summaryrefslogtreecommitdiff
path: root/servers/rendering/rasterizer_rd/shaders/ssao_downsample2.glsl
diff options
context:
space:
mode:
Diffstat (limited to 'servers/rendering/rasterizer_rd/shaders/ssao_downsample2.glsl')
-rw-r--r--servers/rendering/rasterizer_rd/shaders/ssao_downsample2.glsl49
1 files changed, 0 insertions, 49 deletions
diff --git a/servers/rendering/rasterizer_rd/shaders/ssao_downsample2.glsl b/servers/rendering/rasterizer_rd/shaders/ssao_downsample2.glsl
deleted file mode 100644
index 9fec881057..0000000000
--- a/servers/rendering/rasterizer_rd/shaders/ssao_downsample2.glsl
+++ /dev/null
@@ -1,49 +0,0 @@
-//
-// Copyright (c) Microsoft. All rights reserved.
-// This code is licensed under the MIT License (MIT).
-// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
-// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
-// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
-// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
-//
-// Developed by Minigraph
-//
-// Author: James Stanard
-//
-
-#[compute]
-
-#version 450
-
-VERSION_DEFINES
-
-layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
-
-layout(r32f, set = 0, binding = 0) uniform restrict readonly image2D downsampled4x;
-layout(r32f, set = 1, binding = 0) uniform restrict writeonly image2D downsampled8x;
-layout(r16f, set = 2, binding = 0) uniform restrict writeonly image2DArray downsampled8x_atlas;
-layout(r32f, set = 3, binding = 0) uniform restrict writeonly image2D downsampled16x;
-layout(r16f, set = 4, binding = 0) uniform restrict writeonly image2DArray downsampled16x_atlas;
-
-void main() {
- vec4 w1 = imageLoad(downsampled4x, min(ivec2(gl_GlobalInvocationID.xy << 1), imageSize(downsampled4x) - ivec2(2)));
-
- uvec2 pos = gl_GlobalInvocationID.xy;
- uvec2 pos_atlas = pos >> 2;
- uint pos_slice = (pos.x & 3) | ((pos.y & 3) << 2);
- ivec2 ds8s = imageSize(downsampled8x);
-
- if (pos.x < ds8s.x && pos.y < ds8s.y) {
- imageStore(downsampled8x, ivec2(pos), w1);
- }
-
- imageStore(downsampled8x_atlas, ivec3(pos_atlas, pos_slice), w1);
-
- if ((gl_LocalInvocationIndex & 011) == 0) {
- uvec2 pos = gl_GlobalInvocationID.xy >> 1;
- uvec2 pos_atlas = pos >> 2;
- uint pos_slice = (pos.x & 3) | ((pos.y & 3) << 2);
- imageStore(downsampled16x, ivec2(pos), w1);
- imageStore(downsampled16x_atlas, ivec3(pos_atlas, pos_slice), w1);
- }
-}