@ void RendererCanvasCull::update_visibility_notifiers() { if (!visibility_notifier->exit_callable.is_null()) { if (RSG::threaded) { - visibility_notifier->exit_callable.call_deferred(nullptr, 0); + visibility_notifier->exit_callable.call_deferredp(nullptr, 0); } else { Callable::CallError ce; Variant ret; - visibility_notifier->exit_callable.call(nullptr, 0, ret, ce); + visibility_notifier->exit_callable.callp(nullptr, 0, ret, ce); } } } @@ -1600,44 +1943,44 @@ void RendererCanvasCull::update_visibility_notifiers() { bool RendererCanvasCull::free(RID p_rid) { if (canvas_owner.owns(p_rid)) { - Canvas *canvas = canvas_owner.getornull(p_rid); + Canvas *canvas = canvas_owner.get_or_null(p_rid); ERR_FAIL_COND_V(!canvas, false); while (canvas->viewports.size()) { - RendererViewport::Viewport *vp = RSG::viewport->viewport_owner.getornull(canvas->viewports.front()->get()); + RendererViewport::Viewport *vp = RSG::viewport->viewport_owner.get_or_null(*canvas->viewports.begin()); ERR_FAIL_COND_V(!vp, true); - Map<RID, RendererViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid); + HashMap<RID, RendererViewport::Viewport::CanvasData>::Iterator E = vp->canvas_map.find(p_rid); ERR_FAIL_COND_V(!E, true); vp->canvas_map.erase(p_rid); - canvas->viewports.erase(canvas->viewports.front()); + canvas->viewports.erase(*canvas->viewports.begin()); } for (int i = 0; i < canvas->child_items.size(); i++) { canvas->child_items[i].item->parent = RID(); } - for (Set<RendererCanvasRender::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) { - E->get()->canvas = RID(); + for (RendererCanvasRender::Light *E : canvas->lights) { + E->canvas = RID(); } - for (Set<RendererCanvasRender::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) { - E->get()->canvas = RID(); + for (RendererCanvasRender::LightOccluderInstance *E : canvas->occluders) { + E->canvas = RID(); } canvas_owner.free(p_rid); } else if (canvas_item_owner.owns(p_rid)) { - Item *canvas_item = canvas_item_owner.getornull(p_rid); + Item *canvas_item = canvas_item_owner.get_or_null(p_rid); ERR_FAIL_COND_V(!canvas_item, true); if (canvas_item->parent.is_valid()) { if (canvas_owner.owns(canvas_item->parent)) { - Canvas *canvas = canvas_owner.getornull(canvas_item->parent); + Canvas *canvas = canvas_owner.get_or_null(canvas_item->parent); canvas->erase_item(canvas_item); } else if (canvas_item_owner.owns(canvas_item->parent)) { - Item *item_owner = canvas_item_owner.getornull(canvas_item->parent); + Item *item_owner = canvas_item_owner.get_or_null(canvas_item->parent); item_owner->child_items.erase(canvas_item); if (item_owner->sort_y) { @@ -1660,14 +2003,19 @@ bool RendererCanvasCull::free(RID p_rid) { } */ + if (canvas_item->canvas_group != nullptr) { + memdelete(canvas_item->canvas_group); + canvas_item->canvas_group = nullptr; + } + canvas_item_owner.free(p_rid); } else if (canvas_light_owner.owns(p_rid)) { - RendererCanvasRender::Light *canvas_light = canvas_light_owner.getornull(p_rid); + RendererCanvasRender::Light *canvas_light = canvas_light_owner.get_or_null(p_rid); ERR_FAIL_COND_V(!canvas_light, true); if (canvas_light->canvas.is_valid()) { - Canvas *canvas = canvas_owner.getornull(canvas_light->canvas); + Canvas *canvas = canvas_owner.get_or_null(canvas_light->canvas); if (canvas) { canvas->lights.erase(canvas_light); } @@ -1678,31 +2026,31 @@ bool RendererCanvasCull::free(RID p_rid) { canvas_light_owner.free(p_rid); } else if (canvas_light_occluder_owner.owns(p_rid)) { - RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.getornull(p_rid); + RendererCanvasRender::LightOccluderInstance *occluder = canvas_light_occluder_owner.get_or_null(p_rid); ERR_FAIL_COND_V(!occluder, true); if (occluder->polygon.is_valid()) { - LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(occluder->polygon); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(occluder->polygon); if (occluder_poly) { occluder_poly->owners.erase(occluder); } } if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) { - Canvas *canvas = canvas_owner.getornull(occluder->canvas); + Canvas *canvas = canvas_owner.get_or_null(occluder->canvas); canvas->occluders.erase(occluder); } canvas_light_occluder_owner.free(p_rid); } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) { - LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.getornull(p_rid); + LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(p_rid); ERR_FAIL_COND_V(!occluder_poly, true); RSG::canvas_render->free(occluder_poly->occluder); while (occluder_poly->owners.size()) { - occluder_poly->owners.front()->get()->polygon = RID(); - occluder_poly->owners.erase(occluder_poly->owners.front()); + (*occluder_poly->owners.begin())->polygon = RID(); + occluder_poly->owners.remove(occluder_poly->owners.begin()); } canvas_light_occluder_polygon_owner.free(p_rid); |